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using System ;
using System.Collections.Generic ;
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using System.Linq ;
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using System.IO ;
using System.Reflection ;
using System.Xml ;
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using System.Drawing ;
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using System.Security.Principal ;
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using System.Threading ;
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using System.Threading.Tasks ;
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using System.Globalization ;
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namespace DS4Windows
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{
[Flags]
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public enum DS4KeyType : byte { None = 0 , ScanCode = 1 , Toggle = 2 , Unbound = 4 , Macro = 8 , HoldMacro = 16 , RepeatMacro = 32 } ; // Increment by exponents of 2*, starting at 2^0
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public enum Ds3PadId : byte { None = 0xFF , One = 0x00 , Two = 0x01 , Three = 0x02 , Four = 0x03 , All = 0x04 } ;
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public enum DS4Controls : byte { None , LXNeg , LXPos , LYNeg , LYPos , RXNeg , RXPos , RYNeg , RYPos , L1 , L2 , L3 , R1 , R2 , R3 , Square , Triangle , Circle , Cross , DpadUp , DpadRight , DpadDown , DpadLeft , PS , TouchLeft , TouchUpper , TouchMulti , TouchRight , Share , Options , GyroXPos , GyroXNeg , GyroZPos , GyroZNeg , SwipeLeft , SwipeRight , SwipeUp , SwipeDown } ;
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public enum X360Controls : byte { None , LXNeg , LXPos , LYNeg , LYPos , RXNeg , RXPos , RYNeg , RYPos , LB , LT , LS , RB , RT , RS , X , Y , B , A , DpadUp , DpadRight , DpadDown , DpadLeft , Guide , Back , Start , LeftMouse , RightMouse , MiddleMouse , FourthMouse , FifthMouse , WUP , WDOWN , MouseUp , MouseDown , MouseLeft , MouseRight , Unbound } ;
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public enum SASteeringWheelEmulationAxisType : byte { None = 0 , LX , LY , RX , RY , L2R2 , VJoy1X , VJoy1Y , VJoy1Z , VJoy2X , VJoy2Y , VJoy2Z } ;
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public enum OutContType : uint { None = 0 , X360 , DS4 }
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public class DS4ControlSettings
{
public DS4Controls control ;
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public string extras = null ;
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public DS4KeyType keyType = DS4KeyType . None ;
public enum ActionType : byte { Default , Key , Button , Macro } ;
public ActionType actionType = ActionType . Default ;
public object action = null ;
public ActionType shiftActionType = ActionType . Default ;
public object shiftAction = null ;
public int shiftTrigger = 0 ;
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public string shiftExtras = null ;
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public DS4KeyType shiftKeyType = DS4KeyType . None ;
public DS4ControlSettings ( DS4Controls ctrl )
{
control = ctrl ;
}
public void Reset ( )
{
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extras = null ;
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keyType = DS4KeyType . None ;
actionType = ActionType . Default ;
action = null ;
shiftActionType = ActionType . Default ;
shiftAction = null ;
shiftTrigger = 0 ;
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shiftExtras = null ;
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shiftKeyType = DS4KeyType . None ;
}
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internal void UpdateSettings ( bool shift , object act , string exts , DS4KeyType kt , int trigger = 0 )
{
if ( ! shift )
{
if ( act is int | | act is ushort )
actionType = ActionType . Key ;
else if ( act is string | | act is X360Controls )
actionType = ActionType . Button ;
else if ( act is int [ ] )
actionType = ActionType . Macro ;
else
actionType = ActionType . Default ;
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action = act ;
extras = exts ;
keyType = kt ;
}
else
{
if ( act is int | | act is ushort )
shiftActionType = ActionType . Key ;
else if ( act is string | | act is X360Controls )
shiftActionType = ActionType . Button ;
else if ( act is int [ ] )
shiftActionType = ActionType . Macro ;
else
shiftActionType = ActionType . Default ;
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shiftAction = act ;
shiftExtras = exts ;
shiftKeyType = kt ;
shiftTrigger = trigger ;
}
}
}
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public class DebugEventArgs : EventArgs
{
protected DateTime m_Time = DateTime . Now ;
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protected string m_Data = string . Empty ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
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protected bool warning = false ;
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public DebugEventArgs ( string Data , bool warn )
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{
m_Data = Data ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
warning = warn ;
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}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
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public DateTime Time = > m_Time ;
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public string Data = > m_Data ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public bool Warning = > warning ;
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}
public class MappingDoneEventArgs : EventArgs
{
protected int deviceNum = - 1 ;
public MappingDoneEventArgs ( int DeviceID )
{
deviceNum = DeviceID ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public int DeviceID = > deviceNum ;
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}
public class ReportEventArgs : EventArgs
{
protected Ds3PadId m_Pad = Ds3PadId . None ;
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protected byte [ ] m_Report = new byte [ 64 ] ;
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public ReportEventArgs ( )
{
}
public ReportEventArgs ( Ds3PadId Pad )
{
m_Pad = Pad ;
}
public Ds3PadId Pad
{
get { return m_Pad ; }
set { m_Pad = value ; }
}
public Byte [ ] Report
{
get { return m_Report ; }
}
}
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public class BatteryReportArgs : EventArgs
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{
private int index ;
private int level ;
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private bool charging ;
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public BatteryReportArgs ( int index , int level , bool charging )
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{
this . index = index ;
this . level = level ;
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this . charging = charging ;
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}
public int getIndex ( )
{
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return index ;
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}
public int getLevel ( )
{
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return level ;
}
public bool isCharging ( )
{
return charging ;
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}
}
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public class ControllerRemovedArgs : EventArgs
{
private int index ;
public ControllerRemovedArgs ( int index )
{
this . index = index ;
}
public int getIndex ( )
{
return this . index ;
}
}
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public class DeviceStatusChangeEventArgs : EventArgs
{
private int index ;
public DeviceStatusChangeEventArgs ( int index )
{
this . index = index ;
}
public int getIndex ( )
{
return index ;
}
}
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public class SerialChangeArgs : EventArgs
{
private int index ;
private string serial ;
public SerialChangeArgs ( int index , string serial )
{
this . index = index ;
this . serial = serial ;
}
public int getIndex ( )
{
return index ;
}
public string getSerial ( )
{
return serial ;
}
}
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public class Global
{
protected static BackingStore m_Config = new BackingStore ( ) ;
protected static Int32 m_IdleTimeout = 600000 ;
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public static readonly string exepath = Directory . GetParent ( Assembly . GetExecutingAssembly ( ) . Location ) . FullName ;
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
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public static string appdatapath ;
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public static bool firstRun = false ;
public static bool multisavespots = false ;
public static string appDataPpath = Environment . GetFolderPath ( Environment . SpecialFolder . ApplicationData ) + "\\DS4Windows" ;
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public static bool runHotPlug = false ;
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public static string [ ] tempprofilename = new string [ 5 ] { string . Empty , string . Empty , string . Empty , string . Empty , string . Empty } ;
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public static bool [ ] useTempProfile = new bool [ 5 ] { false , false , false , false , false } ;
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public static bool [ ] tempprofileDistance = new bool [ 5 ] { false , false , false , false , false } ;
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public static bool [ ] useDInputOnly = new bool [ 5 ] { true , true , true , true , true } ;
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public static bool [ ] linkedProfileCheck = new bool [ 4 ] { true , true , true , true } ;
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public static bool [ ] touchpadActive = new bool [ 5 ] { true , true , true , true , true } ;
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public static OutContType [ ] outDevTypeTemp = new OutContType [ 5 ] { DS4Windows . OutContType . X360 , DS4Windows . OutContType . X360 ,
DS4Windows . OutContType . X360 , DS4Windows . OutContType . X360 ,
DS4Windows . OutContType . X360 } ;
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public static bool vigemInstalled = IsViGEmBusInstalled ( ) ;
public static string vigembusVersion = ViGEmBusVersion ( ) ;
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
2014-06-10 21:45:09 +02:00
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public static X360Controls [ ] defaultButtonMapping = { X360Controls . None , X360Controls . LXNeg , X360Controls . LXPos ,
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X360Controls . LYNeg , X360Controls . LYPos , X360Controls . RXNeg , X360Controls . RXPos , X360Controls . RYNeg , X360Controls . RYPos ,
X360Controls . LB , X360Controls . LT , X360Controls . LS , X360Controls . RB , X360Controls . RT , X360Controls . RS , X360Controls . X ,
X360Controls . Y , X360Controls . B , X360Controls . A , X360Controls . DpadUp , X360Controls . DpadRight , X360Controls . DpadDown ,
X360Controls . DpadLeft , X360Controls . Guide , X360Controls . None , X360Controls . None , X360Controls . None , X360Controls . None ,
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X360Controls . Back , X360Controls . Start , X360Controls . None , X360Controls . None , X360Controls . None , X360Controls . None ,
X360Controls . None , X360Controls . None , X360Controls . None , X360Controls . None
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} ;
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// Create mapping array at runtime
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public static DS4Controls [ ] reverseX360ButtonMapping = new Func < DS4Controls [ ] > ( ( ) = >
{
DS4Controls [ ] temp = new DS4Controls [ defaultButtonMapping . Length ] ;
for ( int i = 0 , arlen = defaultButtonMapping . Length ; i < arlen ; i + + )
{
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X360Controls mapping = defaultButtonMapping [ i ] ;
if ( mapping ! = X360Controls . None )
{
temp [ ( int ) mapping ] = ( DS4Controls ) i ;
}
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}
return temp ;
} ) ( ) ;
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public static void SaveWhere ( string path )
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
2014-06-10 21:45:09 +02:00
{
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appdatapath = path ;
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
2014-06-10 21:45:09 +02:00
m_Config . m_Profile = appdatapath + "\\Profiles.xml" ;
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m_Config . m_Actions = appdatapath + "\\Actions.xml" ;
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m_Config . m_linkedProfiles = Global . appdatapath + "\\LinkedProfiles.xml" ;
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m_Config . m_controllerConfigs = Global . appdatapath + "\\ControllerConfigs.xml" ;
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
2014-06-10 21:45:09 +02:00
}
2017-05-12 16:48:58 +02:00
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/// <summary>
/// Check if Admin Rights are needed to write in Appliplation Directory
/// </summary>
/// <returns></returns>
public static bool AdminNeeded ( )
{
try
{
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File . WriteAllText ( exepath + "\\test.txt" , "test" ) ;
File . Delete ( exepath + "\\test.txt" ) ;
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return false ;
}
catch ( UnauthorizedAccessException )
{
return true ;
}
}
public static bool IsAdministrator ( )
{
var identity = WindowsIdentity . GetCurrent ( ) ;
var principal = new WindowsPrincipal ( identity ) ;
return principal . IsInRole ( WindowsBuiltInRole . Administrator ) ;
}
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public static bool CheckForDevice ( string guid )
{
bool result = false ;
Guid deviceGuid = Guid . Parse ( guid ) ;
NativeMethods . SP_DEVINFO_DATA deviceInfoData =
new NativeMethods . SP_DEVINFO_DATA ( ) ;
deviceInfoData . cbSize =
System . Runtime . InteropServices . Marshal . SizeOf ( deviceInfoData ) ;
IntPtr deviceInfoSet = NativeMethods . SetupDiGetClassDevs ( ref deviceGuid , null , 0 ,
NativeMethods . DIGCF_DEVICEINTERFACE ) ;
result = NativeMethods . SetupDiEnumDeviceInfo ( deviceInfoSet , 0 , ref deviceInfoData ) ;
if ( deviceInfoSet . ToInt64 ( ) ! = NativeMethods . INVALID_HANDLE_VALUE )
{
NativeMethods . SetupDiDestroyDeviceInfoList ( deviceInfoSet ) ;
}
return result ;
}
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private static bool CheckForSysDevice ( string searchHardwareId )
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{
bool result = false ;
Guid sysGuid = Guid . Parse ( "{4d36e97d-e325-11ce-bfc1-08002be10318}" ) ;
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NativeMethods . SP_DEVINFO_DATA deviceInfoData =
new NativeMethods . SP_DEVINFO_DATA ( ) ;
deviceInfoData . cbSize =
System . Runtime . InteropServices . Marshal . SizeOf ( deviceInfoData ) ;
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var dataBuffer = new byte [ 4096 ] ;
ulong propertyType = 0 ;
var requiredSize = 0 ;
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IntPtr deviceInfoSet = NativeMethods . SetupDiGetClassDevs ( ref sysGuid , null , 0 , 0 ) ;
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for ( int i = 0 ; ! result & & NativeMethods . SetupDiEnumDeviceInfo ( deviceInfoSet , i , ref deviceInfoData ) ; i + + )
{
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if ( NativeMethods . SetupDiGetDeviceProperty ( deviceInfoSet , ref deviceInfoData ,
ref NativeMethods . DEVPKEY_Device_HardwareIds , ref propertyType ,
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dataBuffer , dataBuffer . Length , ref requiredSize , 0 ) )
{
string hardwareId = dataBuffer . ToUTF16String ( ) ;
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//if (hardwareIds.Contains("Virtual Gamepad Emulation Bus"))
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// result = true;
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if ( hardwareId . Equals ( searchHardwareId ) )
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result = true ;
}
}
if ( deviceInfoSet . ToInt64 ( ) ! = NativeMethods . INVALID_HANDLE_VALUE )
{
NativeMethods . SetupDiDestroyDeviceInfoList ( deviceInfoSet ) ;
}
return result ;
}
2019-04-18 04:29:16 +02:00
internal static string GetDeviceProperty ( string deviceInstanceId ,
NativeMethods . DEVPROPKEY prop )
{
string result = string . Empty ;
NativeMethods . SP_DEVINFO_DATA deviceInfoData = new NativeMethods . SP_DEVINFO_DATA ( ) ;
deviceInfoData . cbSize = System . Runtime . InteropServices . Marshal . SizeOf ( deviceInfoData ) ;
var dataBuffer = new byte [ 4096 ] ;
ulong propertyType = 0 ;
var requiredSize = 0 ;
Guid hidGuid = new Guid ( ) ;
NativeMethods . HidD_GetHidGuid ( ref hidGuid ) ;
IntPtr deviceInfoSet = NativeMethods . SetupDiGetClassDevs ( ref hidGuid , deviceInstanceId , 0 , NativeMethods . DIGCF_PRESENT | NativeMethods . DIGCF_DEVICEINTERFACE ) ;
NativeMethods . SetupDiEnumDeviceInfo ( deviceInfoSet , 0 , ref deviceInfoData ) ;
if ( NativeMethods . SetupDiGetDeviceProperty ( deviceInfoSet , ref deviceInfoData , ref prop , ref propertyType ,
dataBuffer , dataBuffer . Length , ref requiredSize , 0 ) )
{
result = dataBuffer . ToUTF16String ( ) ;
}
if ( deviceInfoSet . ToInt64 ( ) ! = NativeMethods . INVALID_HANDLE_VALUE )
{
NativeMethods . SetupDiDestroyDeviceInfoList ( deviceInfoSet ) ;
}
return result ;
}
2019-05-12 07:33:43 +02:00
private static string GetViGEmDriverProperty ( NativeMethods . DEVPROPKEY prop )
{
string result = string . Empty ;
Guid deviceGuid = Guid . Parse ( VIGEMBUS_GUID ) ;
NativeMethods . SP_DEVINFO_DATA deviceInfoData =
new NativeMethods . SP_DEVINFO_DATA ( ) ;
deviceInfoData . cbSize =
System . Runtime . InteropServices . Marshal . SizeOf ( deviceInfoData ) ;
var dataBuffer = new byte [ 4096 ] ;
ulong propertyType = 0 ;
var requiredSize = 0 ;
IntPtr deviceInfoSet = NativeMethods . SetupDiGetClassDevs ( ref deviceGuid , null , 0 ,
NativeMethods . DIGCF_DEVICEINTERFACE ) ;
NativeMethods . SetupDiEnumDeviceInfo ( deviceInfoSet , 0 , ref deviceInfoData ) ;
if ( NativeMethods . SetupDiGetDeviceProperty ( deviceInfoSet , ref deviceInfoData , ref prop , ref propertyType ,
dataBuffer , dataBuffer . Length , ref requiredSize , 0 ) )
{
result = dataBuffer . ToUTF16String ( ) ;
}
if ( deviceInfoSet . ToInt64 ( ) ! = NativeMethods . INVALID_HANDLE_VALUE )
{
NativeMethods . SetupDiDestroyDeviceInfoList ( deviceInfoSet ) ;
}
return result ;
}
2019-01-18 22:38:13 +01:00
public static bool IsHidGuardianInstalled ( )
{
return CheckForSysDevice ( @"Root\HidGuardian" ) ;
}
2019-05-12 07:33:43 +02:00
const string VIGEMBUS_GUID = "{96E42B22-F5E9-42F8-B043-ED0F932F014F}" ;
2019-03-19 07:33:41 +01:00
public static bool IsViGEmBusInstalled ( )
2019-01-18 22:38:13 +01:00
{
2019-05-12 07:33:43 +02:00
return CheckForDevice ( VIGEMBUS_GUID ) ;
}
public static string ViGEmBusVersion ( )
{
return GetViGEmDriverProperty ( NativeMethods . DEVPKEY_Device_DriverVersion ) ;
2019-01-18 22:38:13 +01:00
}
2018-01-31 05:20:46 +01:00
public static void FindConfigLocation ( )
{
if ( File . Exists ( exepath + "\\Auto Profiles.xml" )
& & File . Exists ( appDataPpath + "\\Auto Profiles.xml" ) )
{
Global . firstRun = true ;
Global . multisavespots = true ;
}
else if ( File . Exists ( exepath + "\\Auto Profiles.xml" ) )
SaveWhere ( exepath ) ;
else if ( File . Exists ( appDataPpath + "\\Auto Profiles.xml" ) )
SaveWhere ( appDataPpath ) ;
else if ( ! File . Exists ( exepath + "\\Auto Profiles.xml" )
& & ! File . Exists ( appDataPpath + "\\Auto Profiles.xml" ) )
{
Global . firstRun = true ;
Global . multisavespots = false ;
}
}
public static void SetCulture ( string culture )
{
try
{
Thread . CurrentThread . CurrentUICulture = CultureInfo . GetCultureInfo ( culture ) ;
CultureInfo . DefaultThreadCurrentUICulture = CultureInfo . GetCultureInfo ( culture ) ;
}
catch { /* Skip setting culture that we cannot set */ }
}
2018-08-17 09:20:53 +02:00
public static void CreateStdActions ( )
{
XmlDocument xDoc = new XmlDocument ( ) ;
try
{
string [ ] profiles = Directory . GetFiles ( appdatapath + @"\Profiles\" ) ;
string s = string . Empty ;
//foreach (string s in profiles)
for ( int i = 0 , proflen = profiles . Length ; i < proflen ; i + + )
{
s = profiles [ i ] ;
if ( Path . GetExtension ( s ) = = ".xml" )
{
xDoc . Load ( s ) ;
XmlNode el = xDoc . SelectSingleNode ( "DS4Windows/ProfileActions" ) ;
if ( el ! = null )
{
if ( string . IsNullOrEmpty ( el . InnerText ) )
el . InnerText = "Disconnect Controller" ;
else
el . InnerText + = "/Disconnect Controller" ;
}
else
{
XmlNode Node = xDoc . SelectSingleNode ( "DS4Windows" ) ;
el = xDoc . CreateElement ( "ProfileActions" ) ;
el . InnerText = "Disconnect Controller" ;
Node . AppendChild ( el ) ;
}
xDoc . Save ( s ) ;
LoadActions ( ) ;
}
}
}
catch { }
}
2018-01-31 05:20:46 +01:00
2014-03-29 06:29:08 +01:00
public static event EventHandler < EventArgs > ControllerStatusChange ; // called when a controller is added/removed/battery or touchpad mode changes/etc.
public static void ControllerStatusChanged ( object sender )
{
if ( ControllerStatusChange ! = null )
ControllerStatusChange ( sender , EventArgs . Empty ) ;
}
2014-04-27 21:32:09 +02:00
2017-04-25 11:24:14 +02:00
public static event EventHandler < BatteryReportArgs > BatteryStatusChange ;
2017-05-17 09:57:06 +02:00
public static void OnBatteryStatusChange ( object sender , int index , int level , bool charging )
2017-04-25 11:24:14 +02:00
{
if ( BatteryStatusChange ! = null )
{
2017-05-17 09:57:06 +02:00
BatteryReportArgs args = new BatteryReportArgs ( index , level , charging ) ;
2017-04-25 11:24:14 +02:00
BatteryStatusChange ( sender , args ) ;
}
}
2017-04-26 10:00:05 +02:00
public static event EventHandler < ControllerRemovedArgs > ControllerRemoved ;
public static void OnControllerRemoved ( object sender , int index )
{
if ( ControllerRemoved ! = null )
{
ControllerRemovedArgs args = new ControllerRemovedArgs ( index ) ;
ControllerRemoved ( sender , args ) ;
}
}
2017-04-29 10:19:45 +02:00
public static event EventHandler < DeviceStatusChangeEventArgs > DeviceStatusChange ;
public static void OnDeviceStatusChanged ( object sender , int index )
{
if ( DeviceStatusChange ! = null )
{
DeviceStatusChangeEventArgs args = new DeviceStatusChangeEventArgs ( index ) ;
DeviceStatusChange ( sender , args ) ;
}
}
2017-05-25 11:51:28 +02:00
public static event EventHandler < SerialChangeArgs > DeviceSerialChange ;
public static void OnDeviceSerialChange ( object sender , int index , string serial )
{
if ( DeviceSerialChange ! = null )
{
SerialChangeArgs args = new SerialChangeArgs ( index , serial ) ;
DeviceSerialChange ( sender , args ) ;
}
}
2017-04-29 10:19:45 +02:00
// general values
2015-02-08 22:51:52 +01:00
public static bool UseExclusiveMode
2014-04-27 21:32:09 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . useExclusiveMode = value ; }
get { return m_Config . useExclusiveMode ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
2017-04-25 11:24:14 +02:00
public static bool getUseExclusiveMode ( )
{
return m_Config . useExclusiveMode ;
}
2014-03-28 02:50:40 +01:00
2015-02-08 22:51:52 +01:00
public static DateTime LastChecked
2014-03-28 02:50:40 +01:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . lastChecked = value ; }
get { return m_Config . lastChecked ; }
2014-03-28 02:50:40 +01:00
}
2015-02-08 22:51:52 +01:00
public static int CheckWhen
2014-03-28 02:50:40 +01:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . CheckWhen = value ; }
get { return m_Config . CheckWhen ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int Notifications
2014-03-28 02:50:40 +01:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . notifications = value ; }
get { return m_Config . notifications ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool DCBTatStop
2014-05-31 06:37:02 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . disconnectBTAtStop = value ; }
get { return m_Config . disconnectBTAtStop ; }
2014-05-31 06:37:02 +02:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool SwipeProfiles
2014-05-31 06:37:02 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . swipeProfiles = value ; }
get { return m_Config . swipeProfiles ; }
2014-05-31 06:37:02 +02:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool DS4Mapping
2014-03-28 02:50:40 +01:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . ds4Mapping = value ; }
get { return m_Config . ds4Mapping ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool QuickCharge
2014-03-28 02:50:40 +01:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . quickCharge = value ; }
get { return m_Config . quickCharge ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
2017-04-25 11:24:14 +02:00
public static bool getQuickCharge ( )
{
return m_Config . quickCharge ;
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool CloseMini
2014-06-02 19:29:38 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . closeMini = value ; }
get { return m_Config . closeMini ; }
2014-06-02 19:29:38 +02:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static bool StartMinimized
2014-08-23 22:52:20 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . startMinimized = value ; }
get { return m_Config . startMinimized ; }
2014-08-23 22:52:20 +02:00
}
2017-05-12 16:48:58 +02:00
2018-06-01 23:45:58 +02:00
public static bool MinToTaskbar
{
set { m_Config . minToTaskbar = value ; }
get { return m_Config . minToTaskbar ; }
}
2018-07-22 08:51:58 +02:00
public static bool GetMinToTaskbar ( )
{
return m_Config . minToTaskbar ;
}
2015-02-08 22:51:52 +01:00
public static int FormWidth
2014-08-23 22:52:20 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . formWidth = value ; }
2017-11-06 03:18:36 +01:00
get { return m_Config . formWidth ; }
2014-08-23 22:52:20 +02:00
}
2017-05-12 16:48:58 +02:00
2015-02-08 22:51:52 +01:00
public static int FormHeight
2014-09-15 04:37:14 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . formHeight = value ; }
get { return m_Config . formHeight ; }
2014-09-15 04:37:14 +02:00
}
2017-05-12 16:48:58 +02:00
2017-11-06 03:18:36 +01:00
public static int FormLocationX
{
set { m_Config . formLocationX = value ; }
get { return m_Config . formLocationX ; }
}
public static int FormLocationY
{
set { m_Config . formLocationY = value ; }
get { return m_Config . formLocationY ; }
}
2017-12-12 21:49:44 +01:00
public static string UseLang
{
set { m_Config . useLang = value ; }
get { return m_Config . useLang ; }
}
2015-02-08 22:51:52 +01:00
public static bool DownloadLang
2014-09-15 04:37:14 +02:00
{
2015-02-08 22:51:52 +01:00
set { m_Config . downloadLang = value ; }
get { return m_Config . downloadLang ; }
2014-09-15 04:37:14 +02:00
}
2017-05-12 16:48:58 +02:00
2015-03-15 19:16:01 +01:00
public static bool FlashWhenLate
{
set { m_Config . flashWhenLate = value ; }
get { return m_Config . flashWhenLate ; }
}
2017-05-12 16:48:58 +02:00
2017-04-26 10:00:05 +02:00
public static bool getFlashWhenLate ( )
{
return m_Config . flashWhenLate ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int FlashWhenLateAt
2014-12-03 23:36:54 +01:00
{
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
set { m_Config . flashWhenLateAt = value ; }
get { return m_Config . flashWhenLateAt ; }
2014-03-28 02:50:40 +01:00
}
2017-05-12 16:48:58 +02:00
2017-03-28 10:48:02 +02:00
public static int getFlashWhenLateAt ( )
{
return m_Config . flashWhenLateAt ;
}
2017-05-12 16:48:58 +02:00
2018-08-06 12:00:37 +02:00
public static bool isUsingUDPServer ( )
{
return m_Config . useUDPServ ;
}
public static void setUsingUDPServer ( bool state )
{
m_Config . useUDPServ = state ;
}
public static int getUDPServerPortNum ( )
{
return m_Config . udpServPort ;
}
public static void setUDPServerPort ( int value )
{
m_Config . udpServPort = value ;
}
2019-05-27 00:07:17 +02:00
public static string getUDPServerListenAddress ( )
{
return m_Config . udpServListenAddress ;
}
public static void setUDPServerListenAddress ( string value )
{
m_Config . udpServListenAddress = value . Trim ( ) ;
}
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
public static bool UseWhiteIcon
{
set { m_Config . useWhiteIcon = value ; }
get { return m_Config . useWhiteIcon ; }
}
2015-02-08 22:51:52 +01:00
2019-04-20 17:46:45 +02:00
public static bool UseCustomSteamFolder
{
set { m_Config . useCustomSteamFolder = value ; }
get { return m_Config . useCustomSteamFolder ; }
}
public static string CustomSteamFolder
{
set { m_Config . customSteamFolder = value ; }
get { return m_Config . customSteamFolder ; }
}
2017-04-29 10:19:45 +02:00
// controller/profile specfic values
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] ButtonMouseSensitivity = > m_Config . buttonMouseSensitivity ;
2017-05-12 16:48:58 +02:00
2017-04-26 10:00:05 +02:00
public static byte [ ] RumbleBoost = > m_Config . rumble ;
public static byte getRumbleBoost ( int index )
{
return m_Config . rumble [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static double [ ] Rainbow = > m_Config . rainbow ;
2017-04-22 04:58:27 +02:00
public static double getRainbow ( int index )
{
return m_Config . rainbow [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool [ ] FlushHIDQueue = > m_Config . flushHIDQueue ;
2017-03-28 10:48:02 +02:00
public static bool getFlushHIDQueue ( int index )
{
return m_Config . flushHIDQueue [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-04-26 23:51:15 +02:00
public static bool [ ] EnableTouchToggle = > m_Config . enableTouchToggle ;
public static bool getEnableTouchToggle ( int index )
2017-04-26 21:43:01 +02:00
{
2017-04-26 23:51:15 +02:00
return m_Config . enableTouchToggle [ index ] ;
2017-04-26 21:43:01 +02:00
}
2017-05-12 16:48:58 +02:00
2017-03-28 10:48:02 +02:00
public static int [ ] IdleDisconnectTimeout = > m_Config . idleDisconnectTimeout ;
public static int getIdleDisconnectTimeout ( int index )
{
return m_Config . idleDisconnectTimeout [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static byte [ ] TouchSensitivity = > m_Config . touchSensitivity ;
2017-03-28 10:48:02 +02:00
public static byte [ ] getTouchSensitivity ( )
{
return m_Config . touchSensitivity ;
}
2017-05-12 16:48:58 +02:00
2017-03-28 10:48:02 +02:00
public static byte getTouchSensitivity ( int index )
{
return m_Config . touchSensitivity [ index ] ;
}
2017-05-12 16:48:58 +02:00
2019-04-02 07:54:29 +02:00
public static bool [ ] TouchActive = > touchpadActive ;
public static bool GetTouchActive ( int index )
{
return touchpadActive [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static byte [ ] FlashType = > m_Config . flashType ;
2017-03-24 03:32:33 +01:00
public static byte getFlashType ( int index )
{
return m_Config . flashType [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] FlashAt = > m_Config . flashAt ;
2017-03-24 03:32:33 +01:00
public static int getFlashAt ( int index )
{
return m_Config . flashAt [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool [ ] LedAsBatteryIndicator = > m_Config . ledAsBattery ;
2017-04-16 08:22:04 +02:00
public static bool getLedAsBatteryIndicator ( int index )
{
return m_Config . ledAsBattery [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] ChargingType = > m_Config . chargingType ;
2017-04-16 08:22:04 +02:00
public static int getChargingType ( int index )
{
return m_Config . chargingType [ index ] ;
}
2017-05-12 16:48:58 +02:00
2018-01-01 19:21:35 +01:00
public static bool [ ] DinputOnly = > m_Config . dinputOnly ;
2017-04-25 11:24:14 +02:00
public static bool getDInputOnly ( int index )
{
return m_Config . dinputOnly [ index ] ;
}
