patchimage/patchimage.sh

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#!/bin/bash
#
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# create wbfs image from riivolution patch
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#
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# Christopher Roy Bratusek <nano@jpberlin.de>
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#
# License: GPL v3
if [[ -d ${PWD}/script.d ]]; then
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PATCHIMAGE_SCRIPT_DIR=${PWD}/script.d
PATCHIMAGE_PATCH_DIR=${PWD}/patches
PATCHIMAGE_TOOLS_DIR=${PWD}/tools
else
PATCHIMAGE_SCRIPT_DIR=/usr/share/patchimage/script.d
PATCHIMAGE_PATCH_DIR=/usr/share/patchimage/patches
PATCHIMAGE_TOOLS_DIR=/usr/share/patchimage/tools
fi
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PATCHIMAGE_RIIVOLUTION_DIR=${PWD}
PATCHIMAGE_WBFS_DIR=${PWD}
PATCHIMAGE_AUDIO_DIR=${PWD}
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PATCHIMAGE_GAME_DIR=${PWD}
PATCHIMAGE_COVER_DIR=${PWD}
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if [[ -e $HOME/.patchimage.rc ]]; then
source $HOME/.patchimage.rc
fi
source ${PATCHIMAGE_SCRIPT_DIR}/common.sh
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check_directories
setup_tools
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optparse "${@}"
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if [[ ! ${GAME} ]]; then
ask_game
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fi
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case ${GAME} in
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NSMB1 | NewerSMB | NewerSMBW )
source ${PATCHIMAGE_SCRIPT_DIR}/newersmb.sh
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;;
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NSMB2 | NewerSummerSun )
source ${PATCHIMAGE_SCRIPT_DIR}/newersummersun.sh
;;
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NSMB3 | ASMBW | AnotherSMBW )
source ${PATCHIMAGE_SCRIPT_DIR}/anothersmb.sh
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;;
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NSMB4 | HolidaySpecial | "Newer: Holiday Special" )
source ${PATCHIMAGE_SCRIPT_DIR}/newerholiday.sh
;;
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NSMB5 | Cannon | "Cannon SMBW" )
source ${PATCHIMAGE_SCRIPT_DIR}/cannon.sh
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;;
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NSMB6 | ESBW | "Epic Super Bowser World" )
source ${PATCHIMAGE_SCRIPT_DIR}/epicbowserworld.sh
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;;
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NSMB7 | Koopa | "Koopa Country" )
source ${PATCHIMAGE_SCRIPT_DIR}/koopacountry.sh
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;;
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NSMB8 | "New Super Mario Bros. 4" )
source ${PATCHIMAGE_SCRIPT_DIR}/nsmbw4.sh
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;;
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NSMB9 | Retro | "Retro Remix" )
source ${PATCHIMAGE_SCRIPT_DIR}/retroremix.sh
;;
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NSMB10 | WinterMoon | "Super Mario: Mushroom Adventure PLUS - Winter Moon" )
source ${PATCHIMAGE_SCRIPT_DIR}/wintermoon.sh
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;;
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NSMB11 | NSMBW3 | "NSMBW3: The Final Levels" )
source ${PATCHIMAGE_SCRIPT_DIR}/nsmbw3.sh
;;
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NSMB12 | SMV | "Super Mario Vacation" )
source ${PATCHIMAGE_SCRIPT_DIR}/summervacation.sh
;;
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NSMB13 | ASLM | "Awesomer Super Luigi Mini" )
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source ${PATCHIMAGE_SCRIPT_DIR}/awesomersuperluigi.sh
;;
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NSMB14 | Sykland )
source ${PATCHIMAGE_SCRIPT_DIR}/skyland.sh
;;
NSMB15 | RVLution )
source ${PATCHIMAGE_SCRIPT_DIR}/rvlution.sh
;;
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NSMB16 | Midi )
source ${PATCHIMAGE_SCRIPT_DIR}/midissupermariowii.sh
;;
NSMB17 | DarkUmbra )
source ${PATCHIMAGE_SCRIPT_DIR}/darkumbrasmb.sh
;;
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NSMB18 | NewerApocalypse )
source ${PATCHIMAGE_SCRIPT_DIR}/newerapocalypse.sh
;;
NSMB19 | LuigisSuperYoshiBros )
source ${PATCHIMAGE_SCRIPT_DIR}/luigissuperyoshibros.sh
;;
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NSMB20 | NewerFallingLeaf )
source ${PATCHIMAGE_SCRIPT_DIR}/newerfallingleaf.sh
;;
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MKW1 | Wiimmfi )
