Commit Graph

57 Commits

Author SHA1 Message Date
getdls
cfa4eeaaae [XCX] Re-added controller acceleration slowdown 2018-07-05 13:19:47 +02:00
getdls
8b923f3557 [TMS] 21:9 Movies and GUI aspect fix - Shader version
Enough playing around with gamepad res.. here's the regular shader GUI
aspect fix instead
Fixes aspect ratio for movies, touchpad, gui, and text
2018-07-05 10:46:48 +02:00
Michael
c575d39c71 Revert "Add Ultrawide to RoL"
This reverts commit adc5e21601.
2018-06-24 22:30:29 -07:00
Michael
adc5e21601 Add Ultrawide to RoL
giving shit games goodies they don't even deserve
2018-06-24 14:37:08 -07:00
Michael
600530e262 Keep consistency with naming (part 2) 2018-06-22 12:27:43 -07:00
Michael
378da6d93e Keep consistency with naming (part 1) 2018-06-22 12:27:35 -07:00
Michael
6a96a9f1fe Rise of Lyric 60fps patch
Windows 10 64-bit
GeForce GTX 1060 6GB
i5-7600k
16GB RAM

I can get to 60fps on my PC using:
Dual-core recompiler
GPU buffer cache accuracy at low/2
2018-06-22 11:22:29 -07:00
getdls
38784721f4 [XCX] 60fps fix controller acceleration, Brightness fix, gamma closer to default 2018-06-03 11:50:41 +02:00
getdls
3540909821 [XCX] CemuHook Patches , 21:9 Gui, Wide FOV, No offline tag, 60 fps static
All patches ported to EU, US, JPN
Full changelog
https://github.com/slashiee/cemu_graphic_packs/issues/214
2018-06-03 03:16:38 +02:00
Michael
180ddb444a Move Squid Sisters TV UW fix back to main pack 2018-05-28 10:52:39 -07:00
Milan
9f9e90e4e3 Splatoon Ultrawide fixes (#209)
* Attempt to fix Squid Sisters TV

* Menu and TV UW fixes

* Adjust Crementif's fixes

* Add 48:9 for testing only

Will be reverted before push to master.

* Fix resolution of the TV render

* Fix character selection background

Already buildscripted

* Add another background shader

* Add experimental GUI stretch fix

This will only stretch the background and not the GUI unlike previously using a conditional

* Fix Squid TV without side-effects

* Add UW fix for screen inked and some blur

Pretty much done with all this UW stuff. Some minor imperfections but nothing to major and worthy of fixing, atleast currently.

* Revert added resolution for master merge

* Revert TV fix by 48:9

* Revert Ink Splat fix at 48:9

Will probably be fixed tho for every resolution.

* Replace with Splatoon ultrawide fixes pack
2018-05-28 10:48:13 -07:00
Milan
5623b7ffed Switch to Travis CI with multiple builds (#218)
* [Hyrule Warriors] Fixed coop-gamepad resolution (#212)

Thanks to @offline2007 for making a PR with this fix.

* [BotW] Add more lava artifact spots

Thanks to Soos from the discord for reporting these two spots.

Seems like there's likely some more manual editing that needs to be done, these shaders are just very minor (name) changes on the primarily used lava lake shader.

* Add Minecraft

* Shit pack

Probably only prevents HUD from counting down lmao

* add Splatoon LOD Bias pack

* Add BotW LOD Bias

* Change LOD Bias settings for BotW & Splat

Pretty much NVIDIA Inspector -3 now... If you want -16 you know what to do:

overwriteLodBias = -16

* [SSB4] Replace pixel mess with black screen

Should take care of the character issue, but it's now a black screen...

If you want to go back to the old method, comment out the width and height overrides and uncomment the format override

https://cdn.discordapp.com/attachments/416648220433711116/442867371229708311/unknown.png

* Add Runner2

Blur automatically disabled in res packs, separate pack made for native res users

Will add other regions at later date unless someone beats me to it

* Add other regions to Runner2

Demo title id included

* Switch to Travis CI with multiple builds

This will swap over to Travis which offers native linux builds. It's, against our expectations, slower or equal (probably due to lower specs), then our current Appveyor build. It does allow for a cleaner build and also implements a way to add random resolutions people would like to be added in our new 2 parallel building method. It builds Github Releases that contain multiple assets. This'll also make the common downloaded resolutions be more on their own so that people won't have loading problems. Also, the building process contains less initial spam due to the Travis' line folding. If there's an error from the php script it'll unfold automatically so no information is really hidden.
2018-05-13 13:10:06 -07:00
Michael
a8b767a6f7 Add Splatoon No HUD
Based off of Xalpheno's UW hack
2018-04-09 19:05:02 -07:00
Milan
8848092651 Fix Monochromia transparent Link
The shaders don't have an description because my Nsight crashed (it's that stable again).
2018-04-07 15:07:48 +02:00
Milan
9291560429
Added warning for drop ratio mod
Can alter item drops in certain quests which makes the quest impossible, suggested by jumpluff on discord.
2018-04-05 16:30:20 +02:00
Michael
418fb7d4ed Add April Fools packs 2018-04-02 22:30:01 -07:00
Michael
c854a5eea0 [Monochromia] Change priority
Fixes colored cloud issue
2018-04-01 22:57:21 -07:00
nosklo
07fc88a224 First batch of correcting the title ids of patches (#199)
* correct title id

Mario and Sonic Game Olympics demo was not released in USA.