2017-05-11 15:41:18 +02:00
2017-05-12 16:48:58 +02:00
public static bool [ ] StartTouchpadOff = > m_Config . startTouchpadOff ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool [ ] UseTPforControls = > m_Config . useTPforControls ;
2017-03-28 10:48:02 +02:00
public static bool getUseTPforControls ( int index )
{
return m_Config . useTPforControls [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-11-28 06:47:26 +01:00
public static bool [ ] UseSAforMouse = > m_Config . useSAforMouse ;
2017-04-14 09:55:22 +02:00
public static bool isUsingSAforMouse ( int index )
{
return m_Config . useSAforMouse [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-11-28 06:47:26 +01:00
public static string [ ] SATriggers = > m_Config . sATriggers ;
2017-06-22 09:43:44 +02:00
public static string getSATriggers ( int index )
{
return m_Config . sATriggers [ index ] ;
}
2018-09-30 04:54:25 +02:00
public static bool [ ] SATriggerCond = > m_Config . sATriggerCond ;
public static bool getSATriggerCond ( int index )
{
return m_Config . sATriggerCond [ index ] ;
}
public static void SetSaTriggerCond ( int index , string text )
{
m_Config . SetSaTriggerCond ( index , text ) ;
}
2019-01-02 20:44:15 +01:00
public static SASteeringWheelEmulationAxisType [ ] SASteeringWheelEmulationAxis = > m_Config . sASteeringWheelEmulationAxis ;
2019-02-19 10:10:16 +01:00
public static SASteeringWheelEmulationAxisType GetSASteeringWheelEmulationAxis ( int index )
2018-11-17 00:41:21 +01:00
{
return m_Config . sASteeringWheelEmulationAxis [ index ] ;
}
2018-12-03 23:50:37 +01:00
public static int [ ] SASteeringWheelEmulationRange = > m_Config . sASteeringWheelEmulationRange ;
2019-02-19 10:10:16 +01:00
public static int GetSASteeringWheelEmulationRange ( int index )
2018-12-03 23:50:37 +01:00
{
return m_Config . sASteeringWheelEmulationRange [ index ] ;
}
2017-08-05 05:36:46 +02:00
public static int [ ] [ ] TouchDisInvertTriggers = > m_Config . touchDisInvertTriggers ;
public static int [ ] getTouchDisInvertTriggers ( int index )
{
return m_Config . touchDisInvertTriggers [ index ] ;
}
2015-11-28 06:47:26 +01:00
public static int [ ] GyroSensitivity = > m_Config . gyroSensitivity ;
2017-06-22 09:43:44 +02:00
public static int getGyroSensitivity ( int index )
{
return m_Config . gyroSensitivity [ index ] ;
}
2017-06-24 11:52:39 +02:00
public static int [ ] GyroSensVerticalScale = > m_Config . gyroSensVerticalScale ;
public static int getGyroSensVerticalScale ( int index )
{
return m_Config . gyroSensVerticalScale [ index ] ;
}
2015-11-28 06:47:26 +01:00
public static int [ ] GyroInvert = > m_Config . gyroInvert ;
2017-06-22 09:43:44 +02:00
public static int getGyroInvert ( int index )
{
return m_Config . gyroInvert [ index ] ;
}
public static bool [ ] GyroTriggerTurns = > m_Config . gyroTriggerTurns ;
public static bool getGyroTriggerTurns ( int index )
{
return m_Config . gyroTriggerTurns [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-06-29 06:42:16 +02:00
public static bool [ ] GyroSmoothing = > m_Config . gyroSmoothing ;
public static bool getGyroSmoothing ( int index )
{
return m_Config . gyroSmoothing [ index ] ;
}
public static double [ ] GyroSmoothingWeight = > m_Config . gyroSmoothWeight ;
public static double getGyroSmoothingWeight ( int index )
{
return m_Config . gyroSmoothWeight [ index ] ;
}
2017-07-14 14:46:45 +02:00
public static int [ ] GyroMouseHorizontalAxis = > m_Config . gyroMouseHorizontalAxis ;
public static int getGyroMouseHorizontalAxis ( int index )
{
return m_Config . gyroMouseHorizontalAxis [ index ] ;
}
2019-01-31 17:59:00 +01:00
public static int [ ] GyroMouseDeadZone = > m_Config . gyroMouseDZ ;
public static int GetGyroMouseDeadZone ( int index )
{
return m_Config . gyroMouseDZ [ index ] ;
}
public static void SetGyroMouseDeadZone ( int index , int value , ControlService control )
{
m_Config . SetGyroMouseDZ ( index , value , control ) ;
}
2019-02-07 04:42:34 +01:00
public static bool [ ] GyroMouseToggle = > m_Config . gyroMouseToggle ;
public static void SetGyroMouseToggle ( int index , bool value , ControlService control )
= > m_Config . SetGyroMouseToggle ( index , value , control ) ;
2017-04-22 04:58:27 +02:00
public static DS4Color [ ] MainColor = > m_Config . m_Leds ;
2019-02-12 08:31:18 +01:00
public static ref DS4Color getMainColor ( int index )
2017-04-22 04:58:27 +02:00
{
2019-02-12 08:31:18 +01:00
return ref m_Config . m_Leds [ index ] ;
2017-04-22 04:58:27 +02:00
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static DS4Color [ ] LowColor = > m_Config . m_LowLeds ;
2019-02-12 08:31:18 +01:00
public static ref DS4Color getLowColor ( int index )
2017-04-22 04:58:27 +02:00
{
2019-02-12 08:31:18 +01:00
return ref m_Config . m_LowLeds [ index ] ;
2017-04-22 04:58:27 +02:00
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static DS4Color [ ] ChargingColor = > m_Config . m_ChargingLeds ;
2019-02-12 08:31:18 +01:00
public static ref DS4Color getChargingColor ( int index )
2017-04-22 12:31:53 +02:00
{
2019-02-12 08:31:18 +01:00
return ref m_Config . m_ChargingLeds [ index ] ;
2017-04-22 12:31:53 +02:00
}
2017-05-12 16:48:58 +02:00
2015-11-28 06:47:26 +01:00
public static DS4Color [ ] CustomColor = > m_Config . m_CustomLeds ;
2019-02-12 08:31:18 +01:00
public static ref DS4Color getCustomColor ( int index )
2017-04-22 04:58:27 +02:00
{
2019-02-12 08:31:18 +01:00
return ref m_Config . m_CustomLeds [ index ] ;
2017-04-22 04:58:27 +02:00
}
2017-05-12 16:48:58 +02:00
2015-11-28 06:47:26 +01:00
public static bool [ ] UseCustomLed = > m_Config . useCustomLeds ;
2017-04-22 04:58:27 +02:00
public static bool getUseCustomLed ( int index )
{
return m_Config . useCustomLeds [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
2017-04-22 04:58:27 +02:00
public static DS4Color [ ] FlashColor = > m_Config . m_FlashLeds ;
2019-02-12 08:31:18 +01:00
public static ref DS4Color getFlashColor ( int index )
2017-04-22 04:58:27 +02:00
{
2019-02-12 08:31:18 +01:00
return ref m_Config . m_FlashLeds [ index ] ;
2017-04-22 04:58:27 +02:00
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static byte [ ] TapSensitivity = > m_Config . tapSensitivity ;
2018-01-01 19:21:35 +01:00
public static byte getTapSensitivity ( int index )
{
return m_Config . tapSensitivity [ index ] ;
}
2017-05-12 16:48:58 +02:00
public static bool [ ] DoubleTap = > m_Config . doubleTap ;
2018-01-01 19:21:35 +01:00
public static bool getDoubleTap ( int index )
{
return m_Config . doubleTap [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] ScrollSensitivity = > m_Config . scrollSensitivity ;
2017-03-28 10:48:02 +02:00
public static int [ ] getScrollSensitivity ( )
{
return m_Config . scrollSensitivity ;
}
public static int getScrollSensitivity ( int index )
{
return m_Config . scrollSensitivity [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool [ ] LowerRCOn = > m_Config . lowerRCOn ;
2017-07-13 05:39:46 +02:00
public static bool [ ] TouchpadJitterCompensation = > m_Config . touchpadJitterCompensation ;
2017-08-07 02:50:49 +02:00
public static bool getTouchpadJitterCompensation ( int index )
{
return m_Config . touchpadJitterCompensation [ index ] ;
}
2017-07-13 05:39:46 +02:00
public static int [ ] TouchpadInvert = > m_Config . touchpadInvert ;
public static int getTouchpadInvert ( int index )
{
return m_Config . touchpadInvert [ index ] ;
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
2017-03-31 03:00:17 +02:00
public static byte [ ] L2Deadzone = > m_Config . l2Deadzone ;
public static byte getL2Deadzone ( int index )
{
return m_Config . l2Deadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static byte [ ] R2Deadzone = > m_Config . r2Deadzone ;
2017-03-31 03:00:17 +02:00
public static byte getR2Deadzone ( int index )
{
return m_Config . r2Deadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static double [ ] SXDeadzone = > m_Config . SXDeadzone ;
2017-04-14 09:55:22 +02:00
public static double getSXDeadzone ( int index )
{
return m_Config . SXDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static double [ ] SZDeadzone = > m_Config . SZDeadzone ;
2017-04-14 09:55:22 +02:00
public static double getSZDeadzone ( int index )
{
return m_Config . SZDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] LSDeadzone = > m_Config . LSDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getLSDeadzone ( int index )
{
return m_Config . LSDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] RSDeadzone = > m_Config . RSDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getRSDeadzone ( int index )
{
return m_Config . RSDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-03-27 05:55:05 +02:00
public static int [ ] LSAntiDeadzone = > m_Config . LSAntiDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getLSAntiDeadzone ( int index )
{
return m_Config . LSAntiDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-03-27 05:55:05 +02:00
public static int [ ] RSAntiDeadzone = > m_Config . RSAntiDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getRSAntiDeadzone ( int index )
{
return m_Config . RSAntiDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-07-19 02:44:55 +02:00
public static double [ ] SXAntiDeadzone = > m_Config . SXAntiDeadzone ;
public static double getSXAntiDeadzone ( int index )
{
return m_Config . SXAntiDeadzone [ index ] ;
}
public static double [ ] SZAntiDeadzone = > m_Config . SZAntiDeadzone ;
public static double getSZAntiDeadzone ( int index )
{
return m_Config . SZAntiDeadzone [ index ] ;
}
2017-05-05 18:13:12 +02:00
public static int [ ] LSMaxzone = > m_Config . LSMaxzone ;
public static int getLSMaxzone ( int index )
{
return m_Config . LSMaxzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-05-05 18:13:12 +02:00
public static int [ ] RSMaxzone = > m_Config . RSMaxzone ;
public static int getRSMaxzone ( int index )
{
return m_Config . RSMaxzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-07-19 02:44:55 +02:00
public static double [ ] SXMaxzone = > m_Config . SXMaxzone ;
public static double getSXMaxzone ( int index )
{
return m_Config . SXMaxzone [ index ] ;
}
public static double [ ] SZMaxzone = > m_Config . SZMaxzone ;
public static double getSZMaxzone ( int index )
{
return m_Config . SZMaxzone [ index ] ;
}
2017-03-30 09:37:01 +02:00
public static int [ ] L2AntiDeadzone = > m_Config . l2AntiDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getL2AntiDeadzone ( int index )
{
return m_Config . l2AntiDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-03-30 09:37:01 +02:00
public static int [ ] R2AntiDeadzone = > m_Config . r2AntiDeadzone ;
2017-03-31 03:00:17 +02:00
public static int getR2AntiDeadzone ( int index )
{
return m_Config . r2AntiDeadzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-05-05 18:13:12 +02:00
public static int [ ] L2Maxzone = > m_Config . l2Maxzone ;
public static int getL2Maxzone ( int index )
{
return m_Config . l2Maxzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-05-05 18:13:12 +02:00
public static int [ ] R2Maxzone = > m_Config . r2Maxzone ;
public static int getR2Maxzone ( int index )
{
return m_Config . r2Maxzone [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] LSCurve = > m_Config . lsCurve ;
2017-03-31 03:00:17 +02:00
public static int getLSCurve ( int index )
{
return m_Config . lsCurve [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static int [ ] RSCurve = > m_Config . rsCurve ;
2017-03-31 03:00:17 +02:00
public static int getRSCurve ( int index )
{
return m_Config . rsCurve [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-06-30 10:42:19 +02:00
public static double [ ] LSRotation = > m_Config . LSRotation ;
public static double getLSRotation ( int index )
{
return m_Config . LSRotation [ index ] ;
}
public static double [ ] RSRotation = > m_Config . RSRotation ;
public static double getRSRotation ( int index )
{
return m_Config . RSRotation [ index ] ;
}
2015-12-05 09:55:11 +01:00
public static double [ ] L2Sens = > m_Config . l2Sens ;
2017-03-31 03:00:17 +02:00
public static double getL2Sens ( int index )
{
return m_Config . l2Sens [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static double [ ] R2Sens = > m_Config . r2Sens ;
2017-03-31 03:00:17 +02:00
public static double getR2Sens ( int index )
{
return m_Config . r2Sens [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static double [ ] SXSens = > m_Config . SXSens ;
2017-04-14 09:55:22 +02:00
public static double getSXSens ( int index )
{
return m_Config . SXSens [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static double [ ] SZSens = > m_Config . SZSens ;
2017-04-14 09:55:22 +02:00
public static double getSZSens ( int index )
{
return m_Config . SZSens [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static double [ ] LSSens = > m_Config . LSSens ;
2017-03-31 03:00:17 +02:00
public static double getLSSens ( int index )
{
return m_Config . LSSens [ index ] ;
}
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static double [ ] RSSens = > m_Config . RSSens ;
2017-03-31 03:00:17 +02:00
public static double getRSSens ( int index )
{
return m_Config . RSSens [ index ] ;
}
2017-05-12 16:48:58 +02:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool [ ] MouseAccel = > m_Config . mouseAccel ;
2017-04-21 15:29:25 +02:00
public static bool getMouseAccel ( int device )
{
return m_Config . mouseAccel [ device ] ;
}
2017-05-12 16:48:58 +02:00
2017-05-17 08:02:12 +02:00
public static int [ ] BTPollRate = > m_Config . btPollRate ;
public static int getBTPollRate ( int index )
{
return m_Config . btPollRate [ index ] ;
}
2019-03-05 00:21:58 +01:00
public static bool [ ] squareStickLS = > m_Config . sqLSStickMode ;
public static bool getSquareStickLS ( int device )
{
return m_Config . sqLSStickMode [ device ] ;
}
public static bool [ ] squareStickRS = > m_Config . sqRSStickMode ;
public static bool getSquareStickRS ( int device )
{
return m_Config . sqRSStickMode [ device ] ;
}
2017-06-08 09:37:04 +02:00
public static int [ ] lsOutCurveMode = > m_Config . lsOutCurveMode ;
public static int getLsOutCurveMode ( int index )
{
return m_Config . lsOutCurveMode [ index ] ;
}
public static int [ ] rsOutCurveMode = > m_Config . rsOutCurveMode ;
public static int getRsOutCurveMode ( int index )
{
return m_Config . rsOutCurveMode [ index ] ;
}
2017-07-19 22:15:59 +02:00
public static int [ ] l2OutCurveMode = > m_Config . l2OutCurveMode ;
public static int getL2OutCurveMode ( int index )
{
return m_Config . l2OutCurveMode [ index ] ;
}
public static int [ ] r2OutCurveMode = > m_Config . r2OutCurveMode ;
public static int getR2OutCurveMode ( int index )
{
return m_Config . r2OutCurveMode [ index ] ;
}
2017-07-20 01:17:11 +02:00
public static int [ ] sxOutCurveMode = > m_Config . sxOutCurveMode ;
public static int getSXOutCurveMode ( int index )
{
return m_Config . sxOutCurveMode [ index ] ;
}
public static int [ ] szOutCurveMode = > m_Config . szOutCurveMode ;
public static int getSZOutCurveMode ( int index )
{
return m_Config . szOutCurveMode [ index ] ;
}
2018-01-01 19:21:35 +01:00
public static bool [ ] TrackballMode = > m_Config . trackballMode ;
public static bool getTrackballMode ( int index )
{
return m_Config . trackballMode [ index ] ;
}
public static double [ ] TrackballFriction = > m_Config . trackballFriction ;
public static double getTrackballFriction ( int index )
{
return m_Config . trackballFriction [ index ] ;
}
2019-04-18 08:12:10 +02:00
public static OutContType [ ] OutContType = > m_Config . outputDevType ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static string [ ] LaunchProgram = > m_Config . launchProgram ;
public static string [ ] ProfilePath = > m_Config . profilePath ;
2017-10-19 21:16:09 +02:00
public static string [ ] OlderProfilePath = > m_Config . olderProfilePath ;
2017-03-24 03:32:33 +01:00
public static bool [ ] DistanceProfiles = m_Config . distanceProfiles ;
2017-05-12 16:48:58 +02:00
2015-12-05 09:55:11 +01:00
public static List < string > [ ] ProfileActions = > m_Config . profileActions ;
2017-04-02 02:46:51 +02:00
public static int getProfileActionCount ( int index )
{
return m_Config . profileActionCount [ index ] ;
}
2017-05-12 16:48:58 +02:00
2017-04-02 02:46:51 +02:00
public static void calculateProfileActionCount ( int index )
{
m_Config . profileActionCount [ index ] = m_Config . profileActions [ index ] . Count ;
}
2017-05-12 16:48:58 +02:00
2017-03-30 15:14:58 +02:00
public static List < string > getProfileActions ( int index )
{
return m_Config . profileActions [ index ] ;
}
2015-12-18 07:25:51 +01:00
public static void UpdateDS4CSetting ( int deviceNum , string buttonName , bool shift , object action , string exts , DS4KeyType kt , int trigger = 0 )
{
m_Config . UpdateDS4CSetting ( deviceNum , buttonName , shift , action , exts , kt , trigger ) ;
2017-03-28 17:27:15 +02:00
m_Config . containsCustomAction [ deviceNum ] = m_Config . HasCustomActions ( deviceNum ) ;
m_Config . containsCustomExtras [ deviceNum ] = m_Config . HasCustomExtras ( deviceNum ) ;
2015-12-18 07:25:51 +01:00
}
2017-05-12 16:48:58 +02:00
2015-12-18 07:25:51 +01:00
public static void UpdateDS4Extra ( int deviceNum , string buttonName , bool shift , string exts )
{
m_Config . UpdateDS4CExtra ( deviceNum , buttonName , shift , exts ) ;
2017-03-28 17:27:15 +02:00
m_Config . containsCustomAction [ deviceNum ] = m_Config . HasCustomActions ( deviceNum ) ;
m_Config . containsCustomExtras [ deviceNum ] = m_Config . HasCustomExtras ( deviceNum ) ;
2015-12-18 07:25:51 +01:00
}
2017-04-01 07:42:10 +02:00
public static object GetDS4Action ( int deviceNum , string buttonName , bool shift ) = > m_Config . GetDS4Action ( deviceNum , buttonName , shift ) ;
public static object GetDS4Action ( int deviceNum , DS4Controls control , bool shift ) = > m_Config . GetDS4Action ( deviceNum , control , shift ) ;
2015-12-18 07:25:51 +01:00
public static DS4KeyType GetDS4KeyType ( int deviceNum , string buttonName , bool shift ) = > m_Config . GetDS4KeyType ( deviceNum , buttonName , shift ) ;
public static string GetDS4Extra ( int deviceNum , string buttonName , bool shift ) = > m_Config . GetDS4Extra ( deviceNum , buttonName , shift ) ;
public static int GetDS4STrigger ( int deviceNum , string buttonName ) = > m_Config . GetDS4STrigger ( deviceNum , buttonName ) ;
2017-03-30 16:07:04 +02:00
public static int GetDS4STrigger ( int deviceNum , DS4Controls control ) = > m_Config . GetDS4STrigger ( deviceNum , control ) ;
2015-12-18 07:25:51 +01:00
public static List < DS4ControlSettings > getDS4CSettings ( int device ) = > m_Config . ds4settings [ device ] ;
public static DS4ControlSettings getDS4CSetting ( int deviceNum , string control ) = > m_Config . getDS4CSetting ( deviceNum , control ) ;
2017-03-30 16:07:04 +02:00
public static DS4ControlSettings getDS4CSetting ( int deviceNum , DS4Controls control ) = > m_Config . getDS4CSetting ( deviceNum , control ) ;
2017-05-08 16:29:38 +02:00
public static bool HasCustomActions ( int deviceNum ) = > m_Config . HasCustomActions ( deviceNum ) ;
2015-12-18 07:25:51 +01:00
public static bool HasCustomExtras ( int deviceNum ) = > m_Config . HasCustomExtras ( deviceNum ) ;
2017-05-12 16:48:58 +02:00
2017-03-28 17:27:15 +02:00
public static bool containsCustomAction ( int deviceNum )
{
return m_Config . containsCustomAction [ deviceNum ] ;
}
2017-05-12 16:48:58 +02:00
2017-03-28 17:27:15 +02:00
public static bool containsCustomExtras ( int deviceNum )
{
return m_Config . containsCustomExtras [ deviceNum ] ;
}
2015-02-08 22:51:52 +01:00
2017-08-23 00:37:39 +02:00
public static void SaveAction ( string name , string controls , int mode ,
string details , bool edit , string extras = "" )
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
{
2015-03-15 19:16:01 +01:00
m_Config . SaveAction ( name , controls , mode , details , edit , extras ) ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
Mapping . actionDone . Add ( new Mapping . ActionState ( ) ) ;
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
}
2015-02-08 22:51:52 +01:00
public static void RemoveAction ( string name )
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
{
2015-02-08 22:51:52 +01:00
m_Config . RemoveAction ( name ) ;
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
}
2015-02-08 22:51:52 +01:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static bool LoadActions ( ) = > m_Config . LoadActions ( ) ;
2015-02-08 22:51:52 +01:00
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public static List < SpecialAction > GetActions ( ) = > m_Config . actions ;
2015-02-08 22:51:52 +01:00
public static int GetActionIndexOf ( string name )
2014-03-28 02:50:40 +01:00
{
2017-04-01 07:42:10 +02:00
for ( int i = 0 , actionCount = m_Config . actions . Count ; i < actionCount ; i + + )
2017-04-22 09:26:44 +02:00
{
2015-02-08 22:51:52 +01:00
if ( m_Config . actions [ i ] . name = = name )
return i ;
2017-04-22 09:26:44 +02:00
}
2015-02-08 22:51:52 +01:00
return - 1 ;
2014-03-28 02:50:40 +01:00
}
2015-02-08 22:51:52 +01:00
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public static int GetProfileActionIndexOf ( int device , string name )
{
int index = - 1 ;
m_Config . profileActionIndexDict [ device ] . TryGetValue ( name , out index ) ;
return index ;
}
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public static SpecialAction GetAction ( string name )
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{
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//foreach (SpecialAction sA in m_Config.actions)
for ( int i = 0 , actionCount = m_Config . actions . Count ; i < actionCount ; i + + )
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{
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SpecialAction sA = m_Config . actions [ i ] ;
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if ( sA . name = = name )
return sA ;
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}
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return new SpecialAction ( "null" , "null" , "null" , "null" ) ;
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}
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public static SpecialAction GetProfileAction ( int device , string name )
{
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SpecialAction sA = null ;
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m_Config . profileActionDict [ device ] . TryGetValue ( name , out sA ) ;
return sA ;
}
public static void calculateProfileActionDicts ( int device )
{
m_Config . profileActionDict [ device ] . Clear ( ) ;
m_Config . profileActionIndexDict [ device ] . Clear ( ) ;
foreach ( string actionname in m_Config . profileActions [ device ] )
{
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m_Config . profileActionDict [ device ] [ actionname ] = GetAction ( actionname ) ;
m_Config . profileActionIndexDict [ device ] [ actionname ] = GetActionIndexOf ( actionname ) ;
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}
}
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public static void cacheProfileCustomsFlags ( int device )
{
m_Config . containsCustomAction [ device ] = HasCustomActions ( device ) ;
m_Config . containsCustomExtras [ device ] = HasCustomExtras ( device ) ;
}
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public static X360Controls getX360ControlsByName ( string key )
{
return m_Config . getX360ControlsByName ( key ) ;
}
public static string getX360ControlString ( X360Controls key )
{
return m_Config . getX360ControlString ( key ) ;
}
public static DS4Controls getDS4ControlsByName ( string key )
{
return m_Config . getDS4ControlsByName ( key ) ;
}
public static X360Controls getDefaultX360ControlBinding ( DS4Controls dc )
{
return defaultButtonMapping [ ( int ) dc ] ;
}
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public static bool containsLinkedProfile ( string serial )
{
string tempSerial = serial . Replace ( ":" , string . Empty ) ;
return m_Config . linkedProfiles . ContainsKey ( tempSerial ) ;
}
public static string getLinkedProfile ( string serial )
{
string temp = string . Empty ;
string tempSerial = serial . Replace ( ":" , string . Empty ) ;
if ( m_Config . linkedProfiles . ContainsKey ( tempSerial ) )
{
temp = m_Config . linkedProfiles [ tempSerial ] ;
}
return temp ;
}
public static void changeLinkedProfile ( string serial , string profile )
{
string tempSerial = serial . Replace ( ":" , string . Empty ) ;
m_Config . linkedProfiles [ tempSerial ] = profile ;
}
public static void removeLinkedProfile ( string serial )
{
string tempSerial = serial . Replace ( ":" , string . Empty ) ;
if ( m_Config . linkedProfiles . ContainsKey ( tempSerial ) )
{
m_Config . linkedProfiles . Remove ( tempSerial ) ;
}
}
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
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public static bool Load ( ) = > m_Config . Load ( ) ;
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public static void LoadProfile ( int device , bool launchprogram , ControlService control ,
bool xinputChange = true , bool postLoad = true )
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{
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m_Config . LoadProfile ( device , launchprogram , control , "" , xinputChange , postLoad ) ;
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tempprofilename [ device ] = string . Empty ;
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useTempProfile [ device ] = false ;
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tempprofileDistance [ device ] = false ;
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}
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public static void LoadTempProfile ( int device , string name , bool launchprogram ,
ControlService control , bool xinputChange = true )
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{
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m_Config . LoadProfile ( device , launchprogram , control , appdatapath + @"\Profiles\" + name + ".xml" ) ;
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tempprofilename [ device ] = name ;
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useTempProfile [ device ] = true ;
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tempprofileDistance [ device ] = name . ToLower ( ) . Contains ( "distance" ) ;
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}
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public static bool Save ( )
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{
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return m_Config . Save ( ) ;
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}
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public static void SaveProfile ( int device , string propath )
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{
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m_Config . SaveProfile ( device , propath ) ;
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}
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public static bool SaveLinkedProfiles ( )
{
return m_Config . SaveLinkedProfiles ( ) ;
}
public static bool LoadLinkedProfiles ( )
{
return m_Config . LoadLinkedProfiles ( ) ;
}
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public static bool SaveControllerConfigs ( DS4Device device = null )
{
if ( device ! = null )
return m_Config . SaveControllerConfigsForDevice ( device ) ;
for ( int idx = 0 ; idx < ControlService . DS4_CONTROLLER_COUNT ; idx + + )
if ( Program . rootHub . DS4Controllers [ idx ] ! = null )
m_Config . SaveControllerConfigsForDevice ( Program . rootHub . DS4Controllers [ idx ] ) ;
return true ;
}
public static bool LoadControllerConfigs ( DS4Device device = null )
{
if ( device ! = null )
return m_Config . LoadControllerConfigsForDevice ( device ) ;
for ( int idx = 0 ; idx < ControlService . DS4_CONTROLLER_COUNT ; idx + + )
if ( Program . rootHub . DS4Controllers [ idx ] ! = null )
m_Config . LoadControllerConfigsForDevice ( Program . rootHub . DS4Controllers [ idx ] ) ;
return true ;
}
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private static byte applyRatio ( byte b1 , byte b2 , double r )
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{
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if ( r > 100.0 )
r = 100.0 ;
else if ( r < 0.0 )
r = 0.0 ;
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r * = 0.01 ;
return ( byte ) Math . Round ( ( b1 * ( 1 - r ) ) + b2 * r , 0 ) ;
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}
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public static DS4Color getTransitionedColor ( ref DS4Color c1 , ref DS4Color c2 , double ratio )
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{
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//Color cs = Color.FromArgb(c1.red, c1.green, c1.blue);
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DS4Color cs = new DS4Color
{
red = applyRatio ( c1 . red , c2 . red , ratio ) ,
green = applyRatio ( c1 . green , c2 . green , ratio ) ,
blue = applyRatio ( c1 . blue , c2 . blue , ratio )
} ;
return cs ;
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}
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private static Color applyRatio ( Color c1 , Color c2 , uint r )
{
float ratio = r / 100f ;
float hue1 = c1 . GetHue ( ) ;
float hue2 = c2 . GetHue ( ) ;
float bri1 = c1 . GetBrightness ( ) ;
float bri2 = c2 . GetBrightness ( ) ;
float sat1 = c1 . GetSaturation ( ) ;
float sat2 = c2 . GetSaturation ( ) ;
float hr = hue2 - hue1 ;
float br = bri2 - bri1 ;
float sr = sat2 - sat1 ;
Color csR ;
if ( bri1 = = 0 )
csR = HuetoRGB ( hue2 , sat2 , bri2 - br * ratio ) ;
else
csR = HuetoRGB ( hue2 - hr * ratio , sat2 - sr * ratio , bri2 - br * ratio ) ;
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return csR ;
}
public static Color HuetoRGB ( float hue , float sat , float bri )
{
float C = ( 1 - Math . Abs ( 2 * bri ) - 1 ) * sat ;
float X = C * ( 1 - Math . Abs ( ( hue / 60 ) % 2 - 1 ) ) ;
float m = bri - C / 2 ;
float R , G , B ;
if ( 0 < = hue & & hue < 60 )
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{
R = C ; G = X ; B = 0 ;
}
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else if ( 60 < = hue & & hue < 120 )
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{
R = X ; G = C ; B = 0 ;
}
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else if ( 120 < = hue & & hue < 180 )
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{
R = 0 ; G = C ; B = X ;
}
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else if ( 180 < = hue & & hue < 240 )
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{
R = 0 ; G = X ; B = C ;
}
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else if ( 240 < = hue & & hue < 300 )
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{
R = X ; G = 0 ; B = C ;
}
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else if ( 300 < = hue & & hue < 360 )
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{
R = C ; G = 0 ; B = X ;
}
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else
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{
R = 255 ; G = 0 ; B = 0 ;
}
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R + = m ; G + = m ; B + = m ;
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R * = 255.0f ; G * = 255.0f ; B * = 255.0f ;
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return Color . FromArgb ( ( int ) R , ( int ) G , ( int ) B ) ;
}
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public static double Clamp ( double min , double value , double max )
{
return ( value < min ) ? min : ( value > max ) ? max : value ;
}
private static int ClampInt ( int min , int value , int max )
{
return ( value < min ) ? min : ( value > max ) ? max : value ;
}
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}
public class BackingStore
{
Rest of DS4Windows has been upped to .NET 4.5 (If you have .net 4/already can run DS4Windows, this won't affect you), thanks to this update, you can now...
