Commit Graph

86 Commits

Author SHA1 Message Date
Fledge68
6f6b3ec2d8 external_booter.bin fixes that i missed when i changed the booter in v5.5.0 beta 12 commit 9f7da43
- added missing *BI2 = 0x817E5480; to  Disc_SetLowMem() for wii games.
- added missing memcpy((void*)0x80001800, (void*)Disc_ID, 8); needed for debugger and ocarina cheats engine.

- fixed default setting for savegame emulation back to OFF (0). v5.5.0 and v5.5.1 new clean install's would set it to FULL (2) which caused wii games to crash on boot up. if you have this issue you can simply go to main settings>nand emulation settings and set it to OFF.
- changes to STexture::fromPNG() to hopefully clear up the out of mem issue when downloading and converting the cover png to a wfc cache file.
- v5.5.2
2022-02-07 07:19:27 -06:00
Fledge68
7f4f6ea2fc - changed emu nand settings so they don't change if you you remove a device. 2021-11-10 17:56:44 -06:00
Fledge68
0787670dea - added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode. 2019-05-06 09:13:18 -05:00
Fledge68
90fd389aac - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
- now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games.
- sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second.
- other minor changes.
- one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
2019-03-27 11:45:43 -05:00
Fledge68
baf4855a5e - cleaned up title and text handling for menu's.
- cleaned up code for individual plugin game sounds.
2018-12-27 18:47:00 -06:00
Fledge68
4ee62e9adb - removed 'init network' from startup settings.
- moved 'mount sd only' to startup settings.
- added reboot when 'sd only' is changed.
- added GC banner sound options by einsteinx2 to page 11 of main config.
- changed and added a few gecko prints
2018-12-24 07:42:31 -06:00
Fledge68
c8d5b12a12 -moved #define APP_WIIFLOW from sys.h to defines.h
-fix for issue #6 - now setting 'return to' to 'disable' will properly disable it.
-fixed a few strncpy's to make sure the last char is '/0'. to prevent any string overflow even though it shouldn't happen.
-other code cleanup
2018-11-12 14:38:37 -06:00
Fledge68
e133c49836 -since wiiflow (lite) can no longer work in neek2o mode i cleaned up the code for exit to Neek2o on the exit to menu.cpp
-also cleaned up the code for setting the current emu nand path.
2018-11-09 16:09:07 -06:00
fledge68
30048fbd4e -fixed to compile with ppc r32 and libogc 1.8.20
-had to remove wii drive light flashing during wait animation. even though i added NULL to nanosleep() it caused wiiflow lite to freeze right when the wait animation was to start. when i removed it everything works fine. besides the wii u doesn't have a disc slot light.
-note - strangely going from ppc r30 to r32 wiiflow lite boot.dol grew about 24k. also somehow ext_booter.bin is now marked as changed but i don't know what's different.
2018-08-06 23:28:06 +00:00
fledge68
1ceffc252c -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged.
-in wiivc 'exit to' on home menu is now just 'exit'. to use the fix above. pressing home btn twice is also fixed.
-fixed the code menu for entering the parental lock code with the wiiu gamepad or any non IR controller.
-added access denied messages for startup settings and emunand settings if in wiivc. no need to mess with those in wiivc mode.
2018-08-06 14:58:26 +00:00
fledge68
c13a061359 -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
-other minor changes and notes added
2018-08-01 12:27:12 +00:00
fledge68
0888312372 -removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works. 2018-07-15 22:12:56 +00:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
493e4dc8a9 -fixed issue with emu nand path string.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
2018-06-06 21:56:21 +00:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fledge68
3bdc947c7b neek2o changes:
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.

banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.

