Roman Masanin
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8f948228d5
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-09-13 21:45:53 +03:00 |
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Roman Masanin
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aa2f1b6b29
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vehicle audio(first part) and temp fix for openAL
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2020-09-13 21:45:42 +03:00 |
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Sergeanur
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7aca08a954
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player mood enum
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2020-09-10 00:32:51 +03:00 |
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Sergeanur
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4f4b1f9145
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
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eray orçunus
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b54bb62c94
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
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Sergeanur
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f882586eb8
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# README.md
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/render/Renderer.cpp
# src/vehicles/Plane.cpp
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2020-07-22 18:29:17 +03:00 |
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Sergeanur
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7d51995640
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Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
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2020-07-22 03:32:46 +03:00 |
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Sergeanur
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f760696a9f
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Fix another float
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2020-07-18 19:37:28 +03:00 |
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Sergeanur
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28d7d6b2f1
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Fix some audio floats
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2020-07-18 19:18:58 +03:00 |
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Sergeanur
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ebdc5cca7f
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Merge branch 'master' into miami
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2020-07-16 23:03:31 +03:00 |
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Sergeanur
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81c03f8e6d
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Audio fixes
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2020-07-16 22:30:55 +03:00 |
|
eray orçunus
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67a3c7d2ee
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VC fighting, Peds, many fixes including ghost bikes
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2020-07-09 17:01:07 +03:00 |
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Sergeanur
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8045bec6a5
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
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2020-06-30 19:12:06 +03:00 |
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Sergeanur
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da93b0a078
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Audio fixes
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2020-06-30 19:06:58 +03:00 |
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Sergeanur
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b26eec5daf
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
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2020-06-29 12:56:50 +03:00 |
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Fire_Head
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0cd2ac7e5e
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Update AudioLogic.cpp
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2020-06-29 09:41:56 +03:00 |
|
eray orçunus
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e44704dc82
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Ped, Weapon and fixes
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2020-06-17 21:24:59 +03:00 |
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Sergeanur
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95e9fe7693
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fixes
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2020-06-08 16:22:49 +03:00 |
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Sergeanur
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8cd87236c9
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miamification of some audio structs
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2020-06-08 14:29:55 +03:00 |
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Sergeanur
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36a6d124aa
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Mission audio slots
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2020-06-08 10:34:31 +03:00 |
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Sergeanur
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be9954ecc6
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IsMissionAudioSamplePlaying (from VC)
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2020-06-08 10:33:32 +03:00 |
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Sergeanur
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afa4fa6510
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioSamples.h
# src/audio/soundlist.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/peds/Ped.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Vehicle.h
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2020-06-06 08:42:58 +03:00 |
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Sergeanur
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2016cd54b0
|
ps2 audio banks
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2020-06-06 03:45:24 +03:00 |
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Sergeanur
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147dca44fa
|
ProcessTrainAnnouncements
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2020-06-05 11:27:33 +03:00 |
|
eray orçunus
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016ebc0b00
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fixes, mostly from miami
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2020-06-04 06:03:12 +03:00 |
|
eray orçunus
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5dc410a999
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Peds, eSound and PedState enum, fixes
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2020-06-03 17:01:11 +03:00 |
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Sergeanur
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7a79b74778
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Restore original logic
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2020-05-27 03:33:27 +03:00 |
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Sergeanur
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408faf8a66
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Support of original mp3/wav/adf
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2020-05-27 03:29:54 +03:00 |
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Sergeanur
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1991aa388b
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Very basic compatibility with original sfx.raw/sdt
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2020-05-26 18:25:34 +03:00 |
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Sergeanur
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0ce2af7a0d
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
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2020-05-26 17:24:47 +03:00 |
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aap
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7e5dde1f1a
|
eSurfaceType
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2020-05-26 11:37:46 +02:00 |
|
aap
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d8528ebbbe
|
eSurfaceType
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2020-05-26 11:34:20 +02:00 |
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Sergeanur
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52644192e3
|
Even more audio cleanups
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2020-05-25 19:36:09 +03:00 |
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Sergeanur
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ad896d5f81
|
Ped comments cleanup
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2020-05-25 19:10:15 +03:00 |
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Sergeanur
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cebc3bbd48
|
More audio cleanup and bugfixes
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2020-05-25 18:39:16 +03:00 |
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Sergeanur
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fd06ab4db8
|
Fix names of static variables
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2020-05-25 03:56:17 +03:00 |
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Sergeanur
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80c2018b51
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cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
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2020-05-25 03:40:47 +03:00 |
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Sergeanur
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56683dbed3
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Clean cAudioManager::ProcessGarages up a bit
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2020-05-24 20:33:30 +03:00 |
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Sergeanur
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ac208ce02c
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Even more small audio cleanup
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2020-05-23 23:25:14 +03:00 |
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Sergeanur
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f2790f610b
|
More audio cleanup
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2020-05-23 22:48:50 +03:00 |
|
eray orçunus
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5357957fe1
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Compatibility with VC weapon.dat + new shotguns
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2020-05-23 16:53:20 +03:00 |
|
eray orçunus
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5b953228b4
|
Pickup and audio fix
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2020-05-20 21:22:40 +03:00 |
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Sergeanur
|
c53b23cff0
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/core/Radar.h
# src/core/World.cpp
# src/core/config.h
# src/entities/Entity.cpp
# src/modelinfo/ModelIndices.h
# src/modelinfo/PedModelInfo.cpp
# src/peds/Population.cpp
# src/render/Clouds.cpp
# src/render/Hud.cpp
# src/vehicles/HandlingMgr.h
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2020-05-20 14:39:36 +03:00 |
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Sergeanur
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e891cf858f
|
Remove MAX_VOLUME dups
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2020-05-18 20:17:24 +03:00 |
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Sergeanur
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37480fb617
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Fix compilation errors
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2020-05-17 00:33:52 +03:00 |
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Sergeanur
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4ff0697b4d
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More small audio fixes
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2020-05-16 21:00:27 +03:00 |
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Sergeanur
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13a0bf1c43
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Move sound processors to AudioLogic.cpp, plus small fixes
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2020-05-16 20:29:13 +03:00 |
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