Commit Graph

43 Commits

Author SHA1 Message Date
dborth
d1fc2d085a fix gamecube home trigger bug 2009-04-14 03:20:45 +00:00
dborth
de13cf6927 update comments 2009-03-28 19:03:35 +00:00
dborth
5356cf636c tidy up memcard code, freeze/pref/sram code 2009-03-20 21:08:19 +00:00
dborth
31691ff94f fix several longstanding bugs 2009-03-20 08:26:10 +00:00
dborth
489463324d 2009-03-17 05:09:45 +00:00
dborth
57406336d5 merged new GUI to trunk 2009-03-11 17:28:37 +00:00
michniewski
3a3385da4b added hq2x filtering feature!
- 3 'versions' of filter with varying effects (like on windows)
2009-01-30 07:25:30 +00:00
dborth
808717585f code cleanup - fix memory leaks, buffer overflows, etc. 2009-01-05 22:23:41 +00:00
dborth
0775cc95b2 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:08:17 +00:00
dborth
b6791d16f7 fix for Super Mario RPG, minor bug fixes, auto update feature 2008-12-24 08:02:04 +00:00
dborth
2794edef50 optimize boot sequence, more intelligent device auto-detect, network error message improvements 2008-12-22 09:20:35 +00:00
dborth
1961fd646e reset preferences now resets control mappings 2008-12-19 22:00:20 +00:00
dborth
6d288c1c90 improve device thread, change pref loading 2008-12-18 23:22:32 +00:00
dborth
1c12c46122 rewrite file code, improved SMB 2008-12-18 18:36:30 +00:00
dborth
4d82b68041 tidy up file code 2008-11-12 07:50:39 +00:00
dborth
326c8f988d trash transparency (why turn this off?), FPS display (why turn this on?) 2008-10-30 20:36:05 +00:00
dborth
6d4bab0809 add zoom saving, video corrections 2008-10-24 05:11:01 +00:00
dborth
757637d651 fix inverted sound 2008-10-19 17:59:00 +00:00
dborth
e3e76e1d3d change pref saving 2008-10-03 21:19:45 +00:00
dborth
cf171ce2bb add widescreen & shift to preferences, update menu, update credits 2008-09-30 06:43:34 +00:00
dborth
264dda0965 code review - memory alloc changes 2008-09-27 07:13:52 +00:00
dborth
dfc7ddd8e3 fix a rather nasty mem leak with savebuffer 2008-09-26 04:34:33 +00:00
dborth
2ac740bf64 add/update code comments, minor refactor 2008-09-12 05:28:40 +00:00
dborth
14ba3c3abf pref fix 2008-09-04 03:02:29 +00:00
dborth
3e4ba0728d preferences bug fixes! 2008-09-04 02:42:27 +00:00
dborth
cce59fa2c7 DVD fix, remove libs 2008-08-22 20:23:32 +00:00
dborth
fad4a5a114 Unzip from SMB works now
Pref XML now formatted
2008-08-22 02:47:08 +00:00
dborth
402da070a2 2008-08-21 04:58:28 +00:00
dborth
1f8e523ac2 Preferences now loaded/saved to XML 2008-08-20 07:58:55 +00:00
dborth
62e6fab1ad memcard / DVD / other bug fixes 2008-08-17 05:25:33 +00:00
dborth
d253f9f590 fix GC DVD support 2008-08-16 00:02:08 +00:00
dborth
6b785b0b68 housekeeping 2008-08-12 03:25:16 +00:00
dborth
6ff361a2cd rewrite of smb code, partially working on Wii
misc bug fixes
function cleanup
2008-08-10 03:14:39 +00:00
dborth
09cb10dfb6 -add functions to auto-determine load/save device
-libfat cleanup, add sd gecko support
-tweak to mouse code
2008-08-08 07:57:01 +00:00
michniewski
c3bead1447 + mouse and justifier support (mapped to GC pad and wiimote) 2008-08-08 02:09:02 +00:00
dborth
023b0e4f3b Renaming files 2008-08-07 05:19:17 +00:00
dborth
17d6488545 -Save/Load preferences are now on Preferences menu
-Save/Load Method set to Auto - will automatically determine method (NOT YET IMPLEMENTED - defaults to SD for the moment)
-All ROM, SRAM, Freeze, and preferences are saved/loaded according to these preferences
-new cheats menu! Loads .CHT file from /cheats folder, must match file name of ROM
-combined SRAM / Freeze Managers into new "Game Option" menu
-SRAM / Freeze - game (re)loaded automatically after loading a SRAM or Freeze from Game Options
-SRAM load/save defaults to ON
-Game Options, Return to Game, Reload Game do not show up until a game has been loaded
-added ROM Information page to Game Option menu
-licence/credits moved to Credits page
-menu code tweaks
-USB support
-added future support for Wii DVD / Network loading
-MultiTap & SuperScope moved to controller configuration
-combined/rewrote SRAM/preferences/freeze code - this is now much cleaner and less repetitve - a few steps closer to being workable
-a lot of function parameters have been changed and standardized
-if preferences can't be loaded at the start and/or are reset, preferences menu pops up
-if Home button is pressed when a game is running, Game Menu pops up
-a bunch of misc. bug fixes
-probably some more things
2008-08-07 03:25:02 +00:00
michniewski
1478cee2a3 - Superscope support for wiimote and GC controller
- Fixed Multitap
2008-08-06 14:40:28 +00:00
michniewski
edf269f97d - added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-08-06 02:31:44 +00:00
michniewski
dee563ab2d [What Was New 003]
- added: alphabetical file sorting
- added: background logo/backdrop + nicer menus
- added: scrolling in ROM selector
- fixed: switching between pal/ntsc ROMS doesn't mess up timings
- fixed: GC controller config works now
- fixed: freeze autoloading on ROM load
- fixed: zipped ROMS should now load in a reasonable time
- fixed: precompiled dols for autosaving to various locations (see readme)
- changed: GC default quickload slot (to sd) (thanks kerframil)
- changed: default load/save dirs are now "/snes9x/roms" and "/snes/save/"  (thanks kerframil)
- changed: Classic X and Y defaults aren't switched
- changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background.
- updated README
2008-08-06 01:55:59 +00:00
michniewski
6892e8152e [What Was New 002]
- added: classic and nunchuk support
- added: all controllers can now be configured
- added: GC version (untested)
- changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller.
- one makefile to make all versions. (thanks to snes9x143 SVN)
2008-08-06 01:45:56 +00:00
michniewski
6fb28b823a [What Was New 001]
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading
2008-08-06 01:39:43 +00:00
michniewski
ceacc3a72c Original version off of which work began. Crunchy2's last release (2.0.1b8) 2008-08-06 01:09:59 +00:00