Commit Graph

502 Commits

Author SHA1 Message Date
EkeEke
c830a70872 [SCD] fixes CD-DA fader when audio is muted 2012-10-15 10:15:52 +02:00
EkeEke
93e16de9ca fixed screen rendering when borders are disabled 2012-10-14 19:17:27 +02:00
EkeEke
3ffad6b6c6 updated libretro & win32 ports 2012-10-14 19:16:31 +02:00
EkeEke
f2a7b4cb8a [Core/SCD]
---------------
* added support for CUE files
* added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images)
* added CD fader emulation
* added CDD "Fast FW" & "Fast RW" commands emulation
* improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others)
* improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish)
* fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...)
* fixed Word-RAM memory mode on soft-reset (missing logo gfx effects)
* fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash)
* fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown)
* fixed Mode 1 emulation (cartridge boot mode)

[Core/Sound]
---------------
* replaced FIR resampler by Blip Buffer for FM resampling
* modified SN76489 core for use of Blip Buffer
* improved PSG & FM chips synchronization using Blip Buffer
* added Game Gear PSG stereo support
* fixed SG-1000 specific PSG noise
* fixed YM2612 LFO AM waveform (California Games surfing event)
* fixed YM2612 phase precision
* minor optimizations to YM2612 core

[Core/Game Gear]
---------------
* added support for CJ Elephant Fugitive (recently released by SMS Power)
* added Game Gear extended screen option

[Core/Genesis]
---------------
* added support for a few recently dumped (but unreleased) games

[Core/General]
---------------
* improved ROM & CD image file loading
* various code cleanup

[Gamecube/Wii]
---------------
* added automatic disc swap feature
* removed automatic frameskipping (no use)
* improved general audio/video sync
* various code cleanup & bugfixes
2012-10-13 19:01:31 +02:00
EkeEke
c8d4bb4f91 [SCD] improved synchronization between PCM chip & SUB-CPU (Willy Beamish)
[SCD] fixed PCM waveform sign bit and output precision
2012-08-26 21:11:15 +02:00
EkeEke
2cec58e50a synced a few files with googlecode repository 2012-08-22 23:03:46 +02:00
twinaphex
4c33d7af7c Revert "(Xbox 1) Fixed Xbox 1 crash - the problem was that there are (non-static)"
This reverts commit 86254071be.
2012-08-20 21:05:37 +02:00
twinaphex
25786020d2 Revert "(Xbox 1) Fixed sound - never, ever name non-static inline functions"
This reverts commit 00d98cee9c.
2012-08-20 21:05:25 +02:00
Twinaphex
35268a50f8 Merge git://github.com/ekeeke/Genesis-Plus-GX 2012-08-19 11:34:17 +02:00
EkeEke
0da3182c38 [MD] fixed crash when loading TMSS ROM while MD BIOS is enabled / not found 2012-08-19 01:13:03 +02:00
twinaphex
00d98cee9c (Xbox 1) Fixed sound - never, ever name non-static inline functions
the same in disparate source files - they must all be named uniquely
2012-08-17 00:20:22 +02:00
twinaphex
86254071be (Xbox 1) Fixed Xbox 1 crash - the problem was that there are (non-static)
inline functions being declared in two source files - ym2413.c and
ym2612.c. A call to set_sl_rr in ym2612.c would jump to the inline
function declared in ym2413.c and completely crashihng the app.

Both functions in the input files have now been uniquely named to
avoid conflicts. There might be more conflicts up ahead (sound is still
not correct), but at least games run now
2012-08-16 23:57:31 +02:00
Twinaphex
fe8c1b01ac Merge git://github.com/ekeeke/Genesis-Plus-GX 2012-08-08 23:48:10 +02:00
EkeEke
2dcc095c14 [Game Gear] added support for CJ Elephant Fugitive mapper (recently released by SMS Power) 2012-08-08 10:40:59 +02:00
EkeEke
ca9173cc58 [YM2612] fixed LFO AM modulation waveform (California Games) 2012-08-03 01:16:27 +02:00
EkeEke
02999945ea [YM2612] fixed LFO AM modulation waveform (California Games) 2012-08-02 23:14:08 +02:00
Twinaphex
d28fe8ee29 Merge git://github.com/ekeeke/Genesis-Plus-GX
Conflicts:
	source/system.c
2012-07-26 13:12:06 +02:00
EkeEke
737fcd116c added some message logging 2012-07-22 19:53:21 +02:00
EkeEke
8dad467ad2 fixed Snatcher default TOC 2012-07-22 19:52:17 +02:00
EkeEke
2a381dd290 .MD cartridge hardware (SRAM, etc) should not be reseted when emulating MCD hardware (fixes random crash when loading Mode 1 cartridge) 2012-07-22 19:51:42 +02:00
EkeEke
f3756f260c [SCD]
.fixed PCM channels loop address (Snatcher)
.fixed default TOC for Snatcher .bin image
.disabled Mode 1 ROM cartridge write access

