Commit Graph

1691 Commits

Author SHA1 Message Date
NAVras-Z
6ec0cfd368 [BotW] Resize dyeing menu background
The game re-applies a cropped 1280x400 background in order to create the fading on the inventory borders. Not resizing it causes the background especially Link and items he is holding to become blurry and aliased mid-screen with two cutoff lines. This rule was present in pre-1.14 rules.
2019-08-07 00:43:04 +08:00
NAVras-Z
d1791b0e5d [BotW] Disable count down fade resize by default
Because it's caused by 128x64 which is disabled by default
2019-08-04 11:58:26 +08:00
NAVras-Z
736412e70f [BotW] Fix mini game count down background
Another mismatch. Shows a broken background at number 3 on one pc while appear normal on another.
2019-08-04 10:01:02 +08:00
Michael
e6500772b8 nevermind 2019-08-02 23:55:22 -07:00
Michael
1f40eeb930 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2019-08-02 23:52:24 -07:00
Michael
d28d8d02f8 Add linguist gitattributes 2019-08-02 23:52:20 -07:00
NAVras-Z
c8aca9778c
Add scaling filters (#391)
Add your titleID in rules.txt for them to work.
Updated Cemuhook's Bicubic and Lanczos scaling shader. Credit rajkosto.
2019-08-02 12:21:17 +00:00
Crementif
27bda17d31
[BotW] Rename Pro+ Hud to HUD remover 2019-07-29 18:00:35 +02:00
NAVras-Z
ef2db1c62b
[BotW] Resize letters box to make text less blurry (#388)
For many cutscenes the game draw the subtitles on a 500x94 box first and apply the box with the letters onto the screen.
2019-07-28 23:51:47 +08:00
NAVras-Z
9b1e530fbe
[BotW] Update ChangeAnicentGlowColor Mod (#387)
...Also added 'glow' in the file name to be more specific.
Add brightness scaling for Guardians, scale original brightness of others instead of overwriting them.
2019-07-28 10:17:08 +08:00
NAVras-Z
b27294a2d9
[BotW] Mod: Change Ancient stuff's color
Mainly Guardians, plus Ancient/Guardian weapons and Armor.
Included a few preset colors that were originally used by the game.
2019-07-27 08:09:22 +08:00
NAVras-Z
f4ca28a860
[BotW] Fix 960x540 background ambient light, bloom (#385)
...And other texture cache's mismatch warnings.
Separate slices of cubemap being caught by 32x16 resize is not fixed.
2019-07-27 08:04:27 +08:00
Crementif
30668e3f33
[Docs] Add Devil's Third to the list 2019-07-27 00:01:52 +02:00
Crementif
a05a3f0545
Add Devil's Third resolution pack 2019-07-18 22:17:56 +02:00
Crementif
4a7ade1c45
[Batman Origins] Add 60FPS pack 2019-07-18 13:02:09 +02:00
Michael
61aa613472 add more theboy181 60fps patches 2019-07-15 00:25:22 -07:00
Crementif
3e223b4f17
[BotW] Warn about blood moons in Day Light pack 2019-07-14 12:02:31 +02:00
Crementif
33fd1ad665
[BotW] Clarify reshade compatibility description 2019-07-14 00:50:39 +02:00
Crementif
c732c869f2 [Docs] Add Darksiders to the list 2019-07-12 14:08:49 +02:00
Michael
12257be366 add more theboy181 60fps patches 2019-07-11 22:40:26 -07:00
Michael
1beeed9c6e add more theboy181 60fps patches 2019-07-10 09:05:16 -07:00
Michael
008e0cd203 Add Disney Planes 60fps and Darksiders Resolution/Uncapped, fix up 60FPS packs 2019-07-08 11:43:23 -07:00
NAVras-Z
a60932d040 [BotW] Make circular blur more optimized (used in battle, camera and scope)
PR made by NAVras-Z!
2019-07-07 11:26:09 +02:00
lasyan3
352d1d5af7 [XCX] Various fixes.
- Loot/Treasure Quality: fixed the "No Treasure" preset (now Forced).
- Blade/Offline tasks and missions: fix crash on display missions.
- Experience/Battle Points: fix crash on display missions.
- Experience/Class Exp Points: fix crash on display missions.
- Experience/Inner Exp Points: fix crash on display missions.
2019-06-30 10:25:53 +02:00
Crementif
387cf574e8 Add Fist of the Northstar and Deus Ex 60 FPS packs 2019-06-29 23:34:14 +02:00
lasyan3
9ad0dc0352 [XCX] Offline BLADE Missions : temporary removed tickets presets (seems unstable, investigation in progress). 2019-06-25 20:02:55 +02:00
Crementif
29e2332ab4 [BotW] Add Reshade compatibility pack
Added a warning that people hopefully will read. Credits go to Exzap for creating this.
2019-06-25 00:37:45 +02:00
Crementif
fdc925149a [MK8] Add MKTV watermark removal pack
Requested by https://www.reddit.com/r/cemu/comments/c4ey4f/mario_kart_8_mktv_watermark/ 

I also changed the name of the 60FPS pack for Mario Kart 8 to conform to our Game_UpperCasePackName folder naming scheme and made a proper description, name and path.
2019-06-24 11:35:19 +02:00
Crementif
3f6c6be1d7
[BotW] Add another shader to AMD crash pack 2019-06-20 11:59:46 +02:00
Crementif
c01d0cf5e4
[BotW] Add AMD crash workaround
Workaround made by Exzap, helped by darkemaste and some other folks
2019-06-19 08:15:00 +02:00
Crementif
54dc49bc06 Remove .gitattributes file
Don't need the file anymore since we don't use an automated Linux build system which previously would convert all the line endings. Back then the files after being build would make the files in Windows Notepad app appear to not have any line endings.

