.. |
Accident.cpp
|
AccidentManager
|
2020-01-11 15:14:02 +02:00 |
Accident.h
|
AccidentManager
|
2020-01-11 15:14:02 +02:00 |
AnimViewer.cpp
|
CCamera fixes
|
2020-04-03 09:26:10 +02:00 |
AnimViewer.h
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
Cam.cpp
|
Small camera fixes
|
2020-04-08 09:58:08 +03:00 |
Camera.cpp
|
Reverting tabs back to spaces for aap
|
2020-04-08 10:26:31 +03:00 |
Camera.h
|
Small camera fixes
|
2020-04-08 09:58:08 +03:00 |
CdStream.cpp
|
removed windows.h for most .cpps
|
2020-03-27 20:53:47 +01:00 |
CdStream.h
|
removed windows.h for most .cpps
|
2020-03-27 20:53:47 +01:00 |
Clock.cpp
|
Fluff
|
2019-07-17 22:44:22 +03:00 |
Clock.h
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
Collision.cpp
|
finished CCollision
|
2020-04-06 20:32:44 +02:00 |
Collision.h
|
finished CCollision
|
2020-04-06 20:32:44 +02:00 |
common.h
|
Glass done
|
2020-04-02 00:04:56 +03:00 |
config.h
|
implemented CSkidmarks
|
2020-04-08 16:35:23 +02:00 |
ControllerConfig.cpp
|
CCopPed 2 and fixes
|
2020-03-26 18:54:03 +03:00 |
ControllerConfig.h
|
cMusicManager
|
2020-02-07 02:30:00 +02:00 |
CutsceneMgr.cpp
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
CutsceneMgr.h
|
CCamera fixes
|
2020-04-03 09:26:10 +02:00 |
Debug.cpp
|
Finished CCam; various smaller things
|
2020-03-27 10:04:45 +01:00 |
Debug.h
|
Finished CCam; various smaller things
|
2020-03-27 10:04:45 +01:00 |
debugmenu_public.h
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
Directory.cpp
|
Implemented faststrcmp, faststricmp, strcasecmp
|
2019-10-30 01:35:31 +02:00 |
Directory.h
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
EventList.cpp
|
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:02:26 +03:00 |
EventList.h
|
CCopPed 2 and fixes
|
2020-03-26 18:54:03 +03:00 |
FileLoader.cpp
|
Fixes and cleanup
|
2020-03-02 03:06:52 +03:00 |
FileLoader.h
|
MLO, XtraCompsModelInfo, MovingThing, Solid
|
2020-01-20 22:58:13 +02:00 |
FileMgr.cpp
|
More more more audio
|
2019-08-27 21:18:47 +02:00 |
FileMgr.h
|
More more more audio
|
2019-08-27 21:18:47 +02:00 |
Fire.cpp
|
Fire and PlayerSkin fix
|
2020-03-29 08:51:30 +03:00 |
Fire.h
|
renamed field_24 to m_nNextTimeToAddFlames
|
2020-03-25 21:09:27 +01:00 |
Frontend.cpp
|
Menu map changes
|
2020-04-07 23:20:23 +03:00 |
Frontend.h
|
Menu map
|
2020-04-07 20:18:24 +03:00 |
FrontEndControls.cpp
|
PS2 Frontend Controls
|
2020-04-05 21:21:53 +02:00 |
FrontEndControls.h
|
PS2 Frontend Controls
|
2020-04-05 21:21:53 +02:00 |
Game.cpp
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
Game.h
|
Merge remote-tracking branch 'origin/master' into MoreLanguages
|
2020-03-30 20:10:12 +03:00 |
General.h
|
removed windows.h for most .cpps
|
2020-03-27 20:53:47 +01:00 |
IniFile.cpp
|
Cleanup
|
2019-08-27 22:29:23 +02:00 |
IniFile.h
|
CCarCtrl::GenerateOneRandomVehicle!
