usbloadergx/source/usbloader
dimok321 f8ae27c2e2 USB Loader GX Release V2.2
New:
- Added game categories and filter games list by categories (Can be imported from WiiTDB).
- Wiinertag support.
- Supporting arguments from meta.xml on boot (--ios=xxx and --usbport=x) (Requires Homebrew Channel 1.0.7+ or 
  UNEO Forwarder v3.0).
- New ehci modules by Rodries with better drive compatibility.
- Added two new video modes to force progressive video mode, 'FORCE PAL480p' and 'FORCE NTSC480p'.
- Added Sneek Video Patch mode.
- Added new 'Inherit' setting for game settings named "Use global". If that option is set then the main loader 
  setting is used.
- Full d2x cIOS support with it's new features (Block IOS Reload, Return To, Sector Sizes > 512).
- Support for sector sizes > 512B with FAT32/NTFS (Requires d2x v6+)
- Real support for simultanious use of both USB ports without switching the 2nd drive temporary off. (Requires 
  Hermes cIOS or Rodries MOD of the Hermes cIOS (recommended))
- Added two new settings menus
- Added saving of game browser position when returning to USB Loader GX

Changes:
- Improved several GUI controls/navigations
- Changed settings menu layout and sorted the items to their correct place (HDD menu, features menu)
- Set games settings to use the global setting by default, set to "use global" to use the main loader settings.
- Use TinyXML instead of MXML (better XML support)
- Updated to new libs (libogc, libfat, libext2fs, libntfs)

Fix:  
- "Return to" option now work for all games, even problematic games like Prince of Persia. (Requires d2x v4+)
- Xflip setting fixed.
- Fix the parental lock of Individual game settings (Thanks to NJ7)
- Fix Theme downloader
- Fixed reset of the loader when loading game with IOS reload and disabled WiiTDB titles
- Fixed timeout timer on startup to count correctly.
- Fixed reversed disc image download when Custom/Original option is selected
- Fixed reload of game list after a game rename
- Fixed horizontal text scrolling
- Fixed booting games by arguments (headless id feature)
- Fixed We Dare game boot (thx oggzee)



R1099 Change Log:
    *Added IOS225 from Rodries cIOS Installer MOD to Hermes IOS types

New Forwarder V3.0 Changes:
    *added support for ext partitions
    *added support for arguments from xml
    *clean up of source
2011-06-29 20:45:40 +00:00
..
wbfs *Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran) 2011-06-26 21:38:05 +00:00
alternatedol.c *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
alternatedol.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp *Prepare source code for devkitPPC r23 - replaced removed directory functions 2011-02-02 18:30:15 +00:00
AlternateDOLOffsets.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
apploader.c *several code optimizations 2011-06-24 19:11:36 +00:00
apploader.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
disc.c USB Loader GX Release V2.2 2011-06-29 20:45:40 +00:00
disc.h RC1 upload: 2011-03-14 21:19:21 +00:00
frag.c *several code optimizations 2011-06-24 19:11:36 +00:00
frag.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
fstfile.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
fstfile.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
GameBooter.cpp *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved. 2011-06-25 19:50:57 +00:00
GameBooter.hpp *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
GameList.cpp *Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran) 2011-06-26 21:38:05 +00:00
GameList.h *Prepare source code for devkitPPC r23 - replaced removed directory functions 2011-02-02 18:30:15 +00:00
GetMissingGameFiles.cpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
playlog.c *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
sdhc.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
sdhc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
splits.c *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
splits.h *Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes 2010-12-29 15:42:26 +00:00
usbstorage2.c *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
usbstorage2.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
utils.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
utils.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wbfs.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
wbfs.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
WDMFile.cpp *Disable game install in IOS58 mode 2011-01-17 22:03:14 +00:00
WDMFile.hpp *Fixed display of partition size on WBFS partitions with a different wbfs sector size than 512bytes. 2011-01-16 13:12:07 +00:00
wdvd.c *Fixed bug I introduced with R1062 where games do not start from NTFS/FAT/EXT 2011-02-05 10:36:55 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00