Commit Graph

48 Commits

Author SHA1 Message Date
EkeEke
f2a7b4cb8a [Core/SCD]
---------------
* added support for CUE files
* added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images)
* added CD fader emulation
* added CDD "Fast FW" & "Fast RW" commands emulation
* improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others)
* improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish)
* fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...)
* fixed Word-RAM memory mode on soft-reset (missing logo gfx effects)
* fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash)
* fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown)
* fixed Mode 1 emulation (cartridge boot mode)

[Core/Sound]
---------------
* replaced FIR resampler by Blip Buffer for FM resampling
* modified SN76489 core for use of Blip Buffer
* improved PSG & FM chips synchronization using Blip Buffer
* added Game Gear PSG stereo support
* fixed SG-1000 specific PSG noise
* fixed YM2612 LFO AM waveform (California Games surfing event)
* fixed YM2612 phase precision
* minor optimizations to YM2612 core

[Core/Game Gear]
---------------
* added support for CJ Elephant Fugitive (recently released by SMS Power)
* added Game Gear extended screen option

[Core/Genesis]
---------------
* added support for a few recently dumped (but unreleased) games

[Core/General]
---------------
* improved ROM & CD image file loading
* various code cleanup

[Gamecube/Wii]
---------------
* added automatic disc swap feature
* removed automatic frameskipping (no use)
* improved general audio/video sync
* various code cleanup & bugfixes
2012-10-13 19:01:31 +02:00
EkeEke
a973fd587e [SCD] fixed internal backup RAM formatting when switching regions 2012-07-21 19:10:36 +02:00
EkeEke
e9d5f20992 [Wii/Gamecube]
.fixed "Cartridge Hot-Swap" option being locked
.fixed L/R buttons being inverted in cheat menu
.fixed corrupted screen capture when saving Mega CD state files
.fixed RAM cartridge file saving
.added DSP halt/unhalt call when exiting/entering main menu
2012-07-15 17:44:26 +02:00
EkeEke
47040dbba6 .fixed potential memory issue when loading CD game after a large ROM file
.added support for upper-case ROM file extensions
.modified load_archive behavior so that it does not overwrite original filename with uncompressed name anymore
.replaced use of strcmp by memcmp
2012-07-15 17:39:47 +02:00
EkeEke
28775cc3aa [Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.

[Core/SCD]
----------
* added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX
rotation/scaling, etc)
* added .ISO & .BIN CD image file support
* added 512K backup cartridge RAM support
* added savestate support for CD games

