bladeoner
|
ad638a5dbd
|
Update file headers (#981)
|
2022-01-09 09:41:38 -07:00 |
|
bladeoner
|
faf5ef9f1b
|
Update file headers (#959)
|
2021-01-06 12:13:32 -08:00 |
|
Daryl
|
5df5747c54
|
correct aspect ratio by changing viWidth to 644 (vaguerant)
|
2020-09-02 18:33:16 -06:00 |
|
bladeoner
|
b2f1a8f535
|
Update file headers (#934)
|
2020-07-02 00:50:35 -06:00 |
|
Daryl
|
bb341fed60
|
wii u widescreen patch, report whether wii u CPU is full speed
|
2020-06-01 21:16:28 -06:00 |
|
Daryl Borth
|
6e1a197edd
|
cleanup screenshot memory management. fixes preview image not displaying
on gamecube
|
2019-03-02 16:38:41 -07:00 |
|
bladeoner
|
dc9149939e
|
Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
|
2019-02-23 18:51:28 -07:00 |
|
Daryl Borth
|
6804b2fbfc
|
fix GC build. whoops. thanks niuus.
|
2018-12-31 13:29:28 -07:00 |
|
Daryl Borth
|
7d69e75c36
|
update file headers
|
2018-12-26 16:10:12 -07:00 |
|
Daryl Borth
|
9dd8ebcc60
|
fix mangled image when switching between HQ2x and scanlines filters
|
2018-08-30 11:44:41 -06:00 |
|
Daryl Borth
|
acd7e773f0
|
reduce sound input rate slightly.
|
2018-08-20 09:29:40 -06:00 |
|
Daryl Borth
|
c77b4f4963
|
try to improve audio sync
|
2018-08-19 16:38:33 -06:00 |
|
Daryl Borth
|
a2ebaeac72
|
add soft and sharp video filtering options
|
2018-08-16 09:35:24 -06:00 |
|
Daryl Borth
|
7da04d7d01
|
fix sound crackling
|
2018-08-14 11:00:45 -06:00 |
|
emu_kidid
|
a417745817
|
- Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
|
2018-06-06 23:40:11 +09:30 |
|
Juan Ruvalcaba
|
f6c3abdc58
|
[4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
Yoshi's Island and Kirby Dream Land 3.
|
2016-02-06 14:40:46 -07:00 |
|
dborth
|
8bd9b8aedc
|
finalize 4.3.1
|
2012-07-07 17:46:28 +00:00 |
|
dborth
|
36b33a261c
|
fix screen flicker when going back to menu
|
2012-06-28 02:33:17 +00:00 |
|
dborth
|
f8caf2e9df
|
|
2012-04-28 16:13:03 +00:00 |
|
dborth
|
f65c3d01c3
|
trigger button press when GameCube L/R are 50%+ depressed
remove sync using vsync - use timers for sync only
|
2012-02-05 21:31:38 +00:00 |
|
dborth
|
b562209da7
|
improved pixel rendering
|
2012-01-11 18:46:55 +00:00 |
|
dborth
|
df2392c736
|
|
2010-11-17 07:27:53 +00:00 |
|
dborth
|
ab38047aa9
|
fix hq2x on high-res games (turn off)
|
2010-09-08 16:10:36 +00:00 |
|
dborth
|
d0813f8281
|
new video code
|
2010-08-31 06:14:45 +00:00 |
|
dborth
|
ee2277f76f
|
finalize 4.2.1
|
2010-07-15 03:52:42 +00:00 |
|
dborth
|
f3aa820d4d
|
somewhat improved memory management. hopefully GameCube memory issues are gone now :)
|
2010-06-29 07:48:17 +00:00 |
|
dborth
|
97ba234dfd
|
attempting to optimize memory usage for gamecube
|
2010-06-23 17:34:19 +00:00 |
|
dborth
|
874737e2df
|
fix 16:9 on original mode, cleanup other code
|
2010-06-22 23:31:14 +00:00 |
|
dborth
|
ef28e4eb28
|
static xfb to reduce mem frag
|
2010-06-20 00:26:36 +00:00 |
|
dborth
|
118ca267c5
|
use less memory for snapshot screenshots - so now thumbs are activated for GameCube
|
2010-06-03 23:15:34 +00:00 |
|
dborth
|
2ffdd76b7c
|
fix for issue 506
|
2010-06-02 16:52:04 +00:00 |
|
dborth
|
2d44e129a2
|
fix framerate issue (issue 498)
|
2010-06-01 02:18:28 +00:00 |
|
dborth
|
ee1a761904
|
finalize 4.1.9
|
2010-05-19 21:51:33 +00:00 |
|
dborth
|
13cd4e1653
|
some spiffy new audio/video code!
|
2010-04-13 23:34:01 +00:00 |
|
dborth
|
f2286d213b
|
fix some hangs
|
2010-04-13 05:17:30 +00:00 |
|
dborth
|
57ad6fb90c
|
revert
|
2010-04-05 23:15:42 +00:00 |
|
dborth
|
5564a022e9
|
|
2010-03-31 02:50:05 +00:00 |
|
dborth
|
05e3fe6067
|
reorg
|
2010-03-21 23:43:54 +00:00 |
|
dborth
|
f440f9b4ca
|
reorg
|
2010-03-21 20:23:26 +00:00 |
|