Commit Graph

155 Commits

Author SHA1 Message Date
dimok321
f1febd91be *Fixed no cover image loading for themes
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there.
When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts.
*Fixed double count on playcount bug
*Updated libext2fs to git snapshot 2010-12-24
*Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT)
*Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...)
2010-12-28 17:02:10 +00:00
dimok321
2212f8ded7 *Stupid merging did not remove everything like supposed 2010-12-27 10:08:24 +00:00
dimok321
d62e41d601 *Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
*Added sources of the custom libs to the branches
*Fixed crash when switching from list layout to grid/carousel layout
*Removed 1:1 copy option because its meaningless and almost the same as installing all partitions
*Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this.
*Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN)
*Fixed bug in sound buffer circle
*Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch)
*Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out)
*Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style!
*Removed old theme style completely

Theme example:
The example file of the theme is the Default.them file. It can be found in the SVN trunk.

Change in loading of themes:
When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
2010-12-26 17:02:14 +00:00
dimok321
2adc6cc995 *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
*Fixed bug mounting a wbfs partition which was formatted from an ext partition
*Rewrote the parental control feature. Removed loading pin or settings from the Wii Settings. Parental control is now completely managed in the loader from the settings selected and the password set.
*Saving password in config file is now encrypted
*Added loop to wait for usb when reloading the cIOS before game start


The parental control feature is filtering games like following when usb loader is locked:
level 0 (everyone 0+)		> shows only games with lvl 0
level 1 (childs 7+)		> shows games with lvl 0, 1
level 2 (teens 12+)		> shows games with lvl 0, 1, 2
level 3 (mature 16+)		> shows games with lvl 0, 1, 2, 3
level 4 (adults only 18+)	> shows all games (lvl 0, 1, 2, 3, 4)

level 4 is default when creating new configs
2010-12-19 18:20:33 +00:00
dimok321
449eae85bf *Added network shutdown before launching games.
*Fixed playing games online (WC24) with that
2010-12-05 19:24:32 +00:00
dimok321
500dc4020f *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file.
*WiiTDB now falls back to english if the locale language is not found for Titles/Synopsis
*Some clean up and memory leak fixes in game info prompt and adjusted the info get to the new WiiTDB reading method.
*Added a few new useful functions from WiiXplorer (DownloadToFileWithProgress, ShowError,...)
*Disabled the console output after the GUI is started up. The info is only output to gecko in GUI mode now.
2010-12-03 18:38:57 +00:00
giantpune
4c07b6db74 * really fixed compiling on linux 2010-11-30 04:09:36 +00:00
dimok321
bd7ce32a8b *Another HDD spin up loop fix
*Changed default cIOS back to 249. It is now recommended to use cIOS 249 Rev20.
2010-11-28 17:24:23 +00:00
dimok321
2c1228fa37 WOOT WOOT Revision 1000 !!!
Time for some real update. Whole lot of new features added including:

* GC GAMES BOOTING FROM USB
* BANNER ANIMATION LIKE ON DISC CHANNEL
* BURNING WII GAMES FROM WBFS TO DVD-R
* SUPPORT FOR ALL USB2.0 HDDS
* NO GAME SIZE LIMITS
* EXT2 AND EXT3 FILESYSTEM SUPPORT
AND A LOT MORE.

