Commit Graph

35 Commits

Author SHA1 Message Date
Daryl
bb341fed60 wii u widescreen patch, report whether wii u CPU is full speed 2020-06-01 21:16:28 -06:00
Daryl Borth
6e1a197edd cleanup screenshot memory management. fixes preview image not displaying
on gamecube
2019-03-02 16:38:41 -07:00
bladeoner
dc9149939e Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
Daryl Borth
6804b2fbfc fix GC build. whoops. thanks niuus. 2018-12-31 13:29:28 -07:00
Daryl Borth
7d69e75c36 update file headers 2018-12-26 16:10:12 -07:00
Daryl Borth
9dd8ebcc60 fix mangled image when switching between HQ2x and scanlines filters 2018-08-30 11:44:41 -06:00
Daryl Borth
acd7e773f0 reduce sound input rate slightly. 2018-08-20 09:29:40 -06:00
Daryl Borth
c77b4f4963 try to improve audio sync 2018-08-19 16:38:33 -06:00
Daryl Borth
a2ebaeac72 add soft and sharp video filtering options 2018-08-16 09:35:24 -06:00
Daryl Borth
7da04d7d01 fix sound crackling 2018-08-14 11:00:45 -06:00
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
Juan Ruvalcaba
f6c3abdc58 [4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
  Yoshi's Island and Kirby Dream Land 3.
2016-02-06 14:40:46 -07:00
dborth
8bd9b8aedc finalize 4.3.1 2012-07-07 17:46:28 +00:00
dborth
36b33a261c fix screen flicker when going back to menu 2012-06-28 02:33:17 +00:00
dborth
f8caf2e9df 2012-04-28 16:13:03 +00:00
dborth
f65c3d01c3 trigger button press when GameCube L/R are 50%+ depressed
remove sync using vsync - use timers for sync only
2012-02-05 21:31:38 +00:00
dborth
b562209da7 improved pixel rendering 2012-01-11 18:46:55 +00:00
dborth
df2392c736 2010-11-17 07:27:53 +00:00
dborth
ab38047aa9 fix hq2x on high-res games (turn off) 2010-09-08 16:10:36 +00:00
dborth
d0813f8281 new video code 2010-08-31 06:14:45 +00:00
dborth
ee2277f76f finalize 4.2.1 2010-07-15 03:52:42 +00:00
dborth
f3aa820d4d somewhat improved memory management. hopefully GameCube memory issues are gone now :) 2010-06-29 07:48:17 +00:00
dborth
97ba234dfd attempting to optimize memory usage for gamecube 2010-06-23 17:34:19 +00:00
dborth
874737e2df fix 16:9 on original mode, cleanup other code 2010-06-22 23:31:14 +00:00
dborth
ef28e4eb28 static xfb to reduce mem frag 2010-06-20 00:26:36 +00:00
dborth
118ca267c5 use less memory for snapshot screenshots - so now thumbs are activated for GameCube 2010-06-03 23:15:34 +00:00
dborth
2ffdd76b7c fix for issue 506 2010-06-02 16:52:04 +00:00
dborth
2d44e129a2 fix framerate issue (issue 498) 2010-06-01 02:18:28 +00:00
dborth
ee1a761904 finalize 4.1.9 2010-05-19 21:51:33 +00:00
dborth
13cd4e1653 some spiffy new audio/video code! 2010-04-13 23:34:01 +00:00
dborth
f2286d213b fix some hangs 2010-04-13 05:17:30 +00:00
dborth
57ad6fb90c revert 2010-04-05 23:15:42 +00:00
dborth
5564a022e9 2010-03-31 02:50:05 +00:00
dborth
05e3fe6067 reorg 2010-03-21 23:43:54 +00:00
dborth
f440f9b4ca reorg 2010-03-21 20:23:26 +00:00