ekeeke31
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8834abaa74
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added configurable lowpass filter
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2009-08-11 08:18:46 +00:00 |
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ekeeke31
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cfa4a08211
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fixed m68k 32 bits writes at memory boundaries
fixed UKM3 memory map being incorrectly reseted
added LFO current steps to YM2612 context
fixed IO reinitialization in controllers menu
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2009-08-09 09:33:48 +00:00 |
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ekeeke31
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5d1f29637e
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improved cartridge emulation (SRAM mapping & detection, ROM mirroring)
fixed Lock-ON option configuration
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2009-08-07 17:30:14 +00:00 |
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ekeeke31
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5b888e725b
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added proper IO initialization routines
improved cartridge structure
added Lock-ON hardware emulation (Sonic & Knuckles)
added cartridge ROM mirroring support (required for Lock-ON emulation)
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2009-08-06 18:31:05 +00:00 |
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ekeeke31
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acdfb2dbee
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added very preliminar emulation of Pro Action Replay 1 & 2 hardwares (NOT WORKING)
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2009-08-03 17:21:36 +00:00 |
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ekeeke31
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9eecfa2c7c
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fixed Action Replay hardware emulation (still need Pro Action Replay 1 & 2)
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2009-08-02 20:41:46 +00:00 |
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ekeeke31
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3031072ee0
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added Action Replay hardware emulation (incomplete, need more infos !)
added proper region detection for Korean games
fixed Game Genie patches remaining active when disactivated
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2009-07-31 16:37:42 +00:00 |
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ekeeke31
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f404e9eaa9
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Fixed Game Genie option menu
Added more EQ options in audio menu
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2009-07-30 07:15:54 +00:00 |
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ekeeke31
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d112fb72a2
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+added Game Genie hardware emulation (Game Genie ROM is now fully supported)
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2009-07-29 15:34:25 +00:00 |
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ekeeke31
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c35921ba3d
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~fixed video width not being initialized when using BIOS
~added an option to enable/disable 68k Address Error support (required by some homebrew roms)
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2009-06-17 07:58:56 +00:00 |
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ekeeke31
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405489769e
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~modified default 68k mapped memory (VDP DMA accesses WRAM only above $800000)
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2009-06-16 17:00:40 +00:00 |
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ekeeke31
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aa970d66a6
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~optimized 68k execution/interruptions
~re-enabled Address Error emulation
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2009-06-05 17:31:46 +00:00 |
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ekeeke31
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7bddb27c2b
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~code cleanup
~increased held key delay
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2009-06-04 07:47:17 +00:00 |
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ekeeke31
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a0fe59e1fc
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~fixed VDP bug from last revision
~updated DOS & WIN32 ports to reflect recent changes
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2009-06-02 18:12:31 +00:00 |
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ekeeke31
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d1c6a04dc7
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+added optionbox (variable option values) support
~fixed memory leak with messageboxes
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2009-05-25 07:46:19 +00:00 |
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ekeeke31
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b08e66855a
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+added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
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2009-05-13 14:26:55 +00:00 |
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ekeeke31
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d1b4f1b109
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+ fixed lightgun autodetection for Lethal Enforcers II
+ improved Mouse emulation
+ cleaned inputs functions a little bit
+ added preliminar Menu options (bg color, sfx/music volume)
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2009-04-23 01:01:07 +00:00 |
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ekeeke31
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4dbedcdc04
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fixed original interlaced mode desync (hack)
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2009-01-08 19:01:16 +00:00 |
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ekeeke31
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cb7149fb6b
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added support for one EEPROM game, code cleanup
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2009-01-07 17:12:03 +00:00 |
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ekeeke31
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00a61b4762
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code cleanup
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2008-12-11 17:38:29 +00:00 |
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ekeeke31
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c4c78f58be
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fixed cart mapper, code cleanup
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2008-12-05 16:26:57 +00:00 |
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ekeeke31
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0165ac387f
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huge update
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2008-12-04 19:32:22 +00:00 |
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ekeeke31
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f2fdbc4e4d
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fixed input system rested when loading a new rom, fixed sega mouse buttons being inverted, SRAM are not compressed anymore, fixed B button on wiimote when emulating lightguns
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2008-08-26 16:00:43 +00:00 |
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ekeeke31
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f674126a66
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fixed inputs initialization & controller options, additional SSG-EG fixes (experimental)
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2008-08-13 12:47:56 +00:00 |
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ekeeke31
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09657296d4
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added sega mouse support, fixed banked EEPROM access
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2008-08-10 20:40:04 +00:00 |
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ekeeke31
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fb15609c9e
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restored from bountysource
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2008-08-07 12:26:07 +00:00 |
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