Only missing features now: The Wii making you coffee and toasting your bread in the disc slot.
2010-11-14 15:30:25 +00:00
dimok321
33ce3e48ab *Lot's of cleanup and file/function movement.
*Homebrew boot changed a bit (cleanup)
*A lot more stuff i can't remember anymore
2010-11-06 15:30:14 +00:00
dimok321
bed86339f7 *homebrew xml fix
*replaced all OptionsLists with the one from WiiXplorer
*some other crap i don't remember
2010-10-31 09:30:53 +00:00
dimok321
2570d6dae8 *Fixed crash on start i made in last rev by mistake
*Changed boot process to wait for USB in GUI mode.
*Changed headless ID stuff (actually was in last rev)
*Added a GameTitles class for WiiTDB titles and fixed parental control (probably crashed before)
*Removed cfg.c completely now. Nothing left in it.
*Moved per game lock feature from game statistics to the individual game settings. It is not a game statistic ;).
2010-10-28 09:00:52 +00:00
dimok321
6baa46b1e6 *Clean up in partition mount/format process
*Clean up in game boot process
2010-10-27 19:50:48 +00:00
dimok321
78ff6447a4 *Enums cleanup 2010-10-27 14:45:27 +00:00
dimok321
87755f2543 *Removed message from settings about Hermes v4 (since it's not true anymore)
*Fixed clock alignment
*Restrict text scrolling to the right pixel size
2010-10-01 20:03:14 +00:00
dimok321
dbe694cedf *Update to new libfat
*Rearranged the libs location a bit
2010-10-01 18:53:38 +00:00
dimok321
297eb8cd55 *Forgot to remove the files that are not used anymore 2010-10-01 15:05:50 +00:00
giantpune
8f94b1dde8 * check pointer before checking strlen of it ( crash fix when selecting a channel to return to )
* enable alt-dol again.  still no auto-menu, but at least the games are playable
2010-10-01 00:26:16 +00:00
giantpune
444d2dbe79 *removed all the switches at the end of menu.cpp
* removed duplicate 002 parameter in constructors
* pass setting parameter directly to the patching functions instead of making another variable just for this
* probably broke something
2010-09-30 05:45:21 +00:00
giantpune
74fa0a40be * turn off some debug output
* change returnTo patch a bit.  now it can be run on dol sections instead of the whole thing at once.
* apply the patch for alt dols
* only apply patches to main.dol if we aren't booting an alt dol
2010-09-30 04:24:17 +00:00
dimok321
ac56e5ec10 *Bit code clean up in the fat mounter - no change here
*Changed the image resource manager to only be used for images from memory (embedded images) and not those from a device. It used the same cover/disc image for multiple game.
2010-09-29 17:47:51 +00:00
dimok321
71a95a57d7 *Cleaned up USB storage control
- Using mem2 memory from our mem2 manager now
   - Fixed potential memory overwrite
   - Removed unneeded or unused functions
2010-09-28 20:55:42 +00:00
dimok321
defd5f940b *Addition per Game Lock Feature (Issue 1694) - Patch supplied by pjigar 2010-09-28 18:58:56 +00:00
dimok321
c5c5708e12 *Fix for image resource manager 2010-09-26 18:19:45 +00:00
dimok321
1c4f46e8e5 *little bug fix 2010-09-26 09:39:55 +00:00
dimok321
0358aaac72 *Added an internal image resource manager for the GuiImageData class so that one image is reused as many times as it is needed with using only one space in memory. Image is freed when the "in use counter" is 0. This should save quite some memory. 2010-09-26 09:25:11 +00:00
dimok321
8bec876889 *Removed ramdisk
*Lot's of changes in image processing
*Added use of libgd and ImageData class from WiiXplorer. No more crashes with corrupted images and no more restriction to images sizes that are devidable by 4 :).
*Added a recource file manager for better access of all files/images for internal files and theme files. Some themes will have to adjust some filenames because we want to use the same filenames for themes and internal source files.
2010-09-26 08:33:43 +00:00
dimok321
48a40172d0 *Moved GameStatistics (FavoriteRank/PlayCount) out of cfg.c and into an own class. All settings are now separated. Old rankings and playcounts will be reseted due to a new format.
*Fixed loading of game settings
*Moved NTFS cache to mem2 as well
2010-09-25 08:51:44 +00:00
dimok321
137c2331c6 *Fixed crash with fat cache free on gamestart
*Moved fat cache to mem2
2010-09-25 07:07:08 +00:00
dimok321
73ade7d0b4 *Removed easter egg (no one ever found it anyway)
*Added some useful file/directory operations from WiiXplorer and removed the old ones
*Fixed crash with playcount on game start
2010-09-25 06:54:27 +00:00
dimok321
0ddf6e9d72 *little fix in loading settings 2010-09-24 21:43:46 +00:00
dimok321
e44e3c817c *Seperated game settings from cfg.c into it's own class. Some stuff might be broken and need adjustments. 2010-09-24 21:22:01 +00:00
dimok321
88969ffb9f *Theme Class made and removed all the crap from cfg.c
*Lots of changes due to that regarding themes (The very old theme format was completely dropped)
2010-09-24 17:58:56 +00:00
dimok321
a5a0289f9f *optimization up to -O4
*removed all compile warnings on that level
2010-09-24 15:54:06 +00:00
dimok321
5bf2c813b6 *let's get rid of last compile warning 2010-09-24 15:08:03 +00:00
dimok321
f8c1692809 little optimization 2010-09-24 13:46:32 +00:00
eraserxl
37c23c7676 * Moved minizip sources into a more approriate place.
* Removed unzip sources. Using lib unzip instead.
These changes might require a make clean before building.
2010-09-24 12:57:38 +00:00
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
eraserxl
05825a3231 * Fixed routine for slow USB devices.
* Minor refactoring of Ios loading algorithm.
2010-09-23 23:47:51 +00:00
giantpune
4eab0cb29f * makefile stuff 2010-09-21 17:38:18 +00:00
dimok321
f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00
dimok321
9594155a8d *Enabled NTFS writing
*Fixed favorite sorting
2010-09-19 15:12:16 +00:00
dimok321
2547b9a2a5 *Video widescreen fix when set up in cfg 2010-09-19 08:13:06 +00:00
giantpune
344a81962f * fix WCharSortCallback() ( fixes game filter ) 2010-09-19 01:16:04 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
giantpune
e1a36e8988 * move title stuff into a class
* only get the list of shit installed on the wii 1 time and use that list globally for stuff like checking if something is installed, getting channel names, getting title versions
* remove unused files
* probably fuckup svn merge
2010-09-18 23:04:39 +00:00
dimok321
1902318e4e *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
dimok321
0f945247dc *Revert of libfat it causes crashes for most people and doesn't really work. We will deal with it later. For now the old one is good.
*Removed a few compile flags which were duplicated. Changed to optimization Os.
2010-09-17 23:28:01 +00:00
dimok321
787dd53a46 *Removed Metaphrasis (not used anymore)
*Changed WPAD/PAD handle and moved functions to appropiate locations
*some code optimizations
2010-09-17 17:48:16 +00:00
dimok321
b7071bc7b3 *Fixed scrolling of Text
*Fixed HomebrewXML - Long Description not being loaded completely but only a part.
2010-09-17 16:15:18 +00:00