NOTES:
~~~~~~
* to play CD games, original BIOS ROM files are required in /genplus/bios/
directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
* CD audio tracks (CD-DA) are not supported (yet)

[Core/CPU]
----------
* modified 68k core for Mega CD / Sega CD support

[Core/VDP]
---------------
* improved DMA accuracy
* added support for 8-bit VRAM writes with undocumented code value (verified on
real hardware by Nemesis)

[Gamecube/Wii]
---------------
* modified Master System & Game Gear "BIOS" support (files should be named
bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios
directory).
* replaced "Hard Reset" button by a Soft Reset for systems having a Reset button
(Mega Drive / Genesis & Master System)
* State & SRAM files are now only compressed when saving to Gamecube Memory
Cards
* various fixes & cleanup.
2012-07-05 21:45:37 +02:00
ekeeke31
aae753a9e7 removed useless HW_DOL define 2012-02-01 00:28:34 +00:00
ekeeke31
09c02fd693 fixed C89 remaining incompatibilities + various code cleanup 2012-01-15 19:59:13 +00:00
ekeeke31
a77ee50ecd - moved savestate compression/decompression out of emulator core (continuing) 2012-01-15 19:53:25 +00:00
ekeeke31
d66d747d98 - annual code cleanup ;-)
- added port $3E emulation (SMS, GG)
- added SMS & GG BIOS support
- added an option to run BIOS without cartridge
- added separate ROM browsers for SG-1000, Master System, Game Gear & Mega Drive / Genesis
- changed Cheat menu icon
- moved ROM device selection (SD,USB,DVD) to menu options
- moved savestate compression/decompression out of emulator core
- removed useless background images & background color option
- prevented deletion of cheat files when no valid codes are found left
- added IOS patch on startup to fix Homebrew Channel network bug when <no_ios_reload> option is used







[GUI]
-
2012-01-15 19:51:27 +00:00
ekeeke31
c07e7ae644 -removed unused files 2011-08-07 18:10:19 +00:00
ekeeke31
62f1204476 ----------------------
Genesis Plus GX 1.6.0 
----------------------

[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 17:49:46 +00:00
ekeeke31
651e91ece6 Reverted to r598 2011-07-13 22:49:52 +00:00
ekeeke31
7924f83b3d Deleted public repository 2011-07-13 11:44:38 +00:00
ekeeke31
8af85558d0 .fixed YM2413 context restore when changing options
.added YM2413 context to Master System savestates
.removed support for older savestates format (1.3.x, 1.4.x), use 1.5.0 to convert old savestates to new (1.5.x) format
2011-04-30 12:56:01 +00:00
ekeeke31
ab4638144c [Core/VDP]
---------------
* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).

[Core/IO]
---------------
* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.

[Core/Extra]
---------------
* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

[Core/General]
---------------
* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.

[Gamecube/Wii]
---------------
* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)

[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-03-31 22:11:05 +00:00
ekeeke31
d14026a6fe -redesigned cheats manager menu, added Action Replay codes support
-added libiso9660 support
-improved ROM browser and history
-fixed missing MODE button support on Game Cube controller
2010-11-01 18:13:17 +00:00
ekeeke31
88e7fb847a fixed current DVD directory not being saved when changing ROM device
removed unused USB2 code
2010-08-24 12:43:34 +00:00
ekeeke31
12606da28e .improved mid-frame screen changes (fixes Bugs Bunny in Double Trouble)
.improved VDP FIFO timing accuracy
.improved Z80 interrupt accuracy
.modified CPU Hard Reset start cycles
2010-06-10 07:57:18 +00:00
ekeeke31
2c2f760f44 .optimized memory footprint
.improved hardware initialization (fixes Ultimate Mortal Kombat Trilogy)
.improved soft-reset emulation
.fixed some menu bugs on Gamecube
2010-05-28 12:08:00 +00:00
ekeeke31
e2366f81a9 [Gamecube] fixed access to ROM files on SDCARD 2010-05-25 06:42:28 +00:00
ekeeke31
0a83f8ccdd fixed ROM file selector 2010-05-18 07:35:29 +00:00
ekeeke31
6617086d87 fixed some config/menu options 2010-05-17 10:55:37 +00:00
ekeeke31
11e600e933 fixed stupid bug introduced in previous revision [crash when loading from history] 2010-05-09 01:15:40 +00:00
ekeeke31
81054b0420 .more GUI fixes
.added credit screen
.added ROM information window
2010-05-09 00:53:19 +00:00
ekeeke31
7a827f7a71 added automatic access to last ROM directory (SD/USB)
added an option to automatically load last ROM file on startup
2010-05-07 18:25:27 +00:00
ekeeke31
a6fdb00469 fixed memory card support 2010-05-07 08:19:32 +00:00
ekeeke31
44073ca30e implemented new save manager menu (multiple slots, snapshots, slot deletion...)
miscellaneous improvement to GUI engine
2010-05-06 12:59:43 +00:00
ekeeke31
