3d774c105c- fixed issues #37 and #38 to prevent a crash if you don't have a source_menu.init - now each plugin can remember the last game selected unless you select multiple plugins at once.
Fledge68
2018-12-01 18:39:33 -06:00
d7b1e389e6Merge pull request #41 from Tetsuo-78/patch-2
Fledge68
2018-11-28 17:50:01 -06:00
cef988d763- sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed. - added notification messages when you delete a cover or banner on manager cover banner menu. - download cover menu changes: title is now 'Downloads'. removed 'missing' button and changed 'all' to 'download' because there was no difference between all and missing. it always downloads missing covers. in the future i plan to add custom banners download which will download all missing custom GC banners.
Fledge68
2018-11-23 15:31:04 -06:00
354bddc664- fixed issue #21 downloading covers, gametdb.zip, banners, and cheatfiles. now pausing bg music while downloading to prevent music thread from interfering with the internet network connection. also now clearing downloaded data from memory when done with it. code was missing to free the mem when done which caused out of memory issues of course. my fault i didn't see it till now. - fixed issue #23 the progress bar and percentage when downloading covers. - fixed issue #26 reload cache when using wii, gc, and channels plugins in plugin view.
Fledge68
2018-11-19 12:14:40 -06:00
46b4a4743c- now at v5.0.1
Fledge68
2018-11-16 15:43:13 -06:00
6dca85ef85-fix for issue #18 plugin view will properly remember last game played when using wii, gc, and channel plugins. -fix for issue #17 default theme name no longer all caps. -fix for issue #16 channels type setting default text fixed. -fix for issue #15, #14, #13 - all settings are fixed to show yes, no , on, off correctly -fixed unused parameter warning in sys.c when compiling
Fledge68
2018-11-16 15:38:48 -06:00
ca7a6598fe-missed a few %08lx. got them all now
v5.0.0
Fledge68
2018-11-15 09:45:04 -06:00
f3e39a4fb9-now compiled with ppc r33 and libogc 1.8.21 -time issues appear to be fixed. thanks wintermute and endrift!
Fledge68
2018-11-14 18:45:46 -06:00
7c4eb065b2-cleaned up cover loader a little.
Fledge68
2018-11-13 16:08:25 -06:00
c8d5b12a12-moved #define APP_WIIFLOW from sys.h to defines.h -fix for issue #6 - now setting 'return to' to 'disable' will properly disable it. -fixed a few strncpy's to make sure the last char is '/0'. to prevent any string overflow even though it shouldn't happen. -other code cleanup
Fledge68
2018-11-12 14:38:37 -06:00
e133c49836-since wiiflow (lite) can no longer work in neek2o mode i cleaned up the code for exit to Neek2o on the exit to menu.cpp -also cleaned up the code for setting the current emu nand path.
Fledge68
2018-11-09 16:09:07 -06:00
056aa2735b-fix wii games default partition for first boot of wiiflow (lite). so if you have sd and usb on first boot it is set to the one with a wbfs folder or wbfs file system.
Fledge68
2018-11-06 16:13:06 -06:00
01e7899c69-now at major version 5 -removed svn revision number. no longer needed.
Fledge68
2018-11-05 14:29:31 -06:00
bc19bb6c34-added auto cache covers and banners when you start wiiflow for the very first time or do a reload cache. don't worry it doesn't delete all your cached covers and recreate them. it only makes them if they don't already exist which would be new games you may have added.
Fledge68
2018-11-05 13:57:01 -06:00
2594e9505c-added one more missing compiler directive from last commit. -fix to keep blank source menu buttons from being added to source_menu.ini
Fledge68
2018-11-05 05:46:35 -06:00
143cb7e941-now using compiler directives to make it easy to compile wiiflow lite or wfl_as wiiiflow. just uncomment line 5 in sys.h to compile as wfl as wiiflow.
Fledge68
2018-11-03 12:10:34 -05:00
c48ea85348-added ability for music plugin to play playlist files (.pls or .m3u) edit your music plugin ini. change the filetypes line to include .pls for example: filetypes=.mp3|.ogg|.pls|.m3u
Fledge68
2018-11-03 10:03:58 -05:00
796a8d78f7- added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. - removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do. - added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
Fledge68
2018-10-31 14:51:15 -05:00
d03c014f43- cleaned up fanart code.
Fledge68
2018-10-26 15:30:29 -05:00
2daed253a4- expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. - made the following fanart changes: *fanart still auto displays *only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.) *to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game. *fanart can either play once or loop. when play once is done it automatically clears fanart and returns to cover view. with looping it will restart the fanart. looping is good for slideshows of game images. looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
Fledge68
2018-10-24 17:05:02 -05:00
b93ace2b6b-added optional gamesound for each plugin rom/game. they must be mp3, wav, or ogg. put them in wiiflow/gamesounds/{coverfolder} with same name as the game including the extension. example: sd:/wiiflow/gamesounds/snes9x/donkey kong country.zip.mp3
Fledge68
2018-10-17 13:01:54 -05:00
f1398ea406- made fanart to work with plugins.
