Crementif
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6e8e0e4e95
|
Fix gotta be buildscripted.
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2017-12-25 22:45:38 +01:00 |
|
Crementif
|
4a16cfee50
|
Added Pokkén (DoF) fixes
|
2017-12-25 22:39:37 +01:00 |
|
Michael
|
e65a9445de
|
Super Mario Maker
|
2017-12-25 08:59:48 -08:00 |
|
Michael
|
37169ea974
|
[Pokken] Cemu 1.11.3
|
2017-12-25 08:10:29 -08:00 |
|
Michael
|
a60530488b
|
Add Darth_Banan's Co-op resolutions
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2017-12-25 07:46:46 -08:00 |
|
Crementif
|
a1bade0ca8
|
Added Yoshi's Woolly World menu fix+blur
Simply scaling half res, should work. Also contains blur fixes for that specific screen, probably translates in other scenes being fixed too.
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2017-12-22 00:27:35 +01:00 |
|
Michael
|
8ae8c82c38
|
Taiko h264 fix
|
2017-12-19 21:44:17 -08:00 |
|
Michael
|
da454d7bfc
|
Add Taiko no Tatsujin
|
2017-12-19 21:24:13 -08:00 |
|
Michael
|
80151011d1
|
Add Puyo Puyo Tetris
|
2017-12-19 21:12:27 -08:00 |
|
Michael
|
07a3f67771
|
ahhh nooo
|
2017-12-18 18:36:09 -08:00 |
|
Michael
|
d00776eda8
|
Uncomment gamepad for games that use gamepad for multiplayer
|
2017-12-18 18:35:38 -08:00 |
|
Michael
|
0939bbe466
|
[Splat] Prevent 21:9 scaling for Squid Sister TV
Would stay the same aspect ratio due to patches.txt, so why scale it's width?
|
2017-12-17 19:59:05 -08:00 |
|
Michael
|
4e107a7dcb
|
Fix (7:3) bug
|
2017-12-17 19:55:58 -08:00 |
|
getdls
|
aeb0234c20
|
[XCX] Copy paste fix
|
2017-12-17 20:14:09 +01:00 |
|
getdls
|
e1cda328f8
|
[XCX] Move shadow scaling to main source
As discussed in issue #143
|
2017-12-17 20:04:43 +01:00 |
|
getdls
|
2a62d54fee
|
[XCX] Cleanup - Bloom and brightness tweaks
|
2017-12-17 19:56:55 +01:00 |
|
getdls
|
5f6725df66
|
[XCX] ambient occlusion scaling
Add - Scaling of AO noise, blur steps and partial coverage
|
2017-12-17 18:17:40 +01:00 |
|
Rajko Stojadinovic
|
342b1c01f7
|
Update BotW code patches for 1.4.1
|
2017-12-17 14:40:32 +01:00 |
|
getdls
|
f8b64c7e98
|
[XCX] - Cleanup scale and remove old blur
Fix - Scales to res cut scene blur
Update - Remove old blur that doesn't scale
|
2017-12-14 00:33:11 +01:00 |
|
Michael
|
d9dd2faba0
|
Oops
|
2017-12-13 14:30:10 -08:00 |
|
Michael
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80ec822726
|
[Tropical Freeze] fix missing loading texture
The format somehow changed?
|
2017-12-10 15:56:03 -08:00 |
|
Michael
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0bf36a8592
|
[Splat] Fix Blank Stage Previews
before: https://cdn.discordapp.com/attachments/292733452590120961/389547170979774464/unknown.png
after: https://cdn.discordapp.com/attachments/292733452590120961/389551829542895617/unknown.png
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2017-12-10 15:00:11 -08:00 |
|
Alex Kiri
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46c9604a10
|
[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
|
2017-12-10 23:58:23 +02:00 |
|
SteveLeafo
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ae88fcefc3
|
Fist of the North Star - Added support for the European version of the game.
