Daryl
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bb341fed60
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wii u widescreen patch, report whether wii u CPU is full speed
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2020-06-01 21:16:28 -06:00 |
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Daryl Borth
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6e1a197edd
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cleanup screenshot memory management. fixes preview image not displaying
on gamecube
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2019-03-02 16:38:41 -07:00 |
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bladeoner
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dc9149939e
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Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
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2019-02-23 18:51:28 -07:00 |
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Daryl Borth
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6804b2fbfc
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fix GC build. whoops. thanks niuus.
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2018-12-31 13:29:28 -07:00 |
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Daryl Borth
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7d69e75c36
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update file headers
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2018-12-26 16:10:12 -07:00 |
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Daryl Borth
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9dd8ebcc60
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fix mangled image when switching between HQ2x and scanlines filters
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2018-08-30 11:44:41 -06:00 |
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Daryl Borth
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acd7e773f0
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reduce sound input rate slightly.
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2018-08-20 09:29:40 -06:00 |
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Daryl Borth
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c77b4f4963
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try to improve audio sync
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2018-08-19 16:38:33 -06:00 |
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Daryl Borth
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a2ebaeac72
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add soft and sharp video filtering options
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2018-08-16 09:35:24 -06:00 |
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Daryl Borth
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7da04d7d01
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fix sound crackling
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2018-08-14 11:00:45 -06:00 |
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emu_kidid
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a417745817
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- Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
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2018-06-06 23:40:11 +09:30 |
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Juan Ruvalcaba
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f6c3abdc58
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[4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
Yoshi's Island and Kirby Dream Land 3.
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2016-02-06 14:40:46 -07:00 |
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dborth
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8bd9b8aedc
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finalize 4.3.1
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2012-07-07 17:46:28 +00:00 |
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dborth
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36b33a261c
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fix screen flicker when going back to menu
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2012-06-28 02:33:17 +00:00 |
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dborth
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f8caf2e9df
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2012-04-28 16:13:03 +00:00 |
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dborth
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f65c3d01c3
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trigger button press when GameCube L/R are 50%+ depressed
remove sync using vsync - use timers for sync only
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2012-02-05 21:31:38 +00:00 |
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dborth
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b562209da7
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improved pixel rendering
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2012-01-11 18:46:55 +00:00 |
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dborth
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df2392c736
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2010-11-17 07:27:53 +00:00 |
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dborth
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ab38047aa9
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fix hq2x on high-res games (turn off)
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2010-09-08 16:10:36 +00:00 |
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dborth
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d0813f8281
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new video code
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2010-08-31 06:14:45 +00:00 |
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dborth
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ee2277f76f
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finalize 4.2.1
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2010-07-15 03:52:42 +00:00 |
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dborth
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f3aa820d4d
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somewhat improved memory management. hopefully GameCube memory issues are gone now :)
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2010-06-29 07:48:17 +00:00 |
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dborth
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97ba234dfd
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attempting to optimize memory usage for gamecube
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2010-06-23 17:34:19 +00:00 |
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dborth
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874737e2df
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fix 16:9 on original mode, cleanup other code
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2010-06-22 23:31:14 +00:00 |
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dborth
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ef28e4eb28
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static xfb to reduce mem frag
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2010-06-20 00:26:36 +00:00 |
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dborth
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118ca267c5
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use less memory for snapshot screenshots - so now thumbs are activated for GameCube
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2010-06-03 23:15:34 +00:00 |
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dborth
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2ffdd76b7c
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fix for issue 506
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2010-06-02 16:52:04 +00:00 |
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dborth
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2d44e129a2
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fix framerate issue (issue 498)
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2010-06-01 02:18:28 +00:00 |
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dborth
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ee1a761904
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finalize 4.1.9
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2010-05-19 21:51:33 +00:00 |
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dborth
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13cd4e1653
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some spiffy new audio/video code!
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2010-04-13 23:34:01 +00:00 |
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dborth
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f2286d213b
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fix some hangs
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2010-04-13 05:17:30 +00:00 |
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dborth
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57ad6fb90c
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revert
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2010-04-05 23:15:42 +00:00 |
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dborth
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5564a022e9
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2010-03-31 02:50:05 +00:00 |
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dborth
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05e3fe6067
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reorg
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2010-03-21 23:43:54 +00:00 |
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dborth
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f440f9b4ca
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reorg
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2010-03-21 20:23:26 +00:00 |
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