2008-09-02 03:57:21 +02:00
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
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- FCE Ultra GX -
|
2009-05-26 07:57:07 +02:00
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Version 3.0.3
|
2008-10-16 03:41:30 +02:00
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http://code.google.com/p/fceugc
|
2008-09-02 03:57:21 +02:00
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(Under GPL License)
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
|
2008-10-16 03:41:30 +02:00
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2008-09-02 03:57:21 +02:00
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FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment
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system for x86 (Windows/Linux) PC's. With it you can play NES games on your
|
2009-04-13 21:48:24 +02:00
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Wii/GameCube.
|
2008-09-02 03:57:21 +02:00
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-=[ Features ]=-
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
|
2008-10-02 01:43:34 +02:00
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* iNES, FDS, VS, UNIF, and NSF ROM support
|
2008-10-16 03:41:30 +02:00
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* 1-4 Player Support
|
2008-09-06 20:58:46 +02:00
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* Zapper support
|
2008-11-14 00:23:47 +01:00
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* Auto Load/Save Game States and RAM
|
2008-09-02 03:57:21 +02:00
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* Custom controller configurations
|
2008-11-14 00:23:47 +01:00
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* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
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* Custom controller configurations
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* 16:9 widescreen support
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* Original/filtered/unfiltered video modes
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* Turbo Mode - up to 2x the normal speed
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* Zoom option to zoom in/out
|
2008-09-02 03:57:21 +02:00
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* NES Compatibility Based on v0.98.12
|
2008-11-14 00:23:47 +01:00
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* Open Source!
|
2008-09-02 03:57:21 +02:00
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ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
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|0O<30><4F>o<EFBFBD> UPDATE HISTORY <20>o<EFBFBD><6F>O0|
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`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
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|
2009-05-26 07:57:07 +02:00
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[3.0.3 - May 26, 2009]
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* Improved stability
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* Fixed broken SDHC from HBC 1.0.2 update
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* Fixed issues with returning to menu from in-game
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* Add option to disable rumble
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* Auto-determines if HBC is present - returns to Wii menu otherwise
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* Miscellaneous bugfixes
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|
2009-05-01 04:43:02 +02:00
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|
[3.0.2 - April 30, 2009]
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* Improved scrollbar
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* Multiple state saves now working
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* Built with more stable libogc/libfat
|
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* Fixed rumble bug in filebrowser
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* Fixed PAL sound stuttering
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* Added confirmation prompts
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* Fixed settings saving glitches
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|
2009-04-22 20:55:43 +02:00
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|
[3.0.1 - April 22, 2009]
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* GameCube controller home trigger fixed
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* USB support fixed
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* More stable SMB support
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* Corrections/improvements to game saving/loading
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* Video mode corrections
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* Settings are now saved when exiting game menu settings area
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* 8 sprite limit and Zapper crosshair can now be turned off from the menu
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* New video mode selection in menu (forcing a video mode is not recommended)
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|
2009-04-13 21:48:24 +02:00
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|
[3.0.0 - April 13, 2009]
|
2009-05-01 04:43:02 +02:00
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|
2009-04-13 21:48:24 +02:00
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* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
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support, sounds, graphics, animation effects, and more
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* Thanks to the3seashells for designing some top-notch artwork, to
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Peter de Man for composing the music, and a special thanks to shagkur for
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fixing libogc bugs that would have otherwise prevented the release
|
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* Onscreen keyboard for changing save/load folders and network settings