other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
2017-05-15 17:50:24 +00:00
fledge68
b782337d27 - updated version to v4.4.0 r1130 final.
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
2016-12-14 18:47:13 +00:00
fledge68
17fa36e898 -fixed displaying errors on source menu
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 00:05:39 +00:00
fledge68
630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.  
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are -  switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'.  no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 15:06:00 +00:00
fledge68
db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
def5e0e854 - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. 2016-05-15 00:29:16 +00:00
fledge68
eaad76ec83 -fix for changing partition to find a fat partition for emunand 2016-04-25 01:01:35 +00:00
fledge68
eff9f721e5 -okay fried my brain on trying to follow all this checking emunand partitions and paths and extracting etc... for emunand and emunand saves
-cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now.
2016-04-25 00:04:38 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
a66723807e - CHANNNEL_DOMAIN disable is now CHANNEL_DOMAIN emu_nand (=yes or no) because that's what it's used for.
- GENERAL hidechannels is now CHANNEL_DOMAIN disable because that's what it is for all the other domains. makes sense to me. :P
- GAMECUBE_DOMAIN always_show_button is now GAMECUBE_DOMAIN disable to match all the other domains.
- so now 'disable' for each domain means show or don't show that view except wii of course.
2016-04-05 22:42:32 +00:00
fledge68
abcd42885b -cleaned up code from last commit
-cleaned up and rewrote some of the startup code.
-Note: This is cleanest and smoothest i've seen wiiflow run. I haven't even noticed any messed up covers.
2016-04-03 01:03:39 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00
fledge68
db89fbe9b9 -added new [NAND] option to wiiflow.ini - switch_both_nands= no (default) or yes. when set to yes any time you change a nand path or preset it will change both the saves nand and emunand so they are always the same. must be manually changed. 2013-11-25 18:34:58 +00:00
fix94.1
c8ccf82c24 -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it!
-added a new label, EXPLORER/SELECTED_FOLDER_BG to give the path text a background
2013-11-04 19:46:23 +00:00
fledge68
8f7cf4670a -now nand presets show nand folder name instead of 1 thru 4 2013-10-22 15:52:33 +00:00
fledge68
8cd9dfbfef -added 4 nand presets to the nand setting page 2. now you can set up to four nand paths and just simply switch between them without having to browse every time. Here's how it works, select a preset number and then set the path and repeat for the other preset numbers. now when you want to switch just select the appropriate preset number. 2013-10-18 13:48:26 +00:00
fix94.1
442bc7cb7d -added "allow_b_on_questionmark" to the wiiflow.ini so you can disable the random game bootup when pressing b on the question mark icon
-optimized cover loading times when using hq covers
-fixed wrong game count in the top right corner when using b+minus to switch partitions
-fixed b+minus not working in channel view when no emu nand on a partition was found
-fixed left and right didn't switch pages anymore in the source menu if multisource is not enabled
-updated german.ini
2013-09-11 18:11:23 +00:00
fledge68
c4f82bfdc3 - path manager and nand paths now start at the current path 2013-08-19 14:02:03 +00:00
fledge68
57b02cac30 - Fixes for user labels on wbfs menu and wad menu and nand settings menu and added to boot (startup) menu 2013-08-14 16:11:26 +00:00
fledge68
ae53adfec9 - Fix for HQ covers and source menu.cpp
- Fix for combined view to work properly now
- Fix for last_view to work properly
- Fixed little mistake in explorer when switching emu nands
- removed elmstyle
2013-08-13 13:12:40 +00:00
fix94.1
7477d127f0 -added user theme labels for menu_wad, menu_config_coverbnr and menu_home
-allowing the title when you go into the game info to get to a second line
-removed a redundant line from menu_nandemu
2013-08-11 21:44:29 +00:00
fledge68
c8673083f9 - recoded a little of explorer to make it more memory friendly as Fix94 says. But it still works the same. Also removed theme.selsbtnFontColor and theme.selubtnFontColor which aren't used anymore. 2013-08-05 17:23:31 +00:00
fledge68
84892d53d8 - Added the ability to change emunands via wiiflow thanks to the file explorer. Just go to page 2 of the nand emulation settings and click on the SET btn. File Explorer/Folder Explorer shows allowing you to choose a folder. Once you choose one click on the SAVE btn to make it official. Does not work with nands on the root of the device, must be in a folder. 2013-07-10 15:08:40 +00:00
fix94.1
791a2dc41b -using the file read/write functions more often
-placed both file explorer and source menu into the home menu
2013-06-30 18:40:49 +00:00
fix94.1
fac9452af2 -removed the press b on channel icon to switch to emu nand and back,
this is now done on the fly by just selecting NAND as partition, of
course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they
are only settable in the wiiflow startup menu from now on, that
should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled
by default)
-finally added a "Back" button to the startup menu
2013-04-08 21:45:13 +00:00
fix94.1
7b738cbe73 -changed version number to Beta 4.1.1
-fixed a possible return to neek bug
-some cleanup
2013-01-01 17:42:46 +00:00
fix94.1
1a2f1aa028 -some more cleanup and hopefully fix of that strange codedump in
plugin coverflow
2012-12-28 14:19:40 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
32b19866c8 -some code cleanup 2012-12-22 22:37:11 +00:00
fix94.1
6abcd44055 -fixed nand emulation from sd card (just tested with wii saves yet) 2012-12-22 22:28:58 +00:00
fix94.1
f6d08052d2 -unfinished modified code for nand emulation, you can now enter the
nand emu view without loading into some cios, only if you boot a game
it will need to reload it (dont even think about it to report bugs yet)
2012-12-22 16:47:02 +00:00
fix94.1
9c4626ab77 -added a new settings page to select if you want to force load
a cios and which cios you want to force load (0 means the default)
-hopefully fixed most network init problems when doing a ios reload
-updated english ini
2012-12-21 19:51:22 +00:00