737 Commits

Author SHA1 Message Date
Daryl Borth
839db27a7f set default calibration values for controllers that return invalid data 2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation ()
* Updated spanish language translation

* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439 finalize 4.4.5 2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43 updates to xbox360/retrode/hornet usb controller support (thanks revvv!) 2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422 update array lengths to reflect addition of DEVICE_SD_PORT2 2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3 Fix compile issue ()
Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b Porting SNES9X RX 360 Controller support to GX ()
Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b Snes9x - Classify region id 18 as PAL (fixes 615) () 2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) () 2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da Added support for serial port 2 (SP2 / SD2SP2) on Gamecube () 2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9 Snes9x - add unlimited sprites (range) () 2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262 Snes9x - Add render position hack and clean up rest. ()
This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00
Daryl Borth
d7739e797e only enable AutoDisplayMessages if display framerate or clock is on 2019-11-03 10:43:06 -07:00
Daryl Borth
1e5802f35f updates to spanish translation 2019-11-03 10:36:08 -07:00
bladeoner
96b7c849b4 Snes9x - Fix Mode7 mosaic glitch from tile cleanup. () 2019-10-13 14:01:53 -06:00
bladeoner
3c573f69dc update readme. finalize 4.4.4 () 2019-10-09 23:00:27 -06:00
niuus
62e529c6e7 Working buttons for all SNES peripherals ()
* Working buttons for all SNES peripherals

Mouse, SuperScope and the Konami's Justifier trigger/buttons never worked in any other controllers except the GCN pad and Wiimote. This fixes it, so you can use the Wii Classic Controller, Wii U Pro Controller and Wii U Gamepad to fully emulate the peripherals.

* Minor button rearrangement
2019-08-13 15:11:03 -06:00
Daryl Borth
4c15d55247 Add Retrode support (Thanks revvv!) 2019-08-05 18:22:54 -06:00
bladeoner
637f4b42cc Snes9x - Fix out-of-bounds memory access. () 2019-08-05 11:08:00 -06:00
Daryl Borth
ecd7869234 update spanish translation 2019-07-04 17:52:36 -06:00
bladeoner
27dea97a35 Snes9x - yoffy/unmacro-tile ()
This patch provides maintainability and debuggability of tile.cpp.
It replacements many macros to C++ template, and abolish self inclusion.
2019-06-29 09:54:17 -06:00
bladeoner
66969747f7 Snes9x - Trim data elements beginning with colons in bml. () 2019-06-25 13:03:45 -06:00
bladeoner
2200cc5c6e bg_preview corrected right top line was too thick (thanks to Tanooki16) () 2019-06-10 08:09:32 -06:00
bladeoner
c774b82786 Snes9x - Use helper function. () 2019-06-06 20:30:14 -06:00
bladeoner
fee3081a05 Fix Dragon Ball Z Hyper Dimension black screen ()
- Commit "Backport Reduced version of Vitor's fix for SA1 speed throttle" caused a black screen when starting DBZ Hyper Dimension, this change fixes that.
2019-06-04 20:39:06 -06:00
Daryl Borth
f15028a5ac fix issue enabling both frame rate and clock 2019-06-03 19:18:57 -06:00
bladeoner
93bc3a8a7d Snes9x - Multiple BML changes ()
- Don't use a magic depth number for attributes.
- C++ification of bml parser.
- Fix MSVC build.
2019-06-03 19:15:16 -06:00
bladeoner
43e3b79937 Fix SuperFX2 Core Speed ()
Commit "Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2." fixes the SuperFX2 speed for Yoshi's Island but it broke the speed for other SuperFX2 games.

This hack will correct that.
2019-06-01 08:33:09 -06:00
bladeoner
9b3636bbfe Reduce manual allocation in BML parser and cheats. () 2019-05-15 18:55:44 -06:00
bladeoner
4a5a027e61 Use C++ memory allocation. () 2019-05-15 18:55:12 -06:00
bladeoner
8447bdf94c Add Show Local Time option. ()
Adds the option 'Show Local Time" under Game Settings, Video when playing a game.
2019-05-15 18:54:54 -06:00
bladeoner
2dfce39f63 Change L+R+SELECT to go back to L+R+START ()
This is a more universal combination
2019-04-21 09:35:06 -06:00
bladeoner
55b4306c4b Change L+R+X+Y trigger to go back to L+R+SELECT () 2019-04-20 10:53:22 -06:00
Daryl Borth
9bcb97dd10 add back L+R+X+Y trigger to go back to emulator 2019-04-19 13:05:52 -06:00
bladeoner
cfda443d78 Snes9x - Restore MSU1_AUDIO_POS. ()
Snes9x:
- Restore MSU1_AUDIO_POS.
- Restore MSU1 playback position correctly.
2019-04-17 13:31:26 -06:00
Daryl Borth
ff33041e31 fix ZL button mapping for Wii U GamePad 2019-04-16 19:12:16 -06:00
bladeoner
0f771aaf7a Snes9x - Round up calculated size to next 8k for bad hacks. () 2019-04-16 18:03:46 -06:00
Daryl Borth
e8702bbb9d update readme. finalize 4.4.3. 2019-04-13 10:46:27 -06:00
bladeoner
c6b0535999 Snes9x - Revert to higher APU clock. () 2019-04-12 13:24:23 -06:00
bladeoner
6fc9c9f96d Snes9x - Add Settings.IsPatched to know if ROM was patched. () 2019-04-11 07:53:45 -06:00
bladeoner
11093a7e1a Snes9x - Fix BPS patch support. (ArtiiP) () 2019-04-10 17:03:00 -06:00
bladeoner
4e057ed7b4 Snes9x - Add the separate echo buffer option. ()
Snes9x
- Add the separate echo buffer option.
2019-04-10 12:21:57 -06:00
Daryl Borth
246b28fcd5 update spanish translation (Psycho RFG) 2019-04-08 19:39:48 -06:00
bladeoner
d9e6091377 Increase Max Cheats () 2019-04-07 13:25:40 -06:00
bladeoner
cd94c6ad1d Fix Tenshi no Uta black screen () 2019-04-07 12:29:15 -06:00
bladeoner
92c85e3688 Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. () 2019-04-03 12:57:33 -06:00
bladeoner
30b717a1d6 Snes9x - Recorrect green bit math. () 2019-04-03 12:56:33 -06:00
bladeoner
ff8f40e53b Snes9x - Adjust new math to do 15->16 bit correctly. ()
Commits from Snes9x:
- Change variable names to make sense.
- Adjust new math to do 15->16 bit correctly.
2019-03-28 07:56:56 -06:00
bladeoner
56fb0046ba Snes9x - Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. ()
- Use for loops for DRAW_TILE. 3-4% speed benefit.
- Select brightness function in tile renderer.
2019-03-27 15:17:24 -06:00
bladeoner
6dcba441ea Snes9x - Proper 16-bit color conversion. Core version number 1.60
Proper 16-bit color conversion
Core version number 1.60
2019-03-25 21:06:43 -06:00