bladeoner
c14ff9464a
Snes9x - Remove S9xSetPalette ( #940 )
2020-08-08 10:28:59 -06:00
bladeoner
158d09b9d2
Snes9x - Remove S9xChooseMovieFilename ( #942 )
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This is integration of the frontend with the core. Disable
the button mappings that use it. The frontend should implement on
its own.
2020-08-08 10:28:38 -06:00
bladeoner
1c021f105b
Snes9x - Add explicit declaration of tile unit templates. ( #943 )
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Silences warnings and prevents double-compilation.
2020-08-08 10:28:28 -06:00
Daryl
66da7346b9
use I4 instead of RGBA8 for fonts (much less memory)
2020-07-25 10:23:22 -06:00
Daryl
09c3376827
when unable to load the default rom directory, just drop into device
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root. don't show an error when unable to find a load device.
2020-07-23 14:31:03 -06:00
bladeoner
7e2bbbb9ac
Fix CI/CD build and adjust Credits ( #939 )
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- Remove Cirrus CI build
- Add Github Workflow
- Adjust README.md
- Adjust Credits
2020-07-21 15:10:14 -06:00
bladeoner
b2f1a8f535
Update file headers ( #934 )
2020-07-02 00:50:35 -06:00
Daryl
b61d0102b0
finalize 4.4.8
2020-06-29 21:11:49 -06:00
Daryl
8435c09b65
BSX rom is now optional. if missing, it will load directly into the
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game.
2020-06-28 21:24:42 -06:00
Daryl
d6eeb5c77d
silence a few warnings
2020-06-28 13:45:36 -06:00
Carsten Teibes
f875dfe346
Update Makefiles to latest build tools ( #930 )
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* Update Makefiles to latest build tools
* Fix warnings about overlapping strings
* Fix oversight in GameCube compilation
2020-06-28 10:05:41 -06:00
bladeoner
3252710eb7
Snes9x - Fix some warnings. / Remove out-of-bounds access with macs rifle data. ( #925 )
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* Snes9x - Fix some warnings.
* Snes9x - Remove out-of-bounds access with macs rifle data.
2020-06-24 22:01:32 -06:00
bladeoner
cd66ff803f
Snes9x - SA1: Remove memory remapping at load state. ( #924 )
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This fixes the Mega Man X SA1 patch.
2020-06-13 15:29:27 -06:00
Daryl
bb341fed60
wii u widescreen patch, report whether wii u CPU is full speed
2020-06-01 21:16:28 -06:00
Daryl
77708edcc1
prevent cheat name overflow
2020-05-12 20:55:48 -06:00
CrewMdk
879b99ff82
Updated korean language translation ( #922 )
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Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:32:05 -06:00
CrewMdk
bed83a5db1
Updated spanish language translation ( #921 )
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Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:31:44 -06:00
bladeoner
b17cca4d1c
Snes9x - Increase SRAM size to 512KB ( #920 )
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Increased SRAM size from 128KB to 512KB. This fixes a crash in the
emulator when writing to SRAM between addresses $720000 and $7DFFFF.
2020-04-06 17:16:15 -06:00
CrewMdk
b9d6ec7883
Updated spanish language translation ( #919 )
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Some texts were changed for a better understanding.
2020-04-04 12:27:42 -06:00
CrewMdk
9a3aac7e8f
Updated chinese (simplified) language translation ( #918 )
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Texts that are no longer in the emulator code have been removed.
2020-04-02 18:26:09 -06:00
CrewMdk
2655348ecf
Updated english language translation ( #917 )
2020-04-02 18:25:56 -06:00
CrewMdk
55ee82cd96
Updated english language translation ( #916 )
2020-04-02 18:25:31 -06:00
CrewMdk
f26ce22342
Updated english language translation ( #915 )
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* Updated english language translation
* Updated english language translation
2020-04-02 18:25:17 -06:00
CrewMdk
5df29089ec
Updated korean language translation ( #914 )
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* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:25:04 -06:00
CrewMdk
42b4f5fcdc
Updated spanish language translation ( #913 )
...
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:24:50 -06:00
Daryl Borth
e847522abf
reduce save buffer size on gamecube. fixes graphical glitches
2020-03-15 09:38:31 -06:00
Daryl Borth
c44a2db968
skip chinese traditional (no translation). fix language default.
2020-03-13 13:42:43 -06:00
xjsxjs197
29735a817d
update SIMP_CHINESE translations ( #911 )
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* update SIMP_CHINESE translations
* update SIMP_CHINESE translations
* Update zh.lang
2020-03-13 13:25:21 -06:00
Daryl Borth
a0a72079f8
finalize 4.4.7
2020-03-04 17:22:00 -07:00
Daryl Borth
05b4abce98
fix controllers with bad calibration data
2020-02-28 18:49:52 -07:00
CrewMdk
8a120b0497
Updated korean language translation ( #903 )
...
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:40 -07:00
CrewMdk
320293df46
Updated spanish language translation ( #902 )
...
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:06 -07:00
CrewMdk
dd2cbd7920
Updated korean language translation ( #901 )
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* Updated korean language translation
* Updated korean language translation
2020-02-17 17:26:23 -07:00
CrewMdk
ceab8f554d
Updated spanish language translation ( #897 )
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* Updated spanish language translation
* Updated spanish language translation
* Update es.lang
Co-authored-by: dborth <dborth@gmail.com>
2020-02-17 17:26:13 -07:00
CrewMdk
d472904ce3
Updated english language translation ( #898 )
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* Updated english language translation
* Updated english language translation
2020-02-17 17:26:01 -07:00
CrewMdk
5b5c85a764
Updated english language translation ( #899 )
2020-02-17 17:25:35 -07:00
Daryl Borth
b950a02b96
finalize 4.4.6
2020-02-16 17:57:14 -07:00
Daryl Borth
dd4f8f1d94
move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
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not working on gamecube.
2020-02-16 17:55:53 -07:00
Daryl Borth
839db27a7f
set default calibration values for controllers that return invalid data
2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation ( #896 )
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* Updated spanish language translation
* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439
finalize 4.4.5
2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43
updates to xbox360/retrode/hornet usb controller support (thanks revvv!)
2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422
update array lengths to reflect addition of DEVICE_SD_PORT2
2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3
Fix compile issue ( #891 )
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Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b
Porting SNES9X RX 360 Controller support to GX ( #887 )
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Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b
Snes9x - Classify region id 18 as PAL (fixes 615) ( #888 )
2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d
Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) ( #886 )
2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da
Added support for serial port 2 (SP2 / SD2SP2) on Gamecube ( #884 )
2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9
Snes9x - add unlimited sprites (range) ( #879 )
2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262
Snes9x - Add render position hack and clean up rest. ( #880 )
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This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00