blingu
56ea53a5db
clang throws an error if fixed comparisons are against NULL
2020-08-05 14:35:24 +02:00
Sergeanur
4b3faea965
Update mpg123.32
2020-08-03 17:04:00 +03:00
Sergeanur
a786dd45a4
Move sdk and eax
2020-08-02 19:36:50 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
...
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus
eb8844fd11
Fix casepath chaos
2020-07-28 17:40:12 +03:00
Filip Gawin
98ec7bdaf9
Provide more memory for casepath's arg
2020-07-26 00:11:13 +02:00
Sergeanur
bcb2b7a534
Add ps2 audio paths
2020-07-23 16:15:36 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
Sergeanur
7d51995640
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
2020-07-22 03:32:46 +03:00
Sergeanur
f760696a9f
Fix another float
2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1
Fix some audio floats
2020-07-18 19:18:58 +03:00
Sergeanur
949d0c8853
Add audio cache for faster initialization
2020-07-17 13:48:25 +03:00
Sergeanur
81c03f8e6d
Audio fixes
2020-07-16 22:30:55 +03:00
Sergeanur
da93b0a078
Audio fixes
2020-06-30 19:06:58 +03:00
Fire-Head
63fdcf7e64
menu fixes
2020-06-29 10:29:02 +03:00
Fire_Head
0cd2ac7e5e
Update AudioLogic.cpp
2020-06-29 09:41:56 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
03f3b4fc5a
remove numbers from enum
2020-06-08 14:33:10 +03:00
Sergeanur
be9954ecc6
IsMissionAudioSamplePlaying (from VC)
2020-06-08 10:33:32 +03:00
Sergeanur
2016cd54b0
ps2 audio banks
2020-06-06 03:45:24 +03:00
Sergeanur
147dca44fa
ProcessTrainAnnouncements
2020-06-05 11:27:33 +03:00
eray orçunus
016ebc0b00
fixes, mostly from miami
2020-06-04 06:03:12 +03:00
Sergeanur
3a5a122887
Fix city sound playing on restarting a new game
2020-05-27 20:48:47 +03:00
Sergeanur
7a79b74778
Restore original logic
2020-05-27 03:33:27 +03:00
aap
7e5dde1f1a
eSurfaceType
2020-05-26 11:37:46 +02:00
Sergeanur
52644192e3
Even more audio cleanups
2020-05-25 19:36:09 +03:00
Sergeanur
ad896d5f81
Ped comments cleanup
2020-05-25 19:10:15 +03:00
Sergeanur
cebc3bbd48
More audio cleanup and bugfixes
2020-05-25 18:39:16 +03:00
Sergeanur
fd06ab4db8
Fix names of static variables
2020-05-25 03:56:17 +03:00
Sergeanur
80c2018b51
cAudioManager::ProcessPlayersVehicleEngine cleanup and fixes
2020-05-25 03:40:47 +03:00
Sergeanur
56683dbed3
Clean cAudioManager::ProcessGarages up a bit
2020-05-24 20:33:30 +03:00
Sergeanur
e259bb6609
fixes
2020-05-24 18:43:50 +03:00
Sergeanur
13a9441d5e
Merge branch 'master' into opus
2020-05-24 01:45:10 +03:00
Sergeanur
f92770f74a
Optimize ALDeviceList
2020-05-24 01:44:10 +03:00
Sergeanur
0c4ce002f1
Merge branch 'master' into opus
2020-05-24 01:07:03 +03:00
Sergeanur
7d30878418
Fix OAL crash
2020-05-24 01:06:19 +03:00
Sergeanur
3a7651e7ab
Cleanup
2020-05-24 00:56:20 +03:00
Sergeanur
bd67db523a
Merge branch 'master' into opus
...
# Conflicts:
# eax/eax.h
# premake5.lua
# src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur
ac208ce02c
Even more small audio cleanup
2020-05-23 23:25:14 +03:00
Sergeanur
f2790f610b
More audio cleanup
2020-05-23 22:48:50 +03:00
eray orçunus
c993e99e00
Fix linux build
2020-05-22 22:49:54 +03:00
Sergeanur
a9f332f2d9
Possibly fix travis
2020-05-22 21:26:31 +03:00
Sergeanur
e858314a9f
OpenAL configs
2020-05-22 18:01:09 +03:00
Sergeanur
ab161d12d8
Merge remote-tracking branch 'origin/master' into opus
2020-05-22 17:41:03 +03:00
Sergeanur
0af4d57408
opus support
2020-05-22 17:40:19 +03:00
Nikolay Korolev
3405cfffb7
fixed dumb
2020-05-20 23:52:17 +03:00
Nikolay Korolev
c0c8278c63
fixed ped comment
2020-05-20 20:45:07 +03:00
shfil
6bf79120dc
Fix string assignment (aldlist.cpp)
2020-05-18 21:08:01 +02:00
Sergeanur
e891cf858f
Remove MAX_VOLUME dups
2020-05-18 20:17:24 +03:00
aap
b05e6632be
Merge pull request #556 from Fire-Head/master
...
