Sergeanur
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ab03fbb6c8
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Make UpdateReflections a bit more binary exact + small code changes to sync with miami
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2021-08-16 09:59:08 +03:00 |
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aap
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97aeb85d84
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some CAutomobile fixes
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2021-08-16 00:25:47 +02:00 |
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Nikolay Korolev
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4b4aefe339
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bruh
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2021-08-15 18:40:38 +03:00 |
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Nikolay Korolev
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c48f6e9bda
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actual fix
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2021-08-15 18:35:47 +03:00 |
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Nikolay Korolev
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5fe04940be
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lil fix
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2021-08-15 18:27:30 +03:00 |
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Sergeanur
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854ee12d9d
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Fix ifdef for audio reflection members
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2021-08-15 14:11:20 +03:00 |
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Sergeanur
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5ddd0649e3
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Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
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2021-08-15 13:14:16 +03:00 |
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Sergeanur
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886650a887
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Fix CW build
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2021-08-15 13:12:10 +03:00 |
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erorcun
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747ae04279
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Fix premature .ini saving leading to missing bindings
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2021-08-15 04:07:48 +03:00 |
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erorcun
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df89e5091e
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Revert "map memory usage high default"
This reverts commit b7c7c883d7 .
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2021-08-13 00:16:16 +03:00 |
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withmorten
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b7c7c883d7
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map memory usage high default
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2021-08-12 23:07:54 +02:00 |
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Sergeanur
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8759c2edf0
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Sync fixes from miami
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2021-08-12 15:01:58 +03:00 |
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Sergeanur
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033d89a9ab
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Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
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2021-08-12 13:01:07 +03:00 |
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Sergeanur
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f1545daeae
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Rename unused audio member
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2021-08-12 11:46:10 +03:00 |
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Sergeanur
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4f8993e19b
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Replace static_assert with #error
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2021-08-12 11:39:34 +03:00 |
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Sergeanur
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2ef43e8d1a
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Fix sampman_null
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2021-08-12 11:39:34 +03:00 |
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Sergeanur
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ce78081a7f
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Put more things under ifdef
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2021-08-12 11:39:34 +03:00 |
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Sergeanur
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6c2d179aad
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Add define to enable/disable external 3d audio simulation
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2021-08-12 11:39:34 +03:00 |
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Sergeanur
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2eb0390dc9
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Fix unset emitting volume for sawmill
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2021-08-11 13:35:50 +03:00 |
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Sergeanur
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f131f70761
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Fix unset emitting volume for moan sound
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2021-08-11 12:10:48 +03:00 |
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Sergeanur
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1f98f01dcb
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Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
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2021-08-09 18:14:19 +03:00 |
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Sergeanur
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8ea411e4c5
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Add sprite to the waypoint marker
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2021-08-09 18:07:42 +03:00 |
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withmorten
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858f913fac
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small fix
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2021-08-09 16:34:05 +02:00 |
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Nikolay Korolev
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35dd465c19
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Revert "small fix"
This reverts commit bd96584433 .
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2021-08-08 17:41:35 +03:00 |
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Nikolay Korolev
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bd96584433
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small fix
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2021-08-08 17:34:03 +03:00 |
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Nikolay Korolev
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947f67dfb7
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small fix
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2021-08-08 17:17:20 +03:00 |
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Nikolay Korolev
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63046894b0
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small refactoring
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2021-08-08 16:57:37 +03:00 |
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Nikolay Korolev
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15f770531c
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fixed tab
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2021-08-08 15:42:44 +03:00 |
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aap
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4f461bd7be
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CVehicle fixes and cleanup
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2021-08-04 13:54:04 +02:00 |
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aap
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09748d094a
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CPhysical fixes and cleanup
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2021-08-02 20:02:35 +02:00 |
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Sergeanur
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cb5586e658
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Merge pull request #1268 from Nick007J/master
move debug stuff to a separate file
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2021-08-02 15:06:40 +03:00 |
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Sergeanur
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865ce46fdb
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Fix waypoint disappearing after each save
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2021-08-02 14:26:00 +03:00 |
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Nikolay Korolev
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2b99f2634b
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sync
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2021-08-01 14:00:16 +03:00 |
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Nikolay Korolev
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6d7dec96af
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move debug script stuff to a separate file
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2021-08-01 13:58:15 +03:00 |
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erorcun
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0542b1bd4d
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Fix radio scroll when player controls disabled
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2021-07-31 23:03:59 +03:00 |
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Sergeanur
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232b5a04ba
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Merge pull request #1251 from Sergeanur/HigherDrawDist
Make cars and peds to not despawn when you look away
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2021-07-31 20:07:29 +03:00 |
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Sergeanur
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9d25e7f315
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Merge pull request #1248 from davicr/radar-cutscene-bugfix
Fix blip rendering during scripted sequences
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2021-07-31 20:06:20 +03:00 |
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aap
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3c5bae164f
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CVisibilityPlugins and CRenderer fixes
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2021-07-29 19:43:47 +02:00 |
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Sergeanur
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6cea1de9e6
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Reverse unused audio functions from mobile
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2021-07-29 00:40:32 +03:00 |
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Sergeanur
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81673ab304
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Fix comments
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2021-07-28 10:36:18 +03:00 |
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Sergeanur
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d0666a8702
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One more type fix
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2021-07-27 22:38:35 +03:00 |
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Sergeanur
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16e2e3d091
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Type fix
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2021-07-27 22:32:47 +03:00 |
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Sergeanur
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5240dce018
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cAudioManager::GetCollisionOneShotRatio cleanup
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2021-07-27 22:01:17 +03:00 |
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erorcun
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1eedf7f0ae
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Merge pull request #1257 from Nopey/fixbugs_pedgaplist
Fix bug triggering gnNumTempPedList assertion
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2021-07-27 21:51:28 +03:00 |
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Magnus Larsen
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55e83982c3
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Remove static_assert from previous commit
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2021-07-27 00:23:40 -07:00 |
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Magnus Larsen
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388dd5cb00
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Allow sector ped count to exceed gap-list size
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
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2021-07-26 19:50:10 -07:00 |
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withmorten
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d77ed4608f
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fix
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2021-07-26 20:25:36 +02:00 |
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Sergeanur
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f19a1aebd4
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Remove deceiving comment
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2021-07-26 09:16:20 +03:00 |
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Sergeanur
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bc3734cae3
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Fix smooth spray when shooting with colt or usi while using PC controls
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2021-07-26 09:13:16 +03:00 |
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Sergeanur
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cafc0f3c10
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Fix ridiculously accurate bullets when you shoot behind with enabled free camera
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2021-07-26 08:28:01 +03:00 |
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