2142 Commits

Author SHA1 Message Date
Crementif
d0a6377f3c
[BotW] Remove Monochromia (for now)
Needs to be updated for 1.14.0+.
2019-04-10 09:13:30 +02:00
SkalFate
9cc500f210 Botw 48:9 Res Added & Distant Fog Removal Close Aura RGB Added
Botw 48:9 Res Added & Distant Fog Removal Close Aura RGB Added
2019-04-07 20:06:09 -06:00
Crementif
adb112620c [BotW] Fix fence methods
Accidentally budged up performance fence which would be active when it wasn't selected...

Also added comments, so the code should be slightly easier to understand.
2019-04-07 17:40:27 +02:00
Crementif
4aca768f40 [BotW] Bridge a hotfix with temporary better fence
Won't reset the presets people have made and should be seamless...
2019-04-07 16:52:06 +02:00
Crementif
a7551451f8 [BotW] Change folder name to force specific order 2019-04-07 14:38:02 +02:00
Crementif
590daf5304 [BotW] Add central fence method pack, change ordering
Should be clear now which packs are required. Also, gone with the multiple fence skip packs. Instead, there's now a confusing mess for devs to sort out.
2019-04-07 14:34:38 +02:00
Michael
9440409e25 revert smash 4 game height changes for certain resolutions 2019-04-06 16:42:49 -07:00
Michael
a4c9fe50fd Add 2x shadows to SkalFate's Shadow Fix 2019-04-06 09:39:47 -07:00
Xalphenos
83ed89fdf7 updating fps++
Haven't worked on this in a while so i'll update it to what I last did.
2019-04-05 18:50:47 -05:00
Michael
a5868ca46b
Force update
Please update graphic packs!
2019-04-03 10:08:19 -07:00
Michael
6d9db4328f add fps control to rol uncap pack (copied from fps++) 2019-04-01 19:55:19 -07:00
Michael
477f71cf86 Revert "Improve performance with (almost) every game"
This reverts commit 2f5488c22e35cc02ae92d1e2706eb27613c56483.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e Improve performance with (almost) every game 2019-03-31 22:45:26 -07:00
Crementif
cc1c7061af Add gamepad water 2019-03-24 23:49:44 +01:00
GetDls
da1168db89 [SSB] Fix bottom black line 2019-03-24 19:14:50 +01:00
Crementif
e0fa6b5a3b Fix whitespace difference caused by Github's online editor 2019-03-24 14:46:43 +01:00
Crementif
27eacec767 [BotW] Update weather pack to actually work
No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing.
2019-03-24 14:24:08 +01:00
getdls
3e8f82ce92 [HW] Fix single player map regression 2019-03-23 22:37:22 +01:00
getdls
717a144262 [HW] 2p res tweaks
2p res added and tweaked to scale to native res
2019-03-23 22:22:16 +01:00
Crementif
f05c8408f3 [MK8] Add more multiplayer resolutions
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/344 and https://github.com/slashiee/cemu_graphic_packs/issues/343
2019-03-21 16:15:44 +01:00
Crementif
9ac7253eaf [SMM] Add border workaround 2019-03-16 16:28:31 +01:00
Crementif
bd41f842db [SMM] Add grid workaround 2019-03-16 15:57:33 +01:00
lasyan3
00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00
Crementif
0c9d64c0f0
[BotW] Add workaround this Cemu localization issue
Wasn't done properly enough ™️ , just kidding :p
2019-03-15 22:35:27 +01:00
Skal Fate
41c38f5568
Changed Categories for CelShade Pack and Distant Fog (#341)
* Changed Category For Cel-Shade & Distant Fog
2019-03-13 12:34:57 -06:00
Skal Fate
1a160d351d
Botw Cel-Shading Removal Pack and Distant Fog Removal Pack Uploaded (#340)
* Botw Cel-Shading Removal Pack Uploaded

