Commit Graph

208 Commits

Author SHA1 Message Date
fledge68
7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
2016-05-18 23:15:19 +00:00
fledge68
def5e0e854 - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. 2016-05-15 00:29:16 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
0c5f06972c PHASE 1
-split coverflow config from theme config files.
-renamed theme folder to themes_lite folder because of the new format and to avoid conflict with wiiflow.
-made coverflows folder in themes_lite folder to hold the coverflow config files.
-coverflow configs must be named the same as the theme configs or you can make one default coverflow config (named default.ini) in the coverflows folder. Then if wiiflow can't find matching coverflow config it will use the default coverflow config.
-to create coverflow configs open a theme.ini file in a text editor (Notepad+) and search for brewflow and then copy from there to the end, create a new text file and paste, make sure the first line is empty, and save the file named exactly like your theme.ini and in the folder dev:/wiiflow/themes_lite/coverflows/
-why did i do this? 1. when you use wiiflow setting 'adjust coverflow' and save it will only save the coverflow part and not mess up your structure of your theme.ini. 2. because now with the default.ini coverflow you can have one set of coverflow layouts for all the themes.
-note: this is Phase 1. Phase 2 and 3 coming. :)
2016-04-30 14:19:30 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
c2101378a9 - With the release of the new WiiFlow Lite forwarder channel I've officially made wiiflow lite have it's own apps folder (apps/wiiflow_lite)
- Changed stub.bin to launch the new channel (WFLA) instead of the hidden channel (WIIH) which really wasn't needed. I think whatever Fix94 was going to use it for never got implemented so it was basically just a forwarder channel.
- If you have trouble returning to wiiflow lite when exiting a wii or nand game then make sure in wiiflow_lite.ini under GENERAL that 'returnto' is not set to WDFA. it should be WFLA.
- wiiflow lite still shares the wiiflow data directory with wiiflow for now.
2016-04-11 20:29:09 +00:00
fledge68
070612c161 -moved create sourceflow list to listgenerator and rewrote the code a little to include a sourceflow.db list cache file. may speed up loading sourceflow. 2016-04-03 01:12:11 +00:00
fledge68
abcd42885b -cleaned up code from last commit
-cleaned up and rewrote some of the startup code.
-Note: This is cleanest and smoothest i've seen wiiflow run. I haven't even noticed any messed up covers.
2016-04-03 01:03:39 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
45b39c2be0 -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
2016-04-03 00:31:02 +00:00
fledge68
9dc3eaaad1 - removed the ability to change the wii games directory and the gc games directory. may bring them back some day. Today it's standard for wii games to go in dev:/wbfs and gc games in dev:/games.
- also changed all toogle's to toggle, the correct spelling.
2016-04-02 17:19:19 +00:00
fledge68
0880168ea6 - Game Settings menu changes.
- For GC games, pages 2 - 4 only show settings based on the gc loader selected on page 1.
- combined game language and video on page 1 to be used for all (wii, channels, and gc). no more seperate labels and buttons for GC.
- Seperated NMM and Nintendont emu memcard because nmm doesn't allow multisave. But they still use the same label and buttons.
- Note themes may have to be edited. gcloader up to line 2, native controls down to line 3, devo memcard up to line 1, and no dvd down to line 4.
2016-04-02 16:58:12 +00:00
fledge68
b99363223c - Removed agelock. Sorry yardape. great idea but i just had no use for it. 2016-04-02 16:47:18 +00:00
fledge68
e7ac70512d - removed dpad_mode, b_lr_mode, and use_grab. 2016-04-02 16:38:11 +00:00
fledge68
7bad8c3fd3 * Added Abz's 1076 mod patch with code cleanup by me. His patch includes:
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
2016-04-02 15:46:06 +00:00
fix94.1
549061586a -added libwupc, this will make the wiiu pro controller usable in wiiflow 2014-09-15 23:22:04 +00:00
fix94.1
e399a8cbc4 -autobooting nintendont games via args if nintendont 1.98 or newer is used, makes the bootup faster
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
2014-06-24 13:33:54 +00:00
fix94.1
ca8bec90d1 -added id6 support for thp files
-updated wiiflow to the latest devkitppc and latest libogc
2014-05-25 20:54:39 +00:00
fix94.1
fad956006c -thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly)
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
2014-03-18 02:39:42 +00:00
fix94.1
18bab7faf5 -made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously
-slighly increased some timeouts and memory sizes for security
2014-03-17 17:38:32 +00:00
fix94.1
959d71c186 -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
fix94.1
b86a95e517 -added experimental autoboot function for source menu buttons, just add
autoboot=ID
for channel, wii and gc game buttons or
autoboot=TITLE
for plugin and homebrew buttons.
Replace ID/TITLE with the game ID/Title you want to boot when clicking on the button of course.
2013-10-19 15:31:08 +00:00
fix94.1
1480483963 -added Nintendont GC Loader support, so far you can use NMM, widescreen and progressive patch as settings, just make sure Nintendont is in apps/Nintendont/boot.dol, partition doesnt matter for that dol, just make sure you just try to start games from SD
-added yet another security check to prevent crashes
-added a new SOURCEFLOW option, remember_last_item (enabled by default), if disabled and you use another sourceflow, wiiflow will not jump back to the previously selected flow but to the first one again
2013-09-24 21:24:03 +00:00
fix94.1
ab7ecc61b7 -fixed possible wiiflow crash when exiting plugin flow or starting a game from it
-cleaned up the gamecube automatic banner creation
-added new quadforce ids, RELSAB, MKAGP1 and MKAGP2
2013-09-21 14:03:45 +00:00
fix94.1
6bb7f326f0 -wiiflow will now slightly fadeout to black after one minute of no activity 2013-09-15 21:22:19 +00:00
fledge68
2873de8f91 -added user labels to download settings menu
-added sourceflow
-added new source menu config menu access it via startup settings menu. Use it to enable source menu, sourceflow, source menu/flow on startup, multisource (source menu only), smallbox for sourceflow, and clear sourceflow cache.

