Commit Graph

147 Commits

Author SHA1 Message Date
fix94.1
75ff081c0c -fixed wiimote doesnt properly resync on entering emu nand
-fixed installing gamecube disc 2 with wiiflow installer
-fixed exit to neek2o for people who got their nand in a folder
-some general cleanup and speedup
2012-08-26 12:05:04 +00:00
fix94.1
526d94a360 -added new option in wiiflow.ini, "force_cios_load", if it is
enabled wiiflow will always reload to the cIOS even if a normal
IOS with AHBPROT is found (disabled by default)
-enabled skip_list_check by default
-cleaned up a bit
2012-08-24 18:01:40 +00:00
fix94.1
6723f00181 -WIP stuff, dont report bugs please with this rev :P
-if a IOS is found which got the AHBPROT patched out, wiiflow will
run on it (for example if you boot wiiflow via HBC, it will boot
with IOS58 instead of 249)
-on game boot or on entering emu nand, wiiflow automatically reloads
IOS if necessary
-added check to only reload IOS if its really a different one
-removed SD card gecko log buffer allocation, using some 
buffer in dol directly (should allow longer logging, untested)
-set wiiflow optimize level back to -O2
2012-08-23 22:29:15 +00:00
fix94.1
eba8ab8398 -added new option to wiiflow.ini, "skip_list_check", if you enable
it wiiflow will not check for new games on boot, that will speed up
bootup amazingly for people with alot of wii games (disabled by def)
-disabled extended list check by default
2012-08-22 05:21:15 +00:00
fix94.1
088ae57074 -fixed wii game installer 2012-08-17 15:48:11 +00:00
fix94.1
5cef9d88e6 -fixed the background music issue FINALLY the correct way, found
the core of the problem :D
-made background music code easier and smaller, cleaned it up
2012-08-15 22:33:54 +00:00
fix94.1
6963b0c637 -set the wait message priority to the highest, that should remove
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished 
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
2012-08-15 17:43:10 +00:00
fix94.1
af8c83dd7c -fixed wiiflow reboot crashes after new theme selection
-may fixed some boot problems of games, channels, homebrew, etc
2012-08-13 16:30:34 +00:00
fix94.1
2b32db857a -removed alot of unneeded cIOS checks, saving the info about our
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
2012-08-11 12:27:38 +00:00
fledge68
c5a19ee450 -cleaned up startup code for main menu.
-fixed spelling mistakes in menu_cftheme.
2012-08-06 16:46:16 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
Jiiwah
e6522473d2 - Change of effects and dimensions for some labels and buttons to match better with default theme
- Change DEFAULT to default in menu.cpp
- Updated french.ini
2012-07-28 22:38:46 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
e78f710d1b -updated freetype configuration, now the fonts should look
like with the old versions again
-made a few default theme pics to jpg, you wont even notice a
difference, just in size :P
2012-07-23 13:41:13 +00:00
fix94.1
e8c66b7278 -added jpg file support for game covers and themes, if no .png
is found, it will just replace the filename extension with .jpg
and try it again, the jpg file width and height need to be
divisable with 4, otherwise wiiflow will just ignore the cover
2012-07-22 22:10:17 +00:00
fix94.1
f9a38eff01 -removed a few unneeded emu nand lines
-added option to enable overwrite miis and system config on emu
nand with the ones from real nand (disabled by default)
2012-07-22 19:18:00 +00:00
fix94.1
53c5594d29 -new wait message (thanks jj-kwik for the awesome base)
-added BASIC jpg support (currently only for internal theme files
and only with the power of 4 dimension images)
-using dvdskin files in jpg format (you wont notice the diff)
-created new folder in resources for the original theme pngs
(@devs: if you update pictures and use jpg, place the original png 
inside that folder that we have the original one just in case)
2012-07-21 17:05:58 +00:00
fix94.1
8d099e9041 -added back debug HDD size/sector info (more fancy this time :P)
-added debug SD information if found or not and if in __io_wiisd
mode (for dolphin-emu, neek, hermes ios)
-added automatically test if __io_wiisd mode works (no need to
overwrite things anymore to test that)
-added more intelligent IOS check (stub check, version check)
-removed unneeded cIOS information in neek mode
2012-07-20 20:12:25 +00:00
fix94.1
7aac10d1ec -using force cIOS detection again, should fix problems with some
fucked up cIOS maps
-changed the AUTO IOS selection again, if the game doesnt need
IOS57 it will just use the currently loaded cIOS instead of a
IOS56 based one
2012-07-20 12:30:18 +00:00
fix94.1
c52009ea57 -lalala (fixed homebrew dol loading) 2012-07-19 22:31:25 +00:00
fix94.1
321a398151 -added new option in DML section in wiiflow.ini, dm_r2.1+,
enabled by default, with the option enabled it will use cfg version
2 for dm 2.1 or higher, if disabled it uses cfg version 1. It will
be ignored if dml_r52+ is set to no since that uses the old boot.bin
method then
2012-07-19 20:47:49 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
f606df9b2d -added proper texture, font and sound cleanup (should fix most
game booting problems when using a theme)
2012-07-17 23:14:05 +00:00
fix94.1
6ae58ae3de -added back basic hermes and wanin cIOS support, you can now load
wii games with them again and you also should be able to boot
wiiflow using another ios than d2x
2012-07-16 14:05:57 +00:00
fix94.1
0857cdde64 -switched to more compatible neek check
-lets disable nand emu if we exit wiiflow
-also disable nand emu if nand emu is disabled (d'oh!)