Add delay to macros from one millisecond to 60 seconds, macros with delays only run once until pressed again. Without delays, the macro can be repeated while held down.
Profiles and settings are now back inside the application folder to help portability. It will remain in appdata as previous versions if DS4Windows is in a admin folder, I may try to add a setting for location saving.
Import profile option will automatically go to the appdata profile folder, auto profiles and settings will automatically copy over.
Option to delete the appdata folder if not in use in the settings tab, this way it helps with cleanup.
Another fix for auto profiles startup bug
Better reading of autoprofile program path names
Now only one instance of DS4Windows is possible, if another DS4Tool or DS4Windows that is not this version is started, this DS4Windows comes back into focus.
UI fixes
2014-06-10 21:45:09 +02:00
//public String m_Profile = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\DS4Tool" + "\\Profiles.xml";
public String m_Profile = Directory . GetParent ( Assembly . GetExecutingAssembly ( ) . Location ) . FullName + "\\Profiles.xml" ;
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public String m_Actions = Global . appdatapath + "\\Actions.xml" ;
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public string m_linkedProfiles = Global . appdatapath + "\\LinkedProfiles.xml" ;
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public string m_controllerConfigs = Global . appdatapath + "\\ControllerConfigs.xml" ;
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protected XmlDocument m_Xdoc = new XmlDocument ( ) ;
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// fifth value used for options, not fifth controller
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public int [ ] buttonMouseSensitivity = new int [ 5 ] { 25 , 25 , 25 , 25 , 25 } ;
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public bool [ ] flushHIDQueue = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] enableTouchToggle = new bool [ 5 ] { true , true , true , true , true } ;
public int [ ] idleDisconnectTimeout = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public bool [ ] touchpadJitterCompensation = new bool [ 5 ] { true , true , true , true , true } ;
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public bool [ ] lowerRCOn = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] ledAsBattery = new bool [ 5 ] { false , false , false , false , false } ;
public byte [ ] flashType = new byte [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public string [ ] profilePath = new string [ 5 ] { string . Empty , string . Empty , string . Empty , string . Empty , string . Empty } ;
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public string [ ] olderProfilePath = new string [ 5 ] { string . Empty , string . Empty , string . Empty , string . Empty , string . Empty } ;
public Dictionary < string , string > linkedProfiles = new Dictionary < string , string > ( ) ;
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// Cache properties instead of performing a string comparison every frame
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public bool [ ] distanceProfiles = new bool [ 5 ] { false , false , false , false , false } ;
public Byte [ ] rumble = new Byte [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public Byte [ ] touchSensitivity = new Byte [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public Byte [ ] l2Deadzone = new Byte [ 5 ] { 0 , 0 , 0 , 0 , 0 } , r2Deadzone = new Byte [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] LSDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } , RSDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] LSAntiDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } , RSAntiDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] LSMaxzone = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } , RSMaxzone = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public int [ ] l2AntiDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } , r2AntiDeadzone = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] l2Maxzone = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } , r2Maxzone = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public double [ ] LSRotation = new double [ 5 ] { 0.0 , 0.0 , 0.0 , 0.0 , 0.0 } , RSRotation = new double [ 5 ] { 0.0 , 0.0 , 0.0 , 0.0 , 0.0 } ;
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public double [ ] SXDeadzone = new double [ 5 ] { 0.25 , 0.25 , 0.25 , 0.25 , 0.25 } , SZDeadzone = new double [ 5 ] { 0.25 , 0.25 , 0.25 , 0.25 , 0.25 } ;
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public double [ ] SXMaxzone = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } ,
SZMaxzone = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } ;
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public double [ ] SXAntiDeadzone = new double [ 5 ] { 0.0 , 0.0 , 0.0 , 0.0 , 0.0 } ,
SZAntiDeadzone = new double [ 5 ] { 0.0 , 0.0 , 0.0 , 0.0 , 0.0 } ;
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public double [ ] l2Sens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } , r2Sens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } ;
public double [ ] LSSens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } , RSSens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } ;
public double [ ] SXSens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } , SZSens = new double [ 5 ] { 1.0 , 1.0 , 1.0 , 1.0 , 1.0 } ;
public Byte [ ] tapSensitivity = new Byte [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public bool [ ] doubleTap = new bool [ 5 ] { false , false , false , false , false } ;
public int [ ] scrollSensitivity = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] touchpadInvert = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public double [ ] rainbow = new double [ 5 ] { 0.0 , 0.0 , 0.0 , 0.0 , 0.0 } ;
public int [ ] flashAt = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public bool [ ] mouseAccel = new bool [ 5 ] { false , false , false , false , false } ;
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public int [ ] btPollRate = new int [ 5 ] { 4 , 4 , 4 , 4 , 4 } ;
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public int [ ] gyroMouseDZ = new int [ 5 ] { MouseCursor . GYRO_MOUSE_DEADZONE , MouseCursor . GYRO_MOUSE_DEADZONE ,
MouseCursor . GYRO_MOUSE_DEADZONE , MouseCursor . GYRO_MOUSE_DEADZONE ,
MouseCursor . GYRO_MOUSE_DEADZONE } ;
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public bool [ ] gyroMouseToggle = new bool [ 5 ] { false , false , false ,
false , false } ;
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public bool [ ] sqLSStickMode = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] sqRSStickMode = new bool [ 5 ] { false , false , false , false , false } ;
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public int [ ] lsOutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] rsOutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public int [ ] l2OutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] r2OutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public int [ ] sxOutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] szOutCurveMode = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public DS4Color [ ] m_LowLeds = new DS4Color [ 5 ]
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{
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new DS4Color ( Color . Black ) ,
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new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black )
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} ;
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public DS4Color [ ] m_Leds = new DS4Color [ 5 ]
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{
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new DS4Color ( Color . Blue ) ,
new DS4Color ( Color . Red ) ,
new DS4Color ( Color . Green ) ,
new DS4Color ( Color . Pink ) ,
new DS4Color ( Color . White )
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} ;
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public DS4Color [ ] m_ChargingLeds = new DS4Color [ 5 ]
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{
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new DS4Color ( Color . Black ) ,
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new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black )
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} ;
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public DS4Color [ ] m_FlashLeds = new DS4Color [ 5 ]
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{
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new DS4Color ( Color . Black ) ,
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new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black ) ,
new DS4Color ( Color . Black )
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} ;
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public bool [ ] useCustomLeds = new bool [ 5 ] { false , false , false , false , false } ;
public DS4Color [ ] m_CustomLeds = new DS4Color [ 5 ]
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{
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new DS4Color ( Color . Blue ) ,
new DS4Color ( Color . Blue ) ,
new DS4Color ( Color . Blue ) ,
new DS4Color ( Color . Blue ) ,
new DS4Color ( Color . Blue )
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} ;
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public int [ ] chargingType = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public string [ ] launchProgram = new string [ 5 ] { string . Empty , string . Empty , string . Empty , string . Empty , string . Empty } ;
public bool [ ] dinputOnly = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] startTouchpadOff = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] useTPforControls = new bool [ 5 ] { false , false , false , false , false } ;
public bool [ ] useSAforMouse = new bool [ 5 ] { false , false , false , false , false } ;
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public string [ ] sATriggers = new string [ 5 ] { string . Empty , string . Empty , string . Empty , string . Empty , string . Empty } ;
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public bool [ ] sATriggerCond = new bool [ 5 ] { true , true , true , true , true } ;
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public SASteeringWheelEmulationAxisType [ ] sASteeringWheelEmulationAxis = new SASteeringWheelEmulationAxisType [ 5 ] { SASteeringWheelEmulationAxisType . None , SASteeringWheelEmulationAxisType . None , SASteeringWheelEmulationAxisType . None , SASteeringWheelEmulationAxisType . None , SASteeringWheelEmulationAxisType . None } ;
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public int [ ] sASteeringWheelEmulationRange = new int [ 5 ] { 360 , 360 , 360 , 360 , 360 } ;
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public int [ ] [ ] touchDisInvertTriggers = new int [ 5 ] [ ] { new int [ 1 ] { - 1 } , new int [ 1 ] { - 1 } , new int [ 1 ] { - 1 } ,
new int [ 1 ] { - 1 } , new int [ 1 ] { - 1 } } ;
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public int [ ] lsCurve = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public int [ ] rsCurve = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
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public Boolean useExclusiveMode = false ;
public Int32 formWidth = 782 ;
public Int32 formHeight = 550 ;
2017-11-06 03:18:36 +01:00
public int formLocationX = 0 ;
public int formLocationY = 0 ;
2014-03-28 02:50:40 +01:00
public Boolean startMinimized = false ;
2018-06-01 23:45:58 +02:00
public Boolean minToTaskbar = false ;
2014-05-21 19:39:56 +02:00
public DateTime lastChecked ;
2014-06-06 22:38:52 +02:00
public int CheckWhen = 1 ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
public int notifications = 2 ;
2014-06-21 20:00:28 +02:00
public bool disconnectBTAtStop = false ;
public bool swipeProfiles = true ;
2019-03-11 17:54:55 +01:00
public bool ds4Mapping = false ;
2014-11-20 20:03:18 +01:00
public bool quickCharge = false ;
2014-12-13 21:12:03 +01:00
public bool closeMini = false ;
public List < SpecialAction > actions = new List < SpecialAction > ( ) ;
2017-08-23 00:37:39 +02:00
public List < DS4ControlSettings > [ ] ds4settings = new List < DS4ControlSettings > [ 5 ]
{ new List < DS4ControlSettings > ( ) , new List < DS4ControlSettings > ( ) , new List < DS4ControlSettings > ( ) ,
new List < DS4ControlSettings > ( ) , new List < DS4ControlSettings > ( ) } ;
public List < string > [ ] profileActions = new List < string > [ 5 ] { null , null , null , null , null } ;
public int [ ] profileActionCount = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public Dictionary < string , SpecialAction > [ ] profileActionDict = new Dictionary < string , SpecialAction > [ 5 ]
{ new Dictionary < string , SpecialAction > ( ) , new Dictionary < string , SpecialAction > ( ) , new Dictionary < string , SpecialAction > ( ) ,
new Dictionary < string , SpecialAction > ( ) , new Dictionary < string , SpecialAction > ( ) } ;
public Dictionary < string , int > [ ] profileActionIndexDict = new Dictionary < string , int > [ 5 ]
{ new Dictionary < string , int > ( ) , new Dictionary < string , int > ( ) , new Dictionary < string , int > ( ) ,
new Dictionary < string , int > ( ) , new Dictionary < string , int > ( ) } ;
2017-12-12 21:49:44 +01:00
public string useLang = "" ;
2015-02-08 22:51:52 +01:00
public bool downloadLang = true ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
public bool useWhiteIcon ;
2015-03-15 19:16:01 +01:00
public bool flashWhenLate = true ;
2017-03-25 14:31:39 +01:00
public int flashWhenLateAt = 20 ;
2018-08-06 12:00:37 +02:00
public bool useUDPServ = false ;
public int udpServPort = 26760 ;
2019-05-27 00:07:17 +02:00
public string udpServListenAddress = "127.0.0.1" ; // 127.0.0.1=IPAddress.Loopback (default), 0.0.0.0=IPAddress.Any as all interfaces, x.x.x.x = Specific ipv4 interface address or hostname
2019-04-20 17:46:45 +02:00
public bool useCustomSteamFolder ;
public string customSteamFolder ;
2017-03-28 17:30:22 +02:00
// Cache whether profile has custom action
2017-08-05 05:36:46 +02:00
public bool [ ] containsCustomAction = new bool [ 5 ] { false , false , false , false , false } ;
2017-06-22 09:43:44 +02:00
2017-03-28 17:30:22 +02:00
// Cache whether profile has custom extras
2017-08-05 05:36:46 +02:00
public bool [ ] containsCustomExtras = new bool [ 5 ] { false , false , false , false , false } ;
2017-06-22 09:43:44 +02:00
2017-08-23 00:37:39 +02:00
public int [ ] gyroSensitivity = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public int [ ] gyroSensVerticalScale = new int [ 5 ] { 100 , 100 , 100 , 100 , 100 } ;
public int [ ] gyroInvert = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
public bool [ ] gyroTriggerTurns = new bool [ 5 ] { true , true , true , true , true } ;
public bool [ ] gyroSmoothing = new bool [ 5 ] { false , false , false , false , false } ;
public double [ ] gyroSmoothWeight = new double [ 5 ] { 0.5 , 0.5 , 0.5 , 0.5 , 0.5 } ;
2017-07-14 14:46:45 +02:00
public int [ ] gyroMouseHorizontalAxis = new int [ 5 ] { 0 , 0 , 0 , 0 , 0 } ;
2018-01-01 19:21:35 +01:00
public bool [ ] trackballMode = new bool [ 5 ] { false , false , false , false , false } ;
public double [ ] trackballFriction = new double [ 5 ] { 10.0 , 10.0 , 10.0 , 10.0 , 10.0 } ;
2019-05-03 03:18:59 +02:00
public OutContType [ ] outputDevType = new OutContType [ 5 ] { OutContType . X360 ,
OutContType . X360 , OutContType . X360 ,
OutContType . X360 , OutContType . X360 } ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
2017-07-01 06:29:20 +02:00
bool tempBool = false ;
2014-04-27 21:32:09 +02:00
public BackingStore ( )
{
2014-05-30 22:39:39 +02:00
for ( int i = 0 ; i < 5 ; i + + )
2014-04-27 21:32:09 +02:00
{
2015-12-18 07:25:51 +01:00
foreach ( DS4Controls dc in Enum . GetValues ( typeof ( DS4Controls ) ) )
2017-04-22 09:26:44 +02:00
{
2015-12-18 07:25:51 +01:00
if ( dc ! = DS4Controls . None )
ds4settings [ i ] . Add ( new DS4ControlSettings ( dc ) ) ;
2017-04-22 09:26:44 +02:00
}
2014-12-13 21:12:03 +01:00
profileActions [ i ] = new List < string > ( ) ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
profileActions [ i ] . Add ( "Disconnect Controller" ) ;
2017-04-02 02:46:51 +02:00
profileActionCount [ i ] = profileActions [ i ] . Count ;
2014-04-27 21:32:09 +02:00
}
}
2017-07-19 22:15:59 +02:00
private string stickOutputCurveString ( int id )
2017-06-08 09:37:04 +02:00
{
string result = "linear" ;
switch ( id )
{
case 0 : break ;
case 1 : result = "enhanced-precision" ; break ;
case 2 : result = "quadratic" ; break ;
case 3 : result = "cubic" ; break ;
2019-01-30 04:19:25 +01:00
case 4 : result = "easeout-quad" ; break ;
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case 5 : result = "easeout-cubic" ; break ;
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default : break ;
}
return result ;
}
2017-07-19 22:15:59 +02:00
private int stickOutputCurveId ( string name )
2017-06-08 09:37:04 +02:00
{
int id = 0 ;
switch ( name )
{
case "linear" : id = 0 ; break ;
case "enhanced-precision" : id = 1 ; break ;
case "quadratic" : id = 2 ; break ;
case "cubic" : id = 3 ; break ;
2019-01-30 04:19:25 +01:00
case "easeout-quad" : id = 4 ; break ;
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case "easeout-cubic" : id = 5 ; break ;
2017-06-08 09:37:04 +02:00
default : break ;
}
return id ;
}
2017-07-19 22:15:59 +02:00
private string axisOutputCurveString ( int id )
{
string result = "linear" ;
switch ( id )
{
case 0 : break ;
case 1 : result = "quadratic" ; break ;
case 2 : result = "cubic" ; break ;
2019-01-30 04:50:29 +01:00
case 3 : result = "easeout-quad" ; break ;
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case 4 : result = "easeout-cubic" ; break ;
2017-07-19 22:15:59 +02:00
default : break ;
}
return result ;
}
private int axisOutputCurveId ( string name )
{
int id = 0 ;
switch ( name )
{
case "linear" : id = 0 ; break ;
case "quadratic" : id = 1 ; break ;
case "cubic" : id = 2 ; break ;
2019-01-30 04:50:29 +01:00
case "easeout-quad" : id = 3 ; break ;
2019-06-09 09:15:00 +02:00
case "easeout-cubic" : id = 4 ; break ;
2017-07-19 22:15:59 +02:00
default : break ;
}
return id ;
}
2018-09-30 04:54:25 +02:00
private bool SaTriggerCondValue ( string text )
{
bool result = true ;
switch ( text )
{
case "and" : result = true ; break ;
case "or" : result = false ; break ;
default : result = true ; break ;
}
return result ;
}
private string SaTriggerCondString ( bool value )
{
string result = value ? "and" : "or" ;
return result ;
}
public void SetSaTriggerCond ( int index , string text )
{
sATriggerCond [ index ] = SaTriggerCondValue ( text ) ;
}
2019-01-31 17:59:00 +01:00
public void SetGyroMouseDZ ( int index , int value , ControlService control )
{
gyroMouseDZ [ index ] = value ;
if ( index < 4 & & control . touchPad [ index ] ! = null )
control . touchPad [ index ] . CursorGyroDead = value ;
}
2019-02-07 04:42:34 +01:00
public void SetGyroMouseToggle ( int index , bool value , ControlService control )
{
gyroMouseToggle [ index ] = value ;
if ( index < 4 & & control . touchPad [ index ] ! = null )
control . touchPad [ index ] . ToggleGyroMouse = value ;
}
2019-04-18 08:12:10 +02:00
private string OutContDeviceString ( OutContType id )
{
2019-05-03 03:18:59 +02:00
string result = "X360" ;
2019-04-18 08:12:10 +02:00
switch ( id )
{
2019-05-03 03:18:59 +02:00
case OutContType . None :
2019-04-18 08:12:10 +02:00
case OutContType . X360 : result = "X360" ; break ;
case OutContType . DS4 : result = "DS4" ; break ;
default : break ;
}
return result ;
}
private OutContType OutContDeviceId ( string name )
{
2019-05-03 03:18:59 +02:00
OutContType id = OutContType . X360 ;
2019-04-18 08:12:10 +02:00
switch ( name )
{
2019-05-03 03:18:59 +02:00
case "None" :
2019-04-18 08:12:10 +02:00
case "X360" : id = OutContType . X360 ; break ;
case "DS4" : id = OutContType . DS4 ; break ;
default : break ;
}
return id ;
}
2015-12-18 07:25:51 +01:00
public bool SaveProfile ( int device , string propath )
2014-03-28 02:50:40 +01:00
{
2015-12-18 07:25:51 +01:00
bool Saved = true ;
string path = Global . appdatapath + @"\Profiles\" + Path . GetFileNameWithoutExtension ( propath ) + ".xml" ;
2014-03-28 02:50:40 +01:00
try
{
XmlNode Node ;
2014-11-18 22:23:41 +01:00
XmlNode xmlControls = m_Xdoc . SelectSingleNode ( "/DS4Windows/Control" ) ;
XmlNode xmlShiftControls = m_Xdoc . SelectSingleNode ( "/DS4Windows/ShiftControl" ) ;
2014-03-28 02:50:40 +01:00
m_Xdoc . RemoveAll ( ) ;
2014-04-27 21:32:09 +02:00
2015-12-18 07:25:51 +01:00
Node = m_Xdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , string . Empty ) ;
2014-03-28 02:50:40 +01:00
m_Xdoc . AppendChild ( Node ) ;
2014-04-27 21:32:09 +02:00
2015-12-18 07:25:51 +01:00
Node = m_Xdoc . CreateComment ( string . Format ( " DS4Windows Configuration Data. {0} " , DateTime . Now ) ) ;
2014-03-28 02:50:40 +01:00
m_Xdoc . AppendChild ( Node ) ;
2014-04-27 21:32:09 +02:00
2014-03-28 02:50:40 +01:00
Node = m_Xdoc . CreateWhitespace ( "\r\n" ) ;
m_Xdoc . AppendChild ( Node ) ;
2014-04-27 21:32:09 +02:00
2014-11-18 22:23:41 +01:00
Node = m_Xdoc . CreateNode ( XmlNodeType . Element , "DS4Windows" , null ) ;
2014-04-27 21:32:09 +02:00
2014-04-29 10:22:37 +02:00
XmlNode xmlFlushHIDQueue = m_Xdoc . CreateNode ( XmlNodeType . Element , "flushHIDQueue" , null ) ; xmlFlushHIDQueue . InnerText = flushHIDQueue [ device ] . ToString ( ) ; Node . AppendChild ( xmlFlushHIDQueue ) ;
2017-04-26 23:51:15 +02:00
XmlNode xmlTouchToggle = m_Xdoc . CreateNode ( XmlNodeType . Element , "touchToggle" , null ) ; xmlTouchToggle . InnerText = enableTouchToggle [ device ] . ToString ( ) ; Node . AppendChild ( xmlTouchToggle ) ;
2014-04-29 10:22:37 +02:00
XmlNode xmlIdleDisconnectTimeout = m_Xdoc . CreateNode ( XmlNodeType . Element , "idleDisconnectTimeout" , null ) ; xmlIdleDisconnectTimeout . InnerText = idleDisconnectTimeout [ device ] . ToString ( ) ; Node . AppendChild ( xmlIdleDisconnectTimeout ) ;
2014-06-26 20:02:01 +02:00
XmlNode xmlColor = m_Xdoc . CreateNode ( XmlNodeType . Element , "Color" , null ) ;
2015-12-18 07:25:51 +01:00
xmlColor . InnerText = m_Leds [ device ] . red . ToString ( ) + "," + m_Leds [ device ] . green . ToString ( ) + "," + m_Leds [ device ] . blue . ToString ( ) ;
2014-06-26 20:02:01 +02:00
Node . AppendChild ( xmlColor ) ;
2014-12-13 21:12:03 +01:00
XmlNode xmlRumbleBoost = m_Xdoc . CreateNode ( XmlNodeType . Element , "RumbleBoost" , null ) ; xmlRumbleBoost . InnerText = rumble [ device ] . ToString ( ) ; Node . AppendChild ( xmlRumbleBoost ) ;
2014-04-29 10:22:37 +02:00
XmlNode xmlLedAsBatteryIndicator = m_Xdoc . CreateNode ( XmlNodeType . Element , "ledAsBatteryIndicator" , null ) ; xmlLedAsBatteryIndicator . InnerText = ledAsBattery [ device ] . ToString ( ) ; Node . AppendChild ( xmlLedAsBatteryIndicator ) ;
2015-02-08 22:51:52 +01:00
XmlNode xmlLowBatteryFlash = m_Xdoc . CreateNode ( XmlNodeType . Element , "FlashType" , null ) ; xmlLowBatteryFlash . InnerText = flashType [ device ] . ToString ( ) ; Node . AppendChild ( xmlLowBatteryFlash ) ;
2014-05-31 06:37:02 +02:00
XmlNode xmlFlashBatterAt = m_Xdoc . CreateNode ( XmlNodeType . Element , "flashBatteryAt" , null ) ; xmlFlashBatterAt . InnerText = flashAt [ device ] . ToString ( ) ; Node . AppendChild ( xmlFlashBatterAt ) ;
2014-04-29 10:22:37 +02:00
XmlNode xmlTouchSensitivity = m_Xdoc . CreateNode ( XmlNodeType . Element , "touchSensitivity" , null ) ; xmlTouchSensitivity . InnerText = touchSensitivity [ device ] . ToString ( ) ; Node . AppendChild ( xmlTouchSensitivity ) ;
2014-06-26 20:02:01 +02:00
XmlNode xmlLowColor = m_Xdoc . CreateNode ( XmlNodeType . Element , "LowColor" , null ) ;
2015-02-08 22:51:52 +01:00
xmlLowColor . InnerText = m_LowLeds [ device ] . red . ToString ( ) + "," + m_LowLeds [ device ] . green . ToString ( ) + "," + m_LowLeds [ device ] . blue . ToString ( ) ;
2014-06-26 20:02:01 +02:00
Node . AppendChild ( xmlLowColor ) ;
XmlNode xmlChargingColor = m_Xdoc . CreateNode ( XmlNodeType . Element , "ChargingColor" , null ) ;
2015-02-08 22:51:52 +01:00
xmlChargingColor . InnerText = m_ChargingLeds [ device ] . red . ToString ( ) + "," + m_ChargingLeds [ device ] . green . ToString ( ) + "," + m_ChargingLeds [ device ] . blue . ToString ( ) ;
2014-06-26 20:02:01 +02:00
Node . AppendChild ( xmlChargingColor ) ;
2014-08-23 22:52:20 +02:00
XmlNode xmlFlashColor = m_Xdoc . CreateNode ( XmlNodeType . Element , "FlashColor" , null ) ;
2015-02-08 22:51:52 +01:00
xmlFlashColor . InnerText = m_FlashLeds [ device ] . red . ToString ( ) + "," + m_FlashLeds [ device ] . green . ToString ( ) + "," + m_FlashLeds [ device ] . blue . ToString ( ) ;
