710 Commits

Author SHA1 Message Date
Daryl Borth
2246982692 switch to chosen video mode on first load if not automatic 2022-07-18 13:04:17 -06:00
saulfabreg Wii VC Project
84dc0cd3b4
Add support for Mapper 126 (allows to play Power Joy 84-in-1) (Tanooki16) ()
* Add support for mapper 126 (on game Power Joy 84-in-1) (Tanooki16)

* forgot to uncomment tile for enable mapper 126 emulation
2022-06-28 17:39:09 -06:00
Daryl Borth
e69d6e7f5d update version 3.5.2 2022-06-15 21:36:57 -06:00
Daryl Borth
5e0f5e53fb update version 2022-06-15 21:33:45 -06:00
Daryl Borth
f7306d1f41 Updated to the latest FCEUX 2.6.4 (git def5768) 2022-06-15 19:59:09 -06:00
Daryl Borth
965e1c6719 Updated to the latest FCEUX 2.6.4 (git def5768) 2022-06-15 19:58:04 -06:00
Daryl Borth
2fbcb7a036 simplify code 2022-05-20 13:13:01 -06:00
saulfabreg Wii VC Project
9b1bf3ad50
Add "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code) ()
* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Update README.md

* Update README.md

* Add Spanish translation to "Enable Turbo Mode" option
2022-05-20 13:11:46 -06:00
bladeoner
e75c35e363
Update Github Workflow and README.md () 2022-02-27 01:44:31 -07:00
bladeoner
e658623f47
Update Github Workflow () 2022-02-25 11:38:55 -07:00
saulfabreg Wii VC Project
10b4ff8de3
Added missing Spanish translation for new Reset question prompt () 2022-02-20 16:28:05 -07:00
bladeoner
89815813f2
Update reports () 2022-02-20 16:15:55 -07:00
bladeoner
3ec5aa26fa
Update bug report and add question report () 2022-02-20 11:13:44 -07:00
bladeoner
7ed35ef79a
Update README.md () 2022-02-20 11:13:33 -07:00
bladeoner
70f7913186
Update language files () 2022-02-07 09:03:54 -05:00
bladeoner
cea4e1d864
Update Github Workflow () 2022-02-07 09:03:45 -05:00
Daryl Borth
6324876768 support forwarders that pass in sd1:/ 2022-01-13 14:37:03 -07:00
saulfabreg Wii VC Project
18615ca1c3
Allow "Original" render mode in 480p configurations (niuus) ()
Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
2022-01-13 12:32:52 -07:00
saulfabreg Wii VC Project
87faea76b7
Fix mistake with render settings in Filtered (Sharp/Soft) ()
By any reason FCEUGX has an issue that when i set the "Render" setting to "Filtered (Sharp)" and return to the game it displays in "Soft", and when i set the "Render" setting to "Filtered (Soft)" and return to the game it displays in "Sharp".
This modification fixes that.
2022-01-13 12:32:41 -07:00
saulfabreg Wii VC Project
532876b5c7
Update Spanish language translation in 2022 ()
Updated again some Spanish translations for this new year 2022.
2022-01-12 10:29:48 -07:00
bladeoner
08611e713a
Optimize Github workflow () 2022-01-09 09:41:24 -07:00
bladeoner
9c27d9cb00
Update file headers () 2022-01-09 09:40:41 -07:00
saulfabreg Wii VC Project
9d41bf8ce8
Update (again) Spanish language translation ()
Update some untranslated and mistranslated messages and text from FCEUGX.
2021-10-16 12:06:48 -07:00
bladeoner
7500b7e2e6
Change Github Workflow build name () 2021-10-04 09:03:39 -06:00
bladeoner
d07dc9e654
Update Dutch language and other language files () 2021-08-09 08:41:50 -06:00
Daryl Borth
affae341f3 fixing build on new devkitppc 2021-08-06 12:36:21 -06:00
saulfabreg Wii VC Project
dc057954ec
Increase max number of palettes to 11 () 2021-08-06 11:47:11 -06:00
saulfabreg Wii VC Project
59efae210e
Added a few more color palettes ()
Following NES color palettes added to FCE Ultra GX:
- Restored Wii VC palette (SuperrSonic)
- Original Wii Virtual Console palette (SuperrSonic)
- PAL color palette
- Magnum (FBX/FireBrandX)
2021-08-06 11:46:50 -06:00
Daryl Borth
3f6ea5b95d update pt_br translation 2021-03-24 13:04:56 -06:00
Daryl Borth
b7bee00e7c update to 3.5.1 3.5.1 2021-03-23 18:48:28 -06:00
Daryl Borth
aa2e14bb1c change max dimensions back to 640x480, fix bug in png loading 2021-03-16 19:40:47 -06:00
Daryl Borth
04d1532538 increase max game screenshot size to 640x512 2021-03-07 10:26:05 -07:00
Daryl Borth
ee7c02e5af updated french translation (thanks Tanooki16!) 2021-03-07 10:21:23 -07:00
Daryl Borth
e4edfe615a update icon 2021-03-07 10:18:11 -07:00
Daryl Borth
d9883100d0 update game delete icon 2021-02-28 14:56:44 -07:00
Daryl Borth
373e12b088 add L+R+START for back to menu for wii classic controller 2021-02-12 15:30:20 -07:00
Daryl Borth
136cb235ae Fixed SD2SP2 / SD gecko issues 3.5.0 2021-02-06 16:04:50 -07:00
Daryl Borth
64d4af1b56 reverse mounting order, fix bug storing save/load method 3.4.9 2021-02-02 16:06:52 -07:00
Daryl Borth
9aaed4f09e fix SD2SP2 2021-01-31 09:45:00 -07:00
Daryl Borth
5929fe9d26 change max game image dimensions to 640x480 to support screenshots 2021-01-28 11:51:53 -07:00
Daryl Borth
699f35b0f9 finalize 3.4.8 3.4.8 2021-01-18 18:52:39 -07:00
bladeoner
c2eec9ae16
Update file headers () 2021-01-06 12:13:49 -08:00
bladeoner
bec388259a
Create dummy files () 2020-12-24 11:11:10 -07:00
Daryl Borth
546c67adcd add Dendy support 2020-11-08 16:36:36 -07:00
dborth
06bb334b2b
Update continuous-integration-workflow.yml 2020-10-25 12:45:04 -06:00
Daryl Borth
2153a03b05 update CI 2020-10-25 12:30:41 -06:00
Daryl Borth
c96e193f02 revert makefile changes, update CI 2020-10-25 12:26:08 -06:00
bladeoner
88cd22b8c4
Refactor make files and change artifact output ()
This changes the following:
- Uploads a separate Wii and Gamecube artifact
- Excludes uploading the elf files
- Creates the complete Wii structure under executables/FCEUltraGX
- Creates the complete GameCube structure under executables/FCEUltraGX-GameCube
- Doesn't upload empty folders like the fceugx folder with cheats, roms and saves but it is created in a local environment
2020-10-25 10:20:15 -06:00
Daryl Borth
15e73c6520 copy freetype from buildtools dir 2020-10-06 13:01:34 -06:00
Daryl Borth
ed8b54b721 add ability to change the player mapped to a connected controller 2020-09-28 16:49:49 -06:00