-removed unneeded debug prints in neek mode
2012-07-15 17:35:37 +00:00
fix94.1
742477d0cf -if in neek mode dont use nand emulator at all and also dont
shutdown devices on game boot
2012-07-15 00:05:23 +00:00
fix94.1
aeafda53a0 -if devolution bin is found and diosmios is not installed
display gamecube coverflow button still
-added possibility to set diosmios video patching way,
video_setting in wiiflow.ini [DML] section, if set to 0
it will disable all video settings of diosmios, if set to 1
it will use the auto setting (default) and if set to 2 it
will force the video mode
2012-07-12 15:53:04 +00:00
fix94.1
7b4d983f87 -added option to disable banner in game settings,
banner_in_settings in wiiflow.ini
2012-07-10 12:02:06 +00:00
fix94.1
47892032f5 -fixed booting emu nand games 2012-07-08 14:56:07 +00:00
fix94.1
1ad14ce248 -fixed possible bug in memory allocation (thanks megazig for
hints how to debug better)
-made the global cleanup less unstable
-fixed IOS Reload on game loading codedump
-fixed bug in network init
2012-07-08 13:35:59 +00:00
fedeanto11
f3e90060e2 * Added ExitTo menu, to open it just click on Exit To in Home menu
* Added giantpune and Wii Banner Player Project to credits
* Updated italian, german and spanish translations
2012-07-05 19:57:28 +00:00
fix94.1
24899a421a -added proper banner caching using the wiiflow/cache folder, that
means we can properly see if cached or custom banner is loaded
-corrected bug which didnt copy back the banner md5 before writing
banner cache, means all cached banners dont have the security check
anymore
2012-07-05 16:18:23 +00:00
fix94.1
e62dcd8a09 -hopefully fixed bg music the last time 2012-07-05 14:27:05 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fix94.1
7f6394fa36 -added custom banner support, to use just place *.bnr files
which either got the ID3 or the ID6 as name into wiiflow/banners
-removed security check for banners since some custom banners are
poorly made and not 100% valid
-on game switching just display blackscreen instead of the old
banner in the time of switching
2012-07-04 13:45:39 +00:00
fix94.1
365884d556 -removed a few things from banner code which we dont use
-added setting to wiiflow.ini to toogle banner view per
coverflow view
-moved icons down a bit in game view
2012-07-04 11:56:02 +00:00
fix94.1
a833819ad8 -moved banner correctly into top right corner
-dont display game name if banner is displayed
2012-07-03 19:12:29 +00:00
fix94.1
706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
fix94.1
b47d1285e7 -fixed bug which broke cover loading in plugin coverflow
for plugins where coverFolder is not set in the ini
2012-06-29 14:49:59 +00:00
fledge68
eaec483ce6 - minor cosmetic changes.
added Miigotu's game info synopsis and about fix.
added Miigotu's multichoice buttons fix - now button font size can be different than label font size.
changed game info genre to display the whole genre.
changed theme choice button to not display in uppercase.
2012-06-27 12:31:48 +00:00
fix94.1
d5c940c39b -added DIOS-MIOS support (untested) 2012-06-23 18:54:18 +00:00
fix94.1
927fec478d -added home menu, it will open if you press the home button/icon,
currently you can access the settings from it, see the about screen,
update wiiflow, reload cache and exit wiiflow (to exit wiiflow you
can also just press home/start button again in this menu)
-removed reload cache with b button on settings icon
-removed update button from about menu
-updated english help file and english.ini
-updated german.ini
2012-06-21 17:28:46 +00:00
fix94.1
425d1d0ec9 -fixed REALLY stupid bug which didnt create the wiiflow folder
structure, it just never created the initial main folder d'oh!
2012-06-18 16:11:46 +00:00
fix94.1
18373f9f3d -more powerful detection if gamecube game is installed on
sd card by reading the sd card directory (bit slower though)
-made list cache a bit smaller again by using more general
settings, dont forget to reload list cache
2012-06-17 10:22:00 +00:00
fix94.1
c90f7ff49b -fixed bug that emu nand channels didnt work properly after
going through all coverflow views
2012-06-16 21:09:01 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
5457c30a83 -homebrew coverflow view now uses folder names instead of
small and uppercase IDs for cover name and cache (issue 72)
2012-06-14 20:59:18 +00:00
fix94.1
ec69ecb55f -lets use libogc svn r4902 again, sure the new libogc got some
nice additions but its just too unstable for wiiflow
2012-06-14 15:27:57 +00:00
fix94.1
e4bb926948 -should have fixed all video problems now, using custom video
files based on libogc svn r4902 instead of the current libogc
ones, using the best of both :P
2012-06-13 20:30:35 +00:00