To use sourceflow you will need to add title= to each source btn in source_menu.ini.  Give each btn a title for coverflow to use.  sourceflow will use the normal source menu icons or you can add the following folders to your source menu folder - full_covers, front_covers, and small_covers. the first 2 are obvious, the last one is for smallbox if you don't want to use the source menu btn images.

the clear sourceflow cache function is similar to reload cache. use it if you make changes to your covers or your covers aren't displaying correctly.

any questions just ask on gba or irc.
2013-09-12 13:04:50 +00:00
fix94.1
442bc7cb7d -added "allow_b_on_questionmark" to the wiiflow.ini so you can disable the random game bootup when pressing b on the question mark icon
-optimized cover loading times when using hq covers
-fixed wrong game count in the top right corner when using b+minus to switch partitions
-fixed b+minus not working in channel view when no emu nand on a partition was found
-fixed left and right didn't switch pages anymore in the source menu if multisource is not enabled
-updated german.ini
2013-09-11 18:11:23 +00:00
fix94.1
4d03e0e2dc -modified the ftp server so it runs in a separate thread, meaning it can now run in the background
-added autostart ftp server to the startup settings
-added a new section, the [FTP] one to the wiiflow.ini, containing settings like autostart, password, port and allow active mode transfers
-updated english.ini
2013-09-05 23:52:21 +00:00
fix94.1
8057a883b6 -updated source menu stuff and added a new option to enable/disable multiple source selections in the startup settings, disabled by default
-enabled b on mode selection to open up source menu by default
2013-09-04 20:58:22 +00:00
fix94.1
d31d8e3329 -added a FTP server to wiiflow, you can find it in the home screen, for now it havent got any port selection (always port 21) or username/password need (you can login with whatever you want), the wii ip is displayed after it could startup the server 2013-09-04 16:53:55 +00:00
fix94.1
32946bef84 -rewrote the font fix of r960 to hopefully fix issues for some people
-fixed two very minor bugs
2013-09-01 22:31:46 +00:00
fledge68
ffd6e6745a - small change to GC Loader choices 2013-08-22 15:45:38 +00:00
fix94.1
f3acae37f8 -updated diosmios/quadforce detection, now hopefully complete
-removed the dml_r52+ and dm_r2.1+ options from the wiiflow.ini
2013-08-22 14:24:29 +00:00
fledge68
f45da114bc - Added Auto MIOS installing for GC/QF games. put your MIOS in dev:/wiiflow/mios. name them qfsd.wad, qfusb.wad, dm.wad, and dml.wad. set your QuadForce games GC loader to AUTO or just set the global GC Loader to auto for all games. Bits of code taken from PL4 by stfour, thanks.
Note: if you don't want to use it then leave everything alone and don't put any wads in the mios folder.
Note2: if you install a mios outside of wiiflow and use this feature be sure to set current_auto_mios = 0 under [DML] in wiiflow.ini
2013-08-21 15:20:13 +00:00
fledge68
c4f82bfdc3 - path manager and nand paths now start at the current path 2013-08-19 14:02:03 +00:00
fledge68
fe2342e88c -moved async network, categories on start, and source menu on start to startup settings
-added new Path Manager menu. access it via config page 4
-added GC default global loader to config page 3
2013-08-17 13:21:43 +00:00
fix94.1
a59330463e -added progress bar to the wad installer
-updated the gc game installer progress bar
