saulfabreg Wii VC Project
476957a3ab
Update Upload Artifact Builds to v3.1.0 ( #475 )
2022-10-14 10:15:36 -06:00
InfiniteBlueGX
622b1a29a0
Add a toggle to hide/show the "Save RAM" button ( #474 )
2022-10-09 19:46:49 -06:00
Daryl Borth
2246982692
switch to chosen video mode on first load if not automatic
2022-07-18 13:04:17 -06:00
saulfabreg Wii VC Project
84dc0cd3b4
Add support for Mapper 126 (allows to play Power Joy 84-in-1) (Tanooki16) ( #470 )
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* Add support for mapper 126 (on game Power Joy 84-in-1) (Tanooki16)
* forgot to uncomment tile for enable mapper 126 emulation
2022-06-28 17:39:09 -06:00
Daryl Borth
e69d6e7f5d
update version
2022-06-15 21:36:57 -06:00
Daryl Borth
5e0f5e53fb
update version
2022-06-15 21:33:45 -06:00
Daryl Borth
f7306d1f41
Updated to the latest FCEUX 2.6.4 (git def5768)
2022-06-15 19:59:09 -06:00
Daryl Borth
965e1c6719
Updated to the latest FCEUX 2.6.4 (git def5768)
2022-06-15 19:58:04 -06:00
Daryl Borth
2fbcb7a036
simplify code
2022-05-20 13:13:01 -06:00
saulfabreg Wii VC Project
9b1bf3ad50
Add "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code) ( #467 )
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* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Add "Enable Turbo Mode" toggle to the Video Settings menu
* Update README.md
* Update README.md
* Add Spanish translation to "Enable Turbo Mode" option
2022-05-20 13:11:46 -06:00
bladeoner
e75c35e363
Update Github Workflow and README.md ( #463 )
2022-02-27 01:44:31 -07:00
bladeoner
e658623f47
Update Github Workflow ( #462 )
2022-02-25 11:38:55 -07:00
saulfabreg Wii VC Project
10b4ff8de3
Added missing Spanish translation for new Reset question prompt ( #461 )
2022-02-20 16:28:05 -07:00
bladeoner
89815813f2
Update reports ( #460 )
2022-02-20 16:15:55 -07:00
bladeoner
3ec5aa26fa
Update bug report and add question report ( #458 )
2022-02-20 11:13:44 -07:00
bladeoner
7ed35ef79a
Update README.md ( #459 )
2022-02-20 11:13:33 -07:00
bladeoner
70f7913186
Update language files ( #457 )
2022-02-07 09:03:54 -05:00
bladeoner
cea4e1d864
Update Github Workflow ( #456 )
2022-02-07 09:03:45 -05:00
Daryl Borth
6324876768
support forwarders that pass in sd1:/
2022-01-13 14:37:03 -07:00
saulfabreg Wii VC Project
18615ca1c3
Allow "Original" render mode in 480p configurations (niuus) ( #454 )
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Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
2022-01-13 12:32:52 -07:00
saulfabreg Wii VC Project
87faea76b7
Fix mistake with render settings in Filtered (Sharp/Soft) ( #455 )
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By any reason FCEUGX has an issue that when i set the "Render" setting to "Filtered (Sharp)" and return to the game it displays in "Soft", and when i set the "Render" setting to "Filtered (Soft)" and return to the game it displays in "Sharp".
This modification fixes that.
2022-01-13 12:32:41 -07:00
saulfabreg Wii VC Project
532876b5c7
Update Spanish language translation in 2022 ( #453 )
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Updated again some Spanish translations for this new year 2022.
2022-01-12 10:29:48 -07:00
bladeoner
08611e713a
Optimize Github workflow ( #450 )
2022-01-09 09:41:24 -07:00
bladeoner
9c27d9cb00
Update file headers ( #451 )
2022-01-09 09:40:41 -07:00
saulfabreg Wii VC Project
9d41bf8ce8
Update (again) Spanish language translation ( #449 )
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Update some untranslated and mistranslated messages and text from FCEUGX.
2021-10-16 12:06:48 -07:00
bladeoner
7500b7e2e6
Change Github Workflow build name ( #448 )
2021-10-04 09:03:39 -06:00
bladeoner
d07dc9e654
Update Dutch language and other language files ( #445 )
2021-08-09 08:41:50 -06:00
Daryl Borth
affae341f3
fixing build on new devkitppc
2021-08-06 12:36:21 -06:00
saulfabreg Wii VC Project
dc057954ec
Increase max number of palettes to 11 ( #444 )
2021-08-06 11:47:11 -06:00
saulfabreg Wii VC Project
59efae210e
Added a few more color palettes ( #443 )
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Following NES color palettes added to FCE Ultra GX:
- Restored Wii VC palette (SuperrSonic)
- Original Wii Virtual Console palette (SuperrSonic)
- PAL color palette
- Magnum (FBX/FireBrandX)
2021-08-06 11:46:50 -06:00
Daryl Borth
3f6ea5b95d
update pt_br translation
2021-03-24 13:04:56 -06:00
Daryl Borth
b7bee00e7c
update to 3.5.1
2021-03-23 18:48:28 -06:00
Daryl Borth
aa2e14bb1c
change max dimensions back to 640x480, fix bug in png loading
2021-03-16 19:40:47 -06:00
Daryl Borth
04d1532538
increase max game screenshot size to 640x512
2021-03-07 10:26:05 -07:00
Daryl Borth
ee7c02e5af
updated french translation (thanks Tanooki16!)
2021-03-07 10:21:23 -07:00
Daryl Borth
e4edfe615a
update icon
2021-03-07 10:18:11 -07:00
Daryl Borth
d9883100d0
update game delete icon
2021-02-28 14:56:44 -07:00
Daryl Borth
373e12b088
add L+R+START for back to menu for wii classic controller
2021-02-12 15:30:20 -07:00
Daryl Borth
136cb235ae
Fixed SD2SP2 / SD gecko issues
2021-02-06 16:04:50 -07:00
Daryl Borth
64d4af1b56
reverse mounting order, fix bug storing save/load method
2021-02-02 16:06:52 -07:00
Daryl Borth
9aaed4f09e
fix SD2SP2
2021-01-31 09:45:00 -07:00
Daryl Borth
5929fe9d26
change max game image dimensions to 640x480 to support screenshots
2021-01-28 11:51:53 -07:00
Daryl Borth
699f35b0f9
finalize 3.4.8
2021-01-18 18:52:39 -07:00
bladeoner
c2eec9ae16
Update file headers ( #437 )
2021-01-06 12:13:49 -08:00
bladeoner
bec388259a
Create dummy files ( #436 )
2020-12-24 11:11:10 -07:00
Daryl Borth
546c67adcd
add Dendy support
2020-11-08 16:36:36 -07:00
dborth
06bb334b2b
Update continuous-integration-workflow.yml
2020-10-25 12:45:04 -06:00
Daryl Borth
2153a03b05
update CI
2020-10-25 12:30:41 -06:00
Daryl Borth
c96e193f02
revert makefile changes, update CI
2020-10-25 12:26:08 -06:00
bladeoner
88cd22b8c4
Refactor make files and change artifact output ( #432 )
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This changes the following:
- Uploads a separate Wii and Gamecube artifact
- Excludes uploading the elf files
- Creates the complete Wii structure under executables/FCEUltraGX
- Creates the complete GameCube structure under executables/FCEUltraGX-GameCube
- Doesn't upload empty folders like the fceugx folder with cheats, roms and saves but it is created in a local environment
2020-10-25 10:20:15 -06:00