David Chavez
d02367c1a3
Update RT64
2025-03-16 21:19:46 +01:00
Dario
436c218353
Update RT64.
2025-03-15 01:02:43 -03:00
Dario
4f054171d5
Update RT64.
2025-03-14 22:36:21 -03:00
Dario
7ce8902b54
Take two on fixing the commit.
2025-03-14 21:54:27 -03:00
Dario
21a4e3c0b1
Point to the right runtime.
2025-03-14 21:43:01 -03:00
Dario
f6534e4c43
Update runtime and RT64.
2025-03-14 21:16:24 -03:00
David Chavez
8a982bd7ed
Update to latest RT64
2025-03-14 09:55:33 +01:00
David Chavez
17f0f4873d
Incorporate changes
2025-03-13 01:35:12 +01:00
David Chavez
f9b507c27f
Updates
2025-03-11 13:58:07 +01:00
David Chavez
e08294b11e
Changes for plume
2025-03-11 11:42:59 +01:00
David Chavez
70a8a2ca6b
Add macOS Support
2025-03-11 06:29:17 +01:00
Dario
6279736a6a
Linux build fixes.
2025-02-14 18:58:28 -05:00
Mr-Wiseguy
1bc3996e81
Upgrade RmlUi to 6.0 release
2025-02-14 18:55:54 -05:00
Mr-Wiseguy
b996053e27
Revert accidental RmlUi downgrade
2025-02-14 18:55:54 -05:00
Dario
554ba64536
Config submenu.
2025-02-14 18:55:54 -05:00
Mr-Wiseguy
135e63830c
Add slot_map and begin ui context
2025-02-14 18:55:53 -05:00
Mr-Wiseguy
8fc3b088ee
Update RmlUi for gap property in flexbox
2025-02-14 18:55:53 -05:00
thecozies
061321b911
init mod menu + bem class + button presets
2025-02-14 18:55:21 -05:00
Wiseguy
91db87632c
Mod Support ( #499 )
...
Integrates the modding functionality in N64ModernRuntime and adds several exported functions for mods to use. Also adds a ROM decompressor so that the runtime has access to the uncompressed code in the ROM for hooking purposes.
2025-02-14 18:38:10 -05:00
Wiseguy
83ecc68d18
Improve build times by using the recompiler to output multiple functions per file ( #465 )
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* Update RT64 for many things, most notably re-spirv
* Improve build times by using the recompiler to output multiple functions per file
2024-08-16 09:50:01 -04:00
Wiseguy
7697a972a3
Update RT64 for many things, most notably re-spirv ( #463 )
2024-08-10 19:31:37 -04:00
Wiseguy
9981b922dc
Fix .recomp_patch section functions not getting loaded ( #449 )
2024-07-28 21:43:14 -04:00
Wiseguy
528a22d86f
Update RT64 to fix compilation error from missing includes on some compilers ( #448 )
2024-07-28 12:10:07 -04:00
Wiseguy
c21d55938b
Update RT64 for odd-sized HD texture mipmap fix ( #445 )
2024-07-26 18:57:22 -04:00
Reonu
5aa650bffa
Update RT64 for HD texture framework and DXIL linker ( #262 )
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* WIP HD texture support
* Remove STB implementation as it's already defined in RT64
* Fix texcoords for seamless pause background patch
* Fix RT64 compilation error and temporarily disable shader cache
* Fix vertices for bottom strip in seamless pause background patch
* Update RT64 for mip preloading and alignment fixes
* Update RT64 for zipped texture pack support and fix CMake warning flags for clang-cl
* Update RT64 to have multiple pack loading and texture memory stats in the debugger
* Update RT64 to fix replace button crash
* Update to RT64 main as HD textures were merged and completely removed shader cache as it's not needed
---------
Co-authored-by: Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2024-07-25 23:08:23 -04:00
Reonu
6dd618e5a4
Update RT64 to fix Nvidia Wayland crash ( #424 )
2024-07-01 17:37:21 -04:00
Anghelo Carvajal
4abd0fe720
Update N64ModernRuntime and add debug game thread naming ( #408 )
2024-06-21 15:40:06 +02:00
David Chavez
19fcd9bf31
Update to latest N64ModernRuntime ( #392 )
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- updates to new controller changes
- updates to new render context changes
- updates to new controller number changes
- fix for crash on save thread
2024-06-12 09:40:14 +02:00
David Chavez
bec699f0bd
Migrate to N64ModernRuntime ( #354 )
2024-06-05 01:12:43 +02:00
Wiseguy
9ab97993e1
Update RT64 for AMD RDNA3 workaround and shader counts in debugger ( #314 )
2024-06-02 13:47:03 -04:00
Wiseguy
1ea7d4ebe9
v1.1.0 ( #271 )
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* Update RT64 to correctly report errors for shader model 5.1 GPUs
* Fixed Windows filesystem error crash
* Force audio driver selection to wasapi on Windows to prevent audio issue
2024-05-26 14:24:13 -04:00
Reonu
23eb6b7eea
Support for high precision framebuffers and dither noise (RT64) ( #252 )
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* 64 bit framebuffer for rt64
* Remove mention of motion blur cap from readme
* Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs
* Increase dither noise strength at higher resolutions to make it more noticeable
---------
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-26 01:24:46 -04:00
theofficialgman
b803da8a58
Fix arm64 building and X11 conflicts ( #214 )
2024-05-22 02:39:34 +02:00
David Chavez
7e8782c114
Building Instructions & CI ( #178 )
...
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-18 04:23:48 +02:00
Mr-Wiseguy
c898edd749
Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2
2024-05-06 22:47:31 -04:00
Mr-Wiseguy
7034243ff6
Update RT64
2024-05-04 02:10:58 -04:00
Mr-Wiseguy
956db3366f
Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date
2024-05-01 04:25:22 -04:00
Mr-Wiseguy
7c37f8ef8e
Fixed race condition with thread deletion, update RT64
2024-04-27 15:06:26 -04:00
Mr-Wiseguy
5382ce6fd0
Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
2024-04-24 14:56:23 -04:00
thecozies
bf167f31c7
Updated rmlui to master
2024-04-20 15:36:34 -05:00
Mr-Wiseguy
a293673a32
Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
2024-04-15 20:05:31 -04:00
Mr-Wiseguy
b334c677b9
Update RT64 and refactor RT64 handling
2024-04-14 15:59:42 -04:00
Mr-Wiseguy
45bbd40b12
Fix bug with pause tiles being in wrong location when unpausing, update RT64
2024-04-06 12:42:15 -04:00
Mr-Wiseguy
fcc4eb6351
Tweaked input latency patch to help prevent microstutters, updated RT64
2024-04-02 18:21:05 -04:00
Mr-Wiseguy
ea61c2bc73
Switched letterbox rects to ortho tris so they could be interpolated,
...
updated RT64 to fix projection matching issue
2024-04-01 23:33:26 -04:00
Mr-Wiseguy
6ce38f5325
Changed textboxes to be ortho tris so they'd get interpolated, update RT64
2024-04-01 18:52:26 -04:00
Mr-Wiseguy
85936fcfa6
Update RT64 to have new UI aspect ratio functionality
2024-04-01 13:03:53 -04:00
Mr-Wiseguy
81fca5bf96
Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64
2024-03-31 23:12:22 -04:00
Mr-Wiseguy
1caf81e1cf
Reduce alpha clamp for blur to prevent image retention, update RT64
2024-03-28 20:53:17 -04:00
Mr-Wiseguy
fe284112bc
Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
2024-03-28 20:36:16 -04:00