Commit Graph

844 Commits

Author SHA1 Message Date
Carsten Teibes
f875dfe346
Update Makefiles to latest build tools (#930)
* Update Makefiles to latest build tools

* Fix warnings about overlapping strings

* Fix oversight in GameCube compilation
2020-06-28 10:05:41 -06:00
bladeoner
3252710eb7
Snes9x - Fix some warnings. / Remove out-of-bounds access with macs rifle data. (#925)
* Snes9x - Fix some warnings.

* Snes9x - Remove out-of-bounds access with macs rifle data.
2020-06-24 22:01:32 -06:00
bladeoner
cd66ff803f
Snes9x - SA1: Remove memory remapping at load state. (#924)
This fixes the Mega Man X SA1 patch.
2020-06-13 15:29:27 -06:00
Daryl
bb341fed60 wii u widescreen patch, report whether wii u CPU is full speed 2020-06-01 21:16:28 -06:00
Daryl
77708edcc1 prevent cheat name overflow 2020-05-12 20:55:48 -06:00
CrewMdk
879b99ff82
Updated korean language translation (#922)
Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:32:05 -06:00
CrewMdk
bed83a5db1
Updated spanish language translation (#921)
Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:31:44 -06:00
bladeoner
b17cca4d1c
Snes9x - Increase SRAM size to 512KB (#920)
Increased SRAM size from 128KB to 512KB.  This fixes a crash in the
emulator when writing to SRAM between addresses $720000 and $7DFFFF.
2020-04-06 17:16:15 -06:00
CrewMdk
b9d6ec7883
Updated spanish language translation (#919)
Some texts were changed for a better understanding.
2020-04-04 12:27:42 -06:00
CrewMdk
9a3aac7e8f
Updated chinese (simplified) language translation (#918)
Texts that are no longer in the emulator code have been removed.
2020-04-02 18:26:09 -06:00
CrewMdk
2655348ecf
Updated english language translation (#917) 2020-04-02 18:25:56 -06:00
CrewMdk
55ee82cd96
Updated english language translation (#916) 2020-04-02 18:25:31 -06:00
CrewMdk
f26ce22342
Updated english language translation (#915)
* Updated english language translation

* Updated english language translation
2020-04-02 18:25:17 -06:00
CrewMdk
5df29089ec
Updated korean language translation (#914)
* Updated korean language translation

The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.

* Updated korean language translation

The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.

* Updated korean language translation

The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.

* Updated korean language translation

Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:25:04 -06:00
CrewMdk
42b4f5fcdc
Updated spanish language translation (#913)
* Updated spanish language translation

The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.

* Updated spanish language translation

The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.

* Updated spanish language translation

Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:24:50 -06:00
Daryl Borth
e847522abf reduce save buffer size on gamecube. fixes graphical glitches 2020-03-15 09:38:31 -06:00
Daryl Borth
c44a2db968 skip chinese traditional (no translation). fix language default. 2020-03-13 13:42:43 -06:00
xjsxjs197
29735a817d
update SIMP_CHINESE translations (#911)
* update SIMP_CHINESE translations

* update SIMP_CHINESE translations

* Update zh.lang
2020-03-13 13:25:21 -06:00
Daryl Borth
a0a72079f8 finalize 4.4.7 2020-03-04 17:22:00 -07:00
Daryl Borth
05b4abce98 fix controllers with bad calibration data 2020-02-28 18:49:52 -07:00
dborth
7371014f56 Update issue templates 2020-02-22 10:24:43 -07:00
dborth
4e20ab8b84 Update issue templates 2020-02-22 09:20:06 -07:00
dborth
ac38114072 Update issue templates 2020-02-22 09:18:53 -07:00
CrewMdk
8a120b0497
Updated korean language translation (#903)
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:40 -07:00
CrewMdk
320293df46
Updated spanish language translation (#902)
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:06 -07:00
CrewMdk
dd2cbd7920
Updated korean language translation (#901)
* Updated korean language translation

* Updated korean language translation
2020-02-17 17:26:23 -07:00
CrewMdk
ceab8f554d
Updated spanish language translation (#897)
* Updated spanish language translation

* Updated spanish language translation

* Update es.lang

Co-authored-by: dborth <dborth@gmail.com>
2020-02-17 17:26:13 -07:00
CrewMdk
d472904ce3
Updated english language translation (#898)
* Updated english language translation

* Updated english language translation
2020-02-17 17:26:01 -07:00
CrewMdk
5b5c85a764
Updated english language translation (#899) 2020-02-17 17:25:35 -07:00
Daryl Borth
91966b7fd0 update readme 2020-02-16 18:05:09 -07:00
Daryl Borth
b950a02b96 finalize 4.4.6 2020-02-16 17:57:14 -07:00
Daryl Borth
dd4f8f1d94 move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
not working on gamecube.
2020-02-16 17:55:53 -07:00
Daryl Borth
839db27a7f set default calibration values for controllers that return invalid data 2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation (#896)
* Updated spanish language translation

* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439 finalize 4.4.5 2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43 updates to xbox360/retrode/hornet usb controller support (thanks revvv!) 2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422 update array lengths to reflect addition of DEVICE_SD_PORT2 2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3 Fix compile issue (#891)
Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b Porting SNES9X RX 360 Controller support to GX (#887)
Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b Snes9x - Classify region id 18 as PAL (fixes 615) (#888) 2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) (#886) 2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da Added support for serial port 2 (SP2 / SD2SP2) on Gamecube (#884) 2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9 Snes9x - add unlimited sprites (range) (#879) 2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262 Snes9x - Add render position hack and clean up rest. (#880)
This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00
Daryl Borth
d7739e797e only enable AutoDisplayMessages if display framerate or clock is on 2019-11-03 10:43:06 -07:00
Daryl Borth
1e5802f35f updates to spanish translation 2019-11-03 10:36:08 -07:00
Daryl Borth
3c14d5e91a finalize 4.4.4 2019-10-13 14:39:14 -06:00
bladeoner
96b7c849b4 Snes9x - Fix Mode7 mosaic glitch from tile cleanup. (#876) 2019-10-13 14:01:53 -06:00
bladeoner
3c573f69dc update readme. finalize 4.4.4 (#875) 2019-10-09 23:00:27 -06:00
niuus
62e529c6e7 Working buttons for all SNES peripherals (#872)
* Working buttons for all SNES peripherals

Mouse, SuperScope and the Konami's Justifier trigger/buttons never worked in any other controllers except the GCN pad and Wiimote. This fixes it, so you can use the Wii Classic Controller, Wii U Pro Controller and Wii U Gamepad to fully emulate the peripherals.

* Minor button rearrangement
2019-08-13 15:11:03 -06:00