..
wbfs
Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
2011-01-09 10:45:29 +00:00
alternatedol.c
*Added ThreadedTask instance class for easy one time run operations on another thread
2010-12-31 13:13:14 +00:00
alternatedol.h
*removed all the switches at the end of menu.cpp
2010-09-30 05:45:21 +00:00
apploader.c
*Fixed crash when trying to set alternate dol from game disc in game settings
2010-12-04 07:36:23 +00:00
apploader.h
*removed all the switches at the end of menu.cpp
2010-09-30 05:45:21 +00:00
disc.c
*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
2011-01-07 22:42:03 +00:00
disc.h
*Lot's of cleanup and file/function movement.
2010-11-06 15:30:14 +00:00
frag.c
*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
2011-01-07 22:42:03 +00:00
frag.h
*Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
2010-12-26 17:02:14 +00:00
fstfile.c
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
fstfile.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
GameList.cpp
*Fixed a few typos in theme text
2011-01-01 13:02:26 +00:00
GameList.h
*Corrected game settings ios display
2010-11-07 20:31:45 +00:00
GetMissingGameFiles.cpp
*Fixed crash on "pick alternative dol from list"
2010-12-17 17:50:44 +00:00
GetMissingGameFiles.hpp
*Fixed crash on "pick alternative dol from list"
2010-12-17 17:50:44 +00:00
MountGamePartition.cpp
*added loading screen
2010-12-30 23:49:22 +00:00
MountGamePartition.h
*added loading screen
2010-12-30 23:49:22 +00:00
playlog.c
*Fixed crash on NTFS (wrong memory free functions were used)
2010-12-27 09:44:27 +00:00
playlog.h
*Fixed crash on NTFS (wrong memory free functions were used)
2010-12-27 09:44:27 +00:00
sdhc.c
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
sdhc.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
splits.c
*Fixed booting games for huge ext2/3/4 drives
2010-12-12 16:31:13 +00:00
splits.h
*Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes
2010-12-29 15:42:26 +00:00
usbstorage2.c
*Fixed support for drives >= 1TB size (and probably some others as well)
2010-12-05 19:09:32 +00:00
usbstorage2.h
*Cleaned up USB storage control
2010-09-28 20:55:42 +00:00
utils.c
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
utils.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
wbfs.cpp
Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
2011-01-09 10:45:29 +00:00
wbfs.h
*Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
2011-01-07 22:42:03 +00:00
wdvd.c
*Fixed booting games from FAT/NTFS (thx r-win)
2010-11-07 12:16:34 +00:00
wdvd.h
*Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
2010-10-01 15:01:19 +00:00