usbloadergx/source/usbloader
dimok321 34692131a2 Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
USB Loader GX v2.0

A few cosmetic changes along on this rev:
*Removed unused resources
*Fix a compile warning
*Fixed crash on formatting drive to WBFS
*A few source/function movement from one file to another 
*Renamed global game settings to "Loader Settings"
2011-01-09 10:45:29 +00:00
..
wbfs Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
alternatedol.c *Added ThreadedTask instance class for easy one time run operations on another thread 2010-12-31 13:13:14 +00:00
alternatedol.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
apploader.c *Fixed crash when trying to set alternate dol from game disc in game settings 2010-12-04 07:36:23 +00:00
apploader.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
disc.c *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
disc.h *Lot's of cleanup and file/function movement. 2010-11-06 15:30:14 +00:00
frag.c *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
frag.h *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
fstfile.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
fstfile.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
GameList.cpp *Fixed a few typos in theme text 2011-01-01 13:02:26 +00:00
GameList.h *Corrected game settings ios display 2010-11-07 20:31:45 +00:00
GetMissingGameFiles.cpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp *added loading screen 2010-12-30 23:49:22 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
playlog.c *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
sdhc.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
sdhc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
splits.c *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
splits.h *Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes 2010-12-29 15:42:26 +00:00
usbstorage2.c *Fixed support for drives >= 1TB size (and probably some others as well) 2010-12-05 19:09:32 +00:00
usbstorage2.h *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00
utils.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
utils.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wbfs.cpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
wbfs.h *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
wdvd.c *Fixed booting games from FAT/NTFS (thx r-win) 2010-11-07 12:16:34 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00