Also, this hopefully fixes any issues that happen when you use the Github website to edit files since I'm pretty sure it gets ignored by the website. Rejoice!
2019-06-13 18:21:21 +02:00
Crementif
50a397c02f [BotW] Group GPU workarounds to tidy stuff up
(Partially) solves https://github.com/slashiee/cemu_graphic_packs/issues/375 (tidying them makes a lot of sense). We can't change the order of the graphic packs (without a lot of work on our end), if you want to see this happen you should file a feature request on Cemu's bug tracker: http://bugs.cemu.info
2019-06-13 17:58:41 +02:00
Flávio Monteiro
1078e5543a [docs] Fix grammar mistake 2019-06-13 17:14:29 +02:00
M&M
68cf5205d7
Make NES undarken more accurate
I can't check easily
2019-06-11 00:54:19 -07:00
Zalnor
8be9ab3a66 Added NES/N64 Undarken Packs, and added more SNES Title IDs to Resolution Pack (#379)
* Update rules.txt

* Add files via upload

* Update d2a97b2fb99411a5_0000000000000079_ps.txt

* Update d2a97b2fb99411a5_0000000000000079_ps.txt

* Add files via upload

* Update and rename 2802e519ac163806_0000000000000079_ps.txt to 1494f789ce9ac901_000000000000000f_ps.txt

* Delete d2a97b2fb99411a5_0000000000000079_ps.txt

* Delete rules.txt

* Delete rules.txt

* Add files via upload
2019-06-10 14:43:55 -07:00
Michael
e2e271b73e Move GBA undarken to a separate pack 2019-06-09 20:19:17 -07:00
Michael
db73b47288 Rename VC folder names and add shader to undarken GBA VC 2019-06-09 20:05:34 -07:00
Zalnor
9b13e15da6 Add NES, SNES, GBA, and N64 Resolution packs (#376) 2019-06-09 20:03:41 -07:00
Crementif
f7c2f07004
[Lego Star Wars] Correct 60FPS pack path
Issue brought up by ampharos 2.0
2019-06-09 00:51:12 +02:00
Crementif
7d0e88d469
Fix file difference caused by a Github Website commit
Blame 42d24c4c0d
2019-06-06 15:20:02 +02:00
CellHunter
42d24c4c0d
Calrity EDIT
One more time
2019-06-06 02:18:42 -05:00
Crementif
f7d3cf68cd
Add Skylanders Trap Team res pack
Also updated the skylander game's statuses in the list.

They did do some optimizations. Also, the music is so god damn repetitive, I think I've listened 1 hour of what felt like a 30 second music loop...
2019-06-05 15:56:14 +02:00
Michael
6db65fccc1 BotW no AO pack
For stuff like the RT shader so you're not adding AO onto AO. Can cause graphic bugs.
2019-06-01 20:23:01 -07:00
Crementif
884f86f210 [Child of Light] Fix for half-res video
Whoops, tested it this time atleast
2019-05-31 21:55:20 +02:00
Crementif
700ebb3b49 [Child of Light] Fix videos 2019-05-31 21:35:45 +02:00
Crementif
6ac196e885 Add Child of Light res pack
Still an improvement over the 720p resolution even though most of it is hand-drawn. The assets are actually far more higher-resolution then the game renders them at.
2019-05-31 20:16:46 +02:00
Crementif
fbfb805ac9 [Hyrule Historia] Fix gamepad 2019-05-31 10:57:42 +02:00
Crementif
60548c02a5 Add Hyrule Historia res pack by Morph
Removed the resolution ratio indicators since it's not needed if there's no other aspect ratio resolution available, also removed the disclaimer about not being able to change them on the fly since Cemu warns you via it's interface already when you change a preset on rules.txt with texture redefine's
2019-05-31 10:44:29 +02:00
Crementif
3c8621e665 Add Runner2 res pack
Probably the easiest version 3 resolution pack to make! No viewports with some margin or half-res stuff, 2 formats for all of it's rendering (doesn't even blur by downscaling viewports)...

Also added a shader edit for the background, just because. This game is also pretty cool.
2019-05-31 10:12:09 +02:00
Crementif
dadc19d259 [DKC:TF] Fix missing puzzle pieces
Previously wouldn't show puzzle pieces in the level selection screen.

The texture that would also need to be scaled is 0x033 which is a compressed texture which can't be scaled, so removing this filter was the only option. But this was mostly pointless anyway since the GUI is also just images which won't really become sharper.

Issue reported by Nathan in the discord.
2019-05-30 19:40:18 +02:00