bladeoner
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2a15a2eac2
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Silence build warnings (#488)
|
2023-03-22 11:11:19 -06:00 |
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bladeoner
|
09c57aac4b
|
Update copyright (#486)
|
2023-01-30 14:07:47 -07:00 |
|
bladeoner
|
9c27d9cb00
|
Update file headers (#451)
|
2022-01-09 09:40:41 -07:00 |
|
bladeoner
|
c2eec9ae16
|
Update file headers (#437)
|
2021-01-06 12:13:49 -08:00 |
|
Daryl Borth
|
546c67adcd
|
add Dendy support
|
2020-11-08 16:36:36 -07:00 |
|
Daryl
|
34e45f4d09
|
load cover images directly from file instead of an intermediary buffer
|
2020-08-09 13:10:36 -06:00 |
|
Daryl
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917dae0650
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wii u widescreen patch, report whether wii u CPU is full speed
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2020-06-01 21:15:47 -06:00 |
|
Daryl Borth
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1cbf014667
|
move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
not working on gamecube.
|
2020-02-16 17:55:30 -07:00 |
|
Daryl Borth
|
70076aff41
|
cleanup screenshot memory management. fixes preview image not displaying
on gamecube
|
2019-03-02 16:38:53 -07:00 |
|
Daryl Borth
|
f490574b9e
|
add ability to externally load fonts and activate japanese/korean
translations.
|
2019-01-05 17:14:22 -07:00 |
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Zalo
|
052b068223
|
added ocerFolder and ArtworkFolder
|
2019-01-05 10:54:09 +01:00 |
|
Daryl Borth
|
242395f20b
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 19:58:04 -06:00 |
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Daryl Borth
|
a5801017f0
|
menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
|
2018-08-30 10:17:14 -06:00 |
|
Daryl Borth
|
99498882a5
|
prevent overrunning the file buffer (eg: loading a game cover image
that's too big)
|
2018-08-27 09:25:53 -06:00 |
|
Daryl Borth
|
70ce1b8239
|
compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
|
2018-08-02 10:33:25 -06:00 |
|
Daryl Borth
|
29ce302842
|
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
|
2018-08-01 12:43:16 -06:00 |
|
dborth
|
296eccf273
|
Merge pull request #371 from libertyernie/allow-two-arguments
Allow loader to pass 2 arguments instead of 3 for autoload
|
2018-07-30 12:08:10 -06:00 |
|
libertyernie
|
72f97e7649
|
Allow loader to pass 2 arguments instead of 3 for autoload
|
2018-07-28 15:47:00 -05:00 |
|
libertyernie
|
28e304aeb5
|
Fix compilation errors with latest libOGC/devkitPPC
(Partially ported from snes9xgx: a417745817 )
|
2018-07-28 15:45:29 -05:00 |
|
Askot
|
aa7cf18989
|
-Too many to write
|
2016-09-17 20:43:24 -07:00 |
|
dborth
|
2037f6cfa1
|
merge changes from cebolleto
|
2014-10-24 02:51:36 +00:00 |
|
dborth
|
50372e3236
|
sync to FCEUX r2815
|
2013-01-01 23:27:33 +00:00 |
|
dborth
|
bbd3eebfb2
|
finalize 3.3.1
|
2012-07-07 17:45:30 +00:00 |
|
dborth
|
b22d3828dc
|
|
2011-06-21 02:21:31 +00:00 |
|
dborth
|
789eeaf38e
|
support for Famicom 3D System games (thanks Carl Kenner!)
|
2010-12-26 23:44:46 +00:00 |
|
dborth
|
6e6b0b8d65
|
add IOS whitelist, reload if found. display warning if not.
|
2010-12-18 16:04:30 +00:00 |
|
dborth
|
8c36474b6d
|
simplify
|
2010-10-14 20:15:40 +00:00 |
|
dborth
|
647bf81a74
|
sync to latest FCEUX SVN
|
2010-08-29 21:15:42 +00:00 |
|
dborth
|
d21d1494c4
|
improved network init and file code
|
2010-08-18 00:15:06 +00:00 |
|
dborth
|
a6017afa64
|
finalize 3.2.2
|
2010-08-14 05:54:00 +00:00 |
|
dborth
|
8caf7fd972
|
typefix
|
2010-08-09 18:16:03 +00:00 |
|
dborth
|
febf7a3ae4
|
remove IOS 202 code
|
2010-08-09 03:42:41 +00:00 |
|
dborth
|
7988928c6f
|
finalize 3.2.0
|
2010-07-20 06:43:55 +00:00 |
|
dborth
|
dcb5932e37
|
updated usb2 support (now supports both ports). requires new cIOS 202. freetypegx optimization.
|
2010-07-06 06:38:51 +00:00 |
|
dborth
|
ace152d883
|
add missing malloc
|
2010-06-28 20:49:33 +00:00 |
|
dborth
|
af23ede581
|
fix 16:9 on original mode, fix timing switching issue, cleanup other code
|
2010-06-22 23:30:29 +00:00 |
|
dborth
|
f178d4e5a6
|
bugfix
|
2010-06-21 04:29:24 +00:00 |
|
dborth
|
483ba2d027
|
source cleanup
|
2010-06-08 18:21:09 +00:00 |
|
dborth
|
3586b005bb
|
change IOS reload
|
2010-06-05 01:45:53 +00:00 |
|
dborth
|
f951869f64
|
use less memory for snapshot screenshots - so now thumbs are activated for GameCube
|
2010-06-03 23:15:58 +00:00 |
|
dborth
|
c11da59319
|
small fixes
|
2010-04-17 03:04:21 +00:00 |
|
dborth
|
2421a712dc
|
PAL <> NTSC timing corrections
|
2010-04-12 21:15:11 +00:00 |
|
dborth
|
9c1a10b74e
|
reorg
|
2010-03-21 23:49:24 +00:00 |
|
dborth
|
67b76b81de
|
reorg
|
2010-03-21 20:19:17 +00:00 |
|