|
2019-08-07 00:32:19 +03:00 |
Instance.cpp
|
Fixing possible leaks in CModelInfo::ShutDown
|
2020-01-23 20:08:42 +02:00 |
Instance.h
|
Fixing possible leaks in CModelInfo::ShutDown
|
2020-01-23 20:08:42 +02:00 |
Lists.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
Lists.h
|
More audio (to hook and test)
|
2019-10-26 13:05:00 +02:00 |
main.cpp
|
finished CMotionBlurStreaks, CSpecialFX
|
2020-04-07 22:26:01 +02:00 |
main.h
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
MenuScreens.h
|
Menu map
|
2020-04-07 20:18:24 +03:00 |
NodeName.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
NodeName.h
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
obrstr.cpp
|
obrstr + Debug
|
2020-03-24 09:56:37 +02:00 |
obrstr.h
|
obrstr + Debug
|
2020-03-24 09:56:37 +02:00 |
Pad.cpp
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
Pad.h
|
CCamera fixes
|
2020-04-03 09:26:10 +02:00 |
patcher.cpp
|
Cleanup patching system
|
2020-03-28 19:46:09 +01:00 |
patcher.h
|
Remove assembly from patcher.h
|
2020-03-27 21:25:39 +01:00 |
Placeable.cpp
|
remove include <new> from common.h
|
2020-03-28 09:37:04 +01:00 |
Placeable.h
|
Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun
|
2019-08-15 17:54:49 +03:00 |
PlayerInfo.cpp
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
PlayerInfo.h
|
CPlayerInfo done
|
2019-12-16 07:48:44 +03:00 |
PlayerSkin.cpp
|
Frontend (last-3)
|
2020-04-04 14:49:19 +03:00 |
PlayerSkin.h
|
PlayerSkin
|
2019-09-28 21:49:41 +03:00 |
Pools.cpp
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
Pools.h
|
Add Load/Save functions
|
2020-03-10 20:26:07 -07:00 |
Radar.cpp
|
Menu map
|
2020-04-07 20:18:24 +03:00 |
Radar.h
|
Menu map
|
2020-04-07 20:18:24 +03:00 |
re3.cpp
|
CCamera fixes
|
2020-04-03 09:26:10 +02:00 |
References.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
References.h
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
rw.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
RwClumpRead.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
RwHelper.cpp
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
RwHelper.h
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
RwMatFX.cpp
|
fixed vehicle rendering bug
|
2020-03-22 11:40:18 +01:00 |
RwTexRead.cpp
|
Added timing to RwTextureGtaStreamRead
|
2019-10-26 14:40:52 +03:00 |
Stats.cpp
|
stats fix
|
2020-04-06 19:31:08 +03:00 |
Stats.h
|
stats fix
|
2020-04-06 19:31:08 +03:00 |
Streaming.cpp
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
Streaming.h
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
SurfaceTable.cpp
|
the great reorganization
|
2019-07-07 13:09:11 +02:00 |
SurfaceTable.h
|
implemented col line rendering
|
2019-07-19 13:58:19 +02:00 |
TempColModels.cpp
|
fixes
|
2019-11-11 16:04:06 +01:00 |
TempColModels.h
|
Full CCutsceneMgr
|
2019-09-28 17:03:00 +03:00 |
templates.h
|
Fixes
|
2020-01-11 01:48:05 +03:00 |
timebars.cpp
|
timebars
|
2020-03-31 16:11:45 +03:00 |
timebars.h
|
timebars
|
2020-03-31 16:11:45 +03:00 |
Timer.cpp
|
timebars
|
2020-03-31 16:11:45 +03:00 |
Timer.h
|
timebars
|
2020-03-31 16:11:45 +03:00 |
TimeStep.cpp
|
Add CTimeStep
|
2020-03-13 13:46:59 -07:00 |
TimeStep.h
|
Spacing fix
|
2020-03-13 13:50:23 -07:00 |
TxdStore.cpp
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
TxdStore.h
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
User.cpp
|
CUserDisplay, CPlaceName, CCurrentVehicle
|
2020-01-07 19:10:17 +02:00 |
User.h
|
CUserDisplay, CPlaceName, CCurrentVehicle
|
2020-01-07 19:10:17 +02:00 |
Wanted.cpp
|
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:02:26 +03:00 |
Wanted.h
|
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:02:26 +03:00 |
World.cpp
|
Merge pull request #366 from Nick007J/master
|
2020-03-29 19:12:53 +02:00 |
World.h
|
Merge pull request #366 from Nick007J/master
|
2020-03-29 19:12:53 +02:00 |
ZoneCull.cpp
|
CullZone fix
|
2020-02-04 22:21:45 +02:00 |
ZoneCull.h
|
disable cullzone writer
|
2020-01-20 23:11:12 +02:00 |
Zones.cpp
|
removed windows.h for most .cpps
|
2020-03-27 20:53:47 +01:00 |
Zones.h
|
CPopulation 2
|
2020-02-19 21:14:17 +03:00 |