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
;;
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MKW2 | Wiimmpatch )
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi_generic.sh
;;
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MKW3 | Mkwiimm )
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source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.sh
;;
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MKW4 | MkwiimmItems )
source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_items.sh
;;
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MKW5 | MkwiimmFonts )
source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_fonts.sh
;;
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KAW1 | Kirby )
source ${PATCHIMAGE_SCRIPT_DIR}/kirbywii.sh
;;
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ZEL1 | ParallelWorlds | "The Legend of Zelda: Parallel Worlds" )
source ${PATCHIMAGE_SCRIPT_DIR}/parallelworlds.sh
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;;
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* )
echo -e "specified Game ${GAME} not recognized"
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exit 9
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;;
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esac
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case ${GAME_TYPE} in
"RIIVOLUTION" )
show_notes
rm -rf ${WORKDIR}
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if [[ ${PATCHIMAGE_SOUNDTRACK_DOWNLOAD} == TRUE ]]; then
echo -e "\n*** A) download_soundtrack"
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download_soundtrack
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if [[ ${ONLY_SOUNDTRACK} == TRUE ]]; then
exit 0
fi
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fi
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echo -e "\n*** 1) check_input_image"
check_input_image
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echo "*** 2) check_input_image_special"
check_input_image_special
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echo "*** 3) check_riivolution_patch"
check_riivolution_patch
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echo "*** 4) extract game"
${WIT} extract ${IMAGE} ${WORKDIR} --psel=DATA -q || exit 51
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echo "*** 5) detect_game_version"
detect_game_version
rm -f ${GAMEID}.wbfs ${CUSTOMID}.wbfs
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echo "*** 6) place_files"
place_files || exit 45
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echo "*** 7) download_banner"
download_banner
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echo "*** 8) apply_banner"
apply_banner
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echo "*** 9) dolpatch"
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dolpatch
if [[ ${CUSTOMID} ]]; then
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GAMEID=${CUSTOMID}
fi
if [[ ${PATCHIMAGE_SHARE_SAVE} == "TRUE" ]]; then
TMD_OPTS=""
else
TMD_OPTS="--tt-id=K"
fi
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echo "*** 10) rebuild and store game"
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${WIT} cp -o -q --disc-id=${GAMEID} ${TMD_OPTS} --name "${GAMENAME}" \
-B ${WORKDIR} "${PATCHIMAGE_GAME_DIR}"/${GAMEID}.wbfs || exit 51
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echo "*** 12) remove workdir"
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rm -rf ${WORKDIR}
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echo -e "\n >>> ${GAMENAME} saved as: ${PATCHIMAGE_GAME_DIR}/${GAMEID}.wbfs\n"
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if [[ ${PATCHIMAGE_COVER_DOWNLOAD} == TRUE ]]; then
echo -e "\n*** Z) download_covers"
download_covers ${GAMEID}
fi
;;
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"MKWIIMM")
show_notes
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echo -e "\n*** 1) check_input_image"
check_input_image
echo -e "\n*** 2) check_input_image_special"
check_input_image_special
echo -e "\n*** 3) download_wiimm"
download_wiimm
echo -e "\n*** 4) patch_wiimm"
patch_wiimm
;;
"WII_GENERIC")
show_notes
echo -e "\n*** 1) check_input_image"
check_input_image
echo -e "\n*** 2) pi_action"
pi_action
;;
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"IPS" )
show_notes
check_input_rom
if [[ -f ${PATCH} ]]; then
ext=${ROM/*.}
cp "${ROM}" "${GAMENAME}.${ext}"
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${IPS} a "${PATCH}" "${GAMENAME}.${ext}" || exit 51
else
echo -e "error: patch (${PATCH}) could not be found"
fi
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;;
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esac