ekeeke31
f2e43c9f8f
fixed backup memory support in Bill Walsh College Football (this game uses I2C EEPROM saves)
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modified Action replay (Pro) memory map
2009-08-11 17:25:38 +00:00
ekeeke31
c0179e7ed4
fixed YM2612 output limiter
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modified resampler frame length calculation
2009-08-09 16:10:44 +00:00
ekeeke31
cfa4a08211
fixed m68k 32 bits writes at memory boundaries
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fixed UKM3 memory map being incorrectly reseted
added LFO current steps to YM2612 context
fixed IO reinitialization in controllers menu
2009-08-09 09:33:48 +00:00
ekeeke31
f404e9eaa9
Fixed Game Genie option menu
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Added more EQ options in audio menu
2009-07-30 07:15:54 +00:00
ekeeke31
d112fb72a2
+added Game Genie hardware emulation (Game Genie ROM is now fully supported)
2009-07-29 15:34:25 +00:00
ekeeke31
c8c71b9bff
fixed LFO implementation (YM2612)
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fixed regression with EG update being done too early (YM2612)
2009-07-24 16:55:32 +00:00
ekeeke31
dbc4d02fea
~implemented faster/better FIR resampler, removed libsamplerate
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~fixed some memory leaks with Blip Buffer
~reverted previous change regarding frame synchronization: always use VSYNC when switched to 60hz (fix video issues in interlace mode 2)
~optimized cell rendering (less byte swapping)
~fixed savestate file version checking
2009-07-22 17:25:41 +00:00
ekeeke31
4835860232
~improved DIVU/DIVS/MULU/MULS timing accuracy (68k core)
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~optimized 68k execution
~reverted recent changes to LFO phase modulation, need more testing (ym2162 core)
2009-06-23 16:38:29 +00:00
ekeeke31
72ec155b38
~ fixed a regression that broke STOP instruction behavior
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~ modified LFO implementation to make it handles signed displacement value correctly (is that correct ? still need to be verified against real hardware)
2009-06-16 15:51:29 +00:00
ekeeke31
0c8c30e3a2
+fixed LFO implementation according to Nemesis description (UNTESTED, need feedback)
2009-06-15 16:23:12 +00:00
ekeeke31
256d534ea6
~fixed ASND support, DSP task is now allocated only once.
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~fixed oggplayer memory leak (LWP queue was not closed properly)
~do no use VSYNC callback for emulation synchronization anymore, (always uses DMA interrupt regardless the video mode)
2009-06-15 08:07:48 +00:00
ekeeke31
b08e66855a
+added proper license/copyright stuff
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~modified file headers
~separated GUI engine from menus
2009-05-13 14:26:55 +00:00
ekeeke31
b1f11ed311
~ fixed YM2612 channel connections when loading savestate
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~ optimized VDP renderer buffers size
~ fixed directories automatic creation
+ added game screenshot feature
+ added game screenshot support in ROM File browser
+ improved Controller menu icons
+ added new images for the new Controller menu
- removed unused images
2009-05-01 12:56:48 +00:00
ekeeke31
e15ff1c3bd
updated credits
2009-03-16 18:56:59 +00:00
ekeeke31
99e00b8fe3
[~]fixed ym2612 context restore
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[~]small fixes to SSG-EG emulation (should be finally fine !)
2009-02-28 17:49:31 +00:00
ekeeke31
b75d86889e
2009-02-25 17:04:29 +00:00
ekeeke31
00a61b4762
code cleanup
2008-12-11 17:38:29 +00:00
ekeeke31
6749058dad
updated SDL and DOS versions
2008-08-21 20:34:00 +00:00
ekeeke31
0db46554ef
added libsamplerate support, improved zipped rom loading, improved SSG-EG support
2008-08-17 20:17:49 +00:00
ekeeke31
8a2d4a03ff
added experimental resampling (Secret Rabbit Code)
2008-08-14 15:41:17 +00:00
ekeeke31
fb15609c9e
restored from bountysource
2008-08-07 12:26:07 +00:00
ekeeke31
217ca8de3f
2007-08-10 20:34:06 +00:00