2d9b7ef1f9
[1.0.8 - April 4, 2009]
...
* "Match Wii Game" controls option! Games that have a Wii equivalent can be
played using the controls for that Wii game. For example all Zelda games
can be played with Twilight Princess controls. See the Instructions section
below for important details.
* Rotation/Tilt sensor games all work
* Solar sensors (Boktai 1/2/3)
* Rumble (except for games that rely on Gameboy Player)
* Keyboard
* PAL support, finally!
* New scaling options, choose how much stretching you want
* Colourised games now partially work but still have distortion
* "Corvette" no longer has a screwed up palette (but still crashes)
* Triggers net reconnection on SMB failure
* Source code refactored, and project file added
* Instructions section added to this readme file
2009-04-10 03:16:28 +00:00
afd2335815
new menu
2009-04-08 07:08:12 +00:00
f4715d3c26
Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
...
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
bf304d5b82
source refactor, merge/modify more changes from Carl Kenner
2009-03-04 07:01:04 +00:00
fde5171e0c
2009-02-20 09:36:05 +00:00
975cb72438
audio code corrections, sound static still present on GBA games
2009-01-13 04:20:08 +00:00
5dcdb7e86a
update audio core to match VBA-M (BUG: static added to GBA sound!)
2009-01-10 08:03:58 +00:00
093dca1d66
major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
2008-12-30 00:10:12 +00:00
3aa8137e81
minor bug fixes, auto-update feature
2008-12-24 07:52:35 +00:00
ed93edc51d
optimize boot sequence, more intelligent device auto-detect, network error message improvements
2008-12-22 09:23:48 +00:00
e03dd275f7
improve device thread, change pref loading
2008-12-18 23:21:51 +00:00
18e267b1f0
rewrite file code
2008-12-18 18:58:30 +00:00
ab6fb44b18
minor bugfixes
2008-11-26 07:39:09 +00:00
7a47d1b806
finalize 1.0.5
2008-11-19 07:14:00 +00:00
c6e9dce0d7
change pref file to <apppath>/settings.xml
2008-11-17 08:02:22 +00:00
8200baf3bb
add wii power/reset button support, wiimote power button support
2008-11-17 00:09:38 +00:00
830db0e150
tidy up file code
2008-11-12 07:53:25 +00:00
e006e66c77
add zoom saving, widescreen
2008-10-24 06:16:15 +00:00
5e024b9f70
fix for Qoob modchip users
2008-10-21 08:09:18 +00:00
de7c11dd25
frameskipping tweaks
2008-10-21 07:17:07 +00:00
53958d97b0
add per-game settings for better save compatibility
2008-10-19 09:14:22 +00:00
47365d258c
fix GB <> GBA crash
2008-10-18 20:40:48 +00:00
cb83ca6688
enable readahead cache for faster file access
2008-10-03 06:58:21 +00:00
af596450f7
memory based battery/state working, GC version working
2008-09-29 07:35:26 +00:00
2522d87963
SMB/DVD/ZIP now mostly functional
2008-09-26 08:10:36 +00:00
f743ba405a
video tweak
2008-09-26 01:01:08 +00:00
0b7ed963a2
code commenting, minor changes
2008-09-17 02:27:55 +00:00
eff1bf8705
battery and saves work now, many many other improvements
2008-09-17 01:54:21 +00:00
fc4c229edc
structure/system overhaul - partially working
2008-09-16 05:42:21 +00:00