Joshua Vandaële
3a1a60d4f8
Fix shadowed variable warnings and missing declarations
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- PPCSymbolDB: Resolve shadowed variable warnings
- PerformanceMetrics: Resolve shadowed variable warnings
- SWEfbInterface: Add missing declarations
2025-03-27 21:48:08 +01:00
Tilka
662cfa38c2
Merge pull request #13460 from jordan-woyak/play-time-tracker-thread-name
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Core: Name the play time tracker thread.
2025-03-27 17:02:36 +00:00
JMC47
cb24821dcc
Merge pull request #13217 from cristian64/extract_gecko_creator_name
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DolphinQt: Extract creator name from code name in Gecko codes.
2025-03-27 12:26:47 -04:00
Jordan Woyak
ebd879cb30
Core: Name the play time tracker thread.
2025-03-27 01:38:55 -05:00
JMC47
1981f22228
Merge pull request #13433 from iwubcode/update_min_win10
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Update our minimum windows 10 version to 1903 and reinstate code that depends on it
2025-03-25 18:30:15 -04:00
JMC47
eb84b0fb9b
Merge pull request #13442 from TryTwo/PR_CodeWidget_Layout_Tweak
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Debugger CodeWidget: Small layout tweak
2025-03-25 13:19:02 -04:00
cristian64
6d8ba94e4c
DolphinQt: Extract creator name from code name in Gecko codes.
...
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:
```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```
On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:
```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```
Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.
The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.
As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.
Test plan:
- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
- Enter `This is a test [Jane Doe]` in the **Name:** field.
- Enter `01234567 00000000` in the **Code:** field.
- Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.
**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).
**With** the fix, the newly added code is the list and remains enabled.
This fixes https://bugs.dolphin-emu.org/issues/13695 .
2025-03-23 21:37:23 +00:00
JMC47
ad3650abfc
Merge pull request #13093 from mitaclaw/ranges-modernization-4-projection
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Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
JMC47
1515cf6ccd
Merge pull request #13447 from JosJuice/bba-panic-tr
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EXI: Make HLE BBA panic alerts translatable
2025-03-23 15:22:11 -04:00
JMC47
cef4d8fb76
Merge pull request #13432 from iwubcode/custom_pixel_fragment
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VideoCommon: move to a 'process_fragment()' function to simplify custom shaders
2025-03-23 15:21:48 -04:00
JMC47
f50d2ee86c
Merge pull request #13425 from jordan-woyak/after-present-cleanup
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Fix performance statistics when Skip Duplicate Frames is turned off.
2025-03-23 15:21:31 -04:00
JMC47
28f1beeca8
Merge pull request #13398 from jordan-woyak/perf-tracker
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PerformanceTracker: Eliminate mutex. General cleanups.
2025-03-23 15:21:11 -04:00
JMC47
178462e10f
Merge pull request #13385 from Tilka/sp2_ad16
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Fix AD16 and make SP2 configurable
2025-03-23 15:20:45 -04:00
JMC47
9b0471532c
Merge pull request #13368 from jordan-woyak/anisotropic-filtering
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Use Game Requested Anisotropic Filtering
2025-03-23 15:17:24 -04:00
JMC47
2da255d8cd
Merge pull request #13311 from iwubcode/dynamic_input_textures_reduce_image_writes
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Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-23 15:12:28 -04:00
JMC47
e93f0de8a4
Merge pull request #13295 from jordan-woyak/controller-emu-cleanup
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InputCommon/ControllerEmu: Break out functionality of EmulatedController to eliminate redundant members.
2025-03-23 15:12:06 -04:00
JosJuice
c1990bc687
EXI: Make HLE BBA panic alerts translatable
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Also rewording the messages to make them clearer and fix typos.
2025-03-23 15:43:16 +01:00
iwubcode
8e253518e6
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic
2025-03-22 15:22:00 -05:00
iwubcode
e18d98d4fc
Core: properly distinguish between ES title switches (Wii titles) and normal loading (GC, also called for Wii..); update config for ES title change, generate textures for both situations
2025-03-22 14:55:20 -05:00
iwubcode
d03f9032c1
Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures
2025-03-22 14:53:02 -05:00
TryTwo
b0867c1602
CodeWidget: Layout tweak. Give left-side widgets more vertical space by moving the address bar out of the way. Align things better.
2025-03-21 09:55:52 -07:00
Jordan Woyak
3bf2de369a
WiimoteEmu: Eliminate dynamic memory allocation in speaker data decoding.
2025-03-18 03:12:50 -05:00
Jordan Woyak
561aee7707
Config: Expose Default and 1x Anisotropic Filtering setting.
