Commit Graph

33 Commits

Author SHA1 Message Date
fabio.olimpieri
1c57b2170e WII_PORT variable changed with GEKKO 2011-06-03 08:47:35 +00:00
fabio.olimpieri
8085fee39c Version 2.2
Solved issues # 20, 21,23, 25, 29.

Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00
simon.kagstrom
17d70cc3ef Keyboard input: Add option to use cursor keys as cursors instead of
joystick
2010-08-23 08:32:48 +00:00
simon.kagstrom
6b8bdfce22 Don't allow sending empty messages 2010-08-15 11:29:22 +00:00
simon.kagstrom
a0f30e9388 Display message when network message is sent 2010-03-22 18:43:49 +00:00
simon.kagstrom
8816763fce Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
simon.kagstrom
23be1855b5 Fix mapping of multiple joystick buttons to the same C64 key/button.
Removed some dead code as well.
2010-03-13 08:14:04 +00:00
simon.kagstrom
30775231b9 Bug 17: Don't allow joystick input while the menu or the virtual
keyboard is active
2010-03-13 07:04:37 +00:00
nobody
b5392e248b Correct handling of joysticks 2010-03-09 17:34:47 +00:00
simon.kagstrom
ac89e421e6 Fix memcpy size 2010-03-09 06:32:23 +00:00
simon.kagstrom
3193548985 Stack-allocate the table 2010-03-07 14:12:31 +00:00
simon.kagstrom
ec924bafeb Fix joystick handling for multiple joysticks (well, partly at least) 2010-03-07 09:26:54 +00:00
simon.kagstrom
fa3e08bee8 Joystick fixes 2010-03-07 07:38:35 +00:00
simon.kagstrom
c326c552e1 Better handling of joysticks for the menus and an unused network fsm 2010-03-06 07:25:12 +00:00
simon.kagstrom
143458890f Correct hat nr 2010-03-04 06:33:47 +00:00
simon.kagstrom
6e43635fa8 Remove DisplayOption and set fullscreen 2010-02-28 14:09:31 +00:00
simon.kagstrom
f790813023 Step one for joystick handling: Centralize handling of SDL_Keys 2010-02-28 10:06:59 +00:00
simon.kagstrom
6e32f8eaef Fixme is fixed 2010-02-24 06:40:10 +00:00
simon.kagstrom
76e8e210ae Handle hat rotation 2010-02-24 06:32:46 +00:00
simon.kagstrom
56f1d9c22d Joystick handling for the menu and the wii. Untested and unfinished. 2010-02-23 20:45:29 +00:00
simon.kagstrom
a3a9e1ce0d Unused var 2010-02-23 18:25:14 +00:00
simon.kagstrom
80d952aeb1 Fix various joystick issues 2010-02-23 18:24:30 +00:00
simon.kagstrom
e41dcc3c2b Added network server messages (well, it's broken right now but anyway) 2010-02-21 16:33:25 +00:00
simon.kagstrom
d24063b1a6 More joystick handling: Make the analogue part post messages to the gui,
don't rely on old value for gui
2010-02-21 16:10:12 +00:00
simon.kagstrom
d2e0208510 Push joystick events to the GUI. Not tested yet. 2010-02-21 15:58:28 +00:00
simon.kagstrom
63b7d45688 Cleanup some unused stuff and redesign text message sending (not
quite done yet, has bugs, but in theory functional)
2010-02-21 07:58:53 +00:00
simon.kagstrom
5d6c55d4c7 Cleanup old unused stuff and use GUI status string 2010-02-21 07:31:28 +00:00
simon.kagstrom
b3f89c8f5d Aargh. The reason network display updates arent drawn on the client is that
32 bit screen updates always used the local screen. Fixed.
2010-02-20 14:52:20 +00:00
simon.kagstrom
530f10f842 Restore arrow key handling 2010-02-11 18:59:48 +00:00
simon.kagstrom
65de419c34 Remove some unneeded code and gekko stuff 2010-02-10 18:16:31 +00:00
simon.kagstrom
55064b61cf Fix wii build and remove Wii-specific joystick handling 2010-02-10 06:30:08 +00:00
simon.kagstrom
11bb978e49 Move SDL stuff to Display.cpp 2010-02-10 06:15:03 +00:00
simon.kagstrom
2f24529488 Make frodo CVS the current trunk 2009-01-13 18:46:42 +00:00