ekeeke31
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0d58ff65e0
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fixed sound issues in PAL mode when HQ YM2612 is enabled (modified FIR resampler ratio)
fixed video glitches in games that switch video horizontal width.
fixed BIOS infinite loop on hard reset
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2009-08-14 13:54:15 +00:00 |
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ekeeke31
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f2e43c9f8f
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fixed backup memory support in Bill Walsh College Football (this game uses I2C EEPROM saves)
modified Action replay (Pro) memory map
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2009-08-11 17:25:38 +00:00 |
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ekeeke31
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8834abaa74
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added configurable lowpass filter
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2009-08-11 08:18:46 +00:00 |
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ekeeke31
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cfa4a08211
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fixed m68k 32 bits writes at memory boundaries
fixed UKM3 memory map being incorrectly reseted
added LFO current steps to YM2612 context
fixed IO reinitialization in controllers menu
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2009-08-09 09:33:48 +00:00 |
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ekeeke31
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5d1f29637e
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improved cartridge emulation (SRAM mapping & detection, ROM mirroring)
fixed Lock-ON option configuration
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2009-08-07 17:30:14 +00:00 |
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ekeeke31
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5b888e725b
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added proper IO initialization routines
improved cartridge structure
added Lock-ON hardware emulation (Sonic & Knuckles)
added cartridge ROM mirroring support (required for Lock-ON emulation)
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2009-08-06 18:31:05 +00:00 |
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ekeeke31
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acdfb2dbee
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added very preliminar emulation of Pro Action Replay 1 & 2 hardwares (NOT WORKING)
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2009-08-03 17:21:36 +00:00 |
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ekeeke31
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9eecfa2c7c
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fixed Action Replay hardware emulation (still need Pro Action Replay 1 & 2)
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2009-08-02 20:41:46 +00:00 |
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ekeeke31
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3031072ee0
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added Action Replay hardware emulation (incomplete, need more infos !)
added proper region detection for Korean games
fixed Game Genie patches remaining active when disactivated
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2009-07-31 16:37:42 +00:00 |
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ekeeke31
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f404e9eaa9
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Fixed Game Genie option menu
Added more EQ options in audio menu
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2009-07-30 07:15:54 +00:00 |
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ekeeke31
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d112fb72a2
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+added Game Genie hardware emulation (Game Genie ROM is now fully supported)
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2009-07-29 15:34:25 +00:00 |
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ekeeke31
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c35921ba3d
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~fixed video width not being initialized when using BIOS
~added an option to enable/disable 68k Address Error support (required by some homebrew roms)
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2009-06-17 07:58:56 +00:00 |
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ekeeke31
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405489769e
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~modified default 68k mapped memory (VDP DMA accesses WRAM only above $800000)
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2009-06-16 17:00:40 +00:00 |
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ekeeke31
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aa970d66a6
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~optimized 68k execution/interruptions
~re-enabled Address Error emulation
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2009-06-05 17:31:46 +00:00 |
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ekeeke31
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7bddb27c2b
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~code cleanup
~increased held key delay
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2009-06-04 07:47:17 +00:00 |
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ekeeke31
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a0fe59e1fc
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~fixed VDP bug from last revision
~updated DOS & WIN32 ports to reflect recent changes
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2009-06-02 18:12:31 +00:00 |
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ekeeke31
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d1c6a04dc7
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+added optionbox (variable option values) support
~fixed memory leak with messageboxes
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2009-05-25 07:46:19 +00:00 |
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ekeeke31
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b08e66855a
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+added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
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2009-05-13 14:26:55 +00:00 |
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ekeeke31
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d1b4f1b109
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+ fixed lightgun autodetection for Lethal Enforcers II
+ improved Mouse emulation
+ cleaned inputs functions a little bit
+ added preliminar Menu options (bg color, sfx/music volume)
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2009-04-23 01:01:07 +00:00 |
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ekeeke31
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4dbedcdc04
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fixed original interlaced mode desync (hack)
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2009-01-08 19:01:16 +00:00 |
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ekeeke31
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cb7149fb6b
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added support for one EEPROM game, code cleanup
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2009-01-07 17:12:03 +00:00 |
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ekeeke31
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00a61b4762
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code cleanup
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2008-12-11 17:38:29 +00:00 |
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ekeeke31
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c4c78f58be
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fixed cart mapper, code cleanup
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2008-12-05 16:26:57 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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f2fdbc4e4d
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fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns
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2008-08-26 16:00:43 +00:00 |
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ekeeke31
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f674126a66
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fixed inputs initialization & controller options, additional SSG-EG fixes (experimental)
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2008-08-13 12:47:56 +00:00 |
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ekeeke31
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09657296d4
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added sega mouse support, fixed banked EEPROM access
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2008-08-10 20:40:04 +00:00 |
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ekeeke31
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fb15609c9e
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restored from bountysource
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2008-08-07 12:26:07 +00:00 |
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