Commit Graph

773 Commits

Author SHA1 Message Date
twinaphex
693ce4d78f Do AV change only for vertical resolution changes - RETRO_SET_SYSTEM_AV_INFO
is way too expensive to be abused like this - this is causing flashing in
fullscreen mode for some video drivers
2014-05-08 02:32:39 +02:00
twinaphex
f0b1641809 Set RETRO_DEVICE_JOYPAD to "Joypad Auto" 2014-05-02 03:20:17 +02:00
twinaphex
f932017845 Reimplement multitap/controller settings - now implements
RETRO_SET_CONTROLLER_INFO
2014-05-02 03:13:37 +02:00
twinaphex
97d0e56650 Define MSB_FIRST for Xbox 360 2014-04-30 00:28:46 +02:00
twinaphex
167ec02425 Going to just use MSB_FIRST or LSB_FIRST here as an ifdef - this
is too much of a PITA
2014-04-30 00:27:19 +02:00
twinaphex
7948c690e7 This Tremor header file should probably be properly rewritten to
either define union magic for MSB_FIRST or LSB_FIRST - the current
way of doing it is a goddamn mess
2014-04-30 00:24:03 +02:00
twinaphex
c5cecd7870 (MSVC) Bake in libtremor support 2014-04-30 00:07:36 +02:00
twinaphex
26b50b3980 Bake in libtremor for regular Makefile and Android 2014-04-29 23:49:47 +02:00
twinaphex
011cc39a19 Add OSX version minor detection in Makefile 2014-04-26 04:23:30 +02:00
twinaphex
4854241606 (OSX) Add PPC detection 2014-04-14 05:47:00 +02:00
twinaphex
ece1907480 Merge https://github.com/ekeeke/Genesis-Plus-GX 2014-04-13 17:06:34 +02:00
EkeEke
6941c9d6ae [Gamecube/Wii] fixed graphical glitch in bottom border area when borders are disabled 2014-04-10 21:03:56 +02:00
EkeEke
ee08f95144 added a few indications for downloads in README.md 2014-04-05 14:47:35 +02:00
EkeEke
305e0043ed [libretro] added current Win32 build to repository 2014-04-05 14:40:04 +02:00
EkeEke
dc2b2dda92 [Gamecube/Wii] added current builds to repository 2014-04-05 14:37:34 +02:00
EkeEke
e31df22240 [libretro] added support for Master System homemade multitap 2014-04-05 14:27:09 +02:00
EkeEke
6394c0e482 [Wii] added configurable Wiimote timeout 2014-04-05 01:15:43 +02:00
EkeEke
bc97224fef [libretro] fixed core resolution changes detection 2014-04-05 00:46:30 +02:00
EkeEke
df6dbe855a [Core/IO] added homemade Master System multitap emulation (BOom) 2014-04-05 00:45:30 +02:00
EkeEke
262a8c7fbc [Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4) 2014-04-01 20:40:30 +02:00
EkeEke
54210e8222 [Core/IO] added gamepad type auto-detection 2014-04-01 20:36:16 +02:00
EkeEke
1e951838de Merge branch 'master' of github.com:ekeeke/Genesis-Plus-GX 2014-04-01 20:11:35 +02:00
EkeEke
3b95a6eaee [Gamecube/Wii] added configurable NTSC filter 2014-04-01 20:09:55 +02:00
Twinaphex
f4bf6aef18 (MSVC) Update solutions for libretro-super 2014-03-15 19:24:41 +01:00
Twinaphex
6e32d98903 (MSVC 2010) Update MSVC 2010 solution 2014-03-15 14:15:18 +01:00
twinaphex
4efaa4ab67 (Android) Don't do -O3 - unsafe 2014-03-12 12:25:38 +01:00
ekeeke
1d0377f455 Merge pull request #25 from libretro/master
Fixup logging interface/Set min OS version to 10.6
2014-03-09 22:10:19 +01:00
twinaphex
c60ce5c720 Fixup logging interface/Set min OS version to 10.6 2014-03-05 03:26:01 +01:00
EkeEke
7dbeddece1 [libretro]
- fixed framebuffer size for PAL interlaced mode
- added support for in-game resolution changes through RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO
2014-03-02 17:51:00 +01:00
EkeEke
9352c3414f [Gamecube] fixed broken DVD support 2014-03-02 17:14:45 +01:00
EkeEke
e7754fd7cb [Gamecube/Wii]
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
e9fc71ec4f updated file headers 2013-12-27 19:38:41 +01:00
EkeEke
9957651e8e [Core/SG-1000] fixed SG-1000 internal RAM size (1KB instead of 2KB) 2013-12-27 19:34:47 +01:00
EkeEke
2fd2f82537 [Core/VDP] fixed broken Mode 1 rendering (TMS99xx "Text" mode) 2013-12-27 19:33:06 +01:00
EkeEke
c6bcd315fb [Core/MCD] fixed H-INT vector handling when using Mode 1 2013-12-17 17:06:13 +01:00
ekeeke
b88f93f21e Merge pull request #22 from libretro/master
(libretro) Use new logging interface, Emscripten port
2013-12-17 08:00:20 -08:00
twinaphex
1c95cbb498 Check if log_cb is not null before using log_cb callback 2013-12-16 12:50:46 +01:00
twinaphex
2c401c1ff7 Use new logging interface 2013-12-16 12:28:19 +01:00
EkeEke
9d37d1ff87 [Gamecube/Wii]
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
67fedfa2f8 [libretro] fixed configurable YM2612 DAC quantization option 2013-12-01 13:33:14 +01:00
twinaphex
352308bd38 (iOS) Add SDK min version flags 2013-11-30 01:48:37 +01:00
twinaphex
f06573cd30 Merge https://github.com/ekeeke/Genesis-Plus-GX
Conflicts:
	libretro/libretro.c
2013-11-27 23:42:17 +01:00
EkeEke
58c6506a7f [libretro] improved libretro implementation
.added support for .mdx ROM files
.added missing core settings (system hardware, region, lock-on, multitap, master system FM,...)
.fixed viewport width when NTSC Filter is enabled with Mega Drive or Mega CD games using H-32 mode
.code cleanup
2013-11-27 23:09:54 +01:00
EkeEke
d507b8b633 [Core/VDP] fixed Game Gear display rendering regression when left/right borders are disabled 2013-11-05 23:05:43 -05:00
EkeEke
b63b9e738b [Wii/Gamecube] removed unused GX rendering code 2013-11-05 23:05:42 -05:00
EkeEke
19d719e7f8 [Wii/Gamecube] optimized GX frame rendering using display list 2013-11-05 23:05:42 -05:00
EkeEke
e76fb5dc08 [Core/VDP] fixed Game Gear display rendering regression when left/right borders are disabled 2013-11-06 01:13:38 +01:00
EkeEke
709fcebd73 [Wii/Gamecube] removed unused GX rendering code 2013-11-01 13:06:15 +01:00
EkeEke
eb252920b2 [Wii/Gamecube] optimized GX frame rendering using display list 2013-11-01 13:01:49 +01:00