ekeeke
6ec9ac2729
[Core/SG] added SG-1000 II hardware with 8KB RAM extension adapter in selectable hardware models ( fixes #437 )
2022-10-29 13:51:34 +02:00
ekeeke
ec466a7c9e
[Gamecube/Wii] added configurable overclock setting for M68K, S68K and Z80 CPUs
2022-10-25 20:09:25 +02:00
ekeeke
98b5c60355
[Gamecube/Wii][libretro] added Mega-CD PRG-RAM & Word-RAM cheat codes support
2022-10-15 16:12:51 +02:00
ekeeke
e366ca817f
[Core/CD] added setting to enable/disable CD access time simulation
2022-05-01 15:47:18 +02:00
ekeeke
9254c331d2
[Core/CD] added configurable CD-DA and PCM outputs mixing volume
2021-10-07 23:20:31 +02:00
ekeeke
972203a536
[Gamecube/Wii] improved menu
2021-09-15 19:27:23 +02:00
ekeeke
dfe3672878
[Core/MD] added support for MegaSD CD hardware overlay (MD+ hacks) and extended SSF2 / ROM write mappers
2021-09-13 19:32:52 +02:00
Dave Murphy
0181eeaab9
use generated headers
2021-04-07 11:47:46 +01:00
ekeeke
a8d15733fb
[Gamecube/Wii] fixed compilation issue with GCC 10.x used in devkitPPC r37 and later
2020-09-18 01:34:26 +02:00
ekeeke
6466994353
[Gamecube/Wii] fixed menu typo
2019-05-08 08:39:22 +02:00
ekeeke
d927c6e4cb
[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
2019-03-23 14:32:34 +01:00
EkeEke
3ec4b627e8
[Wii] fixed Wii U Pro Controller detection using libogc
2018-08-11 01:28:12 +02:00
EkeEke
902dc4c4c0
[Core/Sound] added (optional) YM2612 DAC distortion emulation in MAME core & removed configurable YM2612 DAC resolution (deprecated)
2017-12-22 20:43:28 +01:00
EkeEke
3a05b53850
[Wii] update credits
2017-10-07 01:16:10 +02:00
EkeEke
2ad037214b
[Wii] added WiiU GamePad Controller support on vWii (thanks to Fix94)
2017-10-07 00:50:51 +02:00
EkeEke
05dc8faa04
[Core/CD] added (optional) CHD image file support
2017-08-27 16:42:31 +02:00
EkeEke
9bb64c47f9
[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
2016-12-18 23:36:59 +01:00
EkeEke
740f690de8
[Gamecube/Wii] VDP status in 8-bit mode should not be changed when changing region
2016-09-02 16:31:47 +02:00
EkeEke
c01c640457
[Gamecube/Wii] fixed Master System games peripheral auto-detection
2016-06-14 23:37:45 +02:00
EkeEke
caaf82f2da
[Gamecube/Wii] optimized GX texture loading
2016-05-03 16:14:24 +02:00
EkeEke
abf2db8198
[Gamecube/Wii] minor optimizations (no need to invalidate D-cache)
2015-10-17 19:06:35 +02:00
EkeEke
f4b9a15956
[Wii/Gamecube] fixed Boot ROM selection not being always applied immediately
2015-07-09 23:55:32 +02:00
EkeEke
bc97990c87
[Wii] added support for Wii U Pro Controller & fixed in-game support for 3rd party Classic Controllers with invalid calibration data
2015-01-24 17:24:34 +01:00
EkeEke
dcffd4e2b7
[Gamecube/Wii] Japanese Master System model has no reset button
2014-11-23 20:55:28 +01:00
EkeEke
97595b4557
[Core/GG] added LCD ghosting software filter
2014-11-23 20:45:22 +01:00
EkeEke
37dd44df6c
[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
2014-10-10 18:06:16 +02:00
EkeEke
f436689a65
[Gamecube/Wii] fixed regression with recent file list display (continued)
2014-09-20 18:01:14 +02:00
EkeEke
99e632a183
[Gamecube/Wii] fixed regression with recent file list display
2014-09-17 23:35:47 +02:00
EkeEke
620f372cb2
[Gamecube/Wii] added configurable BIOS & Lock-on ROM support
2014-08-25 00:30:18 +02:00
EkeEke
6052d29a24
[Gamecube/Wii] fixed arrow buttons in Cheats Menu
2014-08-25 00:29:55 +02:00
EkeEke
be3969bf3a
[Gamecube/Wii] fixed more bugs in cheats menu
2014-08-18 21:21:13 +02:00
EkeEke
7ff002e0d8
[Wii] refactored Wiimote pointer calibration menu
2014-08-15 15:50:26 +02:00
EkeEke
7064f4e90d
[Wii] added Wiimote pointer calibration in Menu settings (user request)
2014-08-15 15:09:23 +02:00
EkeEke
f3d4cf51d2
[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
2014-08-09 18:59:14 +02:00
EkeEke
ade2c6ad78
[Core/IO] change Master System multitap "official" name
2014-06-17 22:09:20 +02:00
EkeEke
731b0afcc3
[Gamecube/Wii] improved Cheats Menu
2014-06-17 22:07:35 +02:00
EkeEke
6394c0e482
[Wii] added configurable Wiimote timeout
2014-04-05 01:15:43 +02:00
EkeEke
df6dbe855a
[Core/IO] added homemade Master System multitap emulation (BOom)
2014-04-05 00:45:30 +02:00
EkeEke
54210e8222
[Core/IO] added gamepad type auto-detection
2014-04-01 20:36:16 +02:00
EkeEke
3b95a6eaee
[Gamecube/Wii] added configurable NTSC filter
2014-04-01 20:09:55 +02:00
EkeEke
e7754fd7cb
[Gamecube/Wii]
...
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
...
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
9d37d1ff87
[Gamecube/Wii]
...
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
5110b183fe
[Gamecube/Wii] fixed low-pass filter menu setting
2013-08-02 22:34:34 +02:00
EkeEke
ca143abd26
[Gamecube/Wii] added 50hz progressive mode (576p) support for emulation
2013-07-11 23:34:51 +02:00
EkeEke
442a475e56
[Wii] added game auto-load support through DOL args (compatible with "Wiiflow"
...
plugin arguments)
NOTE: if "loader" argument is sent, return to loader stub will automatically be
allowed either from Exit menu or using Wiimote POWER button
2013-06-30 18:01:37 +02:00
EkeEke
c5cc7d93af
[Core/Input] added support for XE-A1P analog controller on both ports
2013-06-27 01:49:10 +02:00
EkeEke
6635ab7ebf
updated headers of modified files
2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e
rearranged core & back-end specific code
2013-06-17 22:23:39 +02:00