nullsampman
2020-05-18 17:08:32 +02:00
Fire-Head
91fbfc1d23
nullsampman
2020-05-17 21:13:25 +03:00
Sergeanur
4ff0697b4d
More small audio fixes
2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
Sergeanur
dc5ece8327
Fix audio use of number instead of enum for CAR_ACCEL
2020-05-16 16:55:37 +03:00
Sergeanur
ec1b91e527
Remove unused audio enum
2020-05-16 05:06:51 +03:00
Nikolay Korolev
8e0b132f43
it works differently
2020-05-14 14:03:56 +03:00
Nikolay Korolev
9d4d83db0d
some fixes
2020-05-14 14:01:24 +03:00
Filip Gawin
c2ac6b3759
Fix linux warnings
2020-05-12 23:18:54 +02:00
eray orçunus
8a4fa58cd4
Linux build support
2020-05-11 21:00:55 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
...
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08
c798e1bacd
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37
defined out asserts.
2020-05-10 19:54:37 +06:00
Sergeanur
0b848bc147
Fix looping collision sound
2020-05-07 14:48:53 +03:00
Sergeanur
1ac6bea590
Fix GetDistanceSquared
2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f
Fixed arguments for sound collisions
2020-05-07 14:10:56 +03:00
aap
876e402d1e
dont hardcode first vehicle ID; little fix for roadblocks
2020-05-07 09:38:07 +02:00
Fire-Head
875c77e8b1
oal update
2020-05-07 10:13:59 +03:00
Fire-Head
12a3499ca3
oal wav/mp3 stream update
2020-05-07 09:26:16 +03:00
Sergeanur
daa3b20477
Fix cAudioManager::ProcessActiveQueues loop
2020-05-06 18:01:52 +03:00
aap
cbfc45b3f7
some work on zones
2020-05-06 12:23:26 +02:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
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MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
e9b334d7bf
More use of GetModelIndex
2020-05-05 14:48:35 +03:00
Nikolay Korolev
ae0c83fa01
CAutoPilot + CCarAI + fixes
2020-05-05 14:40:35 +03:00
Fire-Head
73c809f616
bb std::string
2020-05-04 22:02:54 +03:00
Fire-Head
6382b6d2fc
fix typo
2020-05-04 21:32:42 +03:00
Fire-Head
0abd0c659b
openal-soft added
2020-05-04 21:06:14 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00
Sergeanur
c62d35fed0
Adding sound intensity consts
2020-05-02 23:31:45 +03:00
Sergeanur
271517915f
Cleanup cAudioManager::ProcessVehicleSkidding
2020-05-02 18:23:48 +03:00
Sergeanur
7ba5b3c353
A bit more audio cleanup
2020-05-02 17:10:51 +03:00
Sergeanur
853dab23f5
cleanup cAudioManager::UpdateReflections
2020-05-02 16:45:24 +03:00
Sergeanur
8d0b0051b4
AudioManager.cpp autoformat
2020-05-02 16:27:40 +03:00
Sergeanur
05b2ae10c6
Replacing >> and << to / and * in AudioManager
2020-05-02 15:56:59 +03:00
Sergeanur
d23b2c423e
SetPosition, part 1
2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f
Adding getters and setters for type and status
2020-04-30 16:45:45 +03:00
Sergeanur
299bbc47ec
Changing prefixes for some audio fields
2020-04-28 14:00:38 +03:00
Sergeanur
64e6af1db8
Fix tVehicleSampleData struct
2020-04-27 20:26:24 +03:00
Sergeanur
c94ccce6d6
Audio structs moved to their AudioManager.h
2020-04-27 20:06:54 +03:00
Sergeanur
7bf45124e6
Fix use of integers instead of enum/bool/nil
2020-04-27 12:41:34 +03:00
Sergeanur
81fce4edab
Audio fixes
2020-04-27 02:49:07 +03:00
Fire-Head
2925b7e0c3
fix #ifdef
2020-04-23 11:35:42 +03:00
Fire-Head
75acd78190
ps2 particles, sampman oal started
2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd
Try to build with mingw
2020-04-20 18:18:46 +02:00
eray orçunus
1ffc37735e
Struct cleanup, various fixes, enable PS2 rand
2020-04-19 16:44:35 +03:00
Nikolay Korolev
89688843ec
bug fixes
2020-04-18 13:56:21 +03:00
Filip Gawin
d6314f9564
Revert "Part one"
...
This reverts commit 63951d9b95
.