2014-08-23 22:52:20 +02:00
Node . AppendChild ( xmlFlashColor ) ;
2014-04-29 10:22:37 +02:00
XmlNode xmlTouchpadJitterCompensation = m_Xdoc . CreateNode ( XmlNodeType . Element , "touchpadJitterCompensation" , null ) ; xmlTouchpadJitterCompensation . InnerText = touchpadJitterCompensation [ device ] . ToString ( ) ; Node . AppendChild ( xmlTouchpadJitterCompensation ) ;
XmlNode xmlLowerRCOn = m_Xdoc . CreateNode ( XmlNodeType . Element , "lowerRCOn" , null ) ; xmlLowerRCOn . InnerText = lowerRCOn [ device ] . ToString ( ) ; Node . AppendChild ( xmlLowerRCOn ) ;
XmlNode xmlTapSensitivity = m_Xdoc . CreateNode ( XmlNodeType . Element , "tapSensitivity" , null ) ; xmlTapSensitivity . InnerText = tapSensitivity [ device ] . ToString ( ) ; Node . AppendChild ( xmlTapSensitivity ) ;
XmlNode xmlDouble = m_Xdoc . CreateNode ( XmlNodeType . Element , "doubleTap" , null ) ; xmlDouble . InnerText = doubleTap [ device ] . ToString ( ) ; Node . AppendChild ( xmlDouble ) ;
XmlNode xmlScrollSensitivity = m_Xdoc . CreateNode ( XmlNodeType . Element , "scrollSensitivity" , null ) ; xmlScrollSensitivity . InnerText = scrollSensitivity [ device ] . ToString ( ) ; Node . AppendChild ( xmlScrollSensitivity ) ;
2014-12-13 21:12:03 +01:00
XmlNode xmlLeftTriggerMiddle = m_Xdoc . CreateNode ( XmlNodeType . Element , "LeftTriggerMiddle" , null ) ; xmlLeftTriggerMiddle . InnerText = l2Deadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlLeftTriggerMiddle ) ;
XmlNode xmlRightTriggerMiddle = m_Xdoc . CreateNode ( XmlNodeType . Element , "RightTriggerMiddle" , null ) ; xmlRightTriggerMiddle . InnerText = r2Deadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlRightTriggerMiddle ) ;
2017-07-13 05:39:46 +02:00
XmlNode xmlTouchpadInvert = m_Xdoc . CreateNode ( XmlNodeType . Element , "TouchpadInvert" , null ) ; xmlTouchpadInvert . InnerText = touchpadInvert [ device ] . ToString ( ) ; Node . AppendChild ( xmlTouchpadInvert ) ;
2017-03-30 09:37:01 +02:00
XmlNode xmlL2AD = m_Xdoc . CreateNode ( XmlNodeType . Element , "L2AntiDeadZone" , null ) ; xmlL2AD . InnerText = l2AntiDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlL2AD ) ;
XmlNode xmlR2AD = m_Xdoc . CreateNode ( XmlNodeType . Element , "R2AntiDeadZone" , null ) ; xmlR2AD . InnerText = r2AntiDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlR2AD ) ;
2017-05-05 18:13:12 +02:00
XmlNode xmlL2Maxzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "L2MaxZone" , null ) ; xmlL2Maxzone . InnerText = l2Maxzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlL2Maxzone ) ;
XmlNode xmlR2Maxzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "R2MaxZone" , null ) ; xmlR2Maxzone . InnerText = r2Maxzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlR2Maxzone ) ;
2014-04-29 23:56:58 +02:00
XmlNode xmlButtonMouseSensitivity = m_Xdoc . CreateNode ( XmlNodeType . Element , "ButtonMouseSensitivity" , null ) ; xmlButtonMouseSensitivity . InnerText = buttonMouseSensitivity [ device ] . ToString ( ) ; Node . AppendChild ( xmlButtonMouseSensitivity ) ;
2014-04-30 21:32:44 +02:00
XmlNode xmlRainbow = m_Xdoc . CreateNode ( XmlNodeType . Element , "Rainbow" , null ) ; xmlRainbow . InnerText = rainbow [ device ] . ToString ( ) ; Node . AppendChild ( xmlRainbow ) ;
2014-05-21 23:42:25 +02:00
XmlNode xmlLSD = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSDeadZone" , null ) ; xmlLSD . InnerText = LSDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlLSD ) ;
XmlNode xmlRSD = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSDeadZone" , null ) ; xmlRSD . InnerText = RSDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlRSD ) ;
2017-03-27 11:50:32 +02:00
XmlNode xmlLSAD = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSAntiDeadZone" , null ) ; xmlLSAD . InnerText = LSAntiDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlLSAD ) ;
XmlNode xmlRSAD = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSAntiDeadZone" , null ) ; xmlRSAD . InnerText = RSAntiDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlRSAD ) ;
2017-05-05 18:13:12 +02:00
XmlNode xmlLSMaxZone = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSMaxZone" , null ) ; xmlLSMaxZone . InnerText = LSMaxzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlLSMaxZone ) ;
XmlNode xmlRSMaxZone = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSMaxZone" , null ) ; xmlRSMaxZone . InnerText = RSMaxzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlRSMaxZone ) ;
2017-06-30 10:42:19 +02:00
XmlNode xmlLSRotation = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSRotation" , null ) ; xmlLSRotation . InnerText = Convert . ToInt32 ( LSRotation [ device ] * 180.0 / Math . PI ) . ToString ( ) ; Node . AppendChild ( xmlLSRotation ) ;
XmlNode xmlRSRotation = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSRotation" , null ) ; xmlRSRotation . InnerText = Convert . ToInt32 ( RSRotation [ device ] * 180.0 / Math . PI ) . ToString ( ) ; Node . AppendChild ( xmlRSRotation ) ;
2014-06-26 20:02:01 +02:00
XmlNode xmlSXD = m_Xdoc . CreateNode ( XmlNodeType . Element , "SXDeadZone" , null ) ; xmlSXD . InnerText = SXDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlSXD ) ;
XmlNode xmlSZD = m_Xdoc . CreateNode ( XmlNodeType . Element , "SZDeadZone" , null ) ; xmlSZD . InnerText = SZDeadzone [ device ] . ToString ( ) ; Node . AppendChild ( xmlSZD ) ;
2015-12-05 09:55:11 +01:00
2017-07-19 00:28:16 +02:00
XmlNode xmlSXMaxzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "SXMaxZone" , null ) ; xmlSXMaxzone . InnerText = Convert . ToInt32 ( SXMaxzone [ device ] * 100.0 ) . ToString ( ) ; Node . AppendChild ( xmlSXMaxzone ) ;
XmlNode xmlSZMaxzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "SZMaxZone" , null ) ; xmlSZMaxzone . InnerText = Convert . ToInt32 ( SZMaxzone [ device ] * 100.0 ) . ToString ( ) ; Node . AppendChild ( xmlSZMaxzone ) ;
2017-07-19 02:44:55 +02:00
XmlNode xmlSXAntiDeadzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "SXAntiDeadZone" , null ) ; xmlSXAntiDeadzone . InnerText = Convert . ToInt32 ( SXAntiDeadzone [ device ] * 100.0 ) . ToString ( ) ; Node . AppendChild ( xmlSXAntiDeadzone ) ;
XmlNode xmlSZAntiDeadzone = m_Xdoc . CreateNode ( XmlNodeType . Element , "SZAntiDeadZone" , null ) ; xmlSZAntiDeadzone . InnerText = Convert . ToInt32 ( SZAntiDeadzone [ device ] * 100.0 ) . ToString ( ) ; Node . AppendChild ( xmlSZAntiDeadzone ) ;
2015-12-05 09:55:11 +01:00
XmlNode xmlSens = m_Xdoc . CreateNode ( XmlNodeType . Element , "Sensitivity" , null ) ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
xmlSens . InnerText = $"{LSSens[device]}|{RSSens[device]}|{l2Sens[device]}|{r2Sens[device]}|{SXSens[device]}|{SZSens[device]}" ;
2015-12-05 09:55:11 +01:00
Node . AppendChild ( xmlSens ) ;
2014-06-02 19:29:38 +02:00
XmlNode xmlChargingType = m_Xdoc . CreateNode ( XmlNodeType . Element , "ChargingType" , null ) ; xmlChargingType . InnerText = chargingType [ device ] . ToString ( ) ; Node . AppendChild ( xmlChargingType ) ;
2014-06-26 20:02:01 +02:00
XmlNode xmlMouseAccel = m_Xdoc . CreateNode ( XmlNodeType . Element , "MouseAcceleration" , null ) ; xmlMouseAccel . InnerText = mouseAccel [ device ] . ToString ( ) ; Node . AppendChild ( xmlMouseAccel ) ;
2015-12-18 07:25:51 +01:00
//XmlNode xmlShiftMod = m_Xdoc.CreateNode(XmlNodeType.Element, "ShiftModifier", null); xmlShiftMod.InnerText = shiftModifier[device].ToString(); Node.AppendChild(xmlShiftMod);
2014-08-23 22:52:20 +02:00
XmlNode xmlLaunchProgram = m_Xdoc . CreateNode ( XmlNodeType . Element , "LaunchProgram" , null ) ; xmlLaunchProgram . InnerText = launchProgram [ device ] . ToString ( ) ; Node . AppendChild ( xmlLaunchProgram ) ;
XmlNode xmlDinput = m_Xdoc . CreateNode ( XmlNodeType . Element , "DinputOnly" , null ) ; xmlDinput . InnerText = dinputOnly [ device ] . ToString ( ) ; Node . AppendChild ( xmlDinput ) ;
2014-09-15 04:37:14 +02:00
XmlNode xmlStartTouchpadOff = m_Xdoc . CreateNode ( XmlNodeType . Element , "StartTouchpadOff" , null ) ; xmlStartTouchpadOff . InnerText = startTouchpadOff [ device ] . ToString ( ) ; Node . AppendChild ( xmlStartTouchpadOff ) ;
2014-11-15 22:54:14 +01:00
XmlNode xmlUseTPforControls = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseTPforControls" , null ) ; xmlUseTPforControls . InnerText = useTPforControls [ device ] . ToString ( ) ; Node . AppendChild ( xmlUseTPforControls ) ;
2015-11-28 06:47:26 +01:00
XmlNode xmlUseSAforMouse = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseSAforMouse" , null ) ; xmlUseSAforMouse . InnerText = useSAforMouse [ device ] . ToString ( ) ; Node . AppendChild ( xmlUseSAforMouse ) ;
XmlNode xmlSATriggers = m_Xdoc . CreateNode ( XmlNodeType . Element , "SATriggers" , null ) ; xmlSATriggers . InnerText = sATriggers [ device ] . ToString ( ) ; Node . AppendChild ( xmlSATriggers ) ;
2018-09-30 04:54:25 +02:00
XmlNode xmlSATriggerCond = m_Xdoc . CreateNode ( XmlNodeType . Element , "SATriggerCond" , null ) ; xmlSATriggerCond . InnerText = SaTriggerCondString ( sATriggerCond [ device ] ) ; Node . AppendChild ( xmlSATriggerCond ) ;
2018-11-17 00:41:21 +01:00
XmlNode xmlSASteeringWheelEmulationAxis = m_Xdoc . CreateNode ( XmlNodeType . Element , "SASteeringWheelEmulationAxis" , null ) ; xmlSASteeringWheelEmulationAxis . InnerText = sASteeringWheelEmulationAxis [ device ] . ToString ( "G" ) ; Node . AppendChild ( xmlSASteeringWheelEmulationAxis ) ;
2018-12-03 23:50:37 +01:00
XmlNode xmlSASteeringWheelEmulationRange = m_Xdoc . CreateNode ( XmlNodeType . Element , "SASteeringWheelEmulationRange" , null ) ; xmlSASteeringWheelEmulationRange . InnerText = sASteeringWheelEmulationRange [ device ] . ToString ( ) ; Node . AppendChild ( xmlSASteeringWheelEmulationRange ) ;
2017-08-05 05:36:46 +02:00
XmlNode xmlTouchDisInvTriggers = m_Xdoc . CreateNode ( XmlNodeType . Element , "TouchDisInvTriggers" , null ) ;
string tempTouchDisInv = string . Join ( "," , touchDisInvertTriggers [ device ] ) ;
xmlTouchDisInvTriggers . InnerText = tempTouchDisInv ;
Node . AppendChild ( xmlTouchDisInvTriggers ) ;
2015-11-28 06:47:26 +01:00
XmlNode xmlGyroSensitivity = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroSensitivity" , null ) ; xmlGyroSensitivity . InnerText = gyroSensitivity [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroSensitivity ) ;
2017-06-24 11:52:39 +02:00
XmlNode xmlGyroSensVerticalScale = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroSensVerticalScale" , null ) ; xmlGyroSensVerticalScale . InnerText = gyroSensVerticalScale [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroSensVerticalScale ) ;
2015-11-28 06:47:26 +01:00
XmlNode xmlGyroInvert = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroInvert" , null ) ; xmlGyroInvert . InnerText = gyroInvert [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroInvert ) ;
2017-06-22 09:43:44 +02:00
XmlNode xmlGyroTriggerTurns = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroTriggerTurns" , null ) ; xmlGyroTriggerTurns . InnerText = gyroTriggerTurns [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroTriggerTurns ) ;
2017-06-29 06:42:16 +02:00
XmlNode xmlGyroSmoothWeight = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroSmoothingWeight" , null ) ; xmlGyroSmoothWeight . InnerText = Convert . ToInt32 ( gyroSmoothWeight [ device ] * 100 ) . ToString ( ) ; Node . AppendChild ( xmlGyroSmoothWeight ) ;
XmlNode xmlGyroSmoothing = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroSmoothing" , null ) ; xmlGyroSmoothing . InnerText = gyroSmoothing [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroSmoothing ) ;
2017-07-14 14:46:45 +02:00
XmlNode xmlGyroMouseHAxis = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroMouseHAxis" , null ) ; xmlGyroMouseHAxis . InnerText = gyroMouseHorizontalAxis [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroMouseHAxis ) ;
2019-01-31 17:59:00 +01:00
XmlNode xmlGyroMouseDZ = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroMouseDeadZone" , null ) ; xmlGyroMouseDZ . InnerText = gyroMouseDZ [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroMouseDZ ) ;
2019-02-07 04:42:34 +01:00
XmlNode xmlGyroMouseToggle = m_Xdoc . CreateNode ( XmlNodeType . Element , "GyroMouseToggle" , null ) ; xmlGyroMouseToggle . InnerText = gyroMouseToggle [ device ] . ToString ( ) ; Node . AppendChild ( xmlGyroMouseToggle ) ;
2014-12-13 21:12:03 +01:00
XmlNode xmlLSC = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSCurve" , null ) ; xmlLSC . InnerText = lsCurve [ device ] . ToString ( ) ; Node . AppendChild ( xmlLSC ) ;
XmlNode xmlRSC = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSCurve" , null ) ; xmlRSC . InnerText = rsCurve [ device ] . ToString ( ) ; Node . AppendChild ( xmlRSC ) ;
XmlNode xmlProfileActions = m_Xdoc . CreateNode ( XmlNodeType . Element , "ProfileActions" , null ) ; xmlProfileActions . InnerText = string . Join ( "/" , profileActions [ device ] ) ; Node . AppendChild ( xmlProfileActions ) ;
2017-05-17 08:02:12 +02:00
XmlNode xmlBTPollRate = m_Xdoc . CreateNode ( XmlNodeType . Element , "BTPollRate" , null ) ; xmlBTPollRate . InnerText = btPollRate [ device ] . ToString ( ) ; Node . AppendChild ( xmlBTPollRate ) ;
2017-07-19 22:15:59 +02:00
XmlNode xmlLsOutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSOutputCurveMode" , null ) ; xmlLsOutputCurveMode . InnerText = stickOutputCurveString ( lsOutCurveMode [ device ] ) ; Node . AppendChild ( xmlLsOutputCurveMode ) ;
XmlNode xmlRsOutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSOutputCurveMode" , null ) ; xmlRsOutputCurveMode . InnerText = stickOutputCurveString ( rsOutCurveMode [ device ] ) ; Node . AppendChild ( xmlRsOutputCurveMode ) ;
2019-03-05 00:21:58 +01:00
XmlNode xmlLsSquareStickMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "LSSquareStick" , null ) ; xmlLsSquareStickMode . InnerText = sqLSStickMode [ device ] . ToString ( ) ; Node . AppendChild ( xmlLsSquareStickMode ) ;
XmlNode xmlRsSquareStickMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "RSSquareStick" , null ) ; xmlRsSquareStickMode . InnerText = sqRSStickMode [ device ] . ToString ( ) ; Node . AppendChild ( xmlRsSquareStickMode ) ;
2017-07-19 22:15:59 +02:00
XmlNode xmlL2OutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "L2OutputCurveMode" , null ) ; xmlL2OutputCurveMode . InnerText = axisOutputCurveString ( l2OutCurveMode [ device ] ) ; Node . AppendChild ( xmlL2OutputCurveMode ) ;
XmlNode xmlR2OutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "R2OutputCurveMode" , null ) ; xmlR2OutputCurveMode . InnerText = axisOutputCurveString ( r2OutCurveMode [ device ] ) ; Node . AppendChild ( xmlR2OutputCurveMode ) ;
2014-03-28 02:50:40 +01:00
2017-07-20 01:17:11 +02:00
XmlNode xmlSXOutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "SXOutputCurveMode" , null ) ; xmlSXOutputCurveMode . InnerText = axisOutputCurveString ( sxOutCurveMode [ device ] ) ; Node . AppendChild ( xmlSXOutputCurveMode ) ;
XmlNode xmlSZOutputCurveMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "SZOutputCurveMode" , null ) ; xmlSZOutputCurveMode . InnerText = axisOutputCurveString ( szOutCurveMode [ device ] ) ; Node . AppendChild ( xmlSZOutputCurveMode ) ;
2018-01-01 19:21:35 +01:00
XmlNode xmlTrackBallMode = m_Xdoc . CreateNode ( XmlNodeType . Element , "TrackballMode" , null ) ; xmlTrackBallMode . InnerText = trackballMode [ device ] . ToString ( ) ; Node . AppendChild ( xmlTrackBallMode ) ;
XmlNode xmlTrackBallFriction = m_Xdoc . CreateNode ( XmlNodeType . Element , "TrackballFriction" , null ) ; xmlTrackBallFriction . InnerText = trackballFriction [ device ] . ToString ( ) ; Node . AppendChild ( xmlTrackBallFriction ) ;
2019-04-18 08:12:10 +02:00
XmlNode xmlOutContDevice = m_Xdoc . CreateNode ( XmlNodeType . Element , "OutputContDevice" , null ) ; xmlOutContDevice . InnerText = OutContDeviceString ( outputDevType [ device ] ) ; Node . AppendChild ( xmlOutContDevice ) ;
2015-12-18 07:25:51 +01:00
XmlNode NodeControl = m_Xdoc . CreateNode ( XmlNodeType . Element , "Control" , null ) ;
2014-03-28 02:50:40 +01:00
XmlNode Key = m_Xdoc . CreateNode ( XmlNodeType . Element , "Key" , null ) ;
2014-05-28 04:49:58 +02:00
XmlNode Macro = m_Xdoc . CreateNode ( XmlNodeType . Element , "Macro" , null ) ;
2014-03-28 02:50:40 +01:00
XmlNode KeyType = m_Xdoc . CreateNode ( XmlNodeType . Element , "KeyType" , null ) ;
XmlNode Button = m_Xdoc . CreateNode ( XmlNodeType . Element , "Button" , null ) ;
2014-12-02 01:07:29 +01:00
XmlNode Extras = m_Xdoc . CreateNode ( XmlNodeType . Element , "Extras" , null ) ;
2015-12-18 07:25:51 +01:00
XmlNode NodeShiftControl = m_Xdoc . CreateNode ( XmlNodeType . Element , "ShiftControl" , null ) ;
XmlNode ShiftKey = m_Xdoc . CreateNode ( XmlNodeType . Element , "Key" , null ) ;
XmlNode ShiftMacro = m_Xdoc . CreateNode ( XmlNodeType . Element , "Macro" , null ) ;
XmlNode ShiftKeyType = m_Xdoc . CreateNode ( XmlNodeType . Element , "KeyType" , null ) ;
XmlNode ShiftButton = m_Xdoc . CreateNode ( XmlNodeType . Element , "Button" , null ) ;
XmlNode ShiftExtras = m_Xdoc . CreateNode ( XmlNodeType . Element , "Extras" , null ) ;
foreach ( DS4ControlSettings dcs in ds4settings [ device ] )
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
{
2015-12-18 07:25:51 +01:00
if ( dcs . action ! = null )
2014-03-28 02:50:40 +01:00
{
2015-12-18 07:25:51 +01:00
XmlNode buttonNode ;
string keyType = string . Empty ;
if ( dcs . action is string )
2017-05-19 02:51:01 +02:00
{
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if ( dcs . action . ToString ( ) = = "Unbound" )
keyType + = DS4KeyType . Unbound ;
2017-05-19 02:51:01 +02:00
}
2015-12-18 07:25:51 +01:00
if ( dcs . keyType . HasFlag ( DS4KeyType . HoldMacro ) )
keyType + = DS4KeyType . HoldMacro ;
2016-10-21 07:43:26 +02:00
else if ( dcs . keyType . HasFlag ( DS4KeyType . Macro ) )
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keyType + = DS4KeyType . Macro ;
2017-05-19 02:51:01 +02:00
2015-12-18 07:25:51 +01:00
if ( dcs . keyType . HasFlag ( DS4KeyType . Toggle ) )
keyType + = DS4KeyType . Toggle ;
if ( dcs . keyType . HasFlag ( DS4KeyType . ScanCode ) )
keyType + = DS4KeyType . ScanCode ;
2017-05-19 02:51:01 +02:00
2015-12-18 07:25:51 +01:00
if ( keyType ! = string . Empty )
2014-03-28 02:50:40 +01:00
{
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buttonNode = m_Xdoc . CreateNode ( XmlNodeType . Element , dcs . control . ToString ( ) , null ) ;
buttonNode . InnerText = keyType ;
KeyType . AppendChild ( buttonNode ) ;
}
2014-12-02 01:07:29 +01:00
2015-12-18 07:25:51 +01:00
buttonNode = m_Xdoc . CreateNode ( XmlNodeType . Element , dcs . control . ToString ( ) , null ) ;
if ( dcs . action is IEnumerable < int > | | dcs . action is int [ ] | | dcs . action is ushort [ ] )
{
int [ ] ii = ( int [ ] ) dcs . action ;
buttonNode . InnerText = string . Join ( "/" , ii ) ;
Macro . AppendChild ( buttonNode ) ;
}
else if ( dcs . action is int | | dcs . action is ushort | | dcs . action is byte )
{
buttonNode . InnerText = dcs . action . ToString ( ) ;
Key . AppendChild ( buttonNode ) ;
}
2017-04-11 23:56:37 +02:00
else if ( dcs . action is string )
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{
buttonNode . InnerText = dcs . action . ToString ( ) ;
Button . AppendChild ( buttonNode ) ;
}
2017-04-11 23:56:37 +02:00
else if ( dcs . action is X360Controls )
{
buttonNode . InnerText = getX360ControlString ( ( X360Controls ) dcs . action ) ;
Button . AppendChild ( buttonNode ) ;
}
2015-12-18 07:25:51 +01:00
}
bool hasvalue = false ;
if ( ! string . IsNullOrEmpty ( dcs . extras ) )
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{
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foreach ( string s in dcs . extras . Split ( ',' ) )
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{
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if ( s ! = "0" )
2014-12-02 01:07:29 +01:00
{
2015-12-18 07:25:51 +01:00
hasvalue = true ;
break ;
2014-12-02 01:07:29 +01:00
}
2017-05-19 02:51:01 +02:00
}
}
2015-12-18 07:25:51 +01:00
if ( hasvalue )
{
XmlNode extraNode = m_Xdoc . CreateNode ( XmlNodeType . Element , dcs . control . ToString ( ) , null ) ;
extraNode . InnerText = dcs . extras ;
Extras . AppendChild ( extraNode ) ;
}
if ( dcs . shiftAction ! = null & & dcs . shiftTrigger > 0 )
{
XmlElement buttonNode ;
string keyType = string . Empty ;
if ( dcs . shiftAction is string )
2017-05-19 02:51:01 +02:00
{
2015-12-18 07:25:51 +01:00
if ( dcs . shiftAction . ToString ( ) = = "Unbound" )
keyType + = DS4KeyType . Unbound ;
2017-05-19 02:51:01 +02:00
}
2015-12-18 07:25:51 +01:00
if ( dcs . shiftKeyType . HasFlag ( DS4KeyType . HoldMacro ) )
keyType + = DS4KeyType . HoldMacro ;
if ( dcs . shiftKeyType . HasFlag ( DS4KeyType . Macro ) )
keyType + = DS4KeyType . Macro ;
if ( dcs . shiftKeyType . HasFlag ( DS4KeyType . Toggle ) )
keyType + = DS4KeyType . Toggle ;
if ( dcs . shiftKeyType . HasFlag ( DS4KeyType . ScanCode ) )
keyType + = DS4KeyType . ScanCode ;
2017-05-19 02:51:01 +02:00
2015-12-18 07:25:51 +01:00
if ( keyType ! = string . Empty )
{
buttonNode = m_Xdoc . CreateElement ( dcs . control . ToString ( ) ) ;
buttonNode . InnerText = keyType ;
ShiftKeyType . AppendChild ( buttonNode ) ;
}
buttonNode = m_Xdoc . CreateElement ( dcs . control . ToString ( ) ) ;
buttonNode . SetAttribute ( "Trigger" , dcs . shiftTrigger . ToString ( ) ) ;
if ( dcs . shiftAction is IEnumerable < int > | | dcs . shiftAction is int [ ] | | dcs . shiftAction is ushort [ ] )
{
int [ ] ii = ( int [ ] ) dcs . shiftAction ;
buttonNode . InnerText = string . Join ( "/" , ii ) ;
ShiftMacro . AppendChild ( buttonNode ) ;
}
else if ( dcs . shiftAction is int | | dcs . shiftAction is ushort | | dcs . shiftAction is byte )
{
buttonNode . InnerText = dcs . shiftAction . ToString ( ) ;
ShiftKey . AppendChild ( buttonNode ) ;
}
else if ( dcs . shiftAction is string | | dcs . shiftAction is X360Controls )
{
buttonNode . InnerText = dcs . shiftAction . ToString ( ) ;
ShiftButton . AppendChild ( buttonNode ) ;
}
}
2017-05-19 02:51:01 +02:00
2015-12-18 07:25:51 +01:00
hasvalue = false ;
if ( ! string . IsNullOrEmpty ( dcs . shiftExtras ) )
2017-05-19 02:51:01 +02:00
{
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foreach ( string s in dcs . shiftExtras . Split ( ',' ) )
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{
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if ( s ! = "0" )
2014-12-02 01:07:29 +01:00
{
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hasvalue = true ;
break ;
2014-12-02 01:07:29 +01:00
}
2017-05-19 02:51:01 +02:00
}
}
2015-12-18 07:25:51 +01:00
if ( hasvalue )
{
XmlNode extraNode = m_Xdoc . CreateNode ( XmlNodeType . Element , dcs . control . ToString ( ) , null ) ;
extraNode . InnerText = dcs . shiftExtras ;
ShiftExtras . AppendChild ( extraNode ) ;
2014-03-28 02:50:40 +01:00
}
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
}
2017-05-19 02:51:01 +02:00
2015-12-18 07:25:51 +01:00
Node . AppendChild ( NodeControl ) ;
if ( Button . HasChildNodes )
NodeControl . AppendChild ( Button ) ;
if ( Macro . HasChildNodes )
NodeControl . AppendChild ( Macro ) ;
if ( Key . HasChildNodes )
NodeControl . AppendChild ( Key ) ;
if ( Extras . HasChildNodes )
NodeControl . AppendChild ( Extras ) ;
if ( KeyType . HasChildNodes )
NodeControl . AppendChild ( KeyType ) ;
if ( NodeControl . HasChildNodes )
Node . AppendChild ( NodeControl ) ;
Node . AppendChild ( NodeShiftControl ) ;
if ( ShiftButton . HasChildNodes )
NodeShiftControl . AppendChild ( ShiftButton ) ;
if ( ShiftMacro . HasChildNodes )
NodeShiftControl . AppendChild ( ShiftMacro ) ;
if ( ShiftKey . HasChildNodes )
NodeShiftControl . AppendChild ( ShiftKey ) ;
if ( ShiftKeyType . HasChildNodes )
NodeShiftControl . AppendChild ( ShiftKeyType ) ;
if ( ShiftExtras . HasChildNodes )
NodeShiftControl . AppendChild ( ShiftExtras ) ;
2017-08-23 00:37:39 +02:00
2014-04-27 21:32:09 +02:00
m_Xdoc . AppendChild ( Node ) ;
m_Xdoc . Save ( path ) ;
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}
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catch { Saved = false ; }
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return Saved ;
}
2015-12-18 07:25:51 +01:00
2017-04-11 22:57:39 +02:00
public DS4Controls getDS4ControlsByName ( string key )
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{
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if ( ! key . StartsWith ( "bn" ) )
return ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , key , true ) ;
2017-05-19 02:51:01 +02:00
2014-03-28 02:50:40 +01:00
switch ( key )
{
case "bnShare" : return DS4Controls . Share ;
case "bnL3" : return DS4Controls . L3 ;
case "bnR3" : return DS4Controls . R3 ;
case "bnOptions" : return DS4Controls . Options ;
case "bnUp" : return DS4Controls . DpadUp ;
case "bnRight" : return DS4Controls . DpadRight ;