[Wii/GC]
.fixed PCM channels remaining enabled when forcing system hardware
2012-07-21 23:01:05 +02:00
EkeEke
a973fd587e [SCD] fixed internal backup RAM formatting when switching regions 2012-07-21 19:10:36 +02:00
EkeEke
ac33d5ee34 fixed improper PCM channel status check 2012-07-21 19:09:00 +02:00
EkeEke
0f71b85e2a oops, should really compile before committing stuff 2012-07-15 19:02:10 +02:00
EkeEke
320b56ddcc [Wii] modified default controller key map 2012-07-15 18:41:03 +02:00
EkeEke
e043b76acc proper alignment mask for samples 2012-07-15 18:00:43 +02:00
EkeEke
e9d5f20992 [Wii/Gamecube]
.fixed "Cartridge Hot-Swap" option being locked
.fixed L/R buttons being inverted in cheat menu
.fixed corrupted screen capture when saving Mega CD state files
.fixed RAM cartridge file saving
.added DSP halt/unhalt call when exiting/entering main menu
2012-07-15 17:44:26 +02:00
EkeEke
70e96409c3 .added configurable size alignment for sound samples buffer 2012-07-15 17:41:09 +02:00
EkeEke
47040dbba6 .fixed potential memory issue when loading CD game after a large ROM file
.added support for upper-case ROM file extensions
.modified load_archive behavior so that it does not overwrite original filename with uncompressed name anymore
.replaced use of strcmp by memcmp
2012-07-15 17:39:47 +02:00
EkeEke
2b8656c27f .fixed SUB-CPU access to unmapped areas using PC-relative instructions (Final Fight CD first boss crash)
.fixed SUB-CPU idle loop false detection when using BSET/BCLR on memory mode register (Pugsy CD first boss slowdowns)
.fixed Word-RAM default mode switching on soft reset
.optimized VDP DMA processing
2012-07-15 17:26:21 +02:00
EkeEke
e53d6e8aa4 fixed PCM channels loop data & start address emulation 2012-07-15 17:18:46 +02:00
EkeEke
ae1416aad4 .improved CDD TOC emulation robustness
.added support for "Fast Forward" and "Fast Rewind" CDD commands
.modified default length of simulated CD audio tracks
2012-07-15 17:15:01 +02:00
Twinaphex
832cb5939a ifef out 'return aligned number of samples' for libretro- seems to be
a Wii-ism where we drop the samples - improves / eliminates audio pops
but still audio clicks/pauses
2012-07-10 19:25:50 +02:00
Twinaphex
64f496e81f Removed this from old 1.6.0 - tried to see if it effected audio
issues
2012-07-10 05:45:41 +02:00
Twinaphex
04998786ca Don't assume slash is appended at the end of the system dir 2012-07-10 05:44:32 +02:00
EkeEke
28775cc3aa [Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.

[Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.
2012-07-05 21:45:37 +02:00
ekeeke31
f502dd48c7 compatibility fixes for libogc 1.8.11 2012-05-03 11:28:20 +00:00
ekeeke31
3f0547776b -fixed configured overlay setting not being applied on first start
-added left/right as page up/down keys in ROM browsers
2012-05-02 18:40:38 +00:00
ekeeke31
6743bac508 [SMS/GG] fixed uninitialized memory writes bug (fixes games accidentally writing to ROM area) 2012-04-12 22:05:07 +00:00
ekeeke31
fcfd294d84 [gamecube] finally ok ? ^^ 2012-04-11 23:29:05 +00:00
ekeeke31
befc2b8f0a [gamecube] better implementation of progressive mode user switch ? 2012-04-10 19:03:32 +00:00
ekeeke31
bbdea720d3 bugfixes from previous changes 2012-04-09 13:35:45 +00:00
ekeeke31
659c46f083 [gamecube] proper fix for previous issue, disclaimer is also now displayed with configured video mode
[gamecube/wii] disabled disclaimer screen if auto-played ROM has been loaded
2012-04-09 09:28:39 +00:00
ekeeke31
2dd6e86c1c [gamecube] fixed progressive video mode setting not being properly restored on startup 2012-04-09 09:09:59 +00:00
ekeeke31
868f14dc44 . adjusted synchronization between PSG & FM cores (better avoid generating additional samples) 2012-04-08 17:54:02 +00:00
ekeeke31
39dc73d406 . improved PSG core runtime accuracy
. improved PSG & FM cores synchronization at the end of frame
2012-04-07 17:15:38 +00:00
ekeeke31
18a04500bc . code formatting 2012-04-07 17:13:52 +00:00
ekeeke31
9f6c9b83aa . modified ASNDLIB handling
. added support for configurable menu key combo on gamecube controllers, also C-Stick is now always used by default as additional menu key.
.[wii] forced wiimote & classical controllers HOME button( port #1 only) as default menu keys, even when not configured as input devices 
.[gamecube] added switchable progressive video mode when component cable is detected (hold B on startup to switch mode, default is 480p).
2012-04-07 16:44:38 +00:00
ekeeke31
d042eebd83 [SMS] fixed number of pages for ROM sizes which are not a factor of page size 2012-04-05 21:26:06 +00:00
ekeeke31
c294796fdc [win32] minor fixes 2012-04-05 21:18:00 +00:00
ekeeke31
936bb81bc0 [SMS] added proper support for new released dump Nemesis 2012-03-31 11:05:38 +00:00
ekeeke31
85119edc2d .added support for yet unreleased korean games from SMS Power
.(re)enabled external RAM by default for 32k ROM
2012-03-10 20:32:16 +00:00
ekeeke31
c33273fa02 .fixed VDP register reset state on SG-1000
.improved SG-1000 default memory mapping
.added support for SG-1000 RAM extension adapters (both types) and recent SMS Power dumps using them
2012-03-10 19:57:19 +00:00
ekeeke31
e47ffcad81 fixed PICO ROM loading and region detection 2012-02-28 22:22:07 +00:00
ekeeke31
3e8897d331 reverted IOS patch (became useless with HBC 1.1.0 release) 2012-02-28 21:10:56 +00:00
ekeeke31
2708e69f79 [SMS] added support for last SMS Power! dumps (Janggun-ui Adeul / Street Hero) 2012-02-24 17:38:52 +00:00
ekeeke31
3dee74358e .improved scaling when 16:9 correction is enabled 2012-02-12 21:15:09 +00:00
ekeeke31
38dcd29a66 added CUSTOM_BLITTER define, no need for NGC specific rendering code inside core anymore 2012-02-05 19:37:20 +00:00
ekeeke31
a45cf8861f portability fix for Linux build 2012-02-05 17:43:16 +00:00
ekeeke31
0beaccaea9 -added CHEATS_UPDATE macro definition (required by last commit)
-removed unused soundbuffer for all platforms
-renamed osd_input_Update to osd_input_update
2012-02-05 17:10:16 +00:00
ekeeke31
83d4312e3c added random RAM pattern initialization on Mark-III & Japanese Master System (fixes "Alibaba and 40 Thieves" & "Block Hole") 2012-02-05 17:00:50 +00:00
ekeeke31
cca17c642f fixed pixels input & output for NTSC filters 2012-02-01 22:55:42 +00:00
ekeeke31
67bed12429 added RGB555 pixel output support to NTSC filters 2012-02-01 00:37:11 +00:00
ekeeke31
aae753a9e7 removed useless HW_DOL define 2012-02-01 00:28:34 +00:00
ekeeke31
cab4ecba99 [Wii/Gamecube]
* added an option to set VDP mode (PAL/NTSC) independently from console region.
* added an option to select console master clock frequency (PAL/NTSC/AUTO): emulation now run at selected frequency when VSYNC is disabled.
* added an option to force VSYNC disabled.
* improved screen scaling.

[Core]
* moved INLINE definition to macros.h
* removed unused typedef from osd_cpu.h
* cleanup include files
2012-01-31 22:50:54 +00:00
ekeeke31
96452ac75b -added support for 4-Pak All Action (SMS), thanks to Omar Cornut for mapper reverse-engineering 2012-01-23 21:24:24 +00:00
ekeeke31
d0ca4f7a06 added more restrictive EEPROM-based games database 2012-01-17 21:35:51 +00:00
ekeeke31
85f745b5ef faster scrolling using L/R or +/- buttons in ROM browsers 2012-01-17 21:34:30 +00:00
ekeeke31
e808eaf9fa added ISP register to savestate: fixes savestate for games running in User mode 2012-01-16 21:09:55 +00:00
ekeeke31
09c02fd693 fixed C89 remaining incompatibilities + various code cleanup 2012-01-15 19:59:13 +00:00
ekeeke31
238382d8a8 optimized sound chips update functions 2012-01-15 19:57:59 +00:00
ekeeke31
873870b4a1 optimized 68k core using prebuild const tables 2012-01-15 19:56:30 +00:00
ekeeke31
b051d03f86 BIOS support (continued) 2012-01-15 19:55:22 +00:00
ekeeke31
892abc8589 fixed default manual scaling for Master System 2012-01-15 19:54:19 +00:00
ekeeke31
a77ee50ecd - moved savestate compression/decompression out of emulator core (continuing) 2012-01-15 19:53:25 +00:00
ekeeke31
d66d747d98 - annual code cleanup ;-)
- added port $3E emulation (SMS, GG)
- added SMS & GG BIOS support
- added an option to run BIOS without cartridge
- added separate ROM browsers for SG-1000, Master System, Game Gear & Mega Drive / Genesis
- changed Cheat menu icon
- moved ROM device selection (SD,USB,DVD) to menu options
- moved savestate compression/decompression out of emulator core
- removed useless background images & background color option
- prevented deletion of cheat files when no valid codes are found left
- added IOS patch on startup to fix Homebrew Channel network bug when <no_ios_reload> option is used