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* Menu configuration options (configurable exit button, wiimote orientation,
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volumes)
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* Configurable button mapping for zapper
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* New save manager, allowing multiple saves and save browsing. Shows
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screenshots for Snapshot saves, and save dates/times
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* SMB reconnection feature
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|
* ISI issue fixed
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|
[2.0.9 - January 27, 2009]
|
2009-05-01 04:43:02 +02:00
|
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|
2009-01-27 23:10:52 +01:00
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|
* Fixed a major memory corruption bug in FCE Ultra 0.98.12
|
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|
* Faster SD/USB - new read-ahead cache
|
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|
* Removed trigger of back to menu for Classic Controller right joystick
|
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* Changed GameCube controller back to menu from A+Start to A+B+Z+Start
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|
* Add option for horizontal-only video cropping
|
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|
|
* Decreased minimum game size to 8 KB
|
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|
* Fixed a bug with reading files < 2048 bytes
|
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|
* Fixed some memory leaks, buffer overflows, etc
|
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* Code cleanup, other general bugfixes
|
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|
2009-04-13 21:48:24 +02:00
|
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|
[2.0.8 - December 24, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
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|
|
2008-12-24 09:52:41 +01:00
|
|
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|
* Fixed unstable SD card access
|
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|
* Proper SD/USB hotswap (Wii only)
|
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* Auto-update feature (Wii only)
|
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|
* Rewritten SMB access - speed boost, NTLM now supported (Wii only)
|
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|
* Improved file access code
|
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|
* Resetting preferences now resets controls
|
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|
|
* Overscan (cropping) setting now saved in preferences
|
|
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|
|
* Rewritten RAM/state saving - old state saves are now invalid
|
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|
|
* Minor bug fixes
|
|
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|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.7 - November 19, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-11-04 09:28:52 +01:00
|
|
|
|
* Special thanks to eke-eke & KruLLo for contributions, bugfixes, and tips
|
|
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|
|
* Video code rewritten - now has original, unfiltered, filtered modes
|
|
|
|
|
* Zoom option
|
2008-11-14 00:23:47 +01:00
|
|
|
|
* 16:9 widescreen support
|
|
|
|
|
* Full widescreen support
|
|
|
|
|
* SDHC support
|
|
|
|
|
* SD/USB hot-swapping
|
2008-11-04 09:28:52 +01:00
|
|
|
|
* A/B rapid-fire
|
|
|
|
|
* Turbo option
|
2008-11-14 00:23:47 +01:00
|
|
|
|
* Video cropping (overscan hiding) option (thanks yxkalle!)
|
|
|
|
|
* Palette changing fixed
|
2008-11-19 08:11:06 +01:00
|
|
|
|
* Fixed audio 'popping' issue
|
|
|
|
|
* Wii - Added console/remote power button support
|
|
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|
|
* Wii - Added reset button support (resets game)
|
|
|
|
|
* Wii - Settings file is now named settings.xml and is stored in the same
|
|
|
|
|
folder as the DOL (eg: apps/fceugx/settings.xml)
|
|
|
|
|
* GameCube - Added DVD motor off option
|
2008-11-04 09:28:52 +01:00
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.6 - October 21, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-10-21 10:09:04 +02:00
|
|
|
|
* Right audio channel corruption fixed (thanks cyberdog!)
|
2008-10-22 03:32:59 +02:00
|
|
|
|
* Low pass audio filter turned off (muffles audio)
|
|
|
|
|
* Changed to alternate audio filter
|
|
|
|
|
* PAL Timing corrected
|
|
|
|
|
* Cheesy/2X video filters fixed
|
|
|
|
|
* Qoob Pro modchip support for GameCube (thanks emukidid!)
|
2008-10-21 10:09:04 +02:00
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.5 - October 19, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-10-19 19:26:40 +02:00
|
|
|
|
* Sound bug fixed - thanks eke-eke!
|
|
|
|
|
* High quality sound enabled, lowpass filter enabled
|
|
|
|
|
* Video threading enabled
|
|
|
|
|
* Fixed timing error (incorrect opcode)
|
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.4 - October 15, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-10-16 03:41:30 +02:00
|
|
|
|
* Wii DVD fixed
|
2008-10-11 18:40:28 +02:00
|
|
|
|
* FDS BIOS loading works now
|
|
|
|
|
* FDS disk switching now consistently works with one button press
|
|
|
|
|
* FDS saving implemented
|
|
|
|
|
* 7z support
|
|
|
|
|
* Faster SD/USB (readahead cache enabled)
|
|
|
|
|
* VS coin now mapped to 1 button for VS zapper games
|
|
|
|
|
* Changed GC controller mappings - Select - Z, Start - Start,
|
|
|
|
|
Home - Start+A, Special - L
|
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.3 - October 1, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-10-02 01:10:30 +02:00
|
|
|
|
* Complete rewrite of loading code - FDS / UNIF / NSF support added!
|
|
|
|
|
* VS games work (coin insert submitted by pakitovic)
|
|
|
|
|
* Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
|
2008-10-01 07:25:38 +02:00
|
|
|
|
* 480p and DVD now available for GameCube
|
2008-10-02 01:10:30 +02:00
|
|
|
|
* Improved stability - less crashes!
