erorcun
8641e9d0bb
Switch PR & remove X11 part from CMakeLists
2021-08-16 20:02:40 +03:00
Sergeanur
bcb5b4f94d
Remove not needed entry from config
2021-08-16 10:29:44 +03:00
erorcun
747ae04279
Fix premature .ini saving leading to missing bindings
2021-08-15 04:07:48 +03:00
erorcun
df89e5091e
Revert "map memory usage high default"
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This reverts commit b7c7c883d7
.
2021-08-13 00:16:16 +03:00
withmorten
b7c7c883d7
map memory usage high default
2021-08-12 23:07:54 +02:00
Sergeanur
033d89a9ab
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
2021-08-12 13:01:07 +03:00
Sergeanur
4f8993e19b
Replace static_assert with #error
2021-08-12 11:39:34 +03:00
Sergeanur
ce78081a7f
Put more things under ifdef
2021-08-12 11:39:34 +03:00
Sergeanur
1f98f01dcb
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
2021-08-09 18:14:19 +03:00
Sergeanur
8ea411e4c5
Add sprite to the waypoint marker
2021-08-09 18:07:42 +03:00
Nikolay Korolev
947f67dfb7
small fix
2021-08-08 17:17:20 +03:00
Nikolay Korolev
63046894b0
small refactoring
2021-08-08 16:57:37 +03:00
Sergeanur
865ce46fdb
Fix waypoint disappearing after each save
2021-08-02 14:26:00 +03:00
Sergeanur
232b5a04ba
Merge pull request #1251 from Sergeanur/HigherDrawDist
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Make cars and peds to not despawn when you look away
2021-07-31 20:07:29 +03:00
Sergeanur
9d25e7f315
Merge pull request #1248 from davicr/radar-cutscene-bugfix
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Fix blip rendering during scripted sequences
2021-07-31 20:06:20 +03:00
aap
3c5bae164f
CVisibilityPlugins and CRenderer fixes
2021-07-29 19:43:47 +02:00
withmorten
d77ed4608f
fix
2021-07-26 20:25:36 +02:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Davi
bd3c3849fe
Properly fix blip rendering during scripted sequences
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Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22 16:10:15 -03:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
4f78733836
Remove stupid cast
2021-07-15 00:47:11 +03:00
Adrian Graber
a99a04ed49
Add Switch controller asset and configuration
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* Add GXT string for the Nintendo Switch Controller
* Add frontend and button textures for Nintendo Switch controllers
* Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
2021-07-13 00:50:49 +02:00
Adrian Graber
ca5d3c8811
Replace GTA_SWITCH macro and use GAMEPAD_MENU
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* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00
Adrian Graber
6da20aa723
Enable Gamepad Menu on Switch
2021-07-13 00:49:21 +02:00
Adrian Graber
28f266302f
Add Nintendo Switch initial support
2021-07-13 00:49:13 +02:00
withmorten
f50026828a
Vanilla config for Windows and win-x86 only
2021-07-12 04:24:10 +02:00
withmorten
ac3905123e
fix
2021-07-12 03:10:02 +02:00
Sergeanur
b4364c3672
Reorganize config.h
2021-07-12 03:34:37 +03:00
withmorten
c0cbf8045f
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:19:22 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40
Unite all sliders
2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
erorcun
d82dbf91ef
Merge/sync fixes after threaded audio
2021-07-10 23:14:13 +03:00
erorcun
5458632c40
Multi-threaded audio fixes
2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539
Multi-threaded audio streams
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Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
withmorten
e2ae17d994
add librw defines to vanilla defines undefs
2021-07-09 18:02:36 +02:00
Sergeanur
47f153fe76
Use CPad functions to check key states in script loader
2021-07-08 03:24:47 +03:00
erorcun
386b113603
Merge pull request #1187 from mssx86/musl_fix
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fix: add missing limits.h includes to enable bulding on musl.
2021-07-05 20:50:18 +03:00
withmorten
060c1181bc
fix previous PED_SKIN commit, add comments
2021-07-03 02:52:54 +02:00
withmorten
63d9d9c148
disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is disabled
2021-07-03 01:32:04 +02:00
erorcun
a8549e86a7
Sanitizer fixes 2
2021-07-03 01:42:24 +03:00
mssx86
b8e80a67ea
fix: add missing limits.h includes to enable bulding on musl.
2021-07-01 20:12:28 +03:00
Sergeanur
a3964dfd4a
Pause radio when game is paused
2021-06-30 21:36:11 +03:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
erorcun
cc235be3aa
Less invasive red tint on Delete Game page
2021-06-27 18:14:34 +03:00
erorcun
a923728877
Fix map texture leak
2021-06-27 00:34:46 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
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This reverts commit af7573ddbe
.
2021-06-26 19:14:46 +02:00
withmorten
171d9fd036
fix screenshot name space
2021-06-26 13:13:07 +02:00