case "bnDown" : return DS4Controls . DpadDown ;
case "bnLeft" : return DS4Controls . DpadLeft ;
case "bnL1" : return DS4Controls . L1 ;
case "bnR1" : return DS4Controls . R1 ;
case "bnTriangle" : return DS4Controls . Triangle ;
case "bnCircle" : return DS4Controls . Circle ;
case "bnCross" : return DS4Controls . Cross ;
case "bnSquare" : return DS4Controls . Square ;
case "bnPS" : return DS4Controls . PS ;
2014-04-27 21:32:09 +02:00
case "bnLSLeft" : return DS4Controls . LXNeg ;
case "bnLSUp" : return DS4Controls . LYNeg ;
case "bnRSLeft" : return DS4Controls . RXNeg ;
case "bnRSUp" : return DS4Controls . RYNeg ;
case "bnLSRight" : return DS4Controls . LXPos ;
case "bnLSDown" : return DS4Controls . LYPos ;
case "bnRSRight" : return DS4Controls . RXPos ;
case "bnRSDown" : return DS4Controls . RYPos ;
2014-03-28 02:50:40 +01:00
case "bnL2" : return DS4Controls . L2 ;
case "bnR2" : return DS4Controls . R2 ;
2014-04-27 21:32:09 +02:00
case "bnTouchLeft" : return DS4Controls . TouchLeft ;
2014-03-28 02:50:40 +01:00
case "bnTouchMulti" : return DS4Controls . TouchMulti ;
case "bnTouchUpper" : return DS4Controls . TouchUpper ;
2014-04-27 21:32:09 +02:00
case "bnTouchRight" : return DS4Controls . TouchRight ;
2014-06-24 00:27:14 +02:00
case "bnGyroXP" : return DS4Controls . GyroXPos ;
case "bnGyroXN" : return DS4Controls . GyroXNeg ;
case "bnGyroZP" : return DS4Controls . GyroZPos ;
case "bnGyroZN" : return DS4Controls . GyroZNeg ;
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
2014-12-13 21:12:03 +01:00
case "bnSwipeUp" : return DS4Controls . SwipeUp ;
case "bnSwipeDown" : return DS4Controls . SwipeDown ;
case "bnSwipeLeft" : return DS4Controls . SwipeLeft ;
case "bnSwipeRight" : return DS4Controls . SwipeRight ;
2014-11-18 22:23:41 +01:00
#region OldShiftname
case "sbnShare" : return DS4Controls . Share ;
case "sbnL3" : return DS4Controls . L3 ;
case "sbnR3" : return DS4Controls . R3 ;
case "sbnOptions" : return DS4Controls . Options ;
case "sbnUp" : return DS4Controls . DpadUp ;
case "sbnRight" : return DS4Controls . DpadRight ;
case "sbnDown" : return DS4Controls . DpadDown ;
case "sbnLeft" : return DS4Controls . DpadLeft ;
case "sbnL1" : return DS4Controls . L1 ;
case "sbnR1" : return DS4Controls . R1 ;
case "sbnTriangle" : return DS4Controls . Triangle ;
case "sbnCircle" : return DS4Controls . Circle ;
case "sbnCross" : return DS4Controls . Cross ;
case "sbnSquare" : return DS4Controls . Square ;
case "sbnPS" : return DS4Controls . PS ;
case "sbnLSLeft" : return DS4Controls . LXNeg ;
case "sbnLSUp" : return DS4Controls . LYNeg ;
case "sbnRSLeft" : return DS4Controls . RXNeg ;
case "sbnRSUp" : return DS4Controls . RYNeg ;
case "sbnLSRight" : return DS4Controls . LXPos ;
case "sbnLSDown" : return DS4Controls . LYPos ;
case "sbnRSRight" : return DS4Controls . RXPos ;
case "sbnRSDown" : return DS4Controls . RYPos ;
case "sbnL2" : return DS4Controls . L2 ;
case "sbnR2" : return DS4Controls . R2 ;
case "sbnTouchLeft" : return DS4Controls . TouchLeft ;
case "sbnTouchMulti" : return DS4Controls . TouchMulti ;
case "sbnTouchUpper" : return DS4Controls . TouchUpper ;
case "sbnTouchRight" : return DS4Controls . TouchRight ;
case "sbnGsyroXP" : return DS4Controls . GyroXPos ;
case "sbnGyroXN" : return DS4Controls . GyroXNeg ;
case "sbnGyroZP" : return DS4Controls . GyroZPos ;
case "sbnGyroZN" : return DS4Controls . GyroZNeg ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
#endregion
2014-11-18 22:23:41 +01:00
2014-11-01 22:49:22 +01:00
case "bnShiftShare" : return DS4Controls . Share ;
case "bnShiftL3" : return DS4Controls . L3 ;
case "bnShiftR3" : return DS4Controls . R3 ;
case "bnShiftOptions" : return DS4Controls . Options ;
case "bnShiftUp" : return DS4Controls . DpadUp ;
case "bnShiftRight" : return DS4Controls . DpadRight ;
case "bnShiftDown" : return DS4Controls . DpadDown ;
case "bnShiftLeft" : return DS4Controls . DpadLeft ;
case "bnShiftL1" : return DS4Controls . L1 ;
case "bnShiftR1" : return DS4Controls . R1 ;
case "bnShiftTriangle" : return DS4Controls . Triangle ;
case "bnShiftCircle" : return DS4Controls . Circle ;
case "bnShiftCross" : return DS4Controls . Cross ;
case "bnShiftSquare" : return DS4Controls . Square ;
case "bnShiftPS" : return DS4Controls . PS ;
case "bnShiftLSLeft" : return DS4Controls . LXNeg ;
case "bnShiftLSUp" : return DS4Controls . LYNeg ;
case "bnShiftRSLeft" : return DS4Controls . RXNeg ;
case "bnShiftRSUp" : return DS4Controls . RYNeg ;
case "bnShiftLSRight" : return DS4Controls . LXPos ;
case "bnShiftLSDown" : return DS4Controls . LYPos ;
case "bnShiftRSRight" : return DS4Controls . RXPos ;
case "bnShiftRSDown" : return DS4Controls . RYPos ;
case "bnShiftL2" : return DS4Controls . L2 ;
case "bnShiftR2" : return DS4Controls . R2 ;
case "bnShiftTouchLeft" : return DS4Controls . TouchLeft ;
case "bnShiftTouchMulti" : return DS4Controls . TouchMulti ;
case "bnShiftTouchUpper" : return DS4Controls . TouchUpper ;
case "bnShiftTouchRight" : return DS4Controls . TouchRight ;
2014-11-18 22:23:41 +01:00
case "bnShiftGyroXP" : return DS4Controls . GyroXPos ;
2014-11-01 22:49:22 +01:00
case "bnShiftGyroXN" : return DS4Controls . GyroXNeg ;
case "bnShiftGyroZP" : return DS4Controls . GyroZPos ;
case "bnShiftGyroZN" : return DS4Controls . GyroZNeg ;
2014-11-15 22:54:14 +01:00
case "bnShiftSwipeUp" : return DS4Controls . SwipeUp ;
case "bnShiftSwipeDown" : return DS4Controls . SwipeDown ;
case "bnShiftSwipeLeft" : return DS4Controls . SwipeLeft ;
case "bnShiftSwipeRight" : return DS4Controls . SwipeRight ;
2014-03-28 02:50:40 +01:00
}
2017-05-19 02:51:01 +02:00
2014-03-28 02:50:40 +01:00
return 0 ;
}
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
2017-04-11 22:57:39 +02:00
public X360Controls getX360ControlsByName ( string key )
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{
2015-12-18 07:25:51 +01:00
X360Controls x3c ;
if ( Enum . TryParse ( key , true , out x3c ) )
return x3c ;
2017-05-19 02:51:01 +02:00
2014-03-28 02:50:40 +01:00
switch ( key )
{
case "Back" : return X360Controls . Back ;
case "Left Stick" : return X360Controls . LS ;
case "Right Stick" : return X360Controls . RS ;
case "Start" : return X360Controls . Start ;
case "Up Button" : return X360Controls . DpadUp ;
case "Right Button" : return X360Controls . DpadRight ;
case "Down Button" : return X360Controls . DpadDown ;
case "Left Button" : return X360Controls . DpadLeft ;
case "Left Bumper" : return X360Controls . LB ;
case "Right Bumper" : return X360Controls . RB ;
case "Y Button" : return X360Controls . Y ;
case "B Button" : return X360Controls . B ;
case "A Button" : return X360Controls . A ;
case "X Button" : return X360Controls . X ;
case "Guide" : return X360Controls . Guide ;
case "Left X-Axis-" : return X360Controls . LXNeg ;
case "Left Y-Axis-" : return X360Controls . LYNeg ;
case "Right X-Axis-" : return X360Controls . RXNeg ;
case "Right Y-Axis-" : return X360Controls . RYNeg ;
case "Left X-Axis+" : return X360Controls . LXPos ;
case "Left Y-Axis+" : return X360Controls . LYPos ;
case "Right X-Axis+" : return X360Controls . RXPos ;
case "Right Y-Axis+" : return X360Controls . RYPos ;
case "Left Trigger" : return X360Controls . LT ;
case "Right Trigger" : return X360Controls . RT ;
2014-04-27 21:32:09 +02:00
case "Left Mouse Button" : return X360Controls . LeftMouse ;
case "Right Mouse Button" : return X360Controls . RightMouse ;
case "Middle Mouse Button" : return X360Controls . MiddleMouse ;
case "4th Mouse Button" : return X360Controls . FourthMouse ;
case "5th Mouse Button" : return X360Controls . FifthMouse ;
case "Mouse Wheel Up" : return X360Controls . WUP ;
case "Mouse Wheel Down" : return X360Controls . WDOWN ;
2014-04-29 23:56:58 +02:00
case "Mouse Up" : return X360Controls . MouseUp ;
case "Mouse Down" : return X360Controls . MouseDown ;
case "Mouse Left" : return X360Controls . MouseLeft ;
case "Mouse Right" : return X360Controls . MouseRight ;
2014-04-27 21:32:09 +02:00
case "Unbound" : return X360Controls . Unbound ;
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}
2017-05-19 02:51:01 +02:00
2014-03-28 02:50:40 +01:00
return X360Controls . Unbound ;
}
2014-06-26 20:02:01 +02:00
2017-04-11 22:57:39 +02:00
public string getX360ControlString ( X360Controls key )
{
switch ( key )
{
case X360Controls . Back : return "Back" ;
case X360Controls . LS : return "Left Stick" ;
case X360Controls . RS : return "Right Stick" ;
case X360Controls . Start : return "Start" ;
case X360Controls . DpadUp : return "Up Button" ;
case X360Controls . DpadRight : return "Right Button" ;
case X360Controls . DpadDown : return "Down Button" ;
case X360Controls . DpadLeft : return "Left Button" ;
case X360Controls . LB : return "Left Bumper" ;
case X360Controls . RB : return "Right Bumper" ;
case X360Controls . Y : return "Y Button" ;
case X360Controls . B : return "B Button" ;
case X360Controls . A : return "A Button" ;
case X360Controls . X : return "X Button" ;
case X360Controls . Guide : return "Guide" ;
case X360Controls . LXNeg : return "Left X-Axis-" ;
case X360Controls . LYNeg : return "Left Y-Axis-" ;
case X360Controls . RXNeg : return "Right X-Axis-" ;
case X360Controls . RYNeg : return "Right Y-Axis-" ;
case X360Controls . LXPos : return "Left X-Axis+" ;
case X360Controls . LYPos : return "Left Y-Axis+" ;
case X360Controls . RXPos : return "Right X-Axis+" ;
case X360Controls . RYPos : return "Right Y-Axis+" ;
case X360Controls . LT : return "Left Trigger" ;
case X360Controls . RT : return "Right Trigger" ;
case X360Controls . LeftMouse : return "Left Mouse Button" ;
case X360Controls . RightMouse : return "Right Mouse Button" ;
case X360Controls . MiddleMouse : return "Middle Mouse Button" ;
case X360Controls . FourthMouse : return "4th Mouse Button" ;
case X360Controls . FifthMouse : return "5th Mouse Button" ;
case X360Controls . WUP : return "Mouse Wheel Up" ;
case X360Controls . WDOWN : return "Mouse Wheel Down" ;
case X360Controls . MouseUp : return "Mouse Up" ;
case X360Controls . MouseDown : return "Mouse Down" ;
case X360Controls . MouseLeft : return "Mouse Left" ;
case X360Controls . MouseRight : return "Mouse Right" ;
case X360Controls . Unbound : return "Unbound" ;
}
return "Unbound" ;
}
2017-05-17 08:02:12 +02:00
public bool LoadProfile ( int device , bool launchprogram , ControlService control ,
2017-10-19 21:16:09 +02:00
string propath = "" , bool xinputChange = true , bool postLoad = true )
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{
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bool Loaded = true ;
2014-04-27 21:32:09 +02:00
Dictionary < DS4Controls , DS4KeyType > customMapKeyTypes = new Dictionary < DS4Controls , DS4KeyType > ( ) ;
Dictionary < DS4Controls , UInt16 > customMapKeys = new Dictionary < DS4Controls , UInt16 > ( ) ;
Dictionary < DS4Controls , X360Controls > customMapButtons = new Dictionary < DS4Controls , X360Controls > ( ) ;
2014-05-28 04:49:58 +02:00
Dictionary < DS4Controls , String > customMapMacros = new Dictionary < DS4Controls , String > ( ) ;
2014-12-02 01:07:29 +01:00
Dictionary < DS4Controls , String > customMapExtras = new Dictionary < DS4Controls , String > ( ) ;
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
Dictionary < DS4Controls , DS4KeyType > shiftCustomMapKeyTypes = new Dictionary < DS4Controls , DS4KeyType > ( ) ;
Dictionary < DS4Controls , UInt16 > shiftCustomMapKeys = new Dictionary < DS4Controls , UInt16 > ( ) ;
Dictionary < DS4Controls , X360Controls > shiftCustomMapButtons = new Dictionary < DS4Controls , X360Controls > ( ) ;
Dictionary < DS4Controls , String > shiftCustomMapMacros = new Dictionary < DS4Controls , String > ( ) ;
2014-12-02 01:07:29 +01:00
Dictionary < DS4Controls , String > shiftCustomMapExtras = new Dictionary < DS4Controls , String > ( ) ;
2014-11-18 22:23:41 +01:00
string rootname = "DS4Windows" ;
2017-05-17 15:11:32 +02:00
bool missingSetting = false ;
2014-06-26 20:02:01 +02:00
string profilepath ;
if ( propath = = "" )
2015-02-08 22:51:52 +01:00
profilepath = Global . appdatapath + @"\Profiles\" + profilePath [ device ] + ".xml" ;
2014-06-26 20:02:01 +02:00
else
profilepath = propath ;
2017-05-11 15:41:18 +02:00
2018-01-07 18:44:04 +01:00
bool xinputPlug = false ;
bool xinputStatus = false ;
2014-07-03 04:33:05 +02:00
if ( File . Exists ( profilepath ) )
2014-03-28 02:50:40 +01:00
{
2014-07-03 04:33:05 +02:00
XmlNode Item ;
2014-03-28 02:50:40 +01:00
2014-07-03 04:33:05 +02:00
m_Xdoc . Load ( profilepath ) ;
2014-11-18 22:23:41 +01:00
if ( m_Xdoc . SelectSingleNode ( rootname ) = = null )
{
rootname = "ScpControl" ;
missingSetting = true ;
}
2017-05-17 08:02:12 +02:00
2015-03-15 19:16:01 +01:00
if ( device < 4 )
{
DS4LightBar . forcelight [ device ] = false ;
DS4LightBar . forcedFlash [ device ] = 0 ;
}
2017-05-17 08:02:12 +02:00
2019-04-18 08:12:10 +02:00
OutContType oldContType = outputDevType [ device ] ;
2017-05-17 15:11:32 +02:00
// Make sure to reset currently set profile values before parsing
ResetProfile ( device ) ;
2015-12-05 09:55:11 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/flushHIDQueue" ) ; Boolean . TryParse ( Item . InnerText , out flushHIDQueue [ device ] ) ; }
2014-11-18 22:23:41 +01:00
catch { missingSetting = true ; } //rootname = }
2014-04-27 21:32:09 +02:00
2017-04-26 23:51:15 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/touchToggle" ) ; Boolean . TryParse ( Item . InnerText , out enableTouchToggle [ device ] ) ; }
2017-04-26 21:43:01 +02:00
catch { missingSetting = true ; }
2014-11-18 22:23:41 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/idleDisconnectTimeout" ) ; Int32 . TryParse ( Item . InnerText , out idleDisconnectTimeout [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
//New method for saving color
try
{
2014-11-18 22:23:41 +01:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Color" ) ;
2014-07-03 04:33:05 +02:00
string [ ] colors ;
if ( ! string . IsNullOrEmpty ( Item . InnerText ) )
colors = Item . InnerText . Split ( ',' ) ;
else
colors = new string [ 0 ] ;
2017-05-19 02:51:01 +02:00
2015-02-08 22:51:52 +01:00
m_Leds [ device ] . red = byte . Parse ( colors [ 0 ] ) ;
m_Leds [ device ] . green = byte . Parse ( colors [ 1 ] ) ;
m_Leds [ device ] . blue = byte . Parse ( colors [ 2 ] ) ;
2014-07-03 04:33:05 +02:00
}
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2014-11-18 22:23:41 +01:00
if ( m_Xdoc . SelectSingleNode ( "/" + rootname + "/Color" ) = = null )
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{
//Old method of color saving
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try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Red" ) ; Byte . TryParse ( Item . InnerText , out m_Leds [ device ] . red ) ; }
2014-04-27 21:32:09 +02:00
catch { missingSetting = true ; }
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Green" ) ; Byte . TryParse ( Item . InnerText , out m_Leds [ device ] . green ) ; }
2014-04-27 21:32:09 +02:00
catch { missingSetting = true ; }
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Blue" ) ; Byte . TryParse ( Item . InnerText , out m_Leds [ device ] . blue ) ; }
2014-04-27 21:32:09 +02:00
catch { missingSetting = true ; }
2014-07-03 04:33:05 +02:00
}
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RumbleBoost" ) ; Byte . TryParse ( Item . InnerText , out rumble [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2014-04-27 21:32:09 +02:00
2014-11-18 22:23:41 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ledAsBatteryIndicator" ) ; Boolean . TryParse ( Item . InnerText , out ledAsBattery [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2014-04-27 21:32:09 +02:00
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/FlashType" ) ; Byte . TryParse ( Item . InnerText , out flashType [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2014-04-27 21:32:09 +02:00
2014-11-18 22:23:41 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/flashBatteryAt" ) ; Int32 . TryParse ( Item . InnerText , out flashAt [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2014-05-31 06:37:02 +02:00
2014-11-18 22:23:41 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/touchSensitivity" ) ; Byte . TryParse ( Item . InnerText , out touchSensitivity [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2014-07-03 04:33:05 +02:00
//New method for saving color
try
{
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Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LowColor" ) ;
2014-07-03 04:33:05 +02:00
string [ ] colors ;
if ( ! string . IsNullOrEmpty ( Item . InnerText ) )
colors = Item . InnerText . Split ( ',' ) ;
else
colors = new string [ 0 ] ;
2017-05-17 08:02:12 +02:00
2015-02-08 22:51:52 +01:00
m_LowLeds [ device ] . red = byte . Parse ( colors [ 0 ] ) ;
m_LowLeds [ device ] . green = byte . Parse ( colors [ 1 ] ) ;
m_LowLeds [ device ] . blue = byte . Parse ( colors [ 2 ] ) ;
2014-07-03 04:33:05 +02:00
}
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2014-11-18 22:23:41 +01:00
if ( m_Xdoc . SelectSingleNode ( "/" + rootname + "/LowColor" ) = = null )
2014-07-03 04:33:05 +02:00
{
//Old method of color saving
2017-05-17 08:02:12 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LowRed" ) ; byte . TryParse ( Item . InnerText , out m_LowLeds [ device ] . red ) ; }
2014-05-21 23:42:25 +02:00
catch { missingSetting = true ; }
2017-05-17 08:02:12 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LowGreen" ) ; byte . TryParse ( Item . InnerText , out m_LowLeds [ device ] . green ) ; }
2014-05-21 23:42:25 +02:00
catch { missingSetting = true ; }
2017-05-17 08:02:12 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LowBlue" ) ; byte . TryParse ( Item . InnerText , out m_LowLeds [ device ] . blue ) ; }
2014-06-26 20:02:01 +02:00
catch { missingSetting = true ; }
2014-07-03 04:33:05 +02:00
}
2017-05-19 02:51:01 +02:00
2014-07-03 04:33:05 +02:00
//New method for saving color
try
{
2014-11-18 22:23:41 +01:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingColor" ) ;
2014-07-03 04:33:05 +02:00
string [ ] colors ;
if ( ! string . IsNullOrEmpty ( Item . InnerText ) )
colors = Item . InnerText . Split ( ',' ) ;
else
colors = new string [ 0 ] ;
2015-02-08 22:51:52 +01:00
m_ChargingLeds [ device ] . red = byte . Parse ( colors [ 0 ] ) ;
m_ChargingLeds [ device ] . green = byte . Parse ( colors [ 1 ] ) ;
m_ChargingLeds [ device ] . blue = byte . Parse ( colors [ 2 ] ) ;
2014-07-03 04:33:05 +02:00
}
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2014-11-18 22:23:41 +01:00
if ( m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingColor" ) = = null )
2014-07-03 04:33:05 +02:00
{
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingRed" ) ; Byte . TryParse ( Item . InnerText , out m_ChargingLeds [ device ] . red ) ; }
2014-06-26 20:02:01 +02:00
catch { missingSetting = true ; }
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingGreen" ) ; Byte . TryParse ( Item . InnerText , out m_ChargingLeds [ device ] . green ) ; }
2014-06-02 19:29:38 +02:00
catch { missingSetting = true ; }
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingBlue" ) ; Byte . TryParse ( Item . InnerText , out m_ChargingLeds [ device ] . blue ) ; }
2014-06-26 20:02:01 +02:00
catch { missingSetting = true ; }
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
}
2017-05-19 02:51:01 +02:00
2014-08-23 22:52:20 +02:00
try
{
2014-11-18 22:23:41 +01:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/FlashColor" ) ;
2014-08-23 22:52:20 +02:00
string [ ] colors ;
if ( ! string . IsNullOrEmpty ( Item . InnerText ) )
colors = Item . InnerText . Split ( ',' ) ;
else
colors = new string [ 0 ] ;
2015-02-08 22:51:52 +01:00
m_FlashLeds [ device ] . red = byte . Parse ( colors [ 0 ] ) ;
m_FlashLeds [ device ] . green = byte . Parse ( colors [ 1 ] ) ;
m_FlashLeds [ device ] . blue = byte . Parse ( colors [ 2 ] ) ;
2014-08-23 22:52:20 +02:00
}
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/touchpadJitterCompensation" ) ; bool . TryParse ( Item . InnerText , out touchpadJitterCompensation [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/lowerRCOn" ) ; bool . TryParse ( Item . InnerText , out lowerRCOn [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/tapSensitivity" ) ; byte . TryParse ( Item . InnerText , out tapSensitivity [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/doubleTap" ) ; bool . TryParse ( Item . InnerText , out doubleTap [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/scrollSensitivity" ) ; int . TryParse ( Item . InnerText , out scrollSensitivity [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2017-07-13 05:39:46 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/TouchpadInvert" ) ; int temp = 0 ; int . TryParse ( Item . InnerText , out temp ) ; touchpadInvert [ device ] = Math . Min ( Math . Max ( temp , 0 ) , 3 ) ; }
catch { touchpadInvert [ device ] = 0 ; missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LeftTriggerMiddle" ) ; byte . TryParse ( Item . InnerText , out l2Deadzone [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RightTriggerMiddle" ) ; byte . TryParse ( Item . InnerText , out r2Deadzone [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2017-07-13 05:39:46 +02:00
2017-03-30 09:37:01 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/L2AntiDeadZone" ) ; int . TryParse ( Item . InnerText , out l2AntiDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { l2AntiDeadzone [ device ] = 0 ; missingSetting = true ; }
2017-07-13 05:39:46 +02:00
2017-03-30 09:37:01 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/R2AntiDeadZone" ) ; int . TryParse ( Item . InnerText , out r2AntiDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { r2AntiDeadzone [ device ] = 0 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-05-05 18:13:12 +02:00
try {
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/L2MaxZone" ) ; int temp = 100 ;
int . TryParse ( Item . InnerText , out temp ) ;
l2Maxzone [ device ] = Math . Min ( Math . Max ( temp , 0 ) , 100 ) ;
}
2017-05-17 08:02:12 +02:00
catch { l2Maxzone [ device ] = 100 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-05-05 18:13:12 +02:00
try {
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/R2MaxZone" ) ; int temp = 100 ;
int . TryParse ( Item . InnerText , out temp ) ;
r2Maxzone [ device ] = Math . Min ( Math . Max ( temp , 0 ) , 100 ) ;
}
2017-05-17 08:02:12 +02:00
catch { r2Maxzone [ device ] = 100 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-06-30 10:42:19 +02:00
try
{
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSRotation" ) ; int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
temp = Math . Min ( Math . Max ( temp , - 180 ) , 180 ) ;
LSRotation [ device ] = temp * Math . PI / 180.0 ;
}
catch { LSRotation [ device ] = 0.0 ; missingSetting = true ; }
try
{
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSRotation" ) ; int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
temp = Math . Min ( Math . Max ( temp , - 180 ) , 180 ) ;
RSRotation [ device ] = temp * Math . PI / 180.0 ;
}
catch { RSRotation [ device ] = 0.0 ; missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ButtonMouseSensitivity" ) ; int . TryParse ( Item . InnerText , out buttonMouseSensitivity [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Rainbow" ) ; double . TryParse ( Item . InnerText , out rainbow [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { rainbow [ device ] = 0 ; missingSetting = true ; }
2015-04-21 21:00:09 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSDeadZone" ) ; int . TryParse ( Item . InnerText , out LSDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { LSDeadzone [ device ] = 0 ; missingSetting = true ; }
2015-04-21 21:00:09 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSDeadZone" ) ; int . TryParse ( Item . InnerText , out RSDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { RSDeadzone [ device ] = 0 ; missingSetting = true ; }
2017-03-27 11:50:32 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSAntiDeadZone" ) ; int . TryParse ( Item . InnerText , out LSAntiDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { LSAntiDeadzone [ device ] = 0 ; missingSetting = true ; }
2017-03-27 11:50:32 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSAntiDeadZone" ) ; int . TryParse ( Item . InnerText , out RSAntiDeadzone [ device ] ) ; }
2017-05-17 08:02:12 +02:00
catch { RSAntiDeadzone [ device ] = 0 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-05-05 18:13:12 +02:00
try {
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSMaxZone" ) ; int temp = 100 ;
int . TryParse ( Item . InnerText , out temp ) ;
LSMaxzone [ device ] = Math . Min ( Math . Max ( temp , 0 ) , 100 ) ;
}
2017-05-17 08:02:12 +02:00
catch { LSMaxzone [ device ] = 100 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-05-05 18:13:12 +02:00
try {
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSMaxZone" ) ; int temp = 100 ;
