fabio.olimpieri
8653c75399
Added Wiimote Rumble support
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Moved "reset c64" to main menu
Moved "Help" to main main menu
2011-06-17 19:36:52 +00:00
fabio.olimpieri
1c57b2170e
WII_PORT variable changed with GEKKO
2011-06-03 08:47:35 +00:00
fabio.olimpieri
8085fee39c
Version 2.2
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Solved issues # 20, 21,23, 25, 29.
Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00
simon.kagstrom
17d70cc3ef
Keyboard input: Add option to use cursor keys as cursors instead of
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joystick
2010-08-23 08:32:48 +00:00
simon.kagstrom
6b8bdfce22
Don't allow sending empty messages
2010-08-15 11:29:22 +00:00
simon.kagstrom
a0f30e9388
Display message when network message is sent
2010-03-22 18:43:49 +00:00
simon.kagstrom
8816763fce
Fix wii key bindings and multiple joystick input (nunchuk/classic)
2010-03-21 12:23:58 +00:00
simon.kagstrom
23be1855b5
Fix mapping of multiple joystick buttons to the same C64 key/button.
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Removed some dead code as well.
2010-03-13 08:14:04 +00:00
simon.kagstrom
30775231b9
Bug 17: Don't allow joystick input while the menu or the virtual
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keyboard is active
2010-03-13 07:04:37 +00:00
nobody
b5392e248b
Correct handling of joysticks
2010-03-09 17:34:47 +00:00
simon.kagstrom
ac89e421e6
Fix memcpy size
2010-03-09 06:32:23 +00:00
simon.kagstrom
3193548985
Stack-allocate the table
2010-03-07 14:12:31 +00:00
simon.kagstrom
ec924bafeb
Fix joystick handling for multiple joysticks (well, partly at least)
2010-03-07 09:26:54 +00:00
simon.kagstrom
fa3e08bee8
Joystick fixes
2010-03-07 07:38:35 +00:00
simon.kagstrom
c326c552e1
Better handling of joysticks for the menus and an unused network fsm
2010-03-06 07:25:12 +00:00
simon.kagstrom
143458890f
Correct hat nr
2010-03-04 06:33:47 +00:00
simon.kagstrom
6e43635fa8
Remove DisplayOption and set fullscreen
2010-02-28 14:09:31 +00:00
simon.kagstrom
f790813023
Step one for joystick handling: Centralize handling of SDL_Keys
2010-02-28 10:06:59 +00:00
simon.kagstrom
6e32f8eaef
Fixme is fixed
2010-02-24 06:40:10 +00:00
simon.kagstrom
76e8e210ae
Handle hat rotation
2010-02-24 06:32:46 +00:00
simon.kagstrom
56f1d9c22d
Joystick handling for the menu and the wii. Untested and unfinished.
2010-02-23 20:45:29 +00:00
simon.kagstrom
a3a9e1ce0d
Unused var
2010-02-23 18:25:14 +00:00
simon.kagstrom
80d952aeb1
Fix various joystick issues
2010-02-23 18:24:30 +00:00
simon.kagstrom
e41dcc3c2b
Added network server messages (well, it's broken right now but anyway)
2010-02-21 16:33:25 +00:00
simon.kagstrom
d24063b1a6
More joystick handling: Make the analogue part post messages to the gui,
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don't rely on old value for gui
2010-02-21 16:10:12 +00:00
simon.kagstrom
d2e0208510
Push joystick events to the GUI. Not tested yet.
2010-02-21 15:58:28 +00:00
simon.kagstrom
63b7d45688
Cleanup some unused stuff and redesign text message sending (not
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quite done yet, has bugs, but in theory functional)
2010-02-21 07:58:53 +00:00
simon.kagstrom
5d6c55d4c7
Cleanup old unused stuff and use GUI status string
2010-02-21 07:31:28 +00:00
simon.kagstrom
b3f89c8f5d
Aargh. The reason network display updates arent drawn on the client is that
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32 bit screen updates always used the local screen. Fixed.
2010-02-20 14:52:20 +00:00
simon.kagstrom
530f10f842
Restore arrow key handling
2010-02-11 18:59:48 +00:00
simon.kagstrom
65de419c34
Remove some unneeded code and gekko stuff
2010-02-10 18:16:31 +00:00
simon.kagstrom
55064b61cf
Fix wii build and remove Wii-specific joystick handling
2010-02-10 06:30:08 +00:00
simon.kagstrom
11bb978e49
Move SDL stuff to Display.cpp
2010-02-10 06:15:03 +00:00
simon.kagstrom
2f24529488
Make frodo CVS the current trunk
2009-01-13 18:46:42 +00:00