Sergeanur
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5c1af537af
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Don't restart OAL device when switching EAX
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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a446dbefaa
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Fix police scanner on high fps
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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2592da2273
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Remove frameTime, fix pause mode timer
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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b90784da90
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Make times more accurate
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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f741101e44
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Fix redone + add hud fix
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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cacec36dd1
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Fix cut off sfx on high framerates
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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f2390deaa9
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Make sampman stream functions default to stream 0
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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8fc99387f5
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Fix use of enum in ped comment banks switch
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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939d0c59a3
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Add macros to set sample loop offsets
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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edc25a689f
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Fix typo
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2021-06-24 21:32:44 +03:00 |
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Sergeanur
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68b5270fe4
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Fix some timer calls
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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a11bf19b93
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Fix sin & cos calls
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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2ad3a75be5
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Fix IsSphereVisible calls
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2021-06-24 21:32:43 +03:00 |
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aap
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50058371ef
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CEntity and C(Vu)Vector fixes and cleanup
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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ce0a097392
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Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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1e084dfab7
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Set number of stereo sources
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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5a55d3a949
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Patch PolRadio
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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7a2dbd9112
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Increase the number of audio channels to PS2 count and some small audio fixes
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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c9804510d1
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This means sound should be panned right, not volume
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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c37f4c3c1a
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Fix cAudioManager::SetupJumboFlySound
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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319bf9d8d2
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Fix return type
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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786e101acf
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Use bool8 in audio code
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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596e12b897
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Fix C3dMarkers::PlaceMarker calls in Radar
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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4a9d890ae9
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Fix quiet police scanner on OpenAL
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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873c4fc81e
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Make gang members react to sexy females
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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f518676b76
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fabs -> fabsf
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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0f6583560d
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small RoadBlock fix
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2021-06-24 21:32:43 +03:00 |
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Sergeanur
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6537dfe7f1
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Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
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2021-06-24 21:32:43 +03:00 |
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aap
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f2b59f5097
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update librw
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2021-06-24 21:32:43 +03:00 |
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erorcun
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8ae4859398
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Fix FPE
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2021-06-24 21:32:43 +03:00 |
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aap
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c4f231deb4
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experiment: sorted building list for new renderer
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2021-06-24 21:32:43 +03:00 |
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aap
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c58d98a39e
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fix new renderer
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2021-06-24 21:32:43 +03:00 |
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aap
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77ca9c593f
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fix postfx fix
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2021-06-24 21:32:43 +03:00 |
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erorcun
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8488dc791a
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Pointless fixes
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2021-06-24 21:32:39 +03:00 |
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Sergeanur
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0c41734c20
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Fix quiet police scanner on OpenAL
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2021-05-17 17:46:33 +03:00 |
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Sergeanur
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3a7cb9c5ce
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Fix oneshot audio crash
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2021-05-17 08:06:05 +03:00 |
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Sergeanur
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8a728faeb6
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Fixes to sfx names
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2021-05-16 13:17:35 +03:00 |
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Sergeanur
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2fc431d1bb
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Complete sfx enum, rename some sounds + fixes of missing ped comments
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2021-05-12 03:26:54 +03:00 |
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Sergeanur
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fc1bfcbc21
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fabs -> fabsf
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2021-05-10 09:13:32 +03:00 |
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Sergeanur
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4da733145e
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fix
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2021-05-10 02:45:29 +03:00 |
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Sergeanur
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3dda658e42
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Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
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2021-05-10 02:45:04 +03:00 |
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Sergeanur
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1817727a66
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Small Acos fix
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2021-05-10 02:36:18 +03:00 |
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aap
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ceb22d71dd
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update librw
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2021-03-02 22:23:05 +01:00 |
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erorcun
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97008905b6
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Fix FPEs
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2021-03-02 03:38:41 +03:00 |
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aap
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6122f6980b
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fix new renderer
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2021-02-28 19:07:46 +01:00 |
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aap
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7c42ed6edb
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fix postfx fix
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2021-02-28 19:04:15 +01:00 |
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aap
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ce604c77ba
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fix postfx
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2021-02-28 15:30:13 +01:00 |
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aap
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df1ad8e122
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fix postfx
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2021-02-28 15:29:58 +01:00 |
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aap
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82245789ed
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proper radar clipping
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2021-02-28 14:55:14 +01:00 |
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aap
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931bc690cd
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proper radar clipping
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2021-02-28 14:55:01 +01:00 |
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