int . TryParse ( Item . InnerText , out temp ) ;
RSMaxzone [ device ] = Math . Min ( Math . Max ( temp , 0 ) , 100 ) ;
}
2017-05-17 08:02:12 +02:00
catch { RSMaxzone [ device ] = 100 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SXDeadZone" ) ; double . TryParse ( Item . InnerText , out SXDeadzone [ device ] ) ; }
2018-01-13 05:48:20 +01:00
catch { SXDeadzone [ device ] = 0.02 ; missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SZDeadZone" ) ; double . TryParse ( Item . InnerText , out SZDeadzone [ device ] ) ; }
2018-01-13 05:48:20 +01:00
catch { SZDeadzone [ device ] = 0.02 ; missingSetting = true ; }
2017-07-19 00:28:16 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SXMaxZone" ) ;
int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
SXMaxzone [ device ] = Math . Min ( Math . Max ( temp * 0.01 , 0.0 ) , 1.0 ) ;
}
catch { SXMaxzone [ device ] = 1.0 ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SZMaxZone" ) ;
int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
SZMaxzone [ device ] = Math . Min ( Math . Max ( temp * 0.01 , 0.0 ) , 1.0 ) ;
}
catch { SZMaxzone [ device ] = 1.0 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-07-19 02:44:55 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SXAntiDeadZone" ) ;
int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
SXAntiDeadzone [ device ] = Math . Min ( Math . Max ( temp * 0.01 , 0.0 ) , 1.0 ) ;
}
catch { SXAntiDeadzone [ device ] = 0.0 ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SZAntiDeadZone" ) ;
int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
SZAntiDeadzone [ device ] = Math . Min ( Math . Max ( temp * 0.01 , 0.0 ) , 1.0 ) ;
}
catch { SZAntiDeadzone [ device ] = 0.0 ; missingSetting = true ; }
2015-12-05 09:55:11 +01:00
try
{
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Sensitivity" ) ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
string [ ] s = Item . InnerText . Split ( '|' ) ;
if ( s . Length = = 1 )
s = Item . InnerText . Split ( ',' ) ;
2016-10-09 03:36:16 +02:00
if ( ! double . TryParse ( s [ 0 ] , out LSSens [ device ] ) | | LSSens [ device ] < . 5f )
LSSens [ device ] = 1 ;
if ( ! double . TryParse ( s [ 1 ] , out RSSens [ device ] ) | | RSSens [ device ] < . 5f )
RSSens [ device ] = 1 ;
2017-03-19 09:29:45 +01:00
if ( ! double . TryParse ( s [ 2 ] , out l2Sens [ device ] ) | | l2Sens [ device ] < . 1f )
2016-10-09 03:36:16 +02:00
l2Sens [ device ] = 1 ;
2017-03-19 09:29:45 +01:00
if ( ! double . TryParse ( s [ 3 ] , out r2Sens [ device ] ) | | r2Sens [ device ] < . 1f )
2016-10-09 03:36:16 +02:00
r2Sens [ device ] = 1 ;
if ( ! double . TryParse ( s [ 4 ] , out SXSens [ device ] ) | | SXSens [ device ] < . 5f )
SXSens [ device ] = 1 ;
if ( ! double . TryParse ( s [ 5 ] , out SZSens [ device ] ) | | SZSens [ device ] < . 5f )
SZSens [ device ] = 1 ;
2015-12-05 09:55:11 +01:00
}
catch { missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ChargingType" ) ; int . TryParse ( Item . InnerText , out chargingType [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2015-11-30 22:15:17 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/MouseAcceleration" ) ; bool . TryParse ( Item . InnerText , out mouseAccel [ device ] ) ; }
2014-07-03 04:33:05 +02:00
catch { missingSetting = true ; }
2017-05-17 08:02:12 +02:00
2015-12-18 07:25:51 +01:00
int shiftM = 0 ;
if ( m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftModifier" ) ! = null )
int . TryParse ( m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftModifier" ) . InnerText , out shiftM ) ;
2017-05-09 07:12:39 +02:00
2014-09-15 04:37:14 +02:00
try
{
2014-11-18 22:23:41 +01:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LaunchProgram" ) ;
2014-09-15 04:37:14 +02:00
launchProgram [ device ] = Item . InnerText ;
}
2014-07-26 01:17:45 +02:00
catch { launchProgram [ device ] = string . Empty ; missingSetting = true ; }
2017-05-09 07:12:39 +02:00
if ( launchprogram = = true & & launchProgram [ device ] ! = string . Empty )
{
string programPath = launchProgram [ device ] ;
System . Diagnostics . Process [ ] localAll = System . Diagnostics . Process . GetProcesses ( ) ;
bool procFound = false ;
for ( int procInd = 0 , procsLen = localAll . Length ; ! procFound & & procInd < procsLen ; procInd + + )
{
try
{
string temp = localAll [ procInd ] . MainModule . FileName ;
if ( temp = = programPath )
{
procFound = true ;
}
}
// Ignore any process for which this information
// is not exposed
catch { }
}
if ( ! procFound )
{
2017-05-10 01:34:56 +02:00
Task processTask = new Task ( ( ) = >
{
2017-11-10 18:22:26 +01:00
Thread . Sleep ( 5000 ) ;
2017-05-10 01:34:56 +02:00
System . Diagnostics . Process tempProcess = new System . Diagnostics . Process ( ) ;
tempProcess . StartInfo . FileName = programPath ;
tempProcess . StartInfo . WorkingDirectory = new FileInfo ( programPath ) . Directory . ToString ( ) ;
//tempProcess.StartInfo.UseShellExecute = false;
try { tempProcess . Start ( ) ; }
catch { }
} ) ;
processTask . Start ( ) ;
2017-05-09 07:12:39 +02:00
}
}
2014-09-15 04:37:14 +02:00
try
{
2014-11-18 22:23:41 +01:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/DinputOnly" ) ;
2017-05-11 15:41:18 +02:00
bool . TryParse ( Item . InnerText , out dinputOnly [ device ] ) ;
}
2017-05-17 08:02:12 +02:00
catch { dinputOnly [ device ] = false ; missingSetting = true ; }
2017-05-11 15:41:18 +02:00
2017-05-17 08:02:12 +02:00
bool oldUseDInputOnly = Global . useDInputOnly [ device ] ;
2017-05-11 15:41:18 +02:00
2014-09-15 04:37:14 +02:00
try
{
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/StartTouchpadOff" ) ;
2017-05-17 08:02:12 +02:00
bool . TryParse ( Item . InnerText , out startTouchpadOff [ device ] ) ;
2014-09-15 04:37:14 +02:00
if ( startTouchpadOff [ device ] = = true ) control . StartTPOff ( device ) ;
}
catch { startTouchpadOff [ device ] = false ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/UseTPforControls" ) ; bool . TryParse ( Item . InnerText , out useTPforControls [ device ] ) ; }
2014-11-15 22:54:14 +01:00
catch { useTPforControls [ device ] = false ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/UseSAforMouse" ) ; bool . TryParse ( Item . InnerText , out useSAforMouse [ device ] ) ; }
2015-11-28 06:47:26 +01:00
catch { useSAforMouse [ device ] = false ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SATriggers" ) ; sATriggers [ device ] = Item . InnerText ; }
2015-11-28 06:47:26 +01:00
catch { sATriggers [ device ] = "" ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
2018-09-30 04:54:25 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SATriggerCond" ) ; sATriggerCond [ device ] = SaTriggerCondValue ( Item . InnerText ) ; }
catch { sATriggerCond [ device ] = true ; missingSetting = true ; }
2019-01-02 20:44:15 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SASteeringWheelEmulationAxis" ) ; SASteeringWheelEmulationAxisType . TryParse ( Item . InnerText , out sASteeringWheelEmulationAxis [ device ] ) ; }
catch { sASteeringWheelEmulationAxis [ device ] = SASteeringWheelEmulationAxisType . None ; missingSetting = true ; }
2018-11-17 00:41:21 +01:00
2018-12-03 23:50:37 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SASteeringWheelEmulationRange" ) ; int . TryParse ( Item . InnerText , out sASteeringWheelEmulationRange [ device ] ) ; }
catch { sASteeringWheelEmulationRange [ device ] = 360 ; missingSetting = true ; }
2018-11-17 00:41:21 +01:00
try
{
2017-08-05 05:36:46 +02:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/TouchDisInvTriggers" ) ;
string [ ] triggers = Item . InnerText . Split ( ',' ) ;
int temp = - 1 ;
List < int > tempIntList = new List < int > ( ) ;
for ( int i = 0 , arlen = triggers . Length ; i < arlen ; i + + )
{
if ( int . TryParse ( triggers [ i ] , out temp ) )
tempIntList . Add ( temp ) ;
}
touchDisInvertTriggers [ device ] = tempIntList . ToArray ( ) ;
}
catch { touchDisInvertTriggers [ device ] = new int [ 1 ] { - 1 } ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroSensitivity" ) ; int . TryParse ( Item . InnerText , out gyroSensitivity [ device ] ) ; }
2015-11-28 06:47:26 +01:00
catch { gyroSensitivity [ device ] = 100 ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
2017-06-24 11:52:39 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroSensVerticalScale" ) ; int . TryParse ( Item . InnerText , out gyroSensVerticalScale [ device ] ) ; }
catch { gyroSensVerticalScale [ device ] = 100 ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroInvert" ) ; int . TryParse ( Item . InnerText , out gyroInvert [ device ] ) ; }
2015-11-28 06:47:26 +01:00
catch { gyroInvert [ device ] = 0 ; missingSetting = true ; }
2017-06-22 09:43:44 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroTriggerTurns" ) ; bool . TryParse ( Item . InnerText , out gyroTriggerTurns [ device ] ) ; }
catch { gyroTriggerTurns [ device ] = true ; missingSetting = true ; }
2017-06-29 06:42:16 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroSmoothing" ) ; bool . TryParse ( Item . InnerText , out gyroSmoothing [ device ] ) ; }
catch { gyroSmoothing [ device ] = false ; missingSetting = true ; }
2017-06-30 10:42:19 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroSmoothingWeight" ) ; int temp = 0 ; int . TryParse ( Item . InnerText , out temp ) ; gyroSmoothWeight [ device ] = Math . Min ( Math . Max ( 0.0 , Convert . ToDouble ( temp * 0.01 ) ) , 1.0 ) ; }
2017-06-29 06:42:16 +02:00
catch { gyroSmoothWeight [ device ] = 0.5 ; missingSetting = true ; }
2017-07-14 14:46:45 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroMouseHAxis" ) ; int temp = 0 ; int . TryParse ( Item . InnerText , out temp ) ; gyroMouseHorizontalAxis [ device ] = Math . Min ( Math . Max ( 0 , temp ) , 1 ) ; }
catch { gyroMouseHorizontalAxis [ device ] = 0 ; missingSetting = true ; }
2019-01-31 17:59:00 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroMouseDeadZone" ) ; int . TryParse ( Item . InnerText , out int temp ) ;
SetGyroMouseDZ ( device , temp , control ) ; }
catch { SetGyroMouseDZ ( device , MouseCursor . GYRO_MOUSE_DEADZONE , control ) ; missingSetting = true ; }
2019-02-07 04:42:34 +01:00
try
{
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/GyroMouseToggle" ) ; bool . TryParse ( Item . InnerText , out bool temp ) ;
SetGyroMouseToggle ( device , temp , control ) ;
}
catch { SetGyroMouseToggle ( device , false , control ) ; missingSetting = true ; }
2014-12-13 21:12:03 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSCurve" ) ; int . TryParse ( Item . InnerText , out lsCurve [ device ] ) ; }
2017-06-22 09:43:44 +02:00
catch { lsCurve [ device ] = 0 ; missingSetting = true ; }
2014-12-13 21:12:03 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSCurve" ) ; int . TryParse ( Item . InnerText , out rsCurve [ device ] ) ; }
2017-06-22 09:43:44 +02:00
catch { rsCurve [ device ] = 0 ; missingSetting = true ; }
2017-05-19 02:51:01 +02:00
2017-05-17 08:02:12 +02:00
try {
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/BTPollRate" ) ;
int temp = 0 ;
int . TryParse ( Item . InnerText , out temp ) ;
btPollRate [ device ] = ( temp > = 0 & & temp < = 16 ) ? temp : 0 ;
}
2017-07-12 15:04:37 +02:00
catch { btPollRate [ device ] = 4 ; missingSetting = true ; }
2017-05-17 08:02:12 +02:00
2017-07-19 22:15:59 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSOutputCurveMode" ) ; lsOutCurveMode [ device ] = stickOutputCurveId ( Item . InnerText ) ; }
2017-06-08 09:37:04 +02:00
catch { lsOutCurveMode [ device ] = 0 ; missingSetting = true ; }
2017-07-19 22:15:59 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSOutputCurveMode" ) ; rsOutCurveMode [ device ] = stickOutputCurveId ( Item . InnerText ) ; }
2017-06-08 09:37:04 +02:00
catch { rsOutCurveMode [ device ] = 0 ; missingSetting = true ; }
2019-03-05 00:21:58 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/LSSquareStick" ) ; bool . TryParse ( Item . InnerText , out sqLSStickMode [ device ] ) ; }
catch { sqLSStickMode [ device ] = false ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/RSSquareStick" ) ; bool . TryParse ( Item . InnerText , out sqRSStickMode [ device ] ) ; }
catch { sqRSStickMode [ device ] = false ; missingSetting = true ; }
2017-07-19 22:15:59 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/L2OutputCurveMode" ) ; l2OutCurveMode [ device ] = axisOutputCurveId ( Item . InnerText ) ; }
catch { l2OutCurveMode [ device ] = 0 ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/R2OutputCurveMode" ) ; r2OutCurveMode [ device ] = axisOutputCurveId ( Item . InnerText ) ; }
catch { r2OutCurveMode [ device ] = 0 ; missingSetting = true ; }
2017-07-20 01:17:11 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SXOutputCurveMode" ) ; sxOutCurveMode [ device ] = axisOutputCurveId ( Item . InnerText ) ; }
catch { sxOutCurveMode [ device ] = 0 ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/SZOutputCurveMode" ) ; szOutCurveMode [ device ] = axisOutputCurveId ( Item . InnerText ) ; }
catch { szOutCurveMode [ device ] = 0 ; missingSetting = true ; }
2018-01-01 19:21:35 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/TrackballMode" ) ; bool . TryParse ( Item . InnerText , out trackballMode [ device ] ) ; }
catch { trackballMode [ device ] = false ; missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/TrackballFriction" ) ; double . TryParse ( Item . InnerText , out trackballFriction [ device ] ) ; }
catch { trackballFriction [ device ] = 10.0 ; missingSetting = true ; }
2019-04-18 08:12:10 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/OutputContDevice" ) ; outputDevType [ device ] = OutContDeviceId ( Item . InnerText ) ; }
catch { outputDevType [ device ] = OutContType . X360 ; missingSetting = true ; }
// Only change xinput devices under certain conditions. Avoid
// performing this upon program startup before loading devices.
if ( xinputChange )
{
if ( device < 4 )
{
DS4Device tempDevice = control . DS4Controllers [ device ] ;
bool exists = tempBool = ( tempDevice ! = null ) ;
bool synced = tempBool = exists ? tempDevice . isSynced ( ) : false ;
bool isAlive = tempBool = exists ? tempDevice . IsAlive ( ) : false ;
if ( dinputOnly [ device ] ! = oldUseDInputOnly )
{
if ( dinputOnly [ device ] = = true )
{
xinputPlug = false ;
xinputStatus = true ;
}
else if ( synced & & isAlive )
{
xinputPlug = true ;
xinputStatus = true ;
}
}
else if ( oldContType ! = outputDevType [ device ] )
{
xinputPlug = true ;
xinputStatus = true ;
}
}
}
2014-12-13 21:12:03 +01:00
try
{
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
Item = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ProfileActions" ) ;
2014-12-13 21:12:03 +01:00
profileActions [ device ] . Clear ( ) ;
if ( ! string . IsNullOrEmpty ( Item . InnerText ) )
2017-04-29 02:19:05 +02:00
{
string [ ] actionNames = Item . InnerText . Split ( '/' ) ;
for ( int actIndex = 0 , actLen = actionNames . Length ; actIndex < actLen ; actIndex + + )
{
string tempActionName = actionNames [ actIndex ] ;
if ( ! profileActions [ device ] . Contains ( tempActionName ) )
{
profileActions [ device ] . Add ( tempActionName ) ;
}
}
}
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
}
2014-12-13 21:12:03 +01:00
catch { profileActions [ device ] . Clear ( ) ; missingSetting = true ; }
2015-12-18 07:25:51 +01:00
foreach ( DS4ControlSettings dcs in ds4settings [ device ] )
dcs . Reset ( ) ;
2017-03-28 17:27:15 +02:00
containsCustomAction [ device ] = false ;
containsCustomExtras [ device ] = false ;
2017-04-02 02:46:51 +02:00
profileActionCount [ device ] = profileActions [ device ] . Count ;
profileActionDict [ device ] . Clear ( ) ;
profileActionIndexDict [ device ] . Clear ( ) ;
foreach ( string actionname in profileActions [ device ] )
{
2017-04-29 02:19:05 +02:00
profileActionDict [ device ] [ actionname ] = Global . GetAction ( actionname ) ;
profileActionIndexDict [ device ] [ actionname ] = Global . GetActionIndexOf ( actionname ) ;
2017-04-02 02:46:51 +02:00
}
2017-03-28 17:27:15 +02:00
2014-07-03 04:33:05 +02:00
DS4KeyType keyType ;
2015-12-18 07:25:51 +01:00
ushort wvk ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
2014-07-03 04:33:05 +02:00
{
2014-11-18 22:23:41 +01:00
XmlNode ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Control/Button" ) ;
2014-07-03 04:33:05 +02:00
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2014-07-03 04:33:05 +02:00
foreach ( XmlNode item in ParentItem . ChildNodes )
2015-12-18 07:25:51 +01:00
{
UpdateDS4CSetting ( device , item . Name , false , getX360ControlsByName ( item . InnerText ) , "" , DS4KeyType . None , 0 ) ;
2014-07-03 04:33:05 +02:00
customMapButtons . Add ( getDS4ControlsByName ( item . Name ) , getX360ControlsByName ( item . InnerText ) ) ;
2015-12-18 07:25:51 +01:00
}
2017-11-17 09:50:37 +01:00
}
2014-11-18 22:23:41 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Control/Macro" ) ;
2014-07-03 04:33:05 +02:00
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2014-07-03 04:33:05 +02:00
foreach ( XmlNode item in ParentItem . ChildNodes )
2015-12-18 07:25:51 +01:00
{
2014-07-03 04:33:05 +02:00
customMapMacros . Add ( getDS4ControlsByName ( item . Name ) , item . InnerText ) ;
2015-12-18 07:25:51 +01:00
string [ ] skeys ;
int [ ] keys ;
if ( ! string . IsNullOrEmpty ( item . InnerText ) )
{
skeys = item . InnerText . Split ( '/' ) ;
keys = new int [ skeys . Length ] ;
}
else
{
skeys = new string [ 0 ] ;
keys = new int [ 0 ] ;
}
2017-11-17 09:50:37 +01:00
for ( int i = 0 , keylen = keys . Length ; i < keylen ; i + + )
2015-12-18 07:25:51 +01:00
keys [ i ] = int . Parse ( skeys [ i ] ) ;
2017-11-17 09:50:37 +01:00
2015-12-18 07:25:51 +01:00
UpdateDS4CSetting ( device , item . Name , false , keys , "" , DS4KeyType . None , 0 ) ;
}
2017-11-17 09:50:37 +01:00
}
2014-11-18 22:23:41 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Control/Key" ) ;
2014-07-03 04:33:05 +02:00
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2014-07-03 04:33:05 +02:00
foreach ( XmlNode item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
if ( ushort . TryParse ( item . InnerText , out wvk ) )
{
UpdateDS4CSetting ( device , item . Name , false , wvk , "" , DS4KeyType . None , 0 ) ;
2014-07-03 04:33:05 +02:00
customMapKeys . Add ( getDS4ControlsByName ( item . Name ) , wvk ) ;
2015-12-18 07:25:51 +01:00
}
2017-11-17 09:50:37 +01:00
}
}
2014-12-02 01:07:29 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Control/Extras" ) ;
2014-12-17 19:29:22 +01:00
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2014-12-02 01:07:29 +01:00
foreach ( XmlNode item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2014-12-17 19:29:22 +01:00
if ( item . InnerText ! = string . Empty )
2015-12-18 07:25:51 +01:00
{
UpdateDS4CExtra ( device , item . Name , false , item . InnerText ) ;
2014-12-17 19:29:22 +01:00
customMapExtras . Add ( getDS4ControlsByName ( item . Name ) , item . InnerText ) ;
2015-12-18 07:25:51 +01:00
}
2014-12-17 19:29:22 +01:00
else
ParentItem . RemoveChild ( item ) ;
2017-11-17 09:50:37 +01:00
}
}
2014-11-18 22:23:41 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/Control/KeyType" ) ;
2014-07-03 04:33:05 +02:00
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2014-07-03 04:33:05 +02:00
foreach ( XmlNode item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2014-07-03 04:33:05 +02:00
if ( item ! = null )
{
keyType = DS4KeyType . None ;
if ( item . InnerText . Contains ( DS4KeyType . ScanCode . ToString ( ) ) )
keyType | = DS4KeyType . ScanCode ;
if ( item . InnerText . Contains ( DS4KeyType . Toggle . ToString ( ) ) )
keyType | = DS4KeyType . Toggle ;
if ( item . InnerText . Contains ( DS4KeyType . Macro . ToString ( ) ) )
keyType | = DS4KeyType . Macro ;
if ( item . InnerText . Contains ( DS4KeyType . HoldMacro . ToString ( ) ) )
keyType | = DS4KeyType . HoldMacro ;
if ( item . InnerText . Contains ( DS4KeyType . Unbound . ToString ( ) ) )
keyType | = DS4KeyType . Unbound ;
if ( keyType ! = DS4KeyType . None )
2015-12-18 07:25:51 +01:00
{
UpdateDS4CKeyType ( device , item . Name , false , keyType ) ;
2014-07-03 04:33:05 +02:00
customMapKeyTypes . Add ( getDS4ControlsByName ( item . Name ) , keyType ) ;
2015-12-18 07:25:51 +01:00
}
2014-07-03 04:33:05 +02:00
}
2017-11-17 09:50:37 +01:00
}
}
2015-12-18 07:25:51 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftControl/Button" ) ;
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
foreach ( XmlElement item in ParentItem . ChildNodes )
{
int shiftT = shiftM ;
if ( item . HasAttribute ( "Trigger" ) )
int . TryParse ( item . Attributes [ "Trigger" ] . Value , out shiftT ) ;
UpdateDS4CSetting ( device , item . Name , true , getX360ControlsByName ( item . InnerText ) , "" , DS4KeyType . None , shiftT ) ;
shiftCustomMapButtons . Add ( getDS4ControlsByName ( item . Name ) , getX360ControlsByName ( item . InnerText ) ) ;
}
2017-11-17 09:50:37 +01:00
}
2015-12-18 07:25:51 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftControl/Macro" ) ;
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
foreach ( XmlElement item in ParentItem . ChildNodes )
{
shiftCustomMapMacros . Add ( getDS4ControlsByName ( item . Name ) , item . InnerText ) ;
string [ ] skeys ;
int [ ] keys ;
if ( ! string . IsNullOrEmpty ( item . InnerText ) )
{
skeys = item . InnerText . Split ( '/' ) ;
keys = new int [ skeys . Length ] ;
}
else
{
skeys = new string [ 0 ] ;
keys = new int [ 0 ] ;
}
2017-11-17 09:50:37 +01:00
for ( int i = 0 , keylen = keys . Length ; i < keylen ; i + + )
2015-12-18 07:25:51 +01:00
keys [ i ] = int . Parse ( skeys [ i ] ) ;
2017-11-17 09:50:37 +01:00
2015-12-18 07:25:51 +01:00
int shiftT = shiftM ;
if ( item . HasAttribute ( "Trigger" ) )
int . TryParse ( item . Attributes [ "Trigger" ] . Value , out shiftT ) ;
UpdateDS4CSetting ( device , item . Name , true , keys , "" , DS4KeyType . None , shiftT ) ;
}
2017-11-17 09:50:37 +01:00
}
2015-12-18 07:25:51 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftControl/Key" ) ;
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
foreach ( XmlElement item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
if ( ushort . TryParse ( item . InnerText , out wvk ) )
{
int shiftT = shiftM ;
if ( item . HasAttribute ( "Trigger" ) )
int . TryParse ( item . Attributes [ "Trigger" ] . Value , out shiftT ) ;
UpdateDS4CSetting ( device , item . Name , true , wvk , "" , DS4KeyType . None , shiftT ) ;
shiftCustomMapKeys . Add ( getDS4ControlsByName ( item . Name ) , wvk ) ;
}
2017-11-17 09:50:37 +01:00
}
}
2015-12-18 07:25:51 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftControl/Extras" ) ;
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
foreach ( XmlElement item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
if ( item . InnerText ! = string . Empty )
{
UpdateDS4CExtra ( device , item . Name , true , item . InnerText ) ;
2014-12-02 01:07:29 +01:00
shiftCustomMapExtras . Add ( getDS4ControlsByName ( item . Name ) , item . InnerText ) ;
2015-12-18 07:25:51 +01:00
}
else
ParentItem . RemoveChild ( item ) ;
2017-11-17 09:50:37 +01:00
}
}
2015-12-18 07:25:51 +01:00
ParentItem = m_Xdoc . SelectSingleNode ( "/" + rootname + "/ShiftControl/KeyType" ) ;
if ( ParentItem ! = null )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
foreach ( XmlElement item in ParentItem . ChildNodes )
2017-11-17 09:50:37 +01:00
{
2015-12-18 07:25:51 +01:00
if ( item ! = null )
{
keyType = DS4KeyType . None ;
if ( item . InnerText . Contains ( DS4KeyType . ScanCode . ToString ( ) ) )
keyType | = DS4KeyType . ScanCode ;
if ( item . InnerText . Contains ( DS4KeyType . Toggle . ToString ( ) ) )
keyType | = DS4KeyType . Toggle ;
if ( item . InnerText . Contains ( DS4KeyType . Macro . ToString ( ) ) )
keyType | = DS4KeyType . Macro ;
if ( item . InnerText . Contains ( DS4KeyType . HoldMacro . ToString ( ) ) )
keyType | = DS4KeyType . HoldMacro ;
if ( item . InnerText . Contains ( DS4KeyType . Unbound . ToString ( ) ) )
keyType | = DS4KeyType . Unbound ;
if ( keyType ! = DS4KeyType . None )
2014-04-27 21:32:09 +02:00
{
2015-12-18 07:25:51 +01:00
UpdateDS4CKeyType ( device , item . Name , true , keyType ) ;
shiftCustomMapKeyTypes . Add ( getDS4ControlsByName ( item . Name ) , keyType ) ;
2014-04-27 21:32:09 +02:00
}
2015-12-18 07:25:51 +01:00
}
2017-11-17 09:50:37 +01:00
}
}
2014-03-28 02:50:40 +01:00
}
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
}
2017-05-17 08:02:12 +02:00
2014-03-28 02:50:40 +01:00
// Only add missing settings if the actual load was graceful
Shift modifier: Hold an action to use another set of controls, if nothing is set to the shifted control, in falls back to the default action
View input of controls in profiles, see exactly when a deadzone is passed and check the input delay for controllers (special thanks to jhebbel), click the on sixaxis panel
Click the Empty text on in the lightbar box to copy the lightbar color from full to empty.