2025-03-17 20:46:24 -05:00
Jordan Woyak
4b711e1e0a
DolphinQt: Allow ConfigComplexChoice to handle DefaultState values.
2025-03-17 20:46:24 -05:00
Jordan Woyak
ba1bf6959e
Config: Allow passing a DefaultState object to Set functions to delete keys.
2025-03-17 20:46:24 -05:00
Jordan Woyak
137d1375d4
Enable game-requested anisotropic filtering in Metal backend.
2025-03-17 20:46:24 -05:00
Pokechu22
79a1e480ca
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
Jordan Woyak
a7d1cac8ad
Core: Call PerformanceMetrics::CountFrame regardless of PresentReason.
2025-03-17 17:24:08 -05:00
JosJuice
0299540209
Merge pull request #13397 from jordan-woyak/perf-metrics
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PerformanceMetrics: Eliminated a mutex. Code cleanups.
2025-03-17 23:20:41 +01:00
Tillmann Karras
6a90affa38
Fix -Wunused-lambda-capture warning
2025-03-17 20:08:19 +00:00
OatmealDome
0afbeae70c
Merge pull request #13430 from jordan-woyak/tatacon-desired-state
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WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-16 15:04:21 -04:00
OatmealDome
49bee36e6a
Merge pull request #13435 from iwubcode/uninitialized_directx
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VideoCommon: initialize uninitialized state value in pixel ubershader
2025-03-16 14:56:44 -04:00
OatmealDome
9720b1f5f5
Merge pull request #13411 from jordan-woyak/gui-vconfig
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DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage.
2025-03-16 14:54:24 -04:00
OatmealDome
9e513d93e1
Merge pull request #13414 from jordan-woyak/vconfig-framedump
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VideoConfig: Eliminate frame dumping members.
2025-03-16 14:53:47 -04:00
OatmealDome
07cec796f4
Merge pull request #13417 from luzpaz/typo-source-core-common
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Core/Common: Fix typos
2025-03-16 14:53:02 -04:00
iwubcode
c5f89f2de9
VideoCommon: initialize uninitialized state value in pixel ubershader to prevent error on directx in some games
2025-03-16 11:35:56 -05:00
Jordan Woyak
48b2f7d200
VideoConfig: Eliminate frame dumping members.
2025-03-16 04:30:06 -05:00
iwubcode
c1dea828ab
Common: use std::chrono for GetLocalTimeSinceJan1970 on Windows
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Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
452cd1c261
Core: use more recent api in ComputeDefaultCountryCode on Windows
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Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
iwubcode
373a1a5dc0
Update min win10 version from 1703/15063 to 1903/18362
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Co-authored-by: Shawn Hoffman <godisgovernment@gmail.com>
2025-03-16 00:59:45 -05:00
JMC47
f4c37aeb14
Merge pull request #13423 from jordan-woyak/async-request-cleanup-1
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AsyncRequests Cleanups.
2025-03-15 18:17:29 -04:00
Tillmann Karras
90b6f0d16d
Config: make SP2 configurable
2025-03-15 22:03:17 +00:00
Tillmann Karras
951a84833a
EXI: fix AD16
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The GameCube IPL is now able to detect this device. However, this
triggers some memory clearing code that trips up Dolphin's I$.
2025-03-15 22:03:16 +00:00
Jordan Woyak
6aff82eda3
WiimoteEmu: Make TaTaCon DesiredState use only one byte of space.
2025-03-15 16:48:05 -05:00
JMC47
99cde4e269
Merge pull request #13395 from jordan-woyak/vi-HORIZONTAL_BEAM_POSITION-ticks
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VideoInterface: Update m_ticks_last_line_start from the event's ticks value.
2025-03-15 17:27:07 -04:00
JMC47
1bd3e79fda
Merge pull request #13378 from jordan-woyak/desired-ext-state
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WiimoteEmu: Clean up variant handling in DesiredExtensionState.
2025-03-15 17:26:49 -04:00
JMC47
e3deb14156
Merge pull request #13347 from iwubcode/custom_shader_overhaul_lighting
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VideoCommon: move lighting shader logic to callable functions
2025-03-15 17:26:32 -04:00
Jordan Woyak
46e0952e97
PerformanceTracker: Use SPSCQueue and atomic to eliminate need for a mutex. Clean up some math.
2025-03-15 14:40:00 -05:00
Jordan Woyak
c763961112
PerformanceTracker: Use std::deque instead of hand-rolled circular
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queue.
2025-03-15 14:40:00 -05:00
Jordan Woyak
b2ce3fbefc
PerformanceTracker: Pass chrono values instead of us s64.
2025-03-15 14:40:00 -05:00