Crementif
adb112620c
[BotW] Fix fence methods
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Accidentally budged up performance fence which would be active when it wasn't selected...
Also added comments, so the code should be slightly easier to understand.
2019-04-07 17:40:27 +02:00
Crementif
4aca768f40
[BotW] Bridge a hotfix with temporary better fence
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Won't reset the presets people have made and should be seamless...
2019-04-07 16:52:06 +02:00
Crementif
a7551451f8
[BotW] Change folder name to force specific order
2019-04-07 14:38:02 +02:00
Crementif
590daf5304
[BotW] Add central fence method pack, change ordering
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Should be clear now which packs are required. Also, gone with the multiple fence skip packs. Instead, there's now a confusing mess for devs to sort out.
2019-04-07 14:34:38 +02:00
Michael
9440409e25
revert smash 4 game height changes for certain resolutions
2019-04-06 16:42:49 -07:00
Michael
a4c9fe50fd
Add 2x shadows to SkalFate's Shadow Fix
2019-04-06 09:39:47 -07:00
Xalphenos
83ed89fdf7
updating fps++
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Haven't worked on this in a while so i'll update it to what I last did.
2019-04-05 18:50:47 -05:00
Michael
a5868ca46b
Force update
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Please update graphic packs!
2019-04-03 10:08:19 -07:00
Michael
6d9db4328f
add fps control to rol uncap pack (copied from fps++)
2019-04-01 19:55:19 -07:00
Michael
477f71cf86
Revert "Improve performance with (almost) every game"
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This reverts commit 2f5488c22e
.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e
Improve performance with (almost) every game
2019-03-31 22:45:26 -07:00
Crementif
cc1c7061af
Add gamepad water
2019-03-24 23:49:44 +01:00
GetDls
da1168db89
[SSB] Fix bottom black line
2019-03-24 19:14:50 +01:00
Crementif
e0fa6b5a3b
Fix whitespace difference caused by Github's online editor
2019-03-24 14:46:43 +01:00
Crementif
27eacec767
[BotW] Update weather pack to actually work
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No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing.
2019-03-24 14:24:08 +01:00
getdls
3e8f82ce92
[HW] Fix single player map regression
2019-03-23 22:37:22 +01:00
getdls
717a144262
[HW] 2p res tweaks
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2p res added and tweaked to scale to native res
2019-03-23 22:22:16 +01:00
Crementif
f05c8408f3
[MK8] Add more multiplayer resolutions
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Fixes https://github.com/slashiee/cemu_graphic_packs/issues/344 and https://github.com/slashiee/cemu_graphic_packs/issues/343
2019-03-21 16:15:44 +01:00
Crementif
9ac7253eaf
[SMM] Add border workaround
2019-03-16 16:28:31 +01:00
Crementif
bd41f842db
[SMM] Add grid workaround
2019-03-16 15:57:33 +01:00
lasyan3
00e2eb580c
[XCX] 1.0.1U Compatibility.
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Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00
Crementif
0c9d64c0f0
[BotW] Add workaround this Cemu localization issue
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Wasn't done properly enough ™️ , just kidding :p
2019-03-15 22:35:27 +01:00
Skal Fate
41c38f5568
Changed Categories for CelShade Pack and Distant Fog ( #341 )
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* Changed Category For Cel-Shade & Distant Fog
2019-03-13 12:34:57 -06:00
Skal Fate
1a160d351d
Botw Cel-Shading Removal Pack and Distant Fog Removal Pack Uploaded ( #340 )
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* Botw Cel-Shading Removal Pack Uploaded
* Botw Distant Fog Removal Pack Uploaded
2019-03-12 23:03:48 -06:00
Alstura
fa8e28675b
[BotW] Add Intel iGPU workarounds
2019-03-11 23:26:54 +01:00
Xalphenos
81af77bccc
Add NSMBUv80EU to crashfix pack.
2019-03-01 23:03:46 -06:00
getdls
6aaf69d97d
[WWHD] Add Positive LOD option for ocean mipmap fade.
2019-02-25 23:55:04 +01:00
getdls
2c4628b71f
[WWHD] Negative relative LOD bias
2019-02-25 23:15:56 +01:00
getdls
0f696473a7
[WWHD] Re-Organize-Pictograph - No features
2019-02-25 23:00:06 +01:00
getdls
ef18ccc503
[WWHD] Cleanup and comments - No features
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Re-added pictograph rules commented out for reference
2019-02-25 22:54:08 +01:00
getdls
4d428e5279
Revert "[WWHD] Pictograph res scaling added"
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This reverts commit c2a3ab05bb
.
2019-02-25 19:36:29 +01:00
getdls
c2a3ab05bb
[WWHD] Pictograph res scaling added
2019-02-24 16:20:37 +01:00
getdls
9983a5d8d7
Add Taiko Drum master to titles
2019-02-24 03:38:49 +01:00
getdls
05de9e861e
sorry...last one i promise.. wiki is fun
2019-02-24 03:25:56 +01:00
getdls
002a833091
Even more formatting...Just ignore this
2019-02-24 03:23:44 +01:00
getdls
3135f17888
Beautify readme.
2019-02-24 03:21:52 +01:00
getdls
eb7cdef038
[WWHD] Readme - include options
2019-02-24 03:18:12 +01:00
getdls
85d267b88d
[WWHD] - Fix flashing horizon and AO workaround
2019-02-24 03:15:03 +01:00
Skal Fate
c6643ba1de
Botw Res Pack Refined ( #338 )
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* Update rules.txt
Added some new 019s for scope and camera, and removes the very small 01a as they arent needed. Minimized the texture cache debug options rules mismatch error to 1, rather than a whole bunch. And chasing that one leads only to breaking graphics.
2019-02-21 21:13:30 -07:00
Michael
3684cfb1d9
[SLW] rename display fixes and remove grass removal
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grass got fixed recently it seems, no more need for this
2019-02-21 17:54:19 -08:00
Michael
9918196b5a
[BotW] add "5k" (10240x5760) resolution pack
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added it specifically for those with RTX card, i'm curious on the performance
2019-02-21 17:51:45 -08:00
getdls
98d2c06d15
TaikoNoTatsujin Res scaling all versions #336
2019-02-19 22:30:55 +01:00
getdls
2f03c3e924
[TPHD] Fog removal, fix mastersword
2019-02-09 22:36:02 +01:00
getdls
85d5c73eab
[TMS] Map fix, bloom scaling
2019-02-09 21:34:35 +01:00
Crementif
e68e4147d6
[TPHD] Add a warning to the distant fog pack
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Could probably add disclaimers to all of the other graphic packs...
but it just works ™️
2019-02-09 17:32:23 +01:00
getdls
bbf6c2ec8f
[TMS] 60fps rules.txt fixed
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Removed test rules.. but forgot to add release rules..
2019-02-09 13:55:15 +01:00
getdls
727c021fd9
[XCX] Brightness settings were inverted
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Nivida = $exposure = 0.53
2019-02-08 22:03:28 +01:00
getdls
d75884b50e
TMS EU v16, static 60 fps patch
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Since vsync = 60hz graphic packs keep popping up , I may as well commit
this even if it’s a bit lame...
Patches gameplay and cutscenes to 60fps , keeps them in sync
Known issues:
Battle animation speed is ok, but event times are cut in half
Switchover from cinematic to ingame cutscene end too early
NPCs and Cars move too fast
2019-02-08 21:40:13 +01:00
Xalphenos
5319a11f6b
Add USv0 NSMBU crash fix.
2019-02-08 03:04:37 -06:00
Michael
05a3da2195
fix gamepad for slw
2019-02-06 22:07:08 -08:00