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wbfs
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Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
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2011-01-09 10:45:29 +00:00 |
alternatedol.c
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*Added ThreadedTask instance class for easy one time run operations on another thread
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2010-12-31 13:13:14 +00:00 |
alternatedol.h
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*removed all the switches at the end of menu.cpp
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2010-09-30 05:45:21 +00:00 |
apploader.c
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*Replaced WiiPowers NSMB patch with WIP which is using now the internal wip patch system like PoP (fixes NSMB playing)
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2011-01-09 17:51:15 +00:00 |
apploader.h
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*removed all the switches at the end of menu.cpp
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2010-09-30 05:45:21 +00:00 |
disc.c
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*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
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2011-01-07 22:42:03 +00:00 |
disc.h
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*Lot's of cleanup and file/function movement.
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2010-11-06 15:30:14 +00:00 |
frag.c
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*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
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2011-01-07 22:42:03 +00:00 |
frag.h
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*Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
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2010-12-26 17:02:14 +00:00 |
fstfile.c
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
fstfile.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
GameList.cpp
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*Fixed a few typos in theme text
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2011-01-01 13:02:26 +00:00 |
GameList.h
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*Corrected game settings ios display
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2010-11-07 20:31:45 +00:00 |
GetMissingGameFiles.cpp
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*Fixed crash on "pick alternative dol from list"
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2010-12-17 17:50:44 +00:00 |
GetMissingGameFiles.hpp
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*Fixed crash on "pick alternative dol from list"
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2010-12-17 17:50:44 +00:00 |
MountGamePartition.cpp
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*added loading screen
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2010-12-30 23:49:22 +00:00 |
MountGamePartition.h
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*added loading screen
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2010-12-30 23:49:22 +00:00 |
playlog.c
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*Fixed crash on NTFS (wrong memory free functions were used)
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2010-12-27 09:44:27 +00:00 |
playlog.h
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*Fixed crash on NTFS (wrong memory free functions were used)
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2010-12-27 09:44:27 +00:00 |
sdhc.c
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
sdhc.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
splits.c
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*Fixed booting games for huge ext2/3/4 drives
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2010-12-12 16:31:13 +00:00 |
splits.h
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*Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes
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2010-12-29 15:42:26 +00:00 |
usbstorage2.c
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*Fixed support for drives >= 1TB size (and probably some others as well)
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2010-12-05 19:09:32 +00:00 |
usbstorage2.h
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*Cleaned up USB storage control
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2010-09-28 20:55:42 +00:00 |
utils.c
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
utils.h
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* Unified formating of source files.
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2010-09-24 00:48:03 +00:00 |
wbfs.cpp
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Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
|
2011-01-09 10:45:29 +00:00 |
wbfs.h
|
*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
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2011-01-07 22:42:03 +00:00 |
wdvd.c
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*Fixed booting games from FAT/NTFS (thx r-win)
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2010-11-07 12:16:34 +00:00 |
wdvd.h
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*Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
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2010-10-01 15:01:19 +00:00 |