Commit Graph

305 Commits

Author SHA1 Message Date
fledge68
db38a8b9ab -fixed small banner frame (carbonik abz theme) hiding when switching to full banner.
-fixed music title display to use word wrap if wanted.
2018-06-10 22:55:24 +00:00
fledge68
493e4dc8a9 -fixed issue with emu nand path string.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
2018-06-06 21:56:21 +00:00
fledge68
52ea6f6b99 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
2018-06-06 11:32:45 +00:00
fledge68
33a6fdb893 -added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game.
play_banner_sound and play_default_sound in the [GAMECUBE] section of wiiflow_lite.ini
2018-05-30 20:45:48 +00:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
d94c66d773 -now compiled with devkitpro ppc r29-1 and libogc 1.8.17
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
2018-05-08 13:49:43 +00:00
fledge68
7ef28f87f0 -fixed changing gamecube games directory and path.
-changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same. 
-added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins.
-added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy.
2018-04-30 22:31:29 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fledge68
3bdc947c7b neek2o changes:
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.

banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.

other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
2017-05-15 17:50:24 +00:00
fledge68
28b8f218b2 - separated nintendont widescreen and wiiu widescreen options again. I don't own a wiiu so it wasn't until recently that I realized they were different and both useful on a wiiu vwii.
- added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal).
- added patch pal50 option per game for Nintendont. 
- removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there.
- properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive.
- fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now.
- added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately.
- removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music.
2017-04-17 23:23:50 +00:00
fledge68
b782337d27 - updated version to v4.4.0 r1130 final.
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
2016-12-14 18:47:13 +00:00
fledge68
f51510762e - removed fanart
- fixed playing/zooming plugin game movies (hopefully, i don't have any .thp files to test it)
2016-12-05 14:12:23 +00:00
fledge68
17fa36e898 -fixed displaying errors on source menu
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 00:05:39 +00:00
fledge68
630594d976 -updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.  
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are -  switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'.  no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 15:06:00 +00:00
fledge68
db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
a2b7953b55 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
- added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better.  Use the control pad to move it if you need to. only works with pressing the buttons not holding them down.
- added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu.
2016-06-09 23:02:40 +00:00
fledge68
a639690822 - removed current IOS/cIOS info from Help Guide. Now only shows when viewing Credits.
- added a space after every comma for displaying genres on Game Info Menu.  before = action,adventure. now = action, adventure. to me it looks nicer.
- replaced info/help button on main screen with homebrew view button.  removed homebrew view button from the choice of views.
- moved info/help button to Home Menu replacing Settings Button which we didn't need two of.
- homebrew/apps view has its own view now. pressing 'A' automatically launches the app, no need for a selected menu to launch app.
- when returning from a launched app wiiflow now displays the Wii game view. before it would go to homebrew view.
- still need to add a config menu for apps view so we can change the partition, smallbox, reload cache, and adjust coverflow.
2016-06-06 13:52:57 +00:00
fledge68
7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
2016-05-18 23:15:19 +00:00
fledge68
def5e0e854 - added little patch to make sure emunand path settings in wiiflow.ini are ok. Helps with the recent added select nand option. 2016-05-15 00:29:16 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
0c5f06972c PHASE 1
-split coverflow config from theme config files.
-renamed theme folder to themes_lite folder because of the new format and to avoid conflict with wiiflow.
-made coverflows folder in themes_lite folder to hold the coverflow config files.
-coverflow configs must be named the same as the theme configs or you can make one default coverflow config (named default.ini) in the coverflows folder. Then if wiiflow can't find matching coverflow config it will use the default coverflow config.
-to create coverflow configs open a theme.ini file in a text editor (Notepad+) and search for brewflow and then copy from there to the end, create a new text file and paste, make sure the first line is empty, and save the file named exactly like your theme.ini and in the folder dev:/wiiflow/themes_lite/coverflows/
-why did i do this? 1. when you use wiiflow setting 'adjust coverflow' and save it will only save the coverflow part and not mess up your structure of your theme.ini. 2. because now with the default.ini coverflow you can have one set of coverflow layouts for all the themes.
-note: this is Phase 1. Phase 2 and 3 coming. :)
2016-04-30 14:19:30 +00:00
fledge68
eff9f721e5 -okay fried my brain on trying to follow all this checking emunand partitions and paths and extracting etc... for emunand and emunand saves
-cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now.
2016-04-25 00:04:38 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
c2101378a9 - With the release of the new WiiFlow Lite forwarder channel I've officially made wiiflow lite have it's own apps folder (apps/wiiflow_lite)
- Changed stub.bin to launch the new channel (WFLA) instead of the hidden channel (WIIH) which really wasn't needed. I think whatever Fix94 was going to use it for never got implemented so it was basically just a forwarder channel.
- If you have trouble returning to wiiflow lite when exiting a wii or nand game then make sure in wiiflow_lite.ini under GENERAL that 'returnto' is not set to WDFA. it should be WFLA.
- wiiflow lite still shares the wiiflow data directory with wiiflow for now.
2016-04-11 20:29:09 +00:00
fledge68
a66723807e - CHANNNEL_DOMAIN disable is now CHANNEL_DOMAIN emu_nand (=yes or no) because that's what it's used for.
- GENERAL hidechannels is now CHANNEL_DOMAIN disable because that's what it is for all the other domains. makes sense to me. :P
- GAMECUBE_DOMAIN always_show_button is now GAMECUBE_DOMAIN disable to match all the other domains.
- so now 'disable' for each domain means show or don't show that view except wii of course.
2016-04-05 22:42:32 +00:00
fledge68
9bdc84de6c - fixed reload cache for sourceflow 2016-04-04 20:18:16 +00:00
fledge68
070612c161 -moved create sourceflow list to listgenerator and rewrote the code a little to include a sourceflow.db list cache file. may speed up loading sourceflow. 2016-04-03 01:12:11 +00:00
fledge68
abcd42885b -cleaned up code from last commit
-cleaned up and rewrote some of the startup code.
-Note: This is cleanest and smoothest i've seen wiiflow run. I haven't even noticed any messed up covers.
2016-04-03 01:03:39 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
45b39c2be0 -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
2016-04-03 00:31:02 +00:00
fledge68
9dc3eaaad1 - removed the ability to change the wii games directory and the gc games directory. may bring them back some day. Today it's standard for wii games to go in dev:/wbfs and gc games in dev:/games.
- also changed all toogle's to toggle, the correct spelling.
2016-04-02 17:19:19 +00:00
fledge68
b99363223c - Removed agelock. Sorry yardape. great idea but i just had no use for it. 2016-04-02 16:47:18 +00:00
fledge68
86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00
fledge68
7bad8c3fd3 * Added Abz's 1076 mod patch with code cleanup by me. His patch includes:
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
2016-04-02 15:46:06 +00:00
fix94.1
e399a8cbc4 -autobooting nintendont games via args if nintendont 1.98 or newer is used, makes the bootup faster
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
2014-06-24 13:33:54 +00:00
fix94.1
ca8bec90d1 -added id6 support for thp files
-updated wiiflow to the latest devkitppc and latest libogc
2014-05-25 20:54:39 +00:00
fix94.1
fad956006c -thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly)
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
2014-03-18 02:39:42 +00:00
fix94.1
18bab7faf5 -made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously
-slighly increased some timeouts and memory sizes for security
2014-03-17 17:38:32 +00:00
fix94.1
6b663fe2d9 -completely new memory manager which should be faster and safer than the old one
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o)
-(hopefully) made the gc installer and the wait message display safer
-code cleanup, removed some unneeded stuff
-increased our usable mem2 by 1mb
2013-12-21 17:02:36 +00:00
fix94.1
fffc6fae17 -fixed unneeded nand folder creation 2013-11-22 21:55:59 +00:00
fix94.1
959d71c186 -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
fix94.1
b86a95e517 -added experimental autoboot function for source menu buttons, just add
autoboot=ID
for channel, wii and gc game buttons or
autoboot=TITLE
for plugin and homebrew buttons.
Replace ID/TITLE with the game ID/Title you want to boot when clicking on the button of course.
2013-10-19 15:31:08 +00:00
fledge68
cb4360191c -Fix for category names with multiple . in the title and set wiiflow to remember all sources when multisources are selected. 2013-10-09 16:05:29 +00:00
fledge68
e4c5fbd9e1 - fixed stupid little mistake in sourceflow cover loading 2013-10-06 12:51:45 +00:00
fledge68
040459dcaa -added a couple screensaver options under "GENERAL" section of wiiflow.ini
screensaver_idle_seconds = number of seconds before showing screensaver (default = 60)
screensaver_disabled = turn off screensaver (default = no)
2013-10-03 11:50:34 +00:00
fix94.1
ab7ecc61b7 -fixed possible wiiflow crash when exiting plugin flow or starting a game from it
-cleaned up the gamecube automatic banner creation
-added new quadforce ids, RELSAB, MKAGP1 and MKAGP2
2013-09-21 14:03:45 +00:00
fix94.1
88ad579fe9 -fixed the missing pointer and right stick movement detections for the screensaver
-made our cover loader much safer (thanks ALOT seam for all the help getting that done)
-fixed a cleanup bug in cover png loading which might caused some memory leak
2013-09-18 23:59:14 +00:00
fix94.1
6bb7f326f0 -wiiflow will now slightly fadeout to black after one minute of no activity 2013-09-15 21:22:19 +00:00
fledge68
4f142942e0 - sourceflow cover folders can only be in wiiflow/source_menu folder. I don't expect themers to take the time to make their themed covers
- removed B on mode to source from source config menu, if B to source menu is disabled B on mode to source is automatically enabled and vice versa.
2013-09-13 15:38:23 +00:00