|
2008-10-01 07:25:38 +02:00
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.2 - September 19, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-09-09 20:03:41 +02:00
|
|
|
|
* Fixed network freeze-up problem
|
|
|
|
|
* Zapper now mapped to A and B
|
|
|
|
|
* Fixed auto-save feature
|
2008-09-19 22:53:09 +02:00
|
|
|
|
* Performance slowdowns on Gamecube should be fixed
|
2008-09-09 20:03:41 +02:00
|
|
|
|
* Will now attempt to load old save states with CRC filename
|
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.1 - September 6, 2008]
|
2009-05-01 04:43:02 +02:00
|
|
|
|
|
2008-09-06 05:30:42 +02:00
|
|
|
|
* Zapper support! Turn this on in the Controller Settings - most games
|
|
|
|
|
require you to have the Zapper on Port 2. Thanks go to aksommerville whose
|
|
|
|
|
previous work on the Zapper helped, and michniewski's cursor code
|
|
|
|
|
* RAM game save support! Now you can save your games just like the NES did.
|
|
|
|
|
By default game saves are saved/loaded automatically. This can be changed
|
|
|
|
|
in the Preferences menu
|
|
|
|
|
* Start/Select reversed mapping fixed for Wii controllers
|
|
|
|
|
* Small bug fixes / improvements / tweaks
|
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
[2.0.0 - September 1, 2008]
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
|
|
|
|
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
|
|
|
|
|
* Wiimote, Nunchuk, and Classic controller support
|
|
|
|
|
* Button mapping for all controller types
|
|
|
|
|
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
|
|
|
|
|
* Game starts immediately after loading
|
|
|
|
|
* Load/save preference selector. ROMs, saves, and preferences are
|
|
|
|
|
saved/loaded according to these
|
|
|
|
|
* Preliminary Windows file share loading/saving (SMB) support on Wii:
|
|
|
|
|
You can input your network settings into FCEUGX.xml, or edit
|
|
|
|
|
fceuconfig.cpp from the source code and compile.
|
|
|
|
|
* 'Auto' settings for save/load - attempts to automatically determine
|
|
|
|
|
your load/save device(s) - SD, USB, Memory Card, DVD, SMB
|
2008-09-02 07:28:06 +02:00
|
|
|
|
* Preferences are loaded and saved in XML format. You can open
|
2008-09-02 03:57:21 +02:00
|
|
|
|
FCEUGX.xml edit all settings, including some not available within
|
|
|
|
|
the program
|
|
|
|
|
* One makefile to make all versions
|
|
|
|
|
|
|
|
|
|
ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
|
|
|
|
|
|0O<30><4F>o<EFBFBD> SETUP & INSTALLATION <20>o<EFBFBD><6F>O0|
|
|
|
|
|
`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
|
|
|
|
|
|
|
|
|
|
Unzip the archive. You will find the following folders inside:
|
|
|
|
|
|
|
|
|
|
apps Contains Homebrew Channel ready files
|
|
|
|
|
(see Homebrew Channel instructions below)
|
|
|
|
|
|
2008-11-19 08:11:06 +01:00
|
|
|
|
gamecube Contains GameCube DOL file (not required for Wii)
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
2008-09-02 07:28:06 +02:00
|
|
|
|
fceugx Contains the directory structure required for storing
|
2008-09-02 03:57:21 +02:00
|
|
|
|
roms and saves (see below)
|
|
|
|
|
|
2008-09-06 20:58:46 +02:00
|
|
|
|
------------------------------
|
|
|
|
|
Loading / Running the Emulator:
|
|
|
|
|
------------------------------
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
2008-09-06 20:58:46 +02:00
|
|
|
|
Wii - Via Homebrew Channel:
|
|
|
|
|
--------------------
|
|
|
|
|
The most popular method of running homebrew on the Wii is through the Homebrew
|
2008-10-02 01:10:30 +02:00
|
|
|
|
Channel. If you already have the channel installed, just copy over the apps
|
|
|
|
|
folder included in the archive into the root of your SD card.
|
2008-09-06 20:58:46 +02:00
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Remember to also create the fceugx directory structure required. See above.
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If you haven't installed the Homebrew Channel yet, read about how to here:
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http://hbc.hackmii.com/
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Gamecube:
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---------
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You can load FCEUGX via sdload and an SD card in slot A, or by streaming
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it to your Gamecube, or by booting a bootable DVD with FCEUGX on it.
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2009-05-20 07:26:32 +02:00
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This document doesn't cover how to do any of that.
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2008-09-02 03:57:21 +02:00
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----------------------------
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ROMS, Preferences, and Saves:
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----------------------------
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2008-09-06 20:58:46 +02:00
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By default, roms are loaded from "fceugx/roms/" and saves / preferences are
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stored in "fceugx/saves/".