Fledge68
2018-10-17 09:00:01 -05:00
66b34244fb-restored fanart. but still need to make it work with plugins.
Fledge68
2018-10-15 18:43:49 -05:00
de02d03e03- moved sourceflow flow=x to go under [GENERAL] of each source menu ini.
Fledge68
2018-10-15 12:23:02 -05:00
1067ec3095- changed wiiflow lite splash image from purple to blue. thanks wesmods!
Fledge68
2018-10-15 11:59:07 -05:00
0d213f9b0e-added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings.
Fledge68
2018-10-15 09:23:34 -05:00
972cbc218c-added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's: [GENERAL] background=filename.png (or .jpg)
Fledge68
2018-10-12 17:16:52 -05:00
10f3429b29-added the ability to go back a source menu/flow tier by pressing minus controller button and plus controller button to go back to base tier.
Fledge68
2018-10-08 13:21:56 -05:00
1f463f9f50-now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20.
Fledge68
2018-10-08 06:29:08 -05:00
d8964cf185-fixed some minor issues with pressing B for source menu/flow. -fixed some minor issues with showing homebrew flow and exiting back to sourceflow or previous flow.
Fledge68
2018-10-03 12:51:57 -05:00
af509ace56-fix for last commit. strange const char *fn = m_cfg.getString().c_str(); didnt work. had to change to strings.
Fledge68
2018-10-01 18:59:13 -05:00
365eb5a217-added flow=x for new_source sourceflow buttons. set x to the number of the flow layout you want to use. if the line is not added then we just use sourceflows last_cf_mode.
Fledge68
2018-10-01 16:01:43 -05:00
4af2936db7-added sort by button numbers for sourceflow. hold 'b' and press '+' to change from alpha to by button numbers and back.
Fledge68
2018-10-01 06:48:52 -05:00
d37b77e2d7- additional fix for last commit.
Fledge68
2018-09-26 14:59:24 -05:00
a800913deb-now removing games from categories_lite.ini if it doesn't have any category set. this should keep categories_lite.ini small and less cluttered.
Fledge68
2018-09-26 14:49:55 -05:00
e968a81322-added _flatflow to display covers not in boxmode. add boxmode=no to a plugin.ini. if all plugins selected have boxmode=no then boxmode will be set to off and the coverflow used will be _FLATFLOW.
Fledge68
2018-09-26 13:26:01 -05:00
ecd02f27f4- added sub/tier source menu's. put all source menu ini's in dev:/wiiflow/source_menu. the first one must be named source_menu.ini. the others can be whatever you want. to access another source menu ini create a source button with source=new_source and set magic=filename.ini replacing filename with the one you want.
Fledge68
2018-09-26 12:48:54 -05:00
0c0fb2c3c5Revert "-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following."
Fledge68
2018-09-26 10:28:01 -05:00
1f138ed768- updated symantic version for wiiflow (lite) and the revision number for now. may get rid of revision number seeing as how this is no longer an subversion svn.
Fledge68
2018-09-17 09:44:42 -05:00
8825a7b2e7-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following.
Fledge68
2018-09-17 09:30:03 -05:00
f11ccb2611-fixed sourceflow to include the last source button -fixed background song title display which decided not to work right anymore for some strange reason.
Fledge68
2018-09-03 16:58:31 -05:00
054f30e638-new splash screen image thanks to WesMods. -slight adjustment to wii u pro controller left stick. makes it work better with my cheap third party wii u controller.
v4.4.0-r1161
Fledge68
2018-08-20 10:44:50 -05:00
08f7a41b47-added libsicksaxis to wiiflow portlibs so it no longer needs to be installed in libogc separately anymore.
Fledge68
2018-08-13 11:54:40 -05:00
1839114cef-updating to ppc r32 and libogc 1.8.20 changed the reset button callback which caused wiiflow lite to freeze in wiivc mode. fixed it by skipping it when in wiivc mode. no problem since the wiiu doesn't have a reset button.
fledge68
2018-08-08 20:24:19 +00:00
30048fbd4e-fixed to compile with ppc r32 and libogc 1.8.20 -had to remove wii drive light flashing during wait animation. even though i added NULL to nanosleep() it caused wiiflow lite to freeze right when the wait animation was to start. when i removed it everything works fine. besides the wii u doesn't have a disc slot light. -note - strangely going from ppc r30 to r32 wiiflow lite boot.dol grew about 24k. also somehow ext_booter.bin is now marked as changed but i don't know what's different.