While opened, option to keep the window size after closing the profile's settings
Old profiles are automatically upgraded if it's missing new settings, such as how colors are now saved, sixaxis deadzones, and shift controls
Other UI changes for profile settings, flipped touchpad and other settings boxes
Others:
Fix for when clicking the semicolon in the select an action screen
Fix assigning Sixaxis action to a key
minor UI changes and bug fixes, such as auto resize of the log listview
DS4Updater: Also now works for the new numbering system, can read the version number right from the exe instead of in profiles.xml, UI additions to better notify users of errors, Bug fixes for non-portable users
2014-07-07 21:22:42 +02:00
if ( missingSetting & & Loaded ) // && buttons != null)
2015-12-18 07:25:51 +01:00
SaveProfile ( device , profilepath ) ;
2014-04-27 21:32:09 +02:00
2017-03-28 17:27:15 +02:00
containsCustomAction [ device ] = HasCustomActions ( device ) ;
containsCustomExtras [ device ] = HasCustomExtras ( device ) ;
2017-05-17 08:02:12 +02:00
// If a device exists, make sure to transfer relevant profile device
// options to device instance
2017-10-19 21:16:09 +02:00
if ( postLoad & & device < 4 )
2017-05-17 08:02:12 +02:00
{
DS4Device tempDev = control . DS4Controllers [ device ] ;
2018-05-13 19:59:13 +02:00
if ( tempDev ! = null & & tempDev . isSynced ( ) )
2017-05-17 08:02:12 +02:00
{
tempDev . queueEvent ( ( ) = >
{
tempDev . setIdleTimeout ( idleDisconnectTimeout [ device ] ) ;
tempDev . setBTPollRate ( btPollRate [ device ] ) ;
2018-01-07 18:44:04 +01:00
if ( xinputStatus & & xinputPlug )
{
2019-04-18 08:12:10 +02:00
OutputDevice tempOutDev = control . outputDevices [ device ] ;
if ( tempOutDev ! = null )
2019-04-18 04:29:16 +02:00
{
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string tempType = tempOutDev . GetDeviceType ( ) ;
AppLogger . LogToGui ( "Unplug " + tempType + " Controller #" + ( device + 1 ) , false ) ;
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tempOutDev . Disconnect ( ) ;
tempOutDev = null ;
control . outputDevices [ device ] = null ;
}
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2019-04-18 08:12:10 +02:00
OutContType tempContType = outputDevType [ device ] ;
if ( tempContType = = OutContType . X360 )
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{
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Xbox360OutDevice tempXbox = new Xbox360OutDevice ( control . vigemTestClient ) ;
control . outputDevices [ device ] = tempXbox ;
tempXbox . cont . FeedbackReceived + = ( eventsender , args ) = >
{
control . SetDevRumble ( tempDev , args . LargeMotor , args . SmallMotor , device ) ;
} ;
tempXbox . Connect ( ) ;
AppLogger . LogToGui ( "X360 Controller #" + ( device + 1 ) + " connected" , false ) ;
}
else if ( tempContType = = OutContType . DS4 )
{
DS4OutDevice tempDS4 = new DS4OutDevice ( control . vigemTestClient ) ;
control . outputDevices [ device ] = tempDS4 ;
tempDS4 . cont . FeedbackReceived + = ( eventsender , args ) = >
{
control . SetDevRumble ( tempDev , args . LargeMotor , args . SmallMotor , device ) ;
} ;
tempDS4 . Connect ( ) ;
AppLogger . LogToGui ( "DS4 Controller #" + ( device + 1 ) + " connected" , false ) ;
}
2019-04-04 01:12:21 +02:00
Global . useDInputOnly [ device ] = false ;
2019-04-18 08:12:10 +02:00
2018-01-07 18:44:04 +01:00
}
else if ( xinputStatus & & ! xinputPlug )
{
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string tempType = control . outputDevices [ device ] . GetDeviceType ( ) ;
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control . outputDevices [ device ] . Disconnect ( ) ;
control . outputDevices [ device ] = null ;
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Global . useDInputOnly [ device ] = true ;
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AppLogger . LogToGui ( tempType + " Controller #" + ( device + 1 ) + " unplugged" , false ) ;
2018-01-07 18:44:04 +01:00
}
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tempDev . setRumble ( 0 , 0 ) ;
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} ) ;
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Program . rootHub . touchPad [ device ] ? . ResetTrackAccel ( trackballFriction [ device ] ) ;
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}
}
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return Loaded ;
}
public bool Load ( )
{
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bool Loaded = true ;
bool missingSetting = false ;
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try
{
if ( File . Exists ( m_Profile ) )
{
XmlNode Item ;
m_Xdoc . Load ( m_Profile ) ;
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/useExclusiveMode" ) ; Boolean . TryParse ( Item . InnerText , out useExclusiveMode ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/startMinimized" ) ; Boolean . TryParse ( Item . InnerText , out startMinimized ) ; }
catch { missingSetting = true ; }
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try { Item = m_Xdoc . SelectSingleNode ( "/Profile/minimizeToTaskbar" ) ; Boolean . TryParse ( Item . InnerText , out minToTaskbar ) ; }
catch { missingSetting = true ; }
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try { Item = m_Xdoc . SelectSingleNode ( "/Profile/formWidth" ) ; Int32 . TryParse ( Item . InnerText , out formWidth ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/formHeight" ) ; Int32 . TryParse ( Item . InnerText , out formHeight ) ; }
catch { missingSetting = true ; }
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try {
int temp = 0 ;
Item = m_Xdoc . SelectSingleNode ( "/Profile/formLocationX" ) ; Int32 . TryParse ( Item . InnerText , out temp ) ;
formLocationX = Math . Max ( temp , 0 ) ;
}
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catch { missingSetting = true ; }
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try {
int temp = 0 ;
Item = m_Xdoc . SelectSingleNode ( "/Profile/formLocationY" ) ; Int32 . TryParse ( Item . InnerText , out temp ) ;
formLocationY = Math . Max ( temp , 0 ) ;
}
2017-11-06 03:18:36 +01:00
catch { missingSetting = true ; }
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try {
Item = m_Xdoc . SelectSingleNode ( "/Profile/Controller1" ) ; profilePath [ 0 ] = Item . InnerText ;
if ( profilePath [ 0 ] . ToLower ( ) . Contains ( "distance" ) )
{
distanceProfiles [ 0 ] = true ;
}
2017-10-19 21:16:09 +02:00
olderProfilePath [ 0 ] = profilePath [ 0 ] ;
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}
2017-10-19 21:16:09 +02:00
catch { profilePath [ 0 ] = olderProfilePath [ 0 ] = string . Empty ; distanceProfiles [ 0 ] = false ; missingSetting = true ; }
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try {
Item = m_Xdoc . SelectSingleNode ( "/Profile/Controller2" ) ; profilePath [ 1 ] = Item . InnerText ;
if ( profilePath [ 1 ] . ToLower ( ) . Contains ( "distance" ) )
{
distanceProfiles [ 1 ] = true ;
}
2017-10-19 21:16:09 +02:00
olderProfilePath [ 1 ] = profilePath [ 1 ] ;
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}
2017-10-19 21:16:09 +02:00
catch { profilePath [ 1 ] = olderProfilePath [ 1 ] = string . Empty ; distanceProfiles [ 1 ] = false ; missingSetting = true ; }
2017-03-23 05:45:20 +01:00
try {
Item = m_Xdoc . SelectSingleNode ( "/Profile/Controller3" ) ; profilePath [ 2 ] = Item . InnerText ;
if ( profilePath [ 2 ] . ToLower ( ) . Contains ( "distance" ) )
{
distanceProfiles [ 2 ] = true ;
}
2017-10-19 21:16:09 +02:00
olderProfilePath [ 2 ] = profilePath [ 2 ] ;
2017-03-23 05:45:20 +01:00
}
2017-10-19 21:16:09 +02:00
catch { profilePath [ 2 ] = olderProfilePath [ 2 ] = string . Empty ; distanceProfiles [ 2 ] = false ; missingSetting = true ; }
2017-03-23 05:45:20 +01:00
try {
Item = m_Xdoc . SelectSingleNode ( "/Profile/Controller4" ) ; profilePath [ 3 ] = Item . InnerText ;
if ( profilePath [ 3 ] . ToLower ( ) . Contains ( "distance" ) )
{
distanceProfiles [ 3 ] = true ;
}
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olderProfilePath [ 3 ] = profilePath [ 3 ] ;
2017-03-23 05:45:20 +01:00
}
2017-10-19 21:16:09 +02:00
catch { profilePath [ 3 ] = olderProfilePath [ 3 ] = string . Empty ; distanceProfiles [ 3 ] = false ; missingSetting = true ; }
2017-11-17 09:50:37 +01:00
2014-05-21 19:39:56 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/LastChecked" ) ; DateTime . TryParse ( Item . InnerText , out lastChecked ) ; }
catch { missingSetting = true ; }
2014-06-06 22:38:52 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/CheckWhen" ) ; Int32 . TryParse ( Item . InnerText , out CheckWhen ) ; }
catch { missingSetting = true ; }
2017-11-17 09:50:37 +01:00
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
try
{
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
Item = m_Xdoc . SelectSingleNode ( "/Profile/Notifications" ) ;
if ( ! int . TryParse ( Item . InnerText , out notifications ) )
notifications = ( Boolean . Parse ( Item . InnerText ) ? 2 : 0 ) ;
}
2014-06-06 22:38:52 +02:00
catch { missingSetting = true ; }
2017-11-17 09:50:37 +01:00
2014-06-21 20:00:28 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/DisconnectBTAtStop" ) ; Boolean . TryParse ( Item . InnerText , out disconnectBTAtStop ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/SwipeProfiles" ) ; Boolean . TryParse ( Item . InnerText , out swipeProfiles ) ; }
catch { missingSetting = true ; }
2014-11-20 20:03:18 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UseDS4ForMapping" ) ; Boolean . TryParse ( Item . InnerText , out ds4Mapping ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/QuickCharge" ) ; Boolean . TryParse ( Item . InnerText , out quickCharge ) ; }
catch { missingSetting = true ; }
2014-12-13 21:12:03 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/CloseMinimizes" ) ; Boolean . TryParse ( Item . InnerText , out closeMini ) ; }
catch { missingSetting = true ; }
2017-12-12 21:49:44 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UseLang" ) ; useLang = Item . InnerText ; }
catch { missingSetting = true ; }
2015-02-08 22:51:52 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/DownloadLang" ) ; Boolean . TryParse ( Item . InnerText , out downloadLang ) ; }
catch { missingSetting = true ; }
2015-03-15 19:16:01 +01:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/FlashWhenLate" ) ; Boolean . TryParse ( Item . InnerText , out flashWhenLate ) ; }
catch { missingSetting = true ; }
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/FlashWhenLateAt" ) ; int . TryParse ( Item . InnerText , out flashWhenLateAt ) ; }
catch { missingSetting = true ; }
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/WhiteIcon" ) ; Boolean . TryParse ( Item . InnerText , out useWhiteIcon ) ; }
catch { missingSetting = true ; }
2018-08-06 12:00:37 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UseUDPServer" ) ; Boolean . TryParse ( Item . InnerText , out useUDPServ ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UDPServerPort" ) ; int temp ; int . TryParse ( Item . InnerText , out temp ) ; udpServPort = Math . Min ( Math . Max ( temp , 1024 ) , 65535 ) ; }
catch { missingSetting = true ; }
2019-05-27 00:07:17 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UDPServerListenAddress" ) ; udpServListenAddress = Item . InnerText ; }
catch { missingSetting = true ; }
2019-04-20 17:46:45 +02:00
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/UseCustomSteamFolder" ) ; Boolean . TryParse ( Item . InnerText , out useCustomSteamFolder ) ; }
catch { missingSetting = true ; }
try { Item = m_Xdoc . SelectSingleNode ( "/Profile/CustomSteamFolder" ) ; customSteamFolder = Item . InnerText ; }
catch { missingSetting = true ; }
2017-11-17 09:50:37 +01:00
2015-11-28 06:47:26 +01:00
for ( int i = 0 ; i < 4 ; i + + )
{
try
{
Item = m_Xdoc . SelectSingleNode ( "/Profile/CustomLed" + ( i + 1 ) ) ;
string [ ] ss = Item . InnerText . Split ( ':' ) ;
bool . TryParse ( ss [ 0 ] , out useCustomLeds [ i ] ) ;
DS4Color . TryParse ( ss [ 1 ] , ref m_CustomLeds [ i ] ) ;
}
2017-11-23 02:23:23 +01:00
catch { useCustomLeds [ i ] = false ; m_CustomLeds [ i ] = new DS4Color ( Color . Blue ) ; missingSetting = true ; }
2015-11-28 06:47:26 +01:00
}
2014-04-27 21:32:09 +02:00
}
}
catch { }
2017-05-19 02:51:01 +02:00
2014-04-27 21:32:09 +02:00
if ( missingSetting )
2014-04-29 11:23:28 +02:00
Save ( ) ;
2017-05-19 02:51:01 +02:00
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
return Loaded ;
2014-03-28 02:50:40 +01:00
}
2017-05-19 02:51:01 +02:00
2014-04-27 21:32:09 +02:00
public bool Save ( )
2014-03-28 02:50:40 +01:00
{
2017-05-19 02:51:01 +02:00
bool Saved = true ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
XmlNode Node ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
m_Xdoc . RemoveAll ( ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
Node = m_Xdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , String . Empty ) ;
m_Xdoc . AppendChild ( Node ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
Node = m_Xdoc . CreateComment ( String . Format ( " Profile Configuration Data. {0} " , DateTime . Now ) ) ;
m_Xdoc . AppendChild ( Node ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
Node = m_Xdoc . CreateWhitespace ( "\r\n" ) ;
m_Xdoc . AppendChild ( Node ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
Node = m_Xdoc . CreateNode ( XmlNodeType . Element , "Profile" , null ) ;
2014-04-27 21:32:09 +02:00
2014-06-21 20:00:28 +02:00
XmlNode xmlUseExclNode = m_Xdoc . CreateNode ( XmlNodeType . Element , "useExclusiveMode" , null ) ; xmlUseExclNode . InnerText = useExclusiveMode . ToString ( ) ; Node . AppendChild ( xmlUseExclNode ) ;
XmlNode xmlStartMinimized = m_Xdoc . CreateNode ( XmlNodeType . Element , "startMinimized" , null ) ; xmlStartMinimized . InnerText = startMinimized . ToString ( ) ; Node . AppendChild ( xmlStartMinimized ) ;
2018-06-01 23:45:58 +02:00
XmlNode xmlminToTaskbar = m_Xdoc . CreateNode ( XmlNodeType . Element , "minimizeToTaskbar" , null ) ; xmlminToTaskbar . InnerText = minToTaskbar . ToString ( ) ; Node . AppendChild ( xmlminToTaskbar ) ;
2014-06-21 20:00:28 +02:00
XmlNode xmlFormWidth = m_Xdoc . CreateNode ( XmlNodeType . Element , "formWidth" , null ) ; xmlFormWidth . InnerText = formWidth . ToString ( ) ; Node . AppendChild ( xmlFormWidth ) ;
XmlNode xmlFormHeight = m_Xdoc . CreateNode ( XmlNodeType . Element , "formHeight" , null ) ; xmlFormHeight . InnerText = formHeight . ToString ( ) ; Node . AppendChild ( xmlFormHeight ) ;
2017-11-06 03:18:36 +01:00
XmlNode xmlFormLocationX = m_Xdoc . CreateNode ( XmlNodeType . Element , "formLocationX" , null ) ; xmlFormLocationX . InnerText = formLocationX . ToString ( ) ; Node . AppendChild ( xmlFormLocationX ) ;
XmlNode xmlFormLocationY = m_Xdoc . CreateNode ( XmlNodeType . Element , "formLocationY" , null ) ; xmlFormLocationY . InnerText = formLocationY . ToString ( ) ; Node . AppendChild ( xmlFormLocationY ) ;
2014-03-28 02:50:40 +01:00
2017-10-19 21:16:09 +02:00
XmlNode xmlController1 = m_Xdoc . CreateNode ( XmlNodeType . Element , "Controller1" , null ) ; xmlController1 . InnerText = ! Global . linkedProfileCheck [ 0 ] ? profilePath [ 0 ] : olderProfilePath [ 0 ] ; Node . AppendChild ( xmlController1 ) ;
XmlNode xmlController2 = m_Xdoc . CreateNode ( XmlNodeType . Element , "Controller2" , null ) ; xmlController2 . InnerText = ! Global . linkedProfileCheck [ 1 ] ? profilePath [ 1 ] : olderProfilePath [ 1 ] ; Node . AppendChild ( xmlController2 ) ;
XmlNode xmlController3 = m_Xdoc . CreateNode ( XmlNodeType . Element , "Controller3" , null ) ; xmlController3 . InnerText = ! Global . linkedProfileCheck [ 2 ] ? profilePath [ 2 ] : olderProfilePath [ 2 ] ; Node . AppendChild ( xmlController3 ) ;
XmlNode xmlController4 = m_Xdoc . CreateNode ( XmlNodeType . Element , "Controller4" , null ) ; xmlController4 . InnerText = ! Global . linkedProfileCheck [ 3 ] ? profilePath [ 3 ] : olderProfilePath [ 3 ] ; Node . AppendChild ( xmlController4 ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
XmlNode xmlLastChecked = m_Xdoc . CreateNode ( XmlNodeType . Element , "LastChecked" , null ) ; xmlLastChecked . InnerText = lastChecked . ToString ( ) ; Node . AppendChild ( xmlLastChecked ) ;
XmlNode xmlCheckWhen = m_Xdoc . CreateNode ( XmlNodeType . Element , "CheckWhen" , null ) ; xmlCheckWhen . InnerText = CheckWhen . ToString ( ) ; Node . AppendChild ( xmlCheckWhen ) ;
XmlNode xmlNotifications = m_Xdoc . CreateNode ( XmlNodeType . Element , "Notifications" , null ) ; xmlNotifications . InnerText = notifications . ToString ( ) ; Node . AppendChild ( xmlNotifications ) ;
XmlNode xmlDisconnectBT = m_Xdoc . CreateNode ( XmlNodeType . Element , "DisconnectBTAtStop" , null ) ; xmlDisconnectBT . InnerText = disconnectBTAtStop . ToString ( ) ; Node . AppendChild ( xmlDisconnectBT ) ;
XmlNode xmlSwipeProfiles = m_Xdoc . CreateNode ( XmlNodeType . Element , "SwipeProfiles" , null ) ; xmlSwipeProfiles . InnerText = swipeProfiles . ToString ( ) ; Node . AppendChild ( xmlSwipeProfiles ) ;
2014-11-20 20:03:18 +01:00
XmlNode xmlDS4Mapping = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseDS4ForMapping" , null ) ; xmlDS4Mapping . InnerText = ds4Mapping . ToString ( ) ; Node . AppendChild ( xmlDS4Mapping ) ;
XmlNode xmlQuickCharge = m_Xdoc . CreateNode ( XmlNodeType . Element , "QuickCharge" , null ) ; xmlQuickCharge . InnerText = quickCharge . ToString ( ) ; Node . AppendChild ( xmlQuickCharge ) ;
2015-02-08 22:51:52 +01:00
XmlNode xmlCloseMini = m_Xdoc . CreateNode ( XmlNodeType . Element , "CloseMinimizes" , null ) ; xmlCloseMini . InnerText = closeMini . ToString ( ) ; Node . AppendChild ( xmlCloseMini ) ;
2017-12-12 21:49:44 +01:00
XmlNode xmlUseLang = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseLang" , null ) ; xmlUseLang . InnerText = useLang . ToString ( ) ; Node . AppendChild ( xmlUseLang ) ;
2015-03-15 19:16:01 +01:00
XmlNode xmlDownloadLang = m_Xdoc . CreateNode ( XmlNodeType . Element , "DownloadLang" , null ) ; xmlDownloadLang . InnerText = downloadLang . ToString ( ) ; Node . AppendChild ( xmlDownloadLang ) ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
XmlNode xmlFlashWhenLate = m_Xdoc . CreateNode ( XmlNodeType . Element , "FlashWhenLate" , null ) ; xmlFlashWhenLate . InnerText = flashWhenLate . ToString ( ) ; Node . AppendChild ( xmlFlashWhenLate ) ;
2015-11-28 06:47:26 +01:00
XmlNode xmlFlashWhenLateAt = m_Xdoc . CreateNode ( XmlNodeType . Element , "FlashWhenLateAt" , null ) ; xmlFlashWhenLateAt . InnerText = flashWhenLateAt . ToString ( ) ; Node . AppendChild ( xmlFlashWhenLateAt ) ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
XmlNode xmlWhiteIcon = m_Xdoc . CreateNode ( XmlNodeType . Element , "WhiteIcon" , null ) ; xmlWhiteIcon . InnerText = useWhiteIcon . ToString ( ) ; Node . AppendChild ( xmlWhiteIcon ) ;
2018-08-06 12:00:37 +02:00
XmlNode xmlUseUDPServ = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseUDPServer" , null ) ; xmlUseUDPServ . InnerText = useUDPServ . ToString ( ) ; Node . AppendChild ( xmlUseUDPServ ) ;
XmlNode xmlUDPServPort = m_Xdoc . CreateNode ( XmlNodeType . Element , "UDPServerPort" , null ) ; xmlUDPServPort . InnerText = udpServPort . ToString ( ) ; Node . AppendChild ( xmlUDPServPort ) ;
2019-05-27 00:07:17 +02:00
XmlNode xmlUDPServListenAddress = m_Xdoc . CreateNode ( XmlNodeType . Element , "UDPServerListenAddress" , null ) ; xmlUDPServListenAddress . InnerText = udpServListenAddress ; Node . AppendChild ( xmlUDPServListenAddress ) ;
2019-04-20 17:46:45 +02:00
XmlNode xmlUseCustomSteamFolder = m_Xdoc . CreateNode ( XmlNodeType . Element , "UseCustomSteamFolder" , null ) ; xmlUseCustomSteamFolder . InnerText = useCustomSteamFolder . ToString ( ) ; Node . AppendChild ( xmlUseCustomSteamFolder ) ;
XmlNode xmlCustomSteamFolder = m_Xdoc . CreateNode ( XmlNodeType . Element , "CustomSteamFolder" , null ) ; xmlCustomSteamFolder . InnerText = customSteamFolder ; Node . AppendChild ( xmlCustomSteamFolder ) ;
2015-11-28 06:47:26 +01:00
for ( int i = 0 ; i < 4 ; i + + )
{
XmlNode xmlCustomLed = m_Xdoc . CreateNode ( XmlNodeType . Element , "CustomLed" + ( 1 + i ) , null ) ;
2017-05-17 15:11:32 +02:00
xmlCustomLed . InnerText = useCustomLeds [ i ] + ":" + m_CustomLeds [ i ] . red + "," + m_CustomLeds [ i ] . green + "," + m_CustomLeds [ i ] . blue ;
2015-11-28 06:47:26 +01:00
Node . AppendChild ( xmlCustomLed ) ;
}
2015-03-15 19:16:01 +01:00
2014-06-21 20:00:28 +02:00
m_Xdoc . AppendChild ( Node ) ;
2014-03-28 02:50:40 +01:00
2014-06-21 20:00:28 +02:00
try { m_Xdoc . Save ( m_Profile ) ; }
catch ( UnauthorizedAccessException ) { Saved = false ; }
2014-03-28 02:50:40 +01:00
return Saved ;
}
2014-12-13 21:12:03 +01:00
private void CreateAction ( )
{
XmlDocument m_Xdoc = new XmlDocument ( ) ;
XmlNode Node ;
Node = m_Xdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , String . Empty ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateComment ( String . Format ( " Special Actions Configuration Data. {0} " , DateTime . Now ) ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateWhitespace ( "\r\n" ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateNode ( XmlNodeType . Element , "Actions" , "" ) ;
m_Xdoc . AppendChild ( Node ) ;
m_Xdoc . Save ( m_Actions ) ;
}
2014-12-17 19:29:22 +01:00
public bool SaveAction ( string name , string controls , int mode , string details , bool edit , string extras = "" )
2014-12-13 21:12:03 +01:00
{
bool saved = true ;
if ( ! File . Exists ( m_Actions ) )
CreateAction ( ) ;
m_Xdoc . Load ( m_Actions ) ;
XmlNode Node ;
Node = m_Xdoc . CreateComment ( String . Format ( " Special Actions Configuration Data. {0} " , DateTime . Now ) ) ;
foreach ( XmlNode node in m_Xdoc . SelectNodes ( "//comment()" ) )
node . ParentNode . ReplaceChild ( Node , node ) ;
Node = m_Xdoc . SelectSingleNode ( "Actions" ) ;
XmlElement el = m_Xdoc . CreateElement ( "Action" ) ;
el . SetAttribute ( "Name" , name ) ;
el . AppendChild ( m_Xdoc . CreateElement ( "Trigger" ) ) . InnerText = controls ;
switch ( mode )
{
case 1 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "Macro" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
2014-12-17 19:29:22 +01:00
if ( extras ! = string . Empty )
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
el . AppendChild ( m_Xdoc . CreateElement ( "Extras" ) ) . InnerText = extras ;
2014-12-13 21:12:03 +01:00
break ;
case 2 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "Program" ;
2015-03-15 19:16:01 +01:00
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details . Split ( '?' ) [ 0 ] ;
el . AppendChild ( m_Xdoc . CreateElement ( "Arguements" ) ) . InnerText = extras ;
el . AppendChild ( m_Xdoc . CreateElement ( "Delay" ) ) . InnerText = details . Split ( '?' ) [ 1 ] ;
2014-12-13 21:12:03 +01:00
break ;
case 3 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "Profile" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
2014-12-17 19:29:22 +01:00
el . AppendChild ( m_Xdoc . CreateElement ( "UnloadTrigger" ) ) . InnerText = extras ;
2014-12-13 21:12:03 +01:00
break ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
case 4 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "Key" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
if ( ! string . IsNullOrEmpty ( extras ) )
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
{
string [ ] exts = extras . Split ( '\n' ) ;
el . AppendChild ( m_Xdoc . CreateElement ( "UnloadTrigger" ) ) . InnerText = exts [ 1 ] ;
el . AppendChild ( m_Xdoc . CreateElement ( "UnloadStyle" ) ) . InnerText = exts [ 0 ] ;
}
break ;
case 5 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "DisconnectBT" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
break ;
2015-02-12 20:36:40 +01:00
case 6 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "BatteryCheck" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
break ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
case 7 :
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "MultiAction" ;
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
break ;
2018-12-03 23:50:37 +01:00
case 8 :
el . AppendChild ( m_Xdoc . CreateElement ( "Type" ) ) . InnerText = "SASteeringWheelEmulationCalibrate" ;
el . AppendChild ( m_Xdoc . CreateElement ( "Details" ) ) . InnerText = details ;
break ;
2014-12-13 21:12:03 +01:00
}
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
if ( edit )
{
XmlNode oldxmlprocess = m_Xdoc . SelectSingleNode ( "/Actions/Action[@Name=\"" + name + "\"]" ) ;
Node . ReplaceChild ( el , oldxmlprocess ) ;
}
else { Node . AppendChild ( el ) ; }
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
m_Xdoc . AppendChild ( Node ) ;
try { m_Xdoc . Save ( m_Actions ) ; }
catch { saved = false ; }
LoadActions ( ) ;
return saved ;
}
public void RemoveAction ( string name )
{
m_Xdoc . Load ( m_Actions ) ;
XmlNode Node = m_Xdoc . SelectSingleNode ( "Actions" ) ;
XmlNode Item = m_Xdoc . SelectSingleNode ( "/Actions/Action[@Name=\"" + name + "\"]" ) ;
if ( Item ! = null )
Node . RemoveChild ( Item ) ;
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
m_Xdoc . AppendChild ( Node ) ;
m_Xdoc . Save ( m_Actions ) ;
LoadActions ( ) ;
}
public bool LoadActions ( )
{
bool saved = true ;
if ( ! File . Exists ( Global . appdatapath + "\\Actions.xml" ) )
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
{
SaveAction ( "Disconnect Controller" , "PS/Options" , 5 , "0" , false ) ;
saved = false ;
}
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
try
{
actions . Clear ( ) ;
XmlDocument doc = new XmlDocument ( ) ;
doc . Load ( Global . appdatapath + "\\Actions.xml" ) ;
XmlNodeList actionslist = doc . SelectNodes ( "Actions/Action" ) ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
string name , controls , type , details , extras , extras2 ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
Mapping . actionDone . Clear ( ) ;
2014-12-13 21:12:03 +01:00
foreach ( XmlNode x in actionslist )
{
name = x . Attributes [ "Name" ] . Value ;
controls = x . ChildNodes [ 0 ] . InnerText ;
type = x . ChildNodes [ 1 ] . InnerText ;
details = x . ChildNodes [ 2 ] . InnerText ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
Mapping . actionDone . Add ( new Mapping . ActionState ( ) ) ;
2014-12-13 21:12:03 +01:00
if ( type = = "Profile" )
{
2014-12-17 19:29:22 +01:00
extras = x . ChildNodes [ 3 ] . InnerText ;
2015-03-15 19:16:01 +01:00
actions . Add ( new SpecialAction ( name , controls , type , details , 0 , extras ) ) ;
2014-12-17 19:29:22 +01:00
}
else if ( type = = "Macro" )
{
if ( x . ChildNodes [ 3 ] ! = null ) extras = x . ChildNodes [ 3 ] . InnerText ;
else extras = string . Empty ;
2015-03-15 19:16:01 +01:00
actions . Add ( new SpecialAction ( name , controls , type , details , 0 , extras ) ) ;
2014-12-13 21:12:03 +01:00
}
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
else if ( type = = "Key" )
{
if ( x . ChildNodes [ 3 ] ! = null )
{
extras = x . ChildNodes [ 3 ] . InnerText ;
extras2 = x . ChildNodes [ 4 ] . InnerText ;
}
else
{
extras = string . Empty ;
extras2 = string . Empty ;
}
if ( ! string . IsNullOrEmpty ( extras ) )
2015-03-15 19:16:01 +01:00
actions . Add ( new SpecialAction ( name , controls , type , details , 0 , extras2 + '\n' + extras ) ) ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
else
actions . Add ( new SpecialAction ( name , controls , type , details ) ) ;
}
2015-03-15 19:16:01 +01:00
else if ( type = = "DisconnectBT" )
{
double doub ;
if ( double . TryParse ( details , out doub ) )
actions . Add ( new SpecialAction ( name , controls , type , "" , doub ) ) ;
else
actions . Add ( new SpecialAction ( name , controls , type , "" ) ) ;
}
else if ( type = = "BatteryCheck" )
{
double doub ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
if ( double . TryParse ( details . Split ( '|' ) [ 0 ] , out doub ) )
actions . Add ( new SpecialAction ( name , controls , type , details , doub ) ) ;
else if ( double . TryParse ( details . Split ( ',' ) [ 0 ] , out doub ) )
2015-03-15 19:16:01 +01:00
actions . Add ( new SpecialAction ( name , controls , type , details , doub ) ) ;
else
actions . Add ( new SpecialAction ( name , controls , type , details ) ) ;
}
else if ( type = = "Program" )
{
double doub ;
if ( x . ChildNodes [ 3 ] ! = null )
{
extras = x . ChildNodes [ 3 ] . InnerText ;
if ( double . TryParse ( x . ChildNodes [ 4 ] . InnerText , out doub ) )
actions . Add ( new SpecialAction ( name , controls , type , details , doub , extras ) ) ;
else
actions . Add ( new SpecialAction ( name , controls , type , details , 0 , extras ) ) ;
