Commit Graph

61 Commits

Author SHA1 Message Date
Mr-Wiseguy
31e9d729c2 Fixed missing function in input.cpp 2024-01-02 11:06:07 -05:00
Mr-Wiseguy
e9e42322f0 Refactored menu logic into MenuController interface, updated RT64 2024-01-01 22:36:06 -05:00
Mr-Wiseguy
09bacbe82c Hooked up graphics option menu to RT64, updated RT64 2024-01-01 00:09:14 -05:00
Mr-Wiseguy
ac131c7835 More work on graphics config menu, improved focus handling in UI, fixed scissor bug in UI rendering 2023-12-30 19:03:57 -05:00
Mr-Wiseguy
525092fd60 Cleaned up assets folder, added promptfont, started config menu UI 2023-12-29 16:49:26 -05:00
Mr-Wiseguy
c0abf1a203 Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
Mr-Wiseguy
fd29131b02 Update RT64 to fix vismono after coverage emulation changes 2023-12-26 13:47:22 -05:00
Mr-Wiseguy
86e701440c Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
Mr-Wiseguy
675719cdcf Fix bad scissor on A button text 2023-12-24 02:31:13 -05:00
Mr-Wiseguy
899bbb205e Added origin adjustment for item equip animation in pause screen, disabled some WIP patches 2023-12-24 02:01:22 -05:00
Mr-Wiseguy
1a6af79048 Fix some outdated comments about audio 2023-12-24 00:10:23 -05:00
Mr-Wiseguy
ed9e21c864 Update RT64 to fix UI alignment 2023-12-23 23:58:13 -05:00
Mr-Wiseguy
bce34bfe0f Simplify logic for audio resampling, fixes it on less ideal input/output sample rate ratios 2023-12-23 23:57:22 -05:00
Mr-Wiseguy
f2eeb00e09 Switched to manual resampling to avoid reopening SDL2 audio device which was causing stutters 2023-12-23 20:23:35 -05:00
Mr-Wiseguy
fc55b53655 Update RT64 for new barriers 2023-12-23 15:38:00 -05:00
Mr-Wiseguy
32cb89ed76 Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
Mr-Wiseguy
92a95eecc7 Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
Mr-Wiseguy
a8e6cd112e Disable infinite magic cheat 2023-12-17 21:43:09 -05:00
Mr-Wiseguy
b3e4ab13ca Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges 2023-12-17 21:25:49 -05:00
Mr-Wiseguy
0a6b8d0da3 Add fullscreen shortcut 2023-12-17 16:32:13 -05:00
Mr-Wiseguy
8612c95b0a Update RT64 to fix ghosting in title screen 2023-12-17 16:23:26 -05:00
Mr-Wiseguy
73db5cb6d8 Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
Mr-Wiseguy
971d728169 Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
Mr-Wiseguy
b11e652a20 Map C-Up camera input to D-pad Up in dual analog mode 2023-12-03 23:35:17 -05:00
Mr-Wiseguy
9391253c7e Tag matrix groups for actors 2023-12-03 19:32:27 -05:00
Mr-Wiseguy
a487014623 Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
Mr-Wiseguy
f5bbe1d784 Change touch in CMakeLists to use cmake command instead 2023-12-01 11:37:23 -05:00
Mr-Wiseguy
d71b86c1da Added WIP dual analog camera and widescreen UI patches 2023-12-01 10:56:20 -05:00
Mr-Wiseguy
ddaac3cd8f Pull in symbols from the decomp elf automatically when building the patches elf 2023-11-27 23:39:18 -05:00
Mr-Wiseguy
e0ac016936 Update RT64, split UI immutable sampler into its own descriptor set 2023-11-24 18:12:58 -05:00
Mr-Wiseguy
ec23ef02fd Added some more patch functionality, added recomp namespace 2023-11-24 17:10:21 -05:00
Mr-Wiseguy
3b06ad52f0 Check RT64 initialization return status 2023-11-24 14:49:23 -05:00
Mr-Wiseguy
5e4d826760 Add scss 2023-11-20 10:01:53 -05:00
Mr-Wiseguy
f324253052 Reorganized loose files in src into src/recomp folder 2023-11-12 20:09:29 -05:00
Mr-Wiseguy
244d37e3c8 Renamed everything ultra related to "ultramodern" 2023-11-12 19:40:02 -05:00
Mr-Wiseguy
8188aee2c1 Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00
Mr-Wiseguy
398988a961 Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00
Mr-Wiseguy
91611c9c33 Delayed game start, made UI hot reload include all files, passed input
events to UI
2023-11-05 14:34:27 -05:00
Mr-Wiseguy
346e298eb1 Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI 2023-11-04 12:45:22 -04:00
Mr-Wiseguy
458ccd81fc Merged everything into one heap for the UI because copy descriptors isn't implemented yet 2023-11-02 01:57:50 -04:00
Mr-Wiseguy
6fdf66b296 Integrated RmlUi, fully moved over to cmake 2023-11-02 01:20:12 -04:00
Mr-Wiseguy
dd30250623 Hooked up RT64 draw callbacks, fixed incorrect iobuf for reading ROM 2023-10-30 22:41:05 -04:00
Mr-Wiseguy
b457b3d19a Added release with debug info configuration for VS 2023-10-29 12:13:41 -04:00
Mr-Wiseguy
352b28b1fd Added cmake build system 2023-10-29 12:13:41 -04:00
Mr-Wiseguy
878b25a1f5 Removed use of basic_ifstream<uint8_t> to fix linux 2023-10-24 11:17:23 -04:00
Mr-Wiseguy
cdd397fe8f Restored old thread scheduler code 2023-10-23 18:01:29 -04:00
Mr-Wiseguy
1037bb5206 Windows build fixes 2023-10-23 17:51:21 -04:00
Mr-Wiseguy
f361fddd3e More WIP linux work, upgraded libultra to include changes from BT recomp 2023-10-23 15:32:30 -04:00
Mr-Wiseguy
2865ef758e Initial compile on linux 2023-10-23 15:03:16 -04:00
Mr-Wiseguy
5b594048db Rewrote scheduler to use concurrent queues instead of atomic waits, added thread priorities 2023-07-07 14:21:06 -04:00