fledge68
2018-08-06 23:28:06 +00:00
1ceffc252c-fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. -in wiivc 'exit to' on home menu is now just 'exit'. to use the fix above. pressing home btn twice is also fixed. -fixed the code menu for entering the parental lock code with the wiiu gamepad or any non IR controller. -added access denied messages for startup settings and emunand settings if in wiivc. no need to mess with those in wiivc mode.
fledge68
2018-08-06 14:58:26 +00:00
c13a061359-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. -other minor changes and notes added
fledge68
2018-08-01 12:27:12 +00:00
e4d9b2e0d1-reverted changes of r1156. readded libwupc.
fledge68
2018-07-26 22:24:00 +00:00
580f98fac5-Removed LibWUPC now that Libogc supports WiiU Pro controller.
fledge68
2018-07-16 14:14:38 +00:00
2133c1d89a-now cache covers also cache's banners for wii and channel games.
fledge68
2018-07-16 13:08:45 +00:00
93769c1ef4-fixed downloading custom banners. thanks Larsenv for the new banner repository and the link! i didn't notice it was banners before and now its banner. http://banner.rc24.xyz/{gameid}.bnr edit wiiflow_lite.ini under [GENERAL] - either delete this line custom_banner_url= or change it to custom_banner_url=http://banner.rc24.xyz/{gameid}.bnr
fledge68
2018-07-15 22:56:31 +00:00
0888312372-removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works.
fledge68
2018-07-15 22:12:56 +00:00
c5168d89aa-removed sys_dolphin mode. meaning no longer able to load wiiflow in the dolphin emu. i doubt if anyone did.
fledge68
2018-07-15 20:59:35 +00:00
db2abf7669-fixed sd only the correct way. now it really does work. -shrunk the list cache code.
fledge68
2018-07-15 20:23:32 +00:00
66c17c023c-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. -fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code. -changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme. -fixed wfl so time and date in games is correct. thanks aphirst! -now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini. - other minor code changes and rem's put in for easier code decyphering.
fledge68
2018-07-09 14:53:35 +00:00
4a566375e0-added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. -added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code. -added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2! -added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes. -added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me! -other minor changes, mainly remarks added for myself.
fledge68
2018-06-27 12:47:03 +00:00
1e57a1c9e6-added meta.xml args for custom wait message images. waitdir= for full path to folder containing the images. and waitloop if you want the images to play and repeat otherwise the images move forward and backward. -added widescreen fix just for wait images. may attempt more as time goes by. -fixed a small thing i forgot in the last commit for cache covers.
fledge68
2018-06-13 15:36:58 +00:00
6782d87f3a-added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option.
fledge68
2018-06-12 21:27:52 +00:00
db38a8b9ab-fixed small banner frame (carbonik abz theme) hiding when switching to full banner. -fixed music title display to use word wrap if wanted.
fledge68
2018-06-10 22:55:24 +00:00
493e4dc8a9-fixed issue with emu nand path string. -recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats. -added comments and minor changes to wait message code.
fledge68
2018-06-06 21:56:21 +00:00
52ea6f6b99-fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers. -fixed downloading wiitdb.zip. -downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http. -downloading cheats broken still.
fledge68
2018-06-06 11:32:45 +00:00
a566176433-fix to only reset categories when a new gamelist is needed unless a source menu btn has already set categories.
fledge68
2018-06-02 23:28:31 +00:00
de868d15c8-fix for categories menu since updating to ppc r30
fledge68
2018-05-30 21:44:44 +00:00
33a6fdb893-added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game.
fledge68
2018-05-30 20:45:48 +00:00
469c549940-added sidecovers and shortcovers magic number wild cards (xx). sidecovers = 513053xx shortcovers = 51304dxx the last 2 chars (xx) can be any hex char (0 - f). this is mainly for the quakegx mod plugin but can be used for other plugins that might need side or short covers provided they aren't already in use.
fledge68
2018-05-30 12:48:42 +00:00
113c7e015e-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. -downloading covers is still broken.
fledge68
2018-05-29 09:59:57 +00:00
8fe2349084-fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit. -now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected. -attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know.
fledge68
2018-05-16 23:33:56 +00:00
d94c66d773-now compiled with devkitpro ppc r29-1 and libogc 1.8.17 -updated libcustomfat and libvorbis thanks to GreyWolf -updated libturbojpeg thanks to Fix94 -fixed cheat menu so cheat names with apostrophe's display properly
fledge68
2018-05-08 13:49:43 +00:00
7ef28f87f0-fixed changing gamecube games directory and path. -changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same. -added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins. -added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy.
fledge68
2018-04-30 22:31:29 +00:00
9e85032382* decided to officially commit my recent update patches * - fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner. - added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. - removed priiloader and bootmii as exit to options when on wii u vwii - added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game. - removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl. - made some small bootup changes in case of errors on bootup. - made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
fledge68
2017-09-21 22:03:41 +00:00