Commit Graph

12 Commits

Author SHA1 Message Date
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
dimok321
5058a6688d *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
*Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.)
2009-12-28 16:05:16 +00:00
giantpune
3fd924f3c0 changed the headless mode to only use argv[1] if it has strlen==6 so it
just ignores seldelf's args

add Settings.godmode to the end of the theme URL so you can see boobies
if the loader is unlocked
2009-12-13 10:20:11 +00:00
dimok321
66b367c6a6 *Little correction 2009-12-13 09:26:34 +00:00
dimok321
063072a6c9 *Changed Theme Download to parse XML now
*Removed punes headlessID because it doesnt allow a start of the loader over SendElf anymore
2009-12-12 18:04:35 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
dimok321
d3d2055583 *Changed to download files under their real filename
*Small change to the download request function, added filename reading
2009-11-02 22:15:28 +00:00
dimok321
7cb357abb2 *Little bug fix. Images were saved as .png when they are .jpg. Delete your cached tmp images of the themes to not have doubles. 2009-10-24 22:12:25 +00:00
satellic
54c3afe760 * Languages files update
* Add one translation wich was forgotten in source
* Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder.
* Others little fixs
2009-10-22 14:45:07 +00:00
dimok321
ed2ac8f085 *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them)
NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed.

*Started 3rd SettingsPage

*Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer

*Added ZipFile Class from WiiXplorer

*Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform
2009-10-21 19:32:46 +00:00