* Botw Distant Fog Removal Pack Uploaded
Travis386
2019-03-12 23:03:48 -06:00
Alstura
fa8e28675b [BotW] Add Intel iGPU workarounds Travis385 2019-03-11 23:26:54 +01:00
Xalphenos
81af77bccc
Add NSMBUv80EU to crashfix pack. Travis384 2019-03-01 23:03:46 -06:00
getdls
6aaf69d97d [WWHD] Add Positive LOD option for ocean mipmap fade. Travis383 2019-02-25 23:55:04 +01:00
getdls
2c4628b71f [WWHD] Negative relative LOD bias Travis382 2019-02-25 23:15:56 +01:00
getdls
0f696473a7 [WWHD] Re-Organize-Pictograph - No features Travis381 2019-02-25 23:00:06 +01:00
getdls
ef18ccc503 [WWHD] Cleanup and comments - No features
Re-added pictograph rules commented out for reference
Travis380
2019-02-25 22:54:08 +01:00
getdls
4d428e5279 Revert "[WWHD] Pictograph res scaling added"
This reverts commit c2a3ab05bb06894e160cfa80fbcd76bb0ae72e0d.
Travis379
2019-02-25 19:36:29 +01:00
getdls
c2a3ab05bb [WWHD] Pictograph res scaling added Travis378 2019-02-24 16:20:37 +01:00
getdls
9983a5d8d7 Add Taiko Drum master to titles Travis377 2019-02-24 03:38:49 +01:00
getdls
05de9e861e sorry...last one i promise.. wiki is fun Travis376 2019-02-24 03:25:56 +01:00
getdls
002a833091 Even more formatting...Just ignore this 2019-02-24 03:23:44 +01:00
getdls
3135f17888 Beautify readme. Travis374 2019-02-24 03:21:52 +01:00
getdls
eb7cdef038 [WWHD] Readme - include options Travis373 2019-02-24 03:18:12 +01:00
getdls
85d267b88d [WWHD] - Fix flashing horizon and AO workaround Travis372 2019-02-24 03:15:03 +01:00
Skal Fate
c6643ba1de
Botw Res Pack Refined (#338)
* Update rules.txt

Added some new 019s for scope and camera, and removes the very small 01a as they arent needed. Minimized the texture cache debug options rules mismatch error to 1, rather than a whole bunch. And chasing that one leads only to breaking graphics.
Travis371
2019-02-21 21:13:30 -07:00
Michael
3684cfb1d9 [SLW] rename display fixes and remove grass removal
grass got fixed recently it seems, no more need for this
Travis370
2019-02-21 17:54:19 -08:00
Michael
9918196b5a [BotW] add "5k" (10240x5760) resolution pack
added it specifically for those with RTX card, i'm curious on the performance
Travis369
2019-02-21 17:51:45 -08:00
getdls
98d2c06d15 TaikoNoTatsujin Res scaling all versions #336 Travis368 2019-02-19 22:30:55 +01:00
getdls
2f03c3e924 [TPHD] Fog removal, fix mastersword Travis367 2019-02-09 22:36:02 +01:00
getdls
85d5c73eab [TMS] Map fix, bloom scaling Travis366 2019-02-09 21:34:35 +01:00
Crementif
e68e4147d6
[TPHD] Add a warning to the distant fog pack
Could probably add disclaimers to all of the other graphic packs...

but it just works ™️
Travis365
2019-02-09 17:32:23 +01:00
getdls
bbf6c2ec8f [TMS] 60fps rules.txt fixed
Removed test rules.. but forgot to add release rules..
Travis364
2019-02-09 13:55:15 +01:00
getdls
727c021fd9 [XCX] Brightness settings were inverted
Nivida = $exposure = 0.53
Travis363
2019-02-08 22:03:28 +01:00
getdls
d75884b50e TMS EU v16, static 60 fps patch
Since vsync =  60hz graphic packs keep popping up , I may as well commit
this even if it’s a bit lame...

Patches gameplay and cutscenes to 60fps , keeps them in sync

Known issues:
Battle animation speed is ok, but event times are cut in half
Switchover from cinematic to ingame cutscene end  too early
NPCs and Cars move too fast
Travis362
2019-02-08 21:40:13 +01:00