2013-08-14 19:11:38 +00:00
fledge68
ae53adfec9 - Fix for HQ covers and source menu.cpp
- Fix for combined view to work properly now
- Fix for last_view to work properly
- Fixed little mistake in explorer when switching emu nands
- removed elmstyle
2013-08-13 13:12:40 +00:00
fix94.1
51f5860dd9 -hopefully fixed theme memory issues completely now, there was a font bug left which didnt cache in fonts properly so they got written over and over again filling up nearly the whole memory 2013-08-11 20:56:25 +00:00
fix94.1
a4b1a5293e -updated the default images and the image compression tools (thanks ayatus)
-fixed the language download crash when trying to download the languages a second time
-added a back button to the language manager
-updated german.ini
2013-08-09 14:52:17 +00:00
fix94.1
51625a7507 -added a completely new menu to wiiflow, the language mange menu, now you can directly download and select the latest languages from the open-wiiflow-mod svn via wiiflows gui
-updated english.ini
2013-08-08 18:21:11 +00:00
fix94.1
45400dd879 -updated the file explorer filetype handling, you can now boot ".elf" and ".dol" files and read text files with the extensions ".txt", ".ini", ".cfg", ".nfo", ".conf" and ".xml" 2013-08-05 20:58:26 +00:00
fledge68
c8673083f9 - recoded a little of explorer to make it more memory friendly as Fix94 says. But it still works the same. Also removed theme.selsbtnFontColor and theme.selubtnFontColor which aren't used anymore. 2013-08-05 17:23:31 +00:00
fix94.1
76b7ad1d6b -fixed wiiflow not updating the language completely until reboot 2013-08-04 16:53:15 +00:00
fledge68
b56528e5a8 - added page btn to explorer and moved set btn. EXPLORER/SAVE_BTN and EXPLORER/CANCEL_BTN are now EXPLORER/SET_BTN and EXPLORER/BACK_BTN. hopefully fixed MAIN/MESSAAGE. 2013-08-03 19:40:46 +00:00
fledge68
69ed9cb8f8 - added alpha sorting to explorer. also fixed moving to next and prev pages properly. 2013-08-01 20:18:35 +00:00
fledge68
f9274d4c88 - added ability to auto select a category for source menu plugin buttons. So you can do as wiimpathy suggested.
- all theme related source menu images and ini now need to go in a subfolder of wiiflow/source_menu/ and be named the same as the theme data folder. this keeps source stuff seperate from theme stuff.
- redid the code for menu_source making it more compact and smaller even with the new additions and shrunk menu_category a little.
2013-07-29 21:06:50 +00:00
fledge68
976c614e3f - set use_source default to no. source menu users need to change it to yes under [GENERAL]
- added background to wad installer menu
- made some small coding changes to source menu but still works the same
- updated english.ini
- fixed small wrap and unwrap coding problem for label text
- added changes made to explorer mentioned on gbatemp - mostly just theme related about user labels and stuff otherwise it still works the same.
2013-07-23 13:14:51 +00:00
fledge68
84892d53d8 - Added the ability to change emunands via wiiflow thanks to the file explorer. Just go to page 2 of the nand emulation settings and click on the SET btn. File Explorer/Folder Explorer shows allowing you to choose a folder. Once you choose one click on the SAVE btn to make it official. Does not work with nands on the root of the device, must be in a folder. 2013-07-10 15:08:40 +00:00
fix94.1
c77ede571f -added a wad installer to install wiiware and virtual console to your emu nand
-updated english.ini
2013-07-06 22:35:05 +00:00