EkeEke
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1cf6882bb2
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[Core/IO] improved control pad emulation (verified on real hardware)
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2015-10-17 19:24:01 +02:00 |
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EkeEke
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9476daf1e9
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[Core/IO] improved XE-1AP controller emulation
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2015-08-26 23:32:25 +02:00 |
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EkeEke
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37dd44df6c
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[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
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2014-10-10 18:06:16 +02:00 |
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EkeEke
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f3d4cf51d2
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[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
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2014-08-09 18:59:14 +02:00 |
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EkeEke
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ade2c6ad78
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[Core/IO] change Master System multitap "official" name
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2014-06-17 22:09:20 +02:00 |
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EkeEke
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df6dbe855a
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[Core/IO] added homemade Master System multitap emulation (BOom)
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2014-04-05 00:45:30 +02:00 |
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EkeEke
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262a8c7fbc
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[Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4)
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2014-04-01 20:40:30 +02:00 |
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EkeEke
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54210e8222
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[Core/IO] added gamepad type auto-detection
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2014-04-01 20:36:16 +02:00 |
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EkeEke
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75ac3317ed
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[Core/Input] cleaner fix for lightgun emulation when HVC latch is disabled
(better not make VDP core hackish)
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2013-06-30 13:06:04 +02:00 |
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EkeEke
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49d22ce6ed
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[Core/VDP] improved HVC latch behavior when not locked in hardware but forced for gun emulation ("Gunfight - 3 in 1" randomization issues when Justifier is enabled)
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2013-06-27 23:32:27 +02:00 |
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EkeEke
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dbdae3bf3e
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[Core/input] updated header of modified files
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2013-06-27 01:54:02 +02:00 |
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EkeEke
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c5cc7d93af
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[Core/Input] added support for XE-A1P analog controller on both ports
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2013-06-27 01:49:10 +02:00 |
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EkeEke
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aede1b9299
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rearranged core & back-end specific code (part 2)
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2013-06-17 22:31:31 +02:00 |
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