|
2017-12-08 20:18:55 +11:00 |
|
SteveLeafo
|
9aafc09471
|
Wipeout 3 - Fix for the Green intro videos
|
2017-12-08 20:17:52 +11:00 |
|
Rajko Stojadinovic
|
a9724496d3
|
Update UW patches.txt for Botw v176 (1.4.0)
|
2017-12-08 06:56:48 +01:00 |
|
getdls
|
ff166d11e1
|
[XCX] Fix - Wrong AA deleted
|
2017-12-07 13:24:49 +01:00 |
|
getdls
|
f99d4a2e51
|
Revert "[XCX] Back to pre-scale setting"
This reverts commit caf0b08fe4 .
|
2017-12-07 13:21:28 +01:00 |
|
getdls
|
caf0b08fe4
|
[XCX] Back to pre-scale setting
Fix - Constant works better (5760p) with pre-blur. Sticking with that
until two pass has been tweaked to go from 720 -> 5760
|
2017-12-07 12:33:36 +01:00 |
|
Michael
|
a541e5a868
|
separate brightness fix
need to figure out how to do it via vertex shaders and not pixel shaders
|
2017-12-06 21:05:28 -08:00 |
|
Michael
|
5fee18ae84
|
Remove unbooting games
They haven't booted in a long time, why keep them?
|
2017-12-06 17:13:07 -08:00 |
|
getdls
|
80f032414a
|
[XCX] Bloom pixelation and scale fix
Smoother bloom
|
2017-12-07 00:19:27 +01:00 |
|
Michael
|
c4db15cc03
|
Merge pull request #141 from MelonSpeedruns/master
|
2017-12-06 09:22:34 -08:00 |
|
MelonSpeedruns
|
0a807751ca
|
Update rules.txt
|
2017-12-06 12:05:26 -05:00 |
|
Michael
|
86953f3f62
|
[HWarriors] remove unused shadows texture redefine
|
2017-12-04 16:20:08 -08:00 |
|
Alex Kiri
|
eb66f85d05
|
[BotW] Added back DoF blur shader for Battle, Camera and Scope
|
2017-12-04 22:54:57 +02:00 |
|
MelonSpeedruns
|
8c6d64636f
|
Added Temporary Hyrule Warriors 30 FPS Lock. (#138)
* Create rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
|
2017-12-03 15:33:52 -08:00 |
|
Michael
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c1e7166566
|
Update rules.txt
|
2017-12-03 15:33:28 -08:00 |
|
MelonSpeedruns
|
ea1128bf1c
|
Update rules.txt
|
2017-12-03 18:32:29 -05:00 |
|
MelonSpeedruns
|
aeacc754b0
|
Update rules.txt
|
2017-12-03 18:20:26 -05:00 |
|
MelonSpeedruns
|
adc3e4250a
|
Update rules.txt
|
2017-12-03 18:19:08 -05:00 |
|
Michael
|
5798b7c713
|
[Pokken] fix some lines
|
2017-12-03 15:10:14 -08:00 |
|
Michael
|
2860720fc5
|
[Rio 2016] add other resolutions
taken from LW, similar enough engines that it might work with no issue
|
2017-12-02 18:33:22 -08:00 |
|
getdls
|
17c3070a04
|
[XCX] XCX logo screen shows after flyover
Fix - NLA fly over logo screen - Cheers GITech
|
2017-12-02 11:32:23 +01:00 |
|
Michael
|
a1afb1e8cc
|
[Pokken] Re-add high res shadows
Taking images from old commit:
http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
|
2017-12-01 18:34:28 -08:00 |
|
getdls
|
9b9bd602cd
|
[XCX] scale test pt1
Just testing
|
2017-12-02 00:33:42 +01:00 |
|
MelonSpeedruns
|
3ccd0a9837
|
Update rules.txt
|
2017-12-01 15:52:27 -05:00 |
|
getdls
|
1f97be0d35
|
[XCX] Build fix
|
2017-12-01 21:18:01 +01:00 |
|
getdls
|
584831d7a8
|
[XCX] LOD Gaussian
Add - Lod Gauss - Initial commit, to be scaled after some testing
|
2017-12-01 00:56:37 +01:00 |
|
getdls
|
e81f9e967d
|
[XCX] Alignment cutscene
|
2017-11-30 00:47:24 +01:00 |
|