334e8a0478 additional fixes to memory card interface
improved some menu transitions
changed default background color
2010-04-15 12:01:14 +00:00
ekeeke31
0ac9bd43da fixed bug with PNG file support introduced in previous revision
fixed GC Memory Card Support on Wii
added Memory Card sector size error check
2010-04-14 12:28:12 +00:00
ekeeke31
180317a392 fixed regression that prevents SRAM data > 2K to be loaded properly 2010-02-19 12:30:02 +00:00
ekeeke31
fe055c2a2c .fixed I/O access issues with devkitpro r18
.updated OGG support (compatibility with last libtremor + threading fixes from Tantric)
.improved controller auto-detection 
.added experimental support for cartridge hot swapping, check System Options Menu
.improved reset (soft/hard) emulation accuracy


BEFORE COMPILING, REMOVE THE FOLLOWING FILES:

*from ($DEVKITPRO)/libogc/lib/cube & /wii
-----------------------------------------
libpng.a
libtremor.a

*from ($DEVKITPRO)/libogc/include
---------------------------------
/tremor
png.h
pngconf.h


DOWNLOAD & INSTALL THE FOLLOWING PORTLIBS in ($DEVKITPRO)/portlibs/ppc
(PPC versions, from http://sourceforge.net/projects/devkitpro/files/)
*libpng
*libtremor
2009-10-16 11:32:55 +00:00
ekeeke31
824b33fea9 fixed SRAM being reinitialized after changing some system options when auto-SRAM is enabled
fixed BIOS lockup with games using SRAM when auto-SRAM is enabled
improved Gamecube controller autodetection on startup
2009-10-04 18:24:29 +00:00
ekeeke31
5b888e725b added proper IO initialization routines
improved cartridge structure
added Lock-ON hardware emulation (Sonic & Knuckles)
added cartridge ROM mirroring support (required for Lock-ON emulation)
2009-08-06 18:31:05 +00:00
ekeeke31
1cfb7e6f44 +implemented Blip Buffer linear interpolation in SN76489 core
+optimized SN76489 core
+added configurable SN76489 Noise boost
+added savestate version check
2009-05-27 14:07:14 +00:00
ekeeke31
05014756ca ~fixed confirmation box
~improved history filelist update
~removed some global variables
2009-05-26 13:14:33 +00:00
ekeeke31
28230082ed +added optional Confirmation Prompt
+improved File Selection code (removed global variables, sound effect)
2009-05-25 17:07:34 +00:00
ekeeke31
599aecb9d0 +added missing image
+added throbber support
~fixed texture rotation
~improved wiimote pointing
2009-05-23 17:29:53 +00:00
ekeeke31
2a26480498 ~fixed messagebox crash when mounting DVD
~improved messagebox when loading ROM files with SRAM/Savestate "autoload"
~modified messageboxes titles & some error messages
~improved ROM file selection with the wiimote
~fixed VDP horizontal mode when loading savestate
~modified horizonatl scaling in Original mode.
~compiled with SVN libfat (read-ahead cache is now automatically used)
2009-05-20 15:11:06 +00:00
ekeeke31
7b7fa4123d ~fixed H32/H40 modes transition
~fixed overscan horizontal width in both modes
+added MessageBox support [GUI engine]
2009-05-19 16:14:43 +00:00
ekeeke31
b08e66855a +added proper license/copyright stuff
~modified file headers
~separated GUI engine from menus
2009-05-13 14:26:55 +00:00
ekeeke31
ef8d1a27a9 ~fixed DVD browser
~modified intro screen
2009-05-12 12:27:19 +00:00
ekeeke31
9204498c96 various menu bugfixes 2009-05-07 13:00:57 +00:00
ekeeke31
a54f743cb4 fixed DVD file parsing bug
modified some of the menu helpers, added J-CART indication
improved & more flexible input device selection (ensure we have at least one connected device)
2009-05-06 14:47:22 +00:00
ekeeke31
51ba38b6a1 ~fixed some small bugs in Controllers Settings Menu
~fixed a bug with J-CART
~fixed a bug corrupting selection bar in ROM File Browser
-removed useless entry from DVD filelist
2009-05-06 10:03:33 +00:00
ekeeke31
b1f11ed311 ~ fixed YM2612 channel connections when loading savestate
~ optimized VDP renderer buffers size
~ fixed directories automatic creation
+ added game screenshot feature
+ added game screenshot support in ROM File browser
+ improved Controller menu icons
+ added new images for the new Controller menu
- removed unused images
2009-05-01 12:56:48 +00:00
ekeeke31
a5ac9544a8 + fixed main menu icons
+ improved ROM file browser
+ re-implemented support for held keys (fast update)
~ load background music from default FAT device to reduce dol size (temporary ?)
2009-04-21 01:05:56 +00:00
ekeeke31
39194bfaf3 + improved GUI engine (more flexibility)
+ improved Menu transition effects
+ added support for ogg background music
+ improved ROM Selection Menu (automatic text scrolling, wiimote support, ...)
+ changed arrow buttons aspect (feel better now ?)
+ minor bufgixes and menu adjustments
2009-04-19 22:31:08 +00:00
ekeeke31
23ccdb6e6b massive source code cleanup/renaming, fixed some (potential) memory leaks 2009-04-15 15:33:51 +00:00