Commit Graph

23 Commits

Author SHA1 Message Date
EkeEke
6941c9d6ae [Gamecube/Wii] fixed graphical glitch in bottom border area when borders are disabled 2014-04-10 21:03:56 +02:00
EkeEke
305e0043ed [libretro] added current Win32 build to repository 2014-04-05 14:40:04 +02:00
EkeEke
dc2b2dda92 [Gamecube/Wii] added current builds to repository 2014-04-05 14:37:34 +02:00
EkeEke
6394c0e482 [Wii] added configurable Wiimote timeout 2014-04-05 01:15:43 +02:00
EkeEke
df6dbe855a [Core/IO] added homemade Master System multitap emulation (BOom) 2014-04-05 00:45:30 +02:00
EkeEke
54210e8222 [Core/IO] added gamepad type auto-detection 2014-04-01 20:36:16 +02:00
EkeEke
3b95a6eaee [Gamecube/Wii] added configurable NTSC filter 2014-04-01 20:09:55 +02:00
EkeEke
9352c3414f [Gamecube] fixed broken DVD support 2014-03-02 17:14:45 +01:00
EkeEke
e7754fd7cb [Gamecube/Wii]
- drastically reduced memory usage (free remaining memory can now be checked under "exit" options)
- improved GX video rendering (fixes screen tearing when VSYNC is disabled)
2014-03-02 17:03:26 +01:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
9d37d1ff87 [Gamecube/Wii]
.added configurable FPS display & toggleable fast-forward key combo (HOME +
MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
.minor code cleanup & optimizations
2013-12-08 17:23:45 +01:00
EkeEke
709fcebd73 [Wii/Gamecube] removed unused GX rendering code 2013-11-01 13:06:15 +01:00
EkeEke
eb252920b2 [Wii/Gamecube] optimized GX frame rendering using display list 2013-11-01 13:01:49 +01:00
EkeEke
11b427faaa [Wii/Gamecube] DVD interface is now only initialized when needed 2013-10-29 00:00:12 +01:00
EkeEke
5110b183fe [Gamecube/Wii] fixed low-pass filter menu setting 2013-08-02 22:34:34 +02:00
EkeEke
ca143abd26 [Gamecube/Wii] added 50hz progressive mode (576p) support for emulation 2013-07-11 23:34:51 +02:00
EkeEke
b00df47c1e [Core/Gamecube] improved progressive mode switch request on startup when component cable is detected 2013-07-11 23:33:11 +02:00
EkeEke
375514bee2 [Wii] fixed compilation warnings 2013-06-30 18:06:37 +02:00
EkeEke
442a475e56 [Wii] added game auto-load support through DOL args (compatible with "Wiiflow"
plugin arguments)
NOTE: if "loader" argument is sent, return to loader stub will automatically be
allowed either from Exit menu or using Wiimote POWER button
2013-06-30 18:01:37 +02:00
EkeEke
c5cc7d93af [Core/Input] added support for XE-A1P analog controller on both ports 2013-06-27 01:49:10 +02:00
EkeEke
11d275e2f8 [Gamecube/Wii] finalized 1.7.4 2013-06-21 15:14:00 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
b629a0969e rearranged core & back-end specific code 2013-06-17 22:23:39 +02:00