* padronize titleids

Use full 16-digit hex number

* padronize titleids

Use full titleids with 16 hexadecimal digits

* correct titleids

18 hexadecimal digits is too much

* correct title id

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* splatoon japanese title id is wrong

splatoon japanese title id is wrong

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids

* removing unknown titleids

removing unknown titleids
2018-02-27 22:13:06 -08:00
Xalphenos
649d21c3b8
BotW Cheats Update
remove bugs from faster arrow draw.
2018-02-21 09:55:04 -06:00
MelonSpeedruns
84eed719e7 Added Play-as mods for Hyrule Warriors! (Both Beast Ganon and Giant Cucco) (#189)
* Create rules.txt

* Create patches.txt

* Create rules.txt

* Create patches.txt

* Create rules.txt

* Create patches.txt
2018-02-12 15:47:52 -08:00
epigramx
fff4410dd2 Autogeneration of static FPS mods + Rajkosto's mod_onearg() in build.sh 2018-02-08 10:49:59 +02:00
epigramx
17e430f912 Static FPS mods from https://forum.cemu.info/showthread.php/421 2018-02-07 14:36:16 -08:00
emoose
1a0d1b2d06 [HW] Add support for JP release 2018-02-07 14:35:19 -08:00
Xalphenos
ef0785eccb
Rename patches.txt.txt to patches.txt 2018-02-06 21:12:27 -06:00
Xalphenos
45b104b23a
Add files via upload 2018-02-06 21:09:16 -06:00
Xalphenos
6659cd2d72
Add files via upload 2018-02-06 21:08:34 -06:00
Xalphenos
cab63346dc
Create readme.txt 2018-02-06 21:07:29 -06:00
Rajko Stojadinovic
ba7b265d8a Port all FPS++ offsets for Botw 1.5.0 2018-02-01 12:14:15 +01:00
Xalphenos
3afcfaf687
Update patches.txt
Updated v1.4.x code to not use a hard coded memory address.  This will make it easier to port by anyone and will hopefully preemptively fix any problems caused by 1.11.4's updated rpl loading.

I really should back port the 1.4.x code to the older versions but I'm tired and most people are on 1.4.x anyway.  But hopefully not too many people will complain about 1.11.4 breaking fps++ when it releases later today.
2018-01-30 04:09:30 -06:00
Michael
2750964379
ll 2018-01-28 18:58:29 -08:00
Michael
39c17494fb Reorganize misc HW packs 2018-01-25 18:21:23 -08:00
Rajko Stojadinovic
342b1c01f7 Update BotW code patches for 1.4.1 2017-12-17 14:40:32 +01:00
Alex Kiri
2ede447f74 [BotW] Updated Monochromia for game version 1.4.0 2017-12-14 22:07:57 +02:00
Rajko Stojadinovic
8fa7cb45e8 Try out a little different "Better fence" for FPS++ 1.4.0 2017-12-10 22:34:54 +01:00
Michael
491019144c add 1.4.0 FPS++ 2017-12-09 14:35:56 -08:00
Michael
96304c2874
remove control frequency 2017-11-18 09:27:10 -08:00
Franklyn Tackitt
bea1851273 Update BOTW FPS++ for 1.3.3
Found at https://www.reddit.com/r/cemu/comments/7d8bxd/fps_has_been_updated_for_133/
2017-11-18 10:02:43 -07:00
Alex Chirila
65a07ce78d [BotW] Added Monochromia - Sin City inspired Mod 2017-11-07 02:17:25 +02:00
Michael
5531e638a2 remove problematic graphic pack 2017-11-04 11:57:44 -07:00
Alex Chirila
0ccc0c9c0e [BotW] Added Glow Lights Color Mod 2017-11-01 23:28:49 +02:00
Alex Chirila
a8239d1b34 [ProjectZero] Added NoFilmGrain pack 2017-10-29 21:48:09 +02:00
Alex Chirila
a86d342c8f [BotW] Added optional rainbow beams, disabled by default 2017-10-29 11:47:03 +02:00
Alex Chirila
fda34ccde7 [BotW] Added Divine Laser Beams Customizer 2017-10-28 00:55:59 +03:00
Alex Chirila
d992c899a3 [BotW] Renamed NoLaserBeams pack 2017-10-28 00:51:59 +03:00
Michael
8135879b9e add which lines to comment out in fps++ patches.txt 2017-10-23 19:17:35 -07:00
Alex Chirila
841270035f [BotW] Added NoLaserBeams pack to hide the laser beams 2017-10-23 22:36:55 +03:00
Michael
ae58c5dccc Add Tropical Freeze to build script 2017-10-18 21:00:09 -07:00
Michael
8768e66b31 Merge pull request #108 from lasyan3/master 2017-10-18 08:25:43 -07:00
Michael
c68c707a81 [MK8] add build script 2017-10-17 21:59:41 -07:00
Michael
7f35e4ab0a [MK8] Add The Void
Name taken from here: https://www.twitch.tv/videos/49924757

Replaces Mario Kart Circuit
2017-10-14 18:01:11 -07:00