[GUI]
-
2012-01-15 19:51:27 +00:00
ekeeke31
05d375533a Removed long int use for portability on 64-bit platforms 2011-09-25 10:21:44 +00:00
ekeeke31
3fdf086bad Fixed 32-bit integer type definition for portability on 64-bit platforms 2011-09-25 10:06:55 +00:00
ekeeke31
e8d4ed6d17 added support for some korean games recently dumped by SMS Power (Super Boy 3, Knightmare II - The Maze of Galious) 2011-09-25 10:05:08 +00:00
ekeeke31
e0c88d2fb0 [Core/VDP]
-added support for nametable registers writes during HBLANK: fixes The Adventures of Batman & Robin (graphical issues during 2nd Boss fight)
-added support for VSRAM writes during HBLANK in 2-cell VSCROLL mode: fixes The Adventures of Batman & Robin (graphical issues during 2nd Boss fight)
2011-08-15 15:37:13 +00:00
ekeeke31
9b0d4d6a9c .improved emulation of 32k bankswitch hardware used by a few unlicensed games
.added support for a few recently dumped unlicensed games
2011-08-15 15:29:28 +00:00
ekeeke31
c07e7ae644 -removed unused files 2011-08-07 18:10:19 +00:00
ekeeke31
62f1204476 ----------------------
Genesis Plus GX 1.6.0 
----------------------

[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 17:49:46 +00:00
ekeeke31
651e91ece6 Reverted to r598 2011-07-13 22:49:52 +00:00
ekeeke31
7924f83b3d Deleted public repository 2011-07-13 11:44:38 +00:00
ekeeke31
714e55aa06 improved gun cursor positioning 2011-06-30 12:30:13 +00:00
ekeeke31
6ebfda53d5 fixed SRAM initialization bug (introduced in r582) 2011-05-30 19:36:18 +00:00
ekeeke31
4a39669a8d improved Sega Mouse emulation (fixes Cannon Fodder mouse support) 2011-05-01 11:43:33 +00:00
ekeeke31
57c5d89380 amplified YM2413 default output by 2 2011-04-30 15:23:45 +00:00
ekeeke31
b088d33ce0 type changing for portability 2011-04-30 15:22:45 +00:00
ekeeke31
e46c46e2ff fixed YM2413 option not always being correctly displayed 2011-04-30 13:00:25 +00:00
ekeeke31
b0999e0be3 .fixed PSG Noise Boost on init
.minor optimizations to SN76489 core
2011-04-30 12:58:14 +00:00
ekeeke31
8af85558d0 .fixed YM2413 context restore when changing options
.added YM2413 context to Master System savestates
.removed support for older savestates format (1.3.x, 1.4.x), use 1.5.0 to convert old savestates to new (1.5.x) format
2011-04-30 12:56:01 +00:00
ekeeke31
d0eab7d8d9 added YM2413 emulation in Master System compatibility mode 2011-04-29 13:24:33 +00:00
ekeeke31
b6bc325353 modified SRAM/ROM mapper default behavior (not 100% correct but at least this prevents Sonic Megamix from crashing because of wrong coding while remaining compatible with games actually using the mapper) 2011-04-28 18:54:39 +00:00
ekeeke31
a834e63ce4 adjusted PAL framerate 2011-04-28 18:17:57 +00:00
ekeeke31
751e922638 added missing stuff about framerate reinitialization in r580 2011-04-28 00:23:24 +00:00
ekeeke31
7cd0eb4a4b improved HINT accuracy in Master System Compatibility mode. 2011-04-28 00:13:23 +00:00
ekeeke31
ea8228be66 . disabled SRAM on power on when ROM & SRAM are sharing same memory area 2011-04-28 00:12:30 +00:00
ekeeke31
03f154f7af . added Game Toshokan in EEPROM database (verified on real cartridge)
. fixed EEPROM size for Micro Machines 2 - Turbo Tournament (verified on real cartridge)
2011-04-28 00:11:22 +00:00