2020-04-18 12:29:28 +02:00
Filip Gawin
3f32b69a79
Fix crash in cAudioManager::ServicePoliceRadio
2020-04-18 12:20:20 +02:00
Filip Gawin
2b1570de70
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-04-18 12:08:38 +02:00
Sergeanur
555f933780
Remove padding fields
2020-04-18 11:31:53 +03:00
Filip Gawin
63951d9b95
Part one
2020-04-17 19:30:57 +02:00
Sergeanur
599164006a
Remove patches
2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7
rem refs
2020-04-17 08:54:14 +03:00
eray orçunus
2c2da558ca
Some refs removed, little fixes and teleport
2020-04-16 22:19:56 +03:00
Sergeanur
b1fc7bc533
More refs removed
2020-04-16 11:50:45 +03:00
aap
89b7085353
Merge branch 'master' of github.com:gtamodding/re3
2020-04-16 09:23:31 +02:00
Fire-Head
c1fcb7bd43
Removed refs from sampman
2020-04-16 08:28:17 +03:00
eray orçunus
c22e59abab
Various fixes
2020-04-16 05:07:32 +03:00
aap
afce2e1bb3
Merge branch 'master' of github.com:gtamodding/re3
2020-04-15 22:36:21 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
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CWeapon done, fixes
2020-04-15 23:28:09 +03:00
aap
90be379bed
implemented most of librw wrapper
2020-04-15 14:05:40 +02:00
Fire-Head
daed13485e
CWeapon done, ps2 cheats fix
2020-04-15 08:03:53 +03:00
Sergeanur
9a7b833aa5
Added missing audio ctors
2020-04-14 17:13:38 +03:00
Filip Gawin
67055c1fbb
Cleanup cAudioManager::ProcessRainOnVehicle a bit
2020-04-13 21:13:07 +02:00
Filip Gawin
3b9f1255af
Finish audio code
2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d
Cleanup audio code
2020-04-12 02:50:52 +02:00
aap
34349c4df2
normalized line endings to LF
2020-04-09 20:50:24 +02:00
Filip Gawin
95e4466846
Fix CI build
2020-04-07 15:53:51 +02:00
Filip Gawin
bf2316bd54
Cleanup audiocode and fix for ComputeDopplerEffectedFrequency
2020-04-07 15:44:31 +02:00
Nikolay Korolev
7f8a78e5de
Cranes done
2020-04-06 02:01:03 +03:00
Sergeanur
6e6912b613
fixes
2020-04-02 09:20:45 +03:00
Sergeanur
62ae7245ab
AudioScriptObject finished
2020-04-01 06:09:25 +03:00
Nikolay Korolev
92edf92570
Merge branch 'master' into garages_dev
2020-03-28 23:42:11 +03:00
Filip Gawin
d13afe5cc1
audio16 fixes for review
2020-03-28 20:18:54 +01:00
Filip Gawin
58ec4b2157
ProcessVehicleEngine and ProcessActiveQueues
...
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
Nikolay Korolev
101c21e064
merge with master
2020-03-28 20:55:15 +03:00
Nikolay Korolev
775bc3e666
garage update part 2
2020-03-28 20:52:25 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
...
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac
CCopPed done and #include cleanup
2020-03-28 18:52:25 +03:00
Fire-Head
3366cd0ff8
WaterCannon done, resource ico
2020-03-28 17:02:44 +03:00
Nikolay Korolev
268f92bfbe
garages part 1
2020-03-28 15:24:13 +03:00
Filip Gawin
da2d25c020
Fix order of math operations on integers (fires)
2020-03-22 19:32:01 +01:00
Filip Gawin
0e817230af
Remove all constexpr
2020-03-22 17:30:54 +01:00
Filip Gawin
b57e4febb0
fix include
2020-03-22 17:30:54 +01:00
Filip Gawin
39462a3865
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794
Cleanup audio code + fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab
Fixes for Serge's review
2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac
Implement ProcessGarages + small cleanup
2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470
Implement SetupJumboEngineSound
2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3
Implement ProcessFires
2020-03-22 17:30:54 +01:00
Filip Gawin
0d1f42add1
Implement ProcessCrane
2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c
Implement ProcessCesna
2020-03-22 17:30:54 +01:00
Wes Hampson
c7f16879df
GenericSave complete, still needs some testing
2020-03-11 00:12:40 -07:00
Filip Gawin
c92dfb0064
Fix police radio condition
...
thx @Nick007J
2020-02-22 19:47:42 +01:00
Sergeanur
d1700b3257
Fixed random sound volume
2020-02-07 21:40:10 +02:00
Sergeanur
a3e5ccde47
cMusicManager
2020-02-07 02:30:00 +02:00
Sergeanur
72a4abd347
Audio, use of enums and true/false
2020-02-02 15:57:27 +02:00
Sergeanur
ff831a8956
Removed dup hook
2020-02-01 20:02:04 +02:00
Sergeanur
da253837d1
audio stuff
...
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00