WiiFlow_Lite/source/loader
fledge68 30048fbd4e -fixed to compile with ppc r32 and libogc 1.8.20
-had to remove wii drive light flashing during wait animation. even though i added NULL to nanosleep() it caused wiiflow lite to freeze right when the wait animation was to start. when i removed it everything works fine. besides the wii u doesn't have a disc slot light.
-note - strangely going from ppc r30 to r32 wiiflow lite boot.dol grew about 24k. also somehow ext_booter.bin is now marked as changed but i don't know what's different.
2018-08-06 23:28:06 +00:00
..
alt_ios.cpp -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
alt_ios.h -fixed booting wii games from sd card 2012-08-25 15:10:57 +00:00
armboot.h - ISO's for GC games that come with 2 disc are now dumped in 1 folder 2012-07-22 18:02:56 +00:00
cios.c -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
cios.h -fixed some stupid default font bug (it was extracted twice lol) 2012-11-12 20:12:00 +00:00
dip_plugin_249.c -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
dip_plugin_249.h -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
disc.c -cleaned up some more shit, should give us more free mem and speed 2012-12-27 20:22:40 +00:00
disc.h neek2o changes: 2017-05-15 17:50:24 +00:00
ehcmodule_5.c -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
ehcmodule_5.h -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
frag.c -fixed wii game and channel booting by creating a small loader for the booter, this could possibly fix other problems on game bootup as well 2014-03-23 17:40:31 +00:00
frag.h -fixed booting wii games from disc 2012-08-05 16:10:32 +00:00
fs.c -some code and image cleanup 2012-12-27 17:01:04 +00:00
fs.h -fixed some stupid default font bug (it was extracted twice lol) 2012-11-12 20:12:00 +00:00
fst.c -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
fst.h -experiment tinyload failed, back to my libogc booter 2012-10-14 17:18:13 +00:00
gc_disc_dump.cpp -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
gc_disc_dump.hpp -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will. 2016-04-03 00:31:02 +00:00
mload_modules.c -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
mload_modules.h -added back basic hermes and wanin cIOS support, you can now load 2012-07-16 14:05:57 +00:00
mload.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
mload.h -added back basic hermes and wanin cIOS support, you can now load 2012-07-16 14:05:57 +00:00
nk.c -removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works. 2018-07-15 22:12:56 +00:00
nk.h -removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works. 2018-07-15 22:12:56 +00:00
odip_frag.c -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
odip_frag.h -added back basic hermes and wanin cIOS support, you can now load 2012-07-16 14:05:57 +00:00
playlog.c -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
playlog.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
sdhc_module.c -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
sdhc_module.h -changed version number to Beta 4.0.3 2012-09-28 17:24:04 +00:00
splits.c -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
splits.h -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
sys.c -fixed to compile with ppc r32 and libogc 1.8.20 2018-08-06 23:28:06 +00:00
sys.h -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
utils.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
utils.h -using the wii internal hardware from now on to decode and hash files, that saves code, space and speed, these processes are used for banner loading, wii game installing and wii wad channel installing 2013-10-27 18:36:07 +00:00
wbfs_ext.c -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
wbfs_ext.h -fixed wii game installer 2012-08-17 15:48:11 +00:00
wbfs.c -fixed languages not selectable when wiiflow folder is on ntfs (issue 171) 2013-02-22 21:18:34 +00:00
wbfs.h -fixed wii game delete usage 2012-11-14 16:58:14 +00:00
wdvd.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
wdvd.h WIP commit: Added support for neek2o (rev 88 and up) 2012-07-13 13:16:13 +00:00
wip.c -cleaned up debug message system 2012-12-08 16:17:35 +00:00
wip.h -fixed fucked up channel view 2012-10-19 22:01:30 +00:00