* Update 315d61ad21f97614_0000000000000000_vs.txt
Proper Cast the variables as floats because they were failing to compile.
* Update 4b92e636153d6b54_0000000000000000_vs.txt
Proper Cast the variables as floats because they were failing to compile.
* Delete 1ed6dd85057f3924_0000000000000000_vs.txt
It is not needed as editing this shader won't fix the issue.
* Add files via upload
Fragment Shader that when modified does the same thing as resizing the pixel mess texture. However the shader is reloadable.
* Update rules.txt
Presets to load hide the pixel mess broken effect and set it back to original behavior.
Adds the rounded resolution with it's format along. It also moves it to Enhancements since you wouldn't really get much of a performance boost from it.