}
else
{
actions . Add ( new SpecialAction ( name , controls , type , details ) ) ;
}
}
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
else if ( type = = "XboxGameDVR" | | type = = "MultiAction" )
Version 1.4.266
Flash Lightbar when at high latency now has the option to choose what
you decide is high latency
Show Notifications now has the option to only show warnings, such as
when a controller cannot be grabbed exclusively
Speaking of bad news for Windows 10 users: Hide DS4 has now been
disabled, until i can figure out why this is, it will be disabled, this
means some games that rely on this may not work properly or at all,
sorry about that
As for good news for Windows 10, did you know you can press Windows + G
to open a game bar which can record games. For Windows 10 users, there's
a new special action: Xbox Game DVR. Pick a trigger (only one button)
and tapping/holding/or double tapping does various things, such as
start/stop recording, save an ongoing recording, take a screenshot (via
the xbox app's option or your own hotkey ie form steam), or just open
the gamebar
Much of the code has been updated with c# 6.0
Added manifest so DS4Windows can notice Windows 10 and high DPIs, also
reorganized files
2015-07-31 05:34:22 +02:00
{
actions . Add ( new SpecialAction ( name , controls , type , details ) ) ;
}
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else if ( type = = "SASteeringWheelEmulationCalibrate" )
{
double doub ;
if ( double . TryParse ( details , out doub ) )
actions . Add ( new SpecialAction ( name , controls , type , "" , doub ) ) ;
else
actions . Add ( new SpecialAction ( name , controls , type , "" ) ) ;
}
2014-12-13 21:12:03 +01:00
}
}
catch { saved = false ; }
return saved ;
}
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public bool createLinkedProfiles ( )
{
bool saved = true ;
XmlDocument m_Xdoc = new XmlDocument ( ) ;
XmlNode Node ;
Node = m_Xdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , string . Empty ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateComment ( string . Format ( " Mac Address and Profile Linking Data. {0} " , DateTime . Now ) ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateWhitespace ( "\r\n" ) ;
m_Xdoc . AppendChild ( Node ) ;
Node = m_Xdoc . CreateNode ( XmlNodeType . Element , "LinkedControllers" , "" ) ;
m_Xdoc . AppendChild ( Node ) ;
try { m_Xdoc . Save ( m_linkedProfiles ) ; }
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catch ( UnauthorizedAccessException ) { AppLogger . LogToGui ( "Unauthorized Access - Save failed to path: " + m_linkedProfiles , false ) ; saved = false ; }
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return saved ;
}
public bool LoadLinkedProfiles ( )
{
bool loaded = true ;
if ( File . Exists ( m_linkedProfiles ) )
{
XmlDocument linkedXdoc = new XmlDocument ( ) ;
XmlNode Node ;
linkedXdoc . Load ( m_linkedProfiles ) ;
linkedProfiles . Clear ( ) ;
try
{
Node = linkedXdoc . SelectSingleNode ( "/LinkedControllers" ) ;
XmlNodeList links = Node . ChildNodes ;
for ( int i = 0 , listLen = links . Count ; i < listLen ; i + + )
{
XmlNode current = links [ i ] ;
string serial = current . Name . Replace ( "MAC" , string . Empty ) ;
string profile = current . InnerText ;
linkedProfiles [ serial ] = profile ;
}
}
catch { loaded = false ; }
}
else
{
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AppLogger . LogToGui ( "LinkedProfiles.xml can't be found." , false ) ;
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loaded = false ;
}
return loaded ;
}
public bool SaveLinkedProfiles ( )
{
bool saved = true ;
if ( File . Exists ( m_linkedProfiles ) )
{
XmlDocument linkedXdoc = new XmlDocument ( ) ;
XmlNode Node ;
Node = linkedXdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , string . Empty ) ;
linkedXdoc . AppendChild ( Node ) ;
Node = linkedXdoc . CreateComment ( string . Format ( " Mac Address and Profile Linking Data. {0} " , DateTime . Now ) ) ;
linkedXdoc . AppendChild ( Node ) ;
Node = linkedXdoc . CreateWhitespace ( "\r\n" ) ;
linkedXdoc . AppendChild ( Node ) ;
Node = linkedXdoc . CreateNode ( XmlNodeType . Element , "LinkedControllers" , "" ) ;
linkedXdoc . AppendChild ( Node ) ;
Dictionary < string , string > . KeyCollection serials = linkedProfiles . Keys ;
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//for (int i = 0, itemCount = linkedProfiles.Count; i < itemCount; i++)
for ( var serialEnum = serials . GetEnumerator ( ) ; serialEnum . MoveNext ( ) ; )
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{
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//string serial = serials.ElementAt(i);
string serial = serialEnum . Current ;
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string profile = linkedProfiles [ serial ] ;
XmlElement link = linkedXdoc . CreateElement ( "MAC" + serial ) ;
link . InnerText = profile ;
Node . AppendChild ( link ) ;
}
try { linkedXdoc . Save ( m_linkedProfiles ) ; }
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catch ( UnauthorizedAccessException ) { AppLogger . LogToGui ( "Unauthorized Access - Save failed to path: " + m_linkedProfiles , false ) ; saved = false ; }
2017-10-19 21:16:09 +02:00
}
else
{
saved = createLinkedProfiles ( ) ;
saved = saved & & SaveLinkedProfiles ( ) ;
}
return saved ;
}
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public bool createControllerConfigs ( )
{
bool saved = true ;
XmlDocument configXdoc = new XmlDocument ( ) ;
XmlNode Node ;
Node = configXdoc . CreateXmlDeclaration ( "1.0" , "utf-8" , string . Empty ) ;
configXdoc . AppendChild ( Node ) ;
Node = configXdoc . CreateComment ( string . Format ( " Controller config data. {0} " , DateTime . Now ) ) ;
configXdoc . AppendChild ( Node ) ;
Node = configXdoc . CreateWhitespace ( "\r\n" ) ;
configXdoc . AppendChild ( Node ) ;
Node = configXdoc . CreateNode ( XmlNodeType . Element , "Controllers" , "" ) ;
configXdoc . AppendChild ( Node ) ;
try { configXdoc . Save ( m_controllerConfigs ) ; }
catch ( UnauthorizedAccessException ) { AppLogger . LogToGui ( "Unauthorized Access - Save failed to path: " + m_controllerConfigs , false ) ; saved = false ; }
return saved ;
}
public bool LoadControllerConfigsForDevice ( DS4Device device )
{
bool loaded = false ;
if ( device = = null ) return false ;
if ( ! File . Exists ( m_controllerConfigs ) ) createControllerConfigs ( ) ;
try
{
XmlDocument xmlDoc = new XmlDocument ( ) ;
xmlDoc . Load ( m_controllerConfigs ) ;
XmlNode node = xmlDoc . SelectSingleNode ( "/Controllers/Controller[@Mac=\"" + device . getMacAddress ( ) + "\"]" ) ;
if ( node ! = null )
{
Int32 intValue ;
if ( Int32 . TryParse ( node [ "wheelCenterPoint" ] . InnerText . Split ( ',' ) [ 0 ] , out intValue ) ) device . wheelCenterPoint . X = intValue ;
if ( Int32 . TryParse ( node [ "wheelCenterPoint" ] . InnerText . Split ( ',' ) [ 1 ] , out intValue ) ) device . wheelCenterPoint . Y = intValue ;
if ( Int32 . TryParse ( node [ "wheel90DegPointLeft" ] . InnerText . Split ( ',' ) [ 0 ] , out intValue ) ) device . wheel90DegPointLeft . X = intValue ;
if ( Int32 . TryParse ( node [ "wheel90DegPointLeft" ] . InnerText . Split ( ',' ) [ 1 ] , out intValue ) ) device . wheel90DegPointLeft . Y = intValue ;
if ( Int32 . TryParse ( node [ "wheel90DegPointRight" ] . InnerText . Split ( ',' ) [ 0 ] , out intValue ) ) device . wheel90DegPointRight . X = intValue ;
if ( Int32 . TryParse ( node [ "wheel90DegPointRight" ] . InnerText . Split ( ',' ) [ 1 ] , out intValue ) ) device . wheel90DegPointRight . Y = intValue ;
loaded = true ;
}
}
catch
{
AppLogger . LogToGui ( "ControllerConfigs.xml can't be found." , false ) ;
loaded = false ;
}
return loaded ;
}
public bool SaveControllerConfigsForDevice ( DS4Device device )
{
bool saved = true ;
if ( device = = null ) return false ;
if ( ! File . Exists ( m_controllerConfigs ) ) createControllerConfigs ( ) ;
try
{
//XmlNode node = null;
XmlDocument xmlDoc = new XmlDocument ( ) ;
xmlDoc . Load ( m_controllerConfigs ) ;
XmlNode node = xmlDoc . SelectSingleNode ( "/Controllers/Controller[@Mac=\"" + device . getMacAddress ( ) + "\"]" ) ;
if ( node = = null )
{
XmlNode xmlControllersNode = xmlDoc . SelectSingleNode ( "/Controllers" ) ;
XmlElement el = xmlDoc . CreateElement ( "Controller" ) ;
el . SetAttribute ( "Mac" , device . getMacAddress ( ) ) ;
el . AppendChild ( xmlDoc . CreateElement ( "wheelCenterPoint" ) ) ;
el . AppendChild ( xmlDoc . CreateElement ( "wheel90DegPointLeft" ) ) ;
el . AppendChild ( xmlDoc . CreateElement ( "wheel90DegPointRight" ) ) ;
node = xmlControllersNode . AppendChild ( el ) ;
}
node [ "wheelCenterPoint" ] . InnerText = $"{device.wheelCenterPoint.X},{device.wheelCenterPoint.Y}" ;
node [ "wheel90DegPointLeft" ] . InnerText = $"{device.wheel90DegPointLeft.X},{device.wheel90DegPointLeft.Y}" ;
node [ "wheel90DegPointRight" ] . InnerText = $"{device.wheel90DegPointRight.X},{device.wheel90DegPointRight.Y}" ;
xmlDoc . Save ( m_controllerConfigs ) ;
}
catch ( UnauthorizedAccessException )
{
AppLogger . LogToGui ( "Unauthorized Access - Save failed to path: " + m_controllerConfigs , false ) ;
saved = false ;
}
return saved ;
}
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public void UpdateDS4CSetting ( int deviceNum , string buttonName , bool shift , object action , string exts , DS4KeyType kt , int trigger = 0 )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
dcs . UpdateSettings ( shift , action , exts , kt , trigger ) ;
2017-04-22 09:26:44 +02:00
}
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}
public void UpdateDS4CExtra ( int deviceNum , string buttonName , bool shift , string exts )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
dcs . shiftExtras = exts ;
else
dcs . extras = exts ;
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}
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}
private void UpdateDS4CKeyType ( int deviceNum , string buttonName , bool shift , DS4KeyType keyType )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
dcs . shiftKeyType = keyType ;
else
dcs . keyType = keyType ;
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}
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}
public object GetDS4Action ( int deviceNum , string buttonName , bool shift )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 10:38:21 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
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{
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return dcs . shiftAction ;
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}
else
{
return dcs . action ;
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}
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}
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return null ;
}
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public object GetDS4Action ( int deviceNum , DS4Controls dc , bool shift )
{
int temp = ( int ) dc ;
if ( temp > 0 )
{
int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
{
2019-02-08 04:00:36 +01:00
return dcs . shiftAction ;
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}
else
{
return dcs . action ;
}
}
return null ;
}
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public string GetDS4Extra ( int deviceNum , string buttonName , bool shift )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
return dcs . shiftExtras ;
else
return dcs . extras ;
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}
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return null ;
}
public DS4KeyType GetDS4KeyType ( int deviceNum , string buttonName , bool shift )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
if ( shift )
return dcs . shiftKeyType ;
else
return dcs . keyType ;
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}
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return DS4KeyType . None ;
}
public int GetDS4STrigger ( int deviceNum , string buttonName )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
return dcs . shiftTrigger ;
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}
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return 0 ;
}
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public int GetDS4STrigger ( int deviceNum , DS4Controls dc )
{
int temp = ( int ) dc ;
if ( temp > 0 )
{
int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
return dcs . shiftTrigger ;
}
return 0 ;
}
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public DS4ControlSettings getDS4CSetting ( int deviceNum , string buttonName )
{
DS4Controls dc ;
if ( buttonName . StartsWith ( "bn" ) )
dc = getDS4ControlsByName ( buttonName ) ;
else
dc = ( DS4Controls ) Enum . Parse ( typeof ( DS4Controls ) , buttonName , true ) ;
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2019-01-24 13:20:55 +01:00
int temp = ( int ) dc ;
if ( temp > 0 )
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{
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int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
return dcs ;
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}
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return null ;
}
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public DS4ControlSettings getDS4CSetting ( int deviceNum , DS4Controls dc )
{
int temp = ( int ) dc ;
if ( temp > 0 )
{
int index = temp - 1 ;
DS4ControlSettings dcs = ds4settings [ deviceNum ] [ index ] ;
return dcs ;
}
return null ;
}
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public bool HasCustomActions ( int deviceNum )
{
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List < DS4ControlSettings > ds4settingsList = ds4settings [ deviceNum ] ;
for ( int i = 0 , settingsLen = ds4settingsList . Count ; i < settingsLen ; i + + )
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{
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DS4ControlSettings dcs = ds4settingsList [ i ] ;
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if ( dcs . action ! = null | | dcs . shiftAction ! = null )
return true ;
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}
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return false ;
}
public bool HasCustomExtras ( int deviceNum )
{
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List < DS4ControlSettings > ds4settingsList = ds4settings [ deviceNum ] ;
for ( int i = 0 , settingsLen = ds4settingsList . Count ; i < settingsLen ; i + + )
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{
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DS4ControlSettings dcs = ds4settingsList [ i ] ;
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if ( dcs . extras ! = null | | dcs . shiftExtras ! = null )
return true ;
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}
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return false ;
}
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private void ResetProfile ( int device )
{
buttonMouseSensitivity [ device ] = 25 ;
flushHIDQueue [ device ] = false ;
enableTouchToggle [ device ] = false ;
idleDisconnectTimeout [ device ] = 0 ;
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touchpadJitterCompensation [ device ] = true ;
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lowerRCOn [ device ] = false ;
ledAsBattery [ device ] = false ;
flashType [ device ] = 0 ;
rumble [ device ] = 100 ;
touchSensitivity [ device ] = 100 ;
l2Deadzone [ device ] = r2Deadzone [ device ] = 0 ;
LSDeadzone [ device ] = RSDeadzone [ device ] = 0 ;
LSAntiDeadzone [ device ] = RSAntiDeadzone [ device ] = 0 ;
LSMaxzone [ device ] = RSMaxzone [ device ] = 100 ;
l2AntiDeadzone [ device ] = r2AntiDeadzone [ device ] = 0 ;
l2Maxzone [ device ] = r2Maxzone [ device ] = 100 ;
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LSRotation [ device ] = 0.0 ;
RSRotation [ device ] = 0.0 ;
2019-04-21 07:13:09 +02:00
SXDeadzone [ device ] = SZDeadzone [ device ] = 0.25 ;
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SXMaxzone [ device ] = SZMaxzone [ device ] = 1.0 ;
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SXAntiDeadzone [ device ] = SZAntiDeadzone [ device ] = 0.0 ;
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l2Sens [ device ] = r2Sens [ device ] = 1 ;
LSSens [ device ] = RSSens [ device ] = 1 ;
SXSens [ device ] = SZSens [ device ] = 1 ;
tapSensitivity [ device ] = 0 ;
doubleTap [ device ] = false ;
scrollSensitivity [ device ] = 0 ;
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touchpadInvert [ device ] = 0 ;
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rainbow [ device ] = 0 ;
flashAt [ device ] = 0 ;
2019-03-17 07:28:16 +01:00
mouseAccel [ device ] = false ;
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btPollRate [ device ] = 4 ;
2017-05-17 15:11:32 +02:00
m_LowLeds [ device ] = new DS4Color ( Color . Black ) ;
Color tempColor = Color . Blue ;
switch ( device )
{
case 0 : tempColor = Color . Blue ; break ;
case 1 : tempColor = Color . Red ; break ;
case 2 : tempColor = Color . Green ; break ;
case 3 : tempColor = Color . Pink ; break ;
case 4 : tempColor = Color . White ; break ;
default : tempColor = Color . Blue ; break ;
}
m_Leds [ device ] = new DS4Color ( tempColor ) ;
m_ChargingLeds [ device ] = new DS4Color ( Color . Black ) ;
m_FlashLeds [ device ] = new DS4Color ( Color . Black ) ;
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//useCustomLeds[device] = false;
//m_CustomLeds[device] = new DS4Color(Color.Blue);
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chargingType [ device ] = 0 ;
launchProgram [ device ] = string . Empty ;
dinputOnly [ device ] = false ;
startTouchpadOff [ device ] = false ;
useTPforControls [ device ] = false ;
useSAforMouse [ device ] = false ;
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sATriggers [ device ] = string . Empty ;
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sATriggerCond [ device ] = true ;
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sASteeringWheelEmulationAxis [ device ] = SASteeringWheelEmulationAxisType . None ;
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sASteeringWheelEmulationRange [ device ] = 360 ;
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touchDisInvertTriggers [ device ] = new int [ 1 ] { - 1 } ;
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lsCurve [ device ] = rsCurve [ device ] = 0 ;
gyroSensitivity [ device ] = 100 ;
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gyroSensVerticalScale [ device ] = 100 ;
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gyroInvert [ device ] = 0 ;
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gyroTriggerTurns [ device ] = true ;
gyroSmoothing [ device ] = false ;
gyroSmoothWeight [ device ] = 0.5 ;
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gyroMouseHorizontalAxis [ device ] = 0 ;
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sqLSStickMode [ device ] = false ;
sqRSStickMode [ device ] = false ;
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lsOutCurveMode [ device ] = 0 ;
rsOutCurveMode [ device ] = 0 ;
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l2OutCurveMode [ device ] = 0 ;
r2OutCurveMode [ device ] = 0 ;
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sxOutCurveMode [ device ] = szOutCurveMode [ device ] = 0 ;
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trackballMode [ device ] = false ;
trackballFriction [ device ] = 10.0 ;
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outputDevType [ device ] = OutContType . X360 ;
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}
2014-12-13 21:12:03 +01:00
}
public class SpecialAction
{
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public enum ActionTypeId { None , Key , Program , Profile , Macro , DisconnectBT , BatteryCheck , MultiAction , XboxGameDVR , SASteeringWheelEmulationCalibrate }
2017-04-02 02:46:51 +02:00
2014-12-13 21:12:03 +01:00
public string name ;
public List < DS4Controls > trigger = new List < DS4Controls > ( ) ;
public string type ;
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public ActionTypeId typeID ;
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public string controls ;
public List < int > macro = new List < int > ( ) ;
public string details ;
public List < DS4Controls > uTrigger = new List < DS4Controls > ( ) ;
public string ucontrols ;
2015-03-15 19:16:01 +01:00
public double delayTime = 0 ;
public string extra ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
public bool pressRelease = false ;
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public DS4KeyType keyType ;
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public bool tappedOnce = false ;
public bool firstTouch = false ;
public bool secondtouchbegin = false ;
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public DateTime pastTime ;
public DateTime firstTap ;
public DateTime TimeofEnd ;
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public bool automaticUntrigger = false ;
public string prevProfileName ; // Name of the previous profile where automaticUntrigger would jump back to (could be regular or temporary profile. Empty name is the same as regular profile)
2017-05-12 16:48:58 +02:00
2015-03-15 19:16:01 +01:00
public SpecialAction ( string name , string controls , string type , string details , double delay = 0 , string extras = "" )
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{
this . name = name ;
this . type = type ;
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this . typeID = ActionTypeId . None ;
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this . controls = controls ;
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delayTime = delay ;
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string [ ] ctrls = controls . Split ( '/' ) ;
foreach ( string s in ctrls )
trigger . Add ( getDS4ControlsByName ( s ) ) ;
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if ( type = = "Key" )
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
{
2017-04-02 02:46:51 +02:00
typeID = ActionTypeId . Key ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
this . details = details . Split ( ' ' ) [ 0 ] ;
if ( ! string . IsNullOrEmpty ( extras ) )
{
string [ ] exts = extras . Split ( '\n' ) ;
pressRelease = exts [ 0 ] = = "Release" ;
this . ucontrols = exts [ 1 ] ;
string [ ] uctrls = exts [ 1 ] . Split ( '/' ) ;
foreach ( string s in uctrls )
uTrigger . Add ( getDS4ControlsByName ( s ) ) ;
}
if ( details . Contains ( "Scan Code" ) )
keyType | = DS4KeyType . ScanCode ;
}
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else if ( type = = "Program" )
{
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typeID = ActionTypeId . Program ;
2015-03-15 19:16:01 +01:00
this . details = details ;
if ( extras ! = string . Empty )
extra = extras ;
}
2017-04-02 02:46:51 +02:00
else if ( type = = "Profile" )
{
typeID = ActionTypeId . Profile ;
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this . details = details ;
if ( extras ! = string . Empty )
{
extra = extras ;
}
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}
else if ( type = = "Macro" )
{
typeID = ActionTypeId . Macro ;
string [ ] macs = details . Split ( '/' ) ;
foreach ( string s in macs )
{
int v ;
if ( int . TryParse ( s , out v ) )
macro . Add ( v ) ;
}
if ( extras . Contains ( "Scan Code" ) )
keyType | = DS4KeyType . ScanCode ;
}
else if ( type = = "DisconnectBT" )
{
typeID = ActionTypeId . DisconnectBT ;
}
else if ( type = = "BatteryCheck" )
{
typeID = ActionTypeId . BatteryCheck ;
2017-04-07 03:16:12 +02:00
string [ ] dets = details . Split ( '|' ) ;
this . details = string . Join ( "," , dets ) ;
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}
else if ( type = = "MultiAction" )
{
typeID = ActionTypeId . MultiAction ;
2017-04-07 04:53:12 +02:00
this . details = details ;
2017-04-02 02:46:51 +02:00
}
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
else if ( type = = "XboxGameDVR" )
{
2017-04-02 02:46:51 +02:00
this . typeID = ActionTypeId . XboxGameDVR ;
Version 1.4.5
Added support for the New DS4 USB Adapater (Thanks to boganhobo and
Chamilsaan)
Implemented teokp's amazing fix for hide ds4 not working on the
anniversary update of Windows 10: when a controller fails to enter
exclusive mode, DS4Windows will ask for admin privilages to fix the
issue.
Now (near)unlimited Special Actions can be made from the previous limit
of 50
Special Action Xbox Game DVR is now no longer limited to Windows 10,
renamed multi action button: Assign a macro to single tap, double tap,
and holding down a button
Added option for White DS4Windows Icon in the notification tray (While
not merged from, thanks to tehmantra)
Added option to temporarily turn off DS4Windows when using a certain
program (togglable in the Auto Profiles Tab) (Same case as above but
thanks to dedChar to bring to light)
Fixed Options crashes in certain locales where decimal points are
repesented with commas, such as German (Thanks to kiliansch)
Added/Updated translations for many languauges, now including Japanese,
Slovenian, Hungarian, Greek, Finnish, Czech, Indonesian, and Ukrainian
2016-09-22 03:38:38 +02:00
string [ ] dets = details . Split ( ',' ) ;
List < string > macros = new List < string > ( ) ;
//string dets = "";
int typeT = 0 ;
for ( int i = 0 ; i < 3 ; i + + )
{
if ( int . TryParse ( dets [ i ] , out typeT ) )
{
switch ( typeT )
{
case 0 : macros . Add ( "91/71/71/91" ) ; break ;
case 1 : macros . Add ( "91/164/82/82/164/91" ) ; break ;
case 2 : macros . Add ( "91/164/44/44/164/91" ) ; break ;
case 3 : macros . Add ( dets [ 3 ] + "/" + dets [ 3 ] ) ; break ;
case 4 : macros . Add ( "91/164/71/71/164/91" ) ; break ;
}
}
}
this . type = "MultiAction" ;
type = "MultiAction" ;
this . details = string . Join ( "," , macros ) ;
}
2018-12-03 23:50:37 +01:00
else if ( type = = "SASteeringWheelEmulationCalibrate" )
{
typeID = ActionTypeId . SASteeringWheelEmulationCalibrate ;
}
2014-12-13 21:12:03 +01:00
else
this . details = details ;
Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 21:16:48 +01:00
if ( type ! = "Key" & & ! string . IsNullOrEmpty ( extras ) )
2014-12-13 21:12:03 +01:00
{
2014-12-17 19:29:22 +01:00
this . ucontrols = extras ;
string [ ] uctrls = extras . Split ( '/' ) ;
2014-12-13 21:12:03 +01:00
foreach ( string s in uctrls )
2019-04-23 02:39:44 +02:00
{
if ( s = = "AutomaticUntrigger" ) this . automaticUntrigger = true ;
else uTrigger . Add ( getDS4ControlsByName ( s ) ) ;
}
2014-12-13 21:12:03 +01:00
}
}
private DS4Controls getDS4ControlsByName ( string key )
{
switch ( key )
{
case "Share" : return DS4Controls . Share ;
case "L3" : return DS4Controls . L3 ;
case "R3" : return DS4Controls . R3 ;
case "Options" : return DS4Controls . Options ;
case "Up" : return DS4Controls . DpadUp ;
case "Right" : return DS4Controls . DpadRight ;
case "Down" : return DS4Controls . DpadDown ;
case "Left" : return DS4Controls . DpadLeft ;
case "L1" : return DS4Controls . L1 ;
case "R1" : return DS4Controls . R1 ;
case "Triangle" : return DS4Controls . Triangle ;
case "Circle" : return DS4Controls . Circle ;
case "Cross" : return DS4Controls . Cross ;
case "Square" : return DS4Controls . Square ;
case "PS" : return DS4Controls . PS ;
case "Left Stick Left" : return DS4Controls . LXNeg ;
case "Left Stick Up" : return DS4Controls . LYNeg ;
case "Right Stick Left" : return DS4Controls . RXNeg ;
case "Right Stick Up" : return DS4Controls . RYNeg ;
case "Left Stick Right" : return DS4Controls . LXPos ;
case "Left Stick Down" : return DS4Controls . LYPos ;
case "Right Stick Right" : return DS4Controls . RXPos ;
case "Right Stick Down" : return DS4Controls . RYPos ;
case "L2" : return DS4Controls . L2 ;
case "R2" : return DS4Controls . R2 ;
case "Left Touch" : return DS4Controls . TouchLeft ;
case "Multitouch" : return DS4Controls . TouchMulti ;
case "Upper Touch" : return DS4Controls . TouchUpper ;
case "Right Touch" : return DS4Controls . TouchRight ;
case "Swipe Up" : return DS4Controls . SwipeUp ;
case "Swipe Down" : return DS4Controls . SwipeDown ;
case "Swipe Left" : return DS4Controls . SwipeLeft ;
case "Swipe Right" : return DS4Controls . SwipeRight ;
2015-02-12 20:36:40 +01:00
case "Tilt Up" : return DS4Controls . GyroZNeg ;
case "Tilt Down" : return DS4Controls . GyroZPos ;
case "Tilt Left" : return DS4Controls . GyroXPos ;
case "Tilt Right" : return DS4Controls . GyroXNeg ;
2014-12-13 21:12:03 +01:00
}
2017-05-19 02:51:01 +02:00
2014-12-13 21:12:03 +01:00
return 0 ;
}
2014-03-28 02:50:40 +01:00
}
}