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2008-09-02 03:57:21 +02:00
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Wii
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----------
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On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD,
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or SMB share. Note that if you are using the Homebrew Channel, to load from
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USB, DVD, or SMB you will first have to load FCEUGX from SD, and then set
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your load method preference. To load roms from a Windows network share (SMB)
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you will have to edit FCEUGX.xml on your SD card with your network settings,
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or edit fceuconfig.cpp from the source code and compile. If you edit and compile
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the source, you can use wiiload and the Homebrew Channel to load and play
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FCEUGX completely over the network, without needing an SD card.
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Gamecube
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------------
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You can load roms from DVD or SD card. If you create a bootable
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DVD of FCEUGX you can put roms on the same DVD. You may save preferences and
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game data to SD or Memory Card.
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2008-10-02 01:10:30 +02:00
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-=[ Famicom Disk System (FDS) ]=-
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FCE Ultra GX supports loading FDS games. The FDS BIOS is required - put it
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in your roms folder, and name it disksys.rom (should be 8 KB in size).
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You can switch disks using the A button (by default). The mapped button
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can be changed under Controller Configuration ('Special' button).
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Compatibility is limited, so check that the game in question works on
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FCE Ultra 0.98.12 for Windows before asking for help.
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2008-09-02 03:57:21 +02:00
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-=[ Supported Mappers ]=-
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Mappers are the way the Nintendo handles switching from ROM/VROM so the more
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that are supported the more games will work.
|
2009-04-13 21:48:24 +02:00
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2008-09-02 03:57:21 +02:00
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000 . 112 . 113 . 114 . 117 . 15 . 151 . 16 . 17 . 18 . 180 . 182 . 184 . 187
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189 . 193 . 200 . 201 . 202 . 203 . 208 . 21 . 22 . 225 . 226 . 227 . 228 . 229
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23 . 230 . 231 . 232 . 234 . 235 . 240 . 241 . 242 . 244 . 246 . 248 . 24 . 26
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25 . 255 . 32 . 33 . 40 . 41 . 42 . 43 . 46 . 50 . 51 . 57 . 58 . 59
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6 . 60 . 61 . 62 . 65 . 67 . 68 . 69 . 71 . 72 . 73 . 75 . 76 . 77
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79 . 8 . 80 . 82 . 83 . 85 . 86 . 88 . 89 . 91 . 92 . 95 . 97 . 99
|
2009-04-13 21:48:24 +02:00
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2008-09-02 03:57:21 +02:00
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-[ Emulator Options ]-
|
2009-04-13 21:48:24 +02:00
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|
2008-09-02 03:57:21 +02:00
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Screen Scaler - How to scale the screen: GX, Cheesy or 2x
|
2009-04-13 21:48:24 +02:00
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2008-09-02 03:57:21 +02:00
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Palette - The colors used while viewing the game:
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Default . loopy . quor . chris . matt
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pasofami . crashman . mess . zaphod-cv
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zaphod-smb . vs-drmar . vs-cv . vs-smb
|
2009-04-13 21:48:24 +02:00
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2008-09-02 03:57:21 +02:00
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Timing - NTSC or PAL (Depends if you're running a PAL or NTSC game)
|
2009-04-13 21:48:24 +02:00
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|
2008-09-02 03:57:21 +02:00
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|
<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
|
2009-04-13 21:48:24 +02:00
|
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|
2008-09-02 03:57:21 +02:00
|
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|
|
-=[ Credits ]=-
|
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|
2009-04-13 21:48:24 +02:00
|
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|
Coding & menu design Tantric
|
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Menu artwork the3seashells
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|
Menu sound Peter de Man
|
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Logo design mvit
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<09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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|
FCE Ultra GX GameCube SoftDev,
|
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|
askot & dsbomb
|
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|
FCE Ultra Xodnizel
|
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|
|
Original FCE BERO
|
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|
|
libogc/devkitPPC shagkur & wintermute
|
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|
|
FreeTypeGX Armin Tamzarian
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
2009-04-13 21:48:24 +02:00
|
|
|
|
And many others who have contributed over the years!
|
2008-09-02 03:57:21 +02:00
|
|
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|
|
|
|
<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
|
|
|
|
|
|
|
|
|
|
FCEUGX Web Site
|
|
|
|
|
http://code.google.com/p/fceugc
|
|